mat2x2.hpp
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#pragma once
#include "detail/type_mat2x2.hpp"
namespace glm
{
typedef tmat2x2<float, lowp> lowp_mat2;
typedef tmat2x2<float, mediump> mediump_mat2;
typedef tmat2x2<float, highp> highp_mat2;
typedef tmat2x2<float, lowp> lowp_mat2x2;
typedef tmat2x2<float, mediump> mediump_mat2x2;
typedef tmat2x2<float, highp> highp_mat2x2;
}//namespace glm
glm::highp_mat2x2
tmat2x2< float, highp > highp_mat2x2
2 columns of 2 components matrix of high precision floating-point numbers.
Definition: type_mat.hpp:74
glm::highp_mat2
tmat2x2< float, highp > highp_mat2
2 columns of 2 components matrix of high precision floating-point numbers.
Definition: type_mat.hpp:53
glm::lowp_mat2
tmat2x2< float, lowp > lowp_mat2
2 columns of 2 components matrix of low precision floating-point numbers.
Definition: type_mat.hpp:39
glm::mediump_mat2
tmat2x2< float, mediump > mediump_mat2
2 columns of 2 components matrix of medium precision floating-point numbers.
Definition: type_mat.hpp:46
type_mat2x2.hpp
GLM Core
glm
Definition: _noise.hpp:11
glm::lowp_mat2x2
tmat2x2< float, lowp > lowp_mat2x2
2 columns of 2 components matrix of low precision floating-point numbers.
Definition: type_mat.hpp:60
glm::mediump_mat2x2
tmat2x2< float, mediump > mediump_mat2x2
2 columns of 2 components matrix of medium precision floating-point numbers.
Definition: type_mat.hpp:67