/// @ref core
/// @file glm/detail/type_mat3x4.inl

namespace glm
{
	// -- Constructors --

#	if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
		template<typename T, precision P>
		GLM_FUNC_QUALIFIER mat<3, 4, T, P>::mat()
		{
#			ifndef GLM_FORCE_NO_CTOR_INIT 
				this->value[0] = col_type(1, 0, 0, 0);
				this->value[1] = col_type(0, 1, 0, 0);
				this->value[2] = col_type(0, 0, 1, 0);
#			endif
		}
#	endif

#	if !GLM_HAS_DEFAULTED_FUNCTIONS
		template<typename T, precision P>
		GLM_FUNC_QUALIFIER mat<3, 4, T, P>::mat(mat<3, 4, T, P> const & m)
		{
			this->value[0] = m.value[0];
			this->value[1] = m.value[1];
			this->value[2] = m.value[2];
		}
#	endif//!GLM_HAS_DEFAULTED_FUNCTIONS

	template<typename T, precision P>
	template<precision Q>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>::mat(mat<3, 4, T, Q> const & m)
	{
		this->value[0] = m.value[0];
		this->value[1] = m.value[1];
		this->value[2] = m.value[2];
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR mat<3, 4, T, P>::mat(ctor)
	{}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>::mat(T scalar)
	{
		this->value[0] = col_type(scalar, 0, 0, 0);
		this->value[1] = col_type(0, scalar, 0, 0);
		this->value[2] = col_type(0, 0, scalar, 0);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>::mat 
	(
		T x0, T y0, T z0, T w0,
		T x1, T y1, T z1, T w1,
		T x2, T y2, T z2, T w2
	)
	{
		this->value[0] = col_type(x0, y0, z0, w0);
		this->value[1] = col_type(x1, y1, z1, w1);
		this->value[2] = col_type(x2, y2, z2, w2);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>::mat 
	(
		col_type const & v0,
		col_type const & v1,
		col_type const & v2
	)
	{
		this->value[0] = v0;
		this->value[1] = v1;
		this->value[2] = v2;
	}

	// -- Conversion constructors --

	template<typename T, precision P>
	template<
		typename X1, typename Y1, typename Z1, typename W1,
		typename X2, typename Y2, typename Z2, typename W2,
		typename X3, typename Y3, typename Z3, typename W3>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>::mat 
	(
		X1 x1, Y1 y1, Z1 z1, W1 w1,
		X2 x2, Y2 y2, Z2 z2, W2 w2,
		X3 x3, Y3 y3, Z3 z3, W3 w3
	)
	{
		this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1));
		this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2), value_type(w2));
		this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3), value_type(w3));
	}
	
	template<typename T, precision P>
	template<typename V1, typename V2, typename V3>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>::mat 
	(
		vec<4, V1, P> const & v1,
		vec<4, V2, P> const & v2,
		vec<4, V3, P> const & v3
	)
	{
		this->value[0] = col_type(v1);
		this->value[1] = col_type(v2);
		this->value[2] = col_type(v3);
	}
	
	// -- Matrix conversions --

	template<typename T, precision P>
	template<typename U, precision Q>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>::mat(mat<3, 4, U, Q> const & m)
	{
		this->value[0] = col_type(m[0]);
		this->value[1] = col_type(m[1]);
		this->value[2] = col_type(m[2]);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>::mat(mat<2, 2, T, P> const & m)
	{
		this->value[0] = col_type(m[0], 0, 0);
		this->value[1] = col_type(m[1], 0, 0);
		this->value[2] = col_type(0, 0, 1, 0);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>::mat(mat<3, 3, T, P> const & m)
	{
		this->value[0] = col_type(m[0], 0);
		this->value[1] = col_type(m[1], 0);
		this->value[2] = col_type(m[2], 0);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>::mat(mat<4, 4, T, P> const & m)
	{
		this->value[0] = col_type(m[0]);
		this->value[1] = col_type(m[1]);
		this->value[2] = col_type(m[2]);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>::mat(mat<2, 3, T, P> const & m)
	{
		this->value[0] = col_type(m[0], 0);
		this->value[1] = col_type(m[1], 0);
		this->value[2] = col_type(0, 0, 1, 0);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>::mat(mat<3, 2, T, P> const & m)
	{
		this->value[0] = col_type(m[0], 0, 0);
		this->value[1] = col_type(m[1], 0, 0);
		this->value[2] = col_type(m[2], 1, 0);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>::mat(mat<2, 4, T, P> const & m)
	{
		this->value[0] = col_type(m[0]);
		this->value[1] = col_type(m[1]);
		this->value[2] = col_type(0, 0, 1, 0);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>::mat(mat<4, 2, T, P> const & m)
	{
		this->value[0] = col_type(m[0], 0, 0);
		this->value[1] = col_type(m[1], 0, 0);
		this->value[2] = col_type(m[2], 1, 0);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>::mat(mat<4, 3, T, P> const & m)
	{
		this->value[0] = col_type(m[0], 0);
		this->value[1] = col_type(m[1], 0);
		this->value[2] = col_type(m[2], 0);
	}

	// -- Accesses --

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER typename mat<3, 4, T, P>::col_type & mat<3, 4, T, P>::operator[](typename mat<3, 4, T, P>::length_type i)
	{
		assert(i < this->length());
		return this->value[i];
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER typename mat<3, 4, T, P>::col_type const & mat<3, 4, T, P>::operator[](typename mat<3, 4, T, P>::length_type i) const
	{
		assert(i < this->length());
		return this->value[i];
	}

	// -- Unary updatable operators --

#	if !GLM_HAS_DEFAULTED_FUNCTIONS
		template<typename T, precision P>
		GLM_FUNC_QUALIFIER mat<3, 4, T, P>& mat<3, 4, T, P>::operator=(mat<3, 4, T, P> const & m)
		{
			this->value[0] = m[0];
			this->value[1] = m[1];
			this->value[2] = m[2];
			return *this;
		}
#	endif//!GLM_HAS_DEFAULTED_FUNCTIONS

	template<typename T, precision P> 
	template<typename U> 
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>& mat<3, 4, T, P>::operator=(mat<3, 4, U, P> const & m)
	{
		this->value[0] = m[0];
		this->value[1] = m[1];
		this->value[2] = m[2];
		return *this;
	}

	template<typename T, precision P> 
	template<typename U> 
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>& mat<3, 4, T, P>::operator+=(U s)
	{
		this->value[0] += s;
		this->value[1] += s;
		this->value[2] += s;
		return *this;
	}

	template<typename T, precision P> 
	template<typename U> 
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>& mat<3, 4, T, P>::operator+=(mat<3, 4, U, P> const & m)
	{
		this->value[0] += m[0];
		this->value[1] += m[1];
		this->value[2] += m[2];
		return *this;
	}

	template<typename T, precision P>
	template<typename U>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>& mat<3, 4, T, P>::operator-=(U s)
	{
		this->value[0] -= s;
		this->value[1] -= s;
		this->value[2] -= s;
		return *this;
	}

	template<typename T, precision P>
	template<typename U>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>& mat<3, 4, T, P>::operator-=(mat<3, 4, U, P> const & m)
	{
		this->value[0] -= m[0];
		this->value[1] -= m[1];
		this->value[2] -= m[2];
		return *this;
	}

	template<typename T, precision P>
	template<typename U>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>& mat<3, 4, T, P>::operator*=(U s)
	{
		this->value[0] *= s;
		this->value[1] *= s;
		this->value[2] *= s;
		return *this;
	}

	template<typename T, precision P>
	template<typename U>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P> & mat<3, 4, T, P>::operator/=(U s)
	{
		this->value[0] /= s;
		this->value[1] /= s;
		this->value[2] /= s;
		return *this;
	}

	// -- Increment and decrement operators --

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>& mat<3, 4, T, P>::operator++()
	{
		++this->value[0];
		++this->value[1];
		++this->value[2];
		return *this;
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P>& mat<3, 4, T, P>::operator--()
	{
		--this->value[0];
		--this->value[1];
		--this->value[2];
		return *this;
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P> mat<3, 4, T, P>::operator++(int)
	{
		mat<3, 4, T, P> Result(*this);
		++*this;
		return Result;
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P> mat<3, 4, T, P>::operator--(int)
	{
		mat<3, 4, T, P> Result(*this);
		--*this;
		return Result;
	}

	// -- Unary arithmetic operators --

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P> operator+(mat<3, 4, T, P> const & m)
	{
		return m;
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P> operator-(mat<3, 4, T, P> const & m)
	{
		return mat<3, 4, T, P>(
			-m[0],
			-m[1],
			-m[2]);
	}

	// -- Binary arithmetic operators --

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P> operator+(mat<3, 4, T, P> const & m, T scalar)
	{
		return mat<3, 4, T, P>(
			m[0] + scalar,
			m[1] + scalar,
			m[2] + scalar);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P> operator+(mat<3, 4, T, P> const & m1, mat<3, 4, T, P> const & m2)
	{
		return mat<3, 4, T, P>(
			m1[0] + m2[0],
			m1[1] + m2[1],
			m1[2] + m2[2]);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P> operator-(mat<3, 4, T, P> const & m,	T scalar)
	{
		return mat<3, 4, T, P>(
			m[0] - scalar,
			m[1] - scalar,
			m[2] - scalar);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P> operator-(mat<3, 4, T, P> const & m1, mat<3, 4, T, P> const & m2)
	{
		return mat<3, 4, T, P>(
			m1[0] - m2[0],
			m1[1] - m2[1],
			m1[2] - m2[2]);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P> operator*(mat<3, 4, T, P> const & m, T scalar)
	{
		return mat<3, 4, T, P>(
			m[0] * scalar,
			m[1] * scalar,
			m[2] * scalar);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P> operator*(T scalar, mat<3, 4, T, P> const & m)
	{
		return mat<3, 4, T, P>(
			m[0] * scalar,
			m[1] * scalar,
			m[2] * scalar);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER typename mat<3, 4, T, P>::col_type operator*
	(
		mat<3, 4, T, P> const& m,
		typename mat<3, 4, T, P>::row_type const & v
	)
	{
		return typename mat<3, 4, T, P>::col_type(
			m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z,
			m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z,
			m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z,
			m[0][3] * v.x + m[1][3] * v.y + m[2][3] * v.z);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER typename mat<3, 4, T, P>::row_type operator*
	(
		typename mat<3, 4, T, P>::col_type const & v,
		mat<3, 4, T, P> const& m
	)
	{
		return typename mat<3, 4, T, P>::row_type(
			v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2] + v.w * m[0][3],
			v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2] + v.w * m[1][3],
			v.x * m[2][0] + v.y * m[2][1] + v.z * m[2][2] + v.w * m[2][3]);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<4, 4, T, P> operator*(mat<3, 4, T, P> const & m1, mat<4, 3, T, P> const & m2)
	{
		const T SrcA00 = m1[0][0];
		const T SrcA01 = m1[0][1];
		const T SrcA02 = m1[0][2];
		const T SrcA03 = m1[0][3];
		const T SrcA10 = m1[1][0];
		const T SrcA11 = m1[1][1];
		const T SrcA12 = m1[1][2];
		const T SrcA13 = m1[1][3];
		const T SrcA20 = m1[2][0];
		const T SrcA21 = m1[2][1];
		const T SrcA22 = m1[2][2];
		const T SrcA23 = m1[2][3];

		const T SrcB00 = m2[0][0];
		const T SrcB01 = m2[0][1];
		const T SrcB02 = m2[0][2];
		const T SrcB10 = m2[1][0];
		const T SrcB11 = m2[1][1];
		const T SrcB12 = m2[1][2];
		const T SrcB20 = m2[2][0];
		const T SrcB21 = m2[2][1];
		const T SrcB22 = m2[2][2];
		const T SrcB30 = m2[3][0];
		const T SrcB31 = m2[3][1];
		const T SrcB32 = m2[3][2];

		mat<4, 4, T, P> Result(uninitialize);
		Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02;
		Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02;
		Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02;
		Result[0][3] = SrcA03 * SrcB00 + SrcA13 * SrcB01 + SrcA23 * SrcB02;
		Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12;
		Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12;
		Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11 + SrcA22 * SrcB12;
		Result[1][3] = SrcA03 * SrcB10 + SrcA13 * SrcB11 + SrcA23 * SrcB12;
		Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21 + SrcA20 * SrcB22;
		Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21 + SrcA21 * SrcB22;
		Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21 + SrcA22 * SrcB22;
		Result[2][3] = SrcA03 * SrcB20 + SrcA13 * SrcB21 + SrcA23 * SrcB22;
		Result[3][0] = SrcA00 * SrcB30 + SrcA10 * SrcB31 + SrcA20 * SrcB32;
		Result[3][1] = SrcA01 * SrcB30 + SrcA11 * SrcB31 + SrcA21 * SrcB32;
		Result[3][2] = SrcA02 * SrcB30 + SrcA12 * SrcB31 + SrcA22 * SrcB32;
		Result[3][3] = SrcA03 * SrcB30 + SrcA13 * SrcB31 + SrcA23 * SrcB32;
		return Result;
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<2, 4, T, P> operator*(mat<3, 4, T, P> const & m1, mat<2, 3, T, P> const & m2)
	{
		return mat<2, 4, T, P>(
			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
			m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
			m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2],
			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
			m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2],
			m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2]);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P> operator*(mat<3, 4, T, P> const & m1, mat<3, 3, T, P> const & m2)
	{
		return mat<3, 4, T, P>(
			m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
			m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
			m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
			m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2],
			m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
			m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
			m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2],
			m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2],
			m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2],
			m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2],
			m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2],
			m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1] + m1[2][3] * m2[2][2]);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P> operator/(mat<3, 4, T, P> const & m,	T scalar)
	{
		return mat<3, 4, T, P>(
			m[0] / scalar,
			m[1] / scalar,
			m[2] / scalar);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER mat<3, 4, T, P> operator/(T scalar, mat<3, 4, T, P> const & m)
	{
		return mat<3, 4, T, P>(
			scalar / m[0],
			scalar / m[1],
			scalar / m[2]);
	}

	// -- Boolean operators --

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER bool operator==(mat<3, 4, T, P> const & m1, mat<3, 4, T, P> const & m2)
	{
		return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]);
	}

	template<typename T, precision P>
	GLM_FUNC_QUALIFIER bool operator!=(mat<3, 4, T, P> const & m1, mat<3, 4, T, P> const & m2)
	{
		return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]);
	}
} //namespace glm
