Types
GLM Core

The standard types defined by the specification. More...

## Modules

| Precision types
| Non-GLSL types that are used to define precision-based types.

## Typedefs

typedef highp_bvec2 | bvec2
| 2 components vector of boolean. More...
typedef highp_bvec3 | bvec3
| 3 components vector of boolean. More...
typedef highp_bvec4 | bvec4
| 4 components vector of boolean. More...
typedef highp_dmat2x2 | dmat2
| 2 * 2 matrix of double-precision floating-point numbers. More...
typedef highp_dmat2x2 | dmat2x2
| 2 * 2 matrix of double-precision floating-point numbers. More...
typedef highp_dmat2x3 | dmat2x3
| 2 * 3 matrix of double-precision floating-point numbers. More...
typedef highp_dmat2x4 | dmat2x4
| 2 * 4 matrix of double-precision floating-point numbers. More...
typedef highp_dmat3x3 | dmat3
| 3 * 3 matrix of double-precision floating-point numbers. More...
typedef highp_dmat3x2 | dmat3x2
| 3 * 2 matrix of double-precision floating-point numbers. More...
typedef highp_dmat3x3 | dmat3x3
| 3 * 3 matrix of double-precision floating-point numbers. More...
typedef highp_dmat3x4 | dmat3x4
| 3 * 4 matrix of double-precision floating-point numbers. More...
typedef highp_dmat4x4 | dmat4
| 4 * 4 matrix of double-precision floating-point numbers. More...
typedef highp_dmat4x2 | dmat4x2
| 4 * 2 matrix of double-precision floating-point numbers. More...
typedef highp_dmat4x3 | dmat4x3
| 4 * 3 matrix of double-precision floating-point numbers. More...
typedef highp_dmat4x4 | dmat4x4
| 4 * 4 matrix of double-precision floating-point numbers. More...
typedef highp_dvec2 | dvec2
| 2 components vector of double-precision floating-point numbers. More...
typedef highp_dvec3 | dvec3
| 3 components vector of double-precision floating-point numbers. More...
typedef highp_dvec4 | dvec4
| 4 components vector of double-precision floating-point numbers. More...
typedef highp_ivec2 | ivec2
| 2 components vector of signed integer numbers. More...
typedef highp_ivec3 | ivec3
| 3 components vector of signed integer numbers. More...
typedef highp_ivec4 | ivec4
| 4 components vector of signed integer numbers. More...
typedef mat2x2 | mat2
| 2 columns of 2 components matrix of floating-point numbers. More...
typedef highp_mat2x2 | mat2x2
| 2 columns of 2 components matrix of floating-point numbers. More...
typedef highp_mat2x3 | mat2x3
| 2 columns of 3 components matrix of floating-point numbers. More...
typedef highp_mat2x4 | mat2x4
| 2 columns of 4 components matrix of floating-point numbers. More...
typedef mat3x3 | mat3
| 3 columns of 3 components matrix of floating-point numbers. More...
typedef highp_mat3x2 | mat3x2
| 3 columns of 2 components matrix of floating-point numbers. More...
typedef highp_mat3x3 | mat3x3
| 3 columns of 3 components matrix of floating-point numbers. More...
typedef highp_mat3x4 | mat3x4
| 3 columns of 4 components matrix of floating-point numbers. More...
typedef mat4x4 | mat4
| 4 columns of 4 components matrix of floating-point numbers. More...
typedef highp_mat4x2 | mat4x2
| 4 columns of 2 components matrix of floating-point numbers. More...
typedef highp_mat4x3 | mat4x3
| 4 columns of 3 components matrix of floating-point numbers. More...
typedef highp_mat4x4 | mat4x4
| 4 columns of 4 components matrix of floating-point numbers. More...
typedef highp_uvec2 | uvec2
| 2 components vector of unsigned integer numbers. More...
typedef highp_uvec3 | uvec3
| 3 components vector of unsigned integer numbers. More...
typedef highp_uvec4 | uvec4
| 4 components vector of unsigned integer numbers. More...
typedef highp_vec2 | vec2
| 2 components vector of floating-point numbers. More...
typedef highp_vec3 | vec3
| 3 components vector of floating-point numbers. More...
typedef highp_vec4 | vec4
| 4 components vector of floating-point numbers. More...

## Detailed Description

The standard types defined by the specification.

These types are all typedefs of more generalized, template types. To see the definition of these template types, go to Template types.

## Typedef Documentation

typedef highp_bvec2 bvec2

2 components vector of boolean.

See also
  GLSL 4.20.8 specification, section 4.1.5 Vectors

Definition at line 562 of file type_vec.hpp.

typedef highp_bvec3 bvec3

3 components vector of boolean.

See also
  GLSL 4.20.8 specification, section 4.1.5 Vectors

Definition at line 567 of file type_vec.hpp.

typedef highp_bvec4 bvec4

4 components vector of boolean.

See also
  GLSL 4.20.8 specification, section 4.1.5 Vectors

Definition at line 572 of file type_vec.hpp.

typedef highp_dmat2x2 dmat2

2 * 2 matrix of double-precision floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 707 of file type_mat.hpp.

typedef highp_dmat2x2 dmat2x2

2 * 2 matrix of double-precision floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 722 of file type_mat.hpp.

typedef highp_dmat2x3 dmat2x3

2 * 3 matrix of double-precision floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 727 of file type_mat.hpp.

typedef highp_dmat2x4 dmat2x4

2 * 4 matrix of double-precision floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 732 of file type_mat.hpp.

typedef highp_dmat3x3 dmat3

3 * 3 matrix of double-precision floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 712 of file type_mat.hpp.

typedef highp_dmat3x2 dmat3x2

3 * 2 matrix of double-precision floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 737 of file type_mat.hpp.

typedef highp_dmat3x3 dmat3x3

3 * 3 matrix of double-precision floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 742 of file type_mat.hpp.

typedef highp_dmat3x4 dmat3x4

3 * 4 matrix of double-precision floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 747 of file type_mat.hpp.

typedef highp_dmat4x4 dmat4

4 * 4 matrix of double-precision floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 717 of file type_mat.hpp.

typedef highp_dmat4x2 dmat4x2

4 * 2 matrix of double-precision floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 752 of file type_mat.hpp.

typedef highp_dmat4x3 dmat4x3

4 * 3 matrix of double-precision floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 757 of file type_mat.hpp.

typedef highp_dmat4x4 dmat4x4

4 * 4 matrix of double-precision floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 762 of file type_mat.hpp.

typedef highp_dvec2 dvec2

2 components vector of double-precision floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.5 Vectors

Definition at line 481 of file type_vec.hpp.

typedef highp_dvec3 dvec3

3 components vector of double-precision floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.5 Vectors

Definition at line 486 of file type_vec.hpp.

typedef highp_dvec4 dvec4

4 components vector of double-precision floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.5 Vectors

Definition at line 491 of file type_vec.hpp.

typedef highp_ivec2 ivec2

2 components vector of signed integer numbers.

See also
  GLSL 4.20.8 specification, section 4.1.5 Vectors

Definition at line 508 of file type_vec.hpp.

typedef highp_ivec3 ivec3

3 components vector of signed integer numbers.

See also
  GLSL 4.20.8 specification, section 4.1.5 Vectors

Definition at line 513 of file type_vec.hpp.

typedef highp_ivec4 ivec4

4 components vector of signed integer numbers.

See also
  GLSL 4.20.8 specification, section 4.1.5 Vectors

Definition at line 518 of file type_vec.hpp.

typedef mat2x2 mat2

2 columns of 2 components matrix of floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 406 of file type_mat.hpp.

typedef highp_mat2x2 mat2x2

2 columns of 2 components matrix of floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 359 of file type_mat.hpp.

typedef highp_mat2x3 mat2x3

2 columns of 3 components matrix of floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 364 of file type_mat.hpp.

typedef highp_mat2x4 mat2x4

2 columns of 4 components matrix of floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 369 of file type_mat.hpp.

typedef mat3x3 mat3

3 columns of 3 components matrix of floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 411 of file type_mat.hpp.

typedef highp_mat3x2 mat3x2

3 columns of 2 components matrix of floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 374 of file type_mat.hpp.

typedef highp_mat3x3 mat3x3

3 columns of 3 components matrix of floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 379 of file type_mat.hpp.

typedef highp_mat3x4 mat3x4

3 columns of 4 components matrix of floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 384 of file type_mat.hpp.

typedef mat4x4 mat4

4 columns of 4 components matrix of floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 416 of file type_mat.hpp.

typedef highp_mat4x2 mat4x2

4 columns of 2 components matrix of floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 389 of file type_mat.hpp.

typedef highp_mat4x3 mat4x3

4 columns of 3 components matrix of floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 394 of file type_mat.hpp.

typedef highp_mat4x4 mat4x4

4 columns of 4 components matrix of floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 399 of file type_mat.hpp.

typedef highp_uvec2 uvec2

2 components vector of unsigned integer numbers.

See also
  GLSL 4.20.8 specification, section 4.1.5 Vectors

Definition at line 535 of file type_vec.hpp.

typedef highp_uvec3 uvec3

3 components vector of unsigned integer numbers.

See also
  GLSL 4.20.8 specification, section 4.1.5 Vectors

Definition at line 540 of file type_vec.hpp.

typedef highp_uvec4 uvec4

4 components vector of unsigned integer numbers.

See also
  GLSL 4.20.8 specification, section 4.1.5 Vectors

Definition at line 545 of file type_vec.hpp.

typedef highp_vec2 vec2

2 components vector of floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.5 Vectors

Definition at line 454 of file type_vec.hpp.

typedef highp_vec3 vec3

3 components vector of floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.5 Vectors

Definition at line 459 of file type_vec.hpp.

typedef highp_vec4 vec4

4 components vector of floating-point numbers.

See also
  GLSL 4.20.8 specification, section 4.1.5 Vectors

Definition at line 464 of file type_vec.hpp.