# Basic glTF viewer

## Requirements

* glew
* glfw3
* premake5(linux)
* OpenGL 3.3+ GPU

## Build on Linux and macOS

```
$ premake5 gmake
$ make
```

## Build on Visual Studio

Plese use solution file located at `basic` folder.


## Limitation

There are so many limitations in this example(e.g. no PBR shader. the shader only shows texture of textures[0] if available).

