rotate_normalized_axis.hpp
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#pragma once
// Dependency:
#include "../glm.hpp"
#include "../gtc/epsilon.hpp"
#include "../gtc/quaternion.hpp"
#ifndef GLM_ENABLE_EXPERIMENTAL
# error "GLM: GLM_GTX_rotate_normalized_axis is an experimetal extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
#endif
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTX_rotate_normalized_axis extension included")
#endif
namespace glm
{
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> rotateNormalizedAxis(
tmat4x4<T, P> const & m,
T const & angle,
tvec3<T, P> const & axis);
template <typename T, precision P>
GLM_FUNC_DECL tquat<T, P> rotateNormalizedAxis(
tquat<T, P> const & q,
T const & angle,
tvec3<T, P> const & axis);
}//namespace glm
#include "rotate_normalized_axis.inl"
glm::rotateNormalizedAxis
GLM_FUNC_DECL tquat< T, P > rotateNormalizedAxis(tquat< T, P > const &q, T const &angle, tvec3< T, P > const &axis)
Rotates a quaternion from a vector of 3 components normalized axis and an angle.
glm::axis
GLM_FUNC_DECL tvec3< T, P > axis(tquat< T, P > const &x)
Returns the q rotation axis.
glm
Definition: _noise.hpp:11
glm::angle
GLM_FUNC_DECL T angle(tquat< T, P > const &x)
Returns the quaternion rotation angle.