string_cast.hpp
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#pragma once
// Dependency:
#include "../glm.hpp"
#include "../gtc/type_precision.hpp"
#include "../gtc/quaternion.hpp"
#include "../gtx/dual_quaternion.hpp"
#include <string>
#ifndef GLM_ENABLE_EXPERIMENTAL
# error "GLM: GLM_GTX_string_cast is an experimetal extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
#endif
#if(GLM_COMPILER & GLM_COMPILER_CUDA)
# error "GLM_GTX_string_cast is not supported on CUDA compiler"
#endif
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTX_string_cast extension included")
#endif
namespace glm
{
template <template <typename, precision> class matType, typename T, precision P>
GLM_FUNC_DECL std::string to_string(matType<T, P> const & x);
}//namespace glm
#include "string_cast.inl"
glm::to_string
GLM_FUNC_DECL std::string to_string(matType< T, P > const &x)
Create a string from a GLM vector or matrix typed variable.
glm
Definition: _noise.hpp:11