/** 
 * @file lltextureanim.h
 * @brief LLTextureAnim base class
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLTEXTUREANIM_H
#define LL_LLTEXTUREANIM_H

#include "stdtypes.h"
#include "llsd.h"

class LLMessageSystem;
class LLDataPacker;

class LLTextureAnim
{
public:
	LLTextureAnim();
	virtual ~LLTextureAnim() = default;

	virtual void reset();
	void packTAMessage(LLMessageSystem *mesgsys) const;
	void packTAMessage(LLDataPacker &dp) const;
	void unpackTAMessage(LLMessageSystem *mesgsys, const S32 block_num);
	void unpackTAMessage(LLDataPacker &dp);
	BOOL equals(const LLTextureAnim &other) const;
	LLSD asLLSD() const;
	operator LLSD() const { return asLLSD(); }
	bool fromLLSD(LLSD& sd);

	enum
	{
		ON				= 0x01,
		LOOP			= 0x02,
		REVERSE			= 0x04,
		PING_PONG		= 0x08,
		SMOOTH			= 0x10,
		ROTATE			= 0x20,
		SCALE			= 0x40,
	};

public:
	U8 mMode;
	S8 mFace;
	U8 mSizeX;
	U8 mSizeY;
	F32 mStart;
	F32 mLength;
	F32 mRate; // Rate in frames per second.
};
#endif
