<llsd>
	<map>
	<key>blurMultiplier</key>
		<real>0.10200000554323196</real>
	<key>fresnelOffset</key>
		<real>0.57999998331069946</real>
	<key>fresnelScale</key>
		<real>0.14999999105930328</real>
	<key>normScale</key>
		<array>
			<real>1.8000000715255737</real>
			<real>1.3999999761581421</real>
			<real>1.7000000476837158</real>
		</array>
	<key>normalMap</key>
		<uuid>04f24159-4973-8781-0b90-9c4e2f15d3ed</uuid>
	<key>scaleAbove</key>
		<real>0.37999999523162842</real>
	<key>scaleBelow</key>
		<real>0.26999998092651367</real>
	<key>underWaterFogMod</key>
		<real>0.25</real>
	<key>waterFogColor</key>
		<array>
			<real>0.18359375</real>
			<real>0.18359375</real>
			<real>0.18359375</real>
			<real>1</real>
		</array>
	<key>waterFogDensity</key>
		<real>19.698312759399414</real>
	<key>wave1Dir</key>
		<array>
			<real>0</real>
			<real>0</real>
		</array>
	<key>wave2Dir</key>
		<array>
			<real>0</real>
			<real>0</real>
		</array>
	</map>
</llsd>
