<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<panel
 border="true"
 follows="left|top|right|bottom"
 height="408"
 label="Interface Settings"
 layout="topleft"
 left="102"
 name="interface Panel"
 top="1"
 width="517">
  <tab_container
    layout="topleft"
    follows="all"
    top="5"
    bottom="-1"
    name="tab_container"
    tab_min_width="50"
    tab_position="top">
   <panel
    label="General"
    border="false"
    height="380"
    layout="topleft"
    top="0"
    left="13"
    width="517"
    name="general_ui_tab">
       <check_box
        follows="left|top"
        height="16"
        label="Show Hover Tips"
        tool_tip="Show descriptive tooltip when mouse hovers over items in world"
        left="7"
        top_pad="15"
        name="show_hover_tips"
        width="275"
        control_name="ShowHoverTips"/>
       <check_box
        follows="left|top"
        height="16"
        label="Selection Beam points at object's bounding box"
        left_delta="0"
        top_pad="5"
        name="AlchemyBoundingBoxBeam"
        width="275"
        control_name="AlchemyBoundingBoxBeam"/>
       <check_box
        follows="left|top"
        height="16"
        label="Disable forced stand on appearance edit"
        left_delta="0"
        top_pad="5"
        name="AlchemyIgnoreForcedStand"
        width="275"
        control_name="AlchemyIgnoreForcedStand"/>
       <check_box
        follows="left|top"
        height="16"
        label="Shake the screen when the region is about to restart"
        tool_tip="Shake it like a polaroid picture"
        left_delta="0"
        top_pad="5"
        name="AlchemyRegionRestartShake"
        width="275"
        control_name="AlchemyRegionRestartShake"/>
    </panel>
    <panel
     label="Inventory"
     border="false"
     height="380"
     layout="topleft"
     top="0"
     left="13"
     width="517"
     name="inventory_tab">
       <check_box
        follows="left|top"
        height="16"
        label="Enable &quot;Paste as Link&quot;"
        tool_tip="Enable ability to create links to folders and items via &quot;Paste as link.&quot;"
        left="7"
        top_pad="15"
        name="inventory_linking"
        width="275"
        control_name="InventoryLinking"/>
       <check_box
        follows="left|top"
        height="16"
        label="Hide empty system folders"
        tool_tip="Prevents visual clutter if you don't use the system folders to sort your inventory"
        left_delta="0"
        top_pad="5"
        name="hide_empty_folders"
        width="275"
        control_name="DebugHideEmptySystemFolders"/>
       <check_box
        control_name="AutoAcceptNewInventory"
        height="16"
        label="Auto-accept new inventory offers"
        layout="topleft"
        left_delta="0"
        name="auto_accept_new_inventory"
        top_pad="5"
        width="350" />
       <check_box
        control_name="AlchemyAutoAcceptNewInventory"
        height="16"
        label="Auto-accept all types of inventory"
        layout="topleft"
        left_delta="0"
        name="alchemy_auto_accept_new_inventory"
        top_pad="5"
        width="350" />
       <check_box
        follows="left|top"
        height="16"
        label="Rez objects under currently activated group"
        left_delta="0"
        top_pad="5"
        name="AlchemyRezUnderLandGroup"
        width="275"
        control_name="AlchemyRezUnderLandGroup"/>
    </panel>
    <panel
     label="Mouselook"
     border="false"
     height="380"
     layout="topleft"
     top="0"
     left="13"
     width="517"
     name="mouselook_tab">
       <check_box
        follows="left|top"
        height="16"
        label="Display position and avatar health"
        left="7"
        top_pad="15"
        name="AlchemyMouselookInstructions"
        width="275"
        control_name="AlchemyMouselookInstructions"/>
       <check_box
        follows="left|top"
        height="16"
        label="Display targeted avatars name under the crosshair"
        left="7"
        top_pad="5"
        name="AlchemyMouselookIFF"
        width="275"
        control_name="AlchemyMouselookIFF"/>
       <check_box
        follows="left|top"
        height="16"
        label="Reset camera on application focus change"
        left_delta="0"
        top_pad="5"
        name="AlchemyMouselookResetOnFocus"
        width="275"
        control_name="AlchemyMouselookResetOnFocus"/>
       <check_box
        control_name="FirstPersonAvatarVisible"
        follows="left|top"
        height="16"
        label="Show me in Mouselook"
        layout="topleft"
        left_delta="0"
        name="first_person_avatar_visible"
        top_pad="5"
        width="256" />
       <check_box
        control_name="AlchemyRealisticMouselook"
        follows="left|top"
        height="16"
        label="Realistic mouselook"
        layout="topleft"
        left_delta="0"
        name="AlchemyRealisticMouselook"
        tool_tip="Make the camera follow avatar body movements and animations while in mouselook"
        top_pad="5"
        width="256" />
   </panel>
   <panel
    label="Status Bar"
    border="false"
    height="380"
    layout="topleft"
    top="0"
    left="13"
    width="517"
    name="statusbar_tab">
      <check_box
       follows="left|top"
       height="16"
       label="Show seconds in clock"
       left="7"
       top_pad="15"
       name="precise_clock"
       width="275"
       control_name="AlchemyPreciseClock"/>
   </panel>
   <panel
    label="Security"
    border="false"
    height="380"
    layout="topleft"
    top="0"
    left="13"
    width="517"
    name="security_tab">
      <check_box
       follows="left|top"
       height="16"
       label="Disable click to sit on objects"
       left="7"
       top_pad="15"
       name="AlchemyDisableClickToSit"
       width="275"
       control_name="AlchemyDisableClickToSit"/>
      <text
       type="string"
       length="1"
       follows="left|top"
       height="16"
       layout="topleft"
       left_delta="5"
       name="inworld_typing_rg_label"
       top_pad="1"
       width="300"
       value="Revoke object permissions when:" />
      <radio_group
       control_name="AlchemyRevokeObjectPerms"
       height="20"
       layout="topleft"
       name="revoke_perms_radio"
       width="340">
        <radio_item
         top_pad="0"
         left_delta="15"
         height="16"
         label="Never"
         layout="topleft"
         name="None"
         value="0"
         width="90" />
        <radio_item
         left_pad="1"
         height="16"
         label="Sitting"
         layout="topleft"
         name="Sitting"
         value="1"
         width="90" />
        <radio_item
         left_pad="1"
         height="16"
         label="Standing"
         layout="topleft"
         name="Standing"
         value="2"
         width="90" />
        <radio_item
         left_pad="1"
         height="16"
         label="Both"
         layout="topleft"
         name="Both"
         value="3"
         width="90" />
    </radio_group>
   </panel>
  </tab_container>
</panel>
