<llsd>
	<map>
	<key>blurMultiplier</key>
		<real>0.040000002831220627</real>
	<key>fresnelOffset</key>
		<real>0.5</real>
	<key>fresnelScale</key>
		<real>0.39999997615814209</real>
	<key>normScale</key>
		<array>
			<integer>2</integer>
			<integer>2</integer>
			<integer>2</integer>
		</array>
	<key>normalMap</key>
		<uuid>822ded49-9a6c-f61c-cb89-6df54f42cdf4</uuid>
	<key>scaleAbove</key>
		<real>0.029999999329447746</real>
	<key>scaleBelow</key>
		<real>0.20000000298023224</real>
	<key>underWaterFogMod</key>
		<real>0.25</real>
	<key>waterFogColor</key>
		<array>
			<real>0.015686275437474251</real>
			<real>0.14901961386203766</real>
			<real>0.25098040699958801</real>
			<real>1</real>
		</array>
	<key>waterFogDensity</key>
		<real>16</real>
	<key>wave1Dir</key>
		<array>
			<real>1.0499997138977051</real>
			<real>-0.42000007629394531</real>
		</array>
	<key>wave2Dir</key>
		<array>
			<real>1.1099996566772461</real>
			<real>-1.1600000858306885</real>
		</array>
	</map>
</llsd>
