<llsd>
    <map>
    <key>blurMultiplier</key>
        <real>0.013000000268220901</real>
    <key>fresnelOffset</key>
        <real>1</real>
    <key>fresnelScale</key>
        <real>0.37999999523162842</real>
    <key>normScale</key>
        <array>
            <real>1.5</real>
            <real>4.3000001907348633</real>
            <real>1.7000000476837158</real>
        </array>
    <key>normalMap</key>
        <uuid>7c88a167-157c-6b31-34ae-e0041360e54e</uuid>
    <key>scaleAbove</key>
        <real>1</real>
    <key>scaleBelow</key>
        <real>0</real>
    <key>underWaterFogMod</key>
        <real>1.3999999761581421</real>
    <key>waterFogColor</key>
        <array>
            <real>0</real>
            <real>0</real>
            <real>0</real>
            <real>1</real>
        </array>
    <key>waterFogDensity</key>
        <real>1</real>
    <key>wave1Dir</key>
        <array>
            <real>0.26999998092651367</real>
            <real>-0.16000008583068848</real>
        </array>
    <key>wave2Dir</key>
        <array>
            <real>0.48999977111816406</real>
            <real>-0.38000011444091797</real>
        </array>
    </map>
</llsd>
