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                  Shader Toggles:
                  </text>
                  <check_box
                  control_name="RenderDeferred"
                  height="16"
                  label="Deferred Rendering"
                  tool_tip="Toggles Deferred Rendering adding shadows cast by and on Prims, Avatars and the World aswell as uses a new lighting which allows Projected Lights/Textures which can also drop shadows. Vertex Shader, Atmospheric Shader, Post Process Glow and Hardware Skinning are needed to use this!"
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                  left="10"
                  name="Deferred"
                  top_delta="27"
                  width="115" />
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                  font.style="BOLD"
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                  height="20"
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                  left_delta="7"
                  name="shaders"
                  top_pad="0"
                  width="10">
                  ┣
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                  control_name="RenderReflectionDetail"
                  height="38"
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                  left_pad="0"
                  name="TerrainDetailRadio"
                  top_delta="0"
                  width="240">
                        <radio_item
                        height="16"
                        label="No Water Reflections"
                        value="0"
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                        name="0"
                        top="0"
                        width="100">
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                              image_unselected="Checkbox_Off_Disabled"
                              image_selected="Checkbox_On"
                              image_disabled="Checkbox_Off_Disabled"
                              image_disabled_selected="Checkbox_On_Disabled"
                              image_pressed="Checkbox_Press"
                              image_pressed_selected="Checkbox_On_Press" />
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                        <radio_item
                        height="16"
                        label="Terrain"
                        value="1"
                        layout="topleft"
                        left_delta="17"
                        name="0"
                        top_pad="0"
                        width="57">
                              <radio_item.check_button
                              image_unselected="Checkbox_Off_Disabled"
                              image_selected="Checkbox_On"
                              image_disabled="Checkbox_Off_Disabled"
                              image_disabled_selected="Checkbox_On_Disabled"
                              image_pressed="Checkbox_Press"
                              image_pressed_selected="Checkbox_On_Press" />
                        </radio_item>
                        <radio_item
                        height="16"
                        label="Objects"
                        value="2"
                        layout="topleft"
                        name="2"
                        left_pad="10"
                        top_delta="0"
                        width="62">
                              <radio_item.check_button
                              image_unselected="Checkbox_Off_Disabled"
                              image_selected="Checkbox_On"
                              image_disabled="Checkbox_Off_Disabled"
                              image_disabled_selected="Checkbox_On_Disabled"
                              image_pressed="Checkbox_Press"
                              image_pressed_selected="Checkbox_On_Press" />
                        </radio_item>
                        <radio_item
                        height="16"
                        label="AVs"
                        value="3"
                        layout="topleft"
                        name="2"
                        left_pad="10"
                        top_delta="0"
                        width="40">
                              <radio_item.check_button
                              image_unselected="Checkbox_Off_Disabled"
                              image_selected="Checkbox_On"
                              image_disabled="Checkbox_Off_Disabled"
                              image_disabled_selected="Checkbox_On_Disabled"
                              image_pressed="Checkbox_Press"
                              image_pressed_selected="Checkbox_On_Press" />
                        </radio_item>
                        <radio_item
                        height="16"
                        label="All"
                        value="4"
                        layout="topleft"
                        name="2"
                        left_pad="10"
                        top_delta="0"
                        width="50">
                              <radio_item.check_button
                              image_unselected="Checkbox_Off_Disabled"
                              image_selected="Checkbox_On"
                              image_disabled="Checkbox_Off_Disabled"
                              image_disabled_selected="Checkbox_On_Disabled"
                              image_pressed="Checkbox_Press"
                              image_pressed_selected="Checkbox_On_Press" />
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                  text_color="BeaconColor"
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                  left_delta="-10"
                  name="shaders"
                  top_delta="16"
                  width="10">
                  ┃
                  </text>
                  <text
                  font="SansSerif"
                  font.style="BOLD"
                  font_shadow="soft"
                  follows="left|top"
                  height="20"
                  text_color="BeaconColor"
                  layout="topleft"
                  left_delta="17"
                  name="shaders"
                  top_delta="0"
                  width="10">
                  ┗
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                  ╸
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                  left_pad="62"
                  name="shaders"
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                  ╸
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                  height="16"
                  text_color="BeaconColor"
                  layout="topleft"
                  left_pad="40"
                  name="shaders"
                  top_delta="0"
                  width="10">
                  ╸
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                  font_shadow="soft"
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                  text_color="BeaconColor"
                  layout="topleft"
                  left_delta="-210"
                  name="shaders"
                  top_delta="16"
                  width="10">
                  ┣
                  </text>
                  <check_box
                  control_name="RenderDeferredBlurLight"
                  enabled_control="RenderDeferred"
                  height="16"
                  label="Light Softening"
                  tool_tip="Toggles Shadow, SSAO and Light Softening, blurs shadows and ssao to make them look smooth, might have a slight impact on overall look of the lighting in deferred without Shadows or SSAO enabled."
                  layout="topleft"
                  left_pad="0"
                  name="UseBlurLight"
                  top_delta="0"
                  width="115" />
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                  text_color="BeaconColor"
                  layout="topleft"
                  left_delta="-10"
                  name="shaders"
                  top_pad="0"
                  width="10">
                  ┣
                  </text>
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                  font.style="BOLD"
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                  height="20"
                  text_color="BeaconColor"
                  layout="topleft"
                  left_delta="0"
                  name="shaders"
                  top_delta="16"
                  width="10">
                  ┃
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                  control_name="RenderShadowDetail"
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                  left_pad="0"
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                        <radio_item
                        height="16"
                        label="No Shadows"
                        value="0"
                        layout="topleft"
                        name="0"
                        top="0"
                        width="20">
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                              image_pressed="Checkbox_Press"
                              image_pressed_selected="Checkbox_On_Press" />
                        </radio_item>
                        <radio_item
                        height="16"
                        label="Sun &amp; Moon"
                        value="1"
                        layout="topleft"
                        left_delta="17"
                        name="0"
                        top_pad="0"
                        width="84">
                              <radio_item.check_button
                              image_unselected="Checkbox_Off_Disabled"
                              image_selected="Checkbox_On"
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                              image_disabled_selected="Checkbox_On_Disabled"
                              image_pressed="Checkbox_Press"
                              image_pressed_selected="Checkbox_On_Press" />
                        </radio_item>
                        <radio_item
                        height="16"
                        label="Projectors"
                        value="2"
                        layout="topleft"
                        name="2"
                        left_pad="11"
                        top_delta="0"
                        width="50">
                              <radio_item.check_button
                              image_unselected="Checkbox_Off_Disabled"
                              image_selected="Checkbox_On"
                              image_disabled="Checkbox_Off_Disabled"
                              image_disabled_selected="Checkbox_On_Disabled"
                              image_pressed="Checkbox_Press"
                              image_pressed_selected="Checkbox_On_Press" />
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                  height="20"
                  text_color="BeaconColor"
                  layout="topleft"
                  left_delta="7"
                  name="shaders"
                  top_delta="16"
                  width="10">
                  ┗
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                  ╸
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                  height="20"
                  text_color="BeaconColor"
                  layout="topleft"
                  left_delta="-117"
                  name="shaders"
                  top_pad="1"
                  width="10">
                  ┃
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                  font.style="BOLD"
                  font_shadow="soft"
                  follows="left|top"
                  height="20"
                  text_color="BeaconColor"
                  layout="topleft"
                  left_pad="24"
                  name="shaders"
                  top_delta="-1"
                  width="10">
                  ┗
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                  <check_box
                  control_name="RenderGodrays"
                  enabled_control="RenderDeferred"
                  height="16"
                  initial_value="false"
                  label="Volumetric Lighting"
                  tool_tip="Toggles if experimental volumetric light should be rendered, causing godrays in certain circumstances"
                  layout="topleft"
                  left_pad="0"
                  name="Godrays"
                  top_delta="0"
                  width="115" />
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                  text_color="BeaconColor"
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                  left_delta="-44"
                  name="shaders"
                  top_pad="1"
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                  ┃
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                  height="20"
                  text_color="BeaconColor"
                  layout="topleft"
                  left_pad="41"
                  name="shaders"
                  top_delta="0"
                  width="10">
                  ┗
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                  <check_box
                  control_name="RenderGodraysDirectional"
                  height="16"
                  initial_value="false"
                  label="Directional Volumetric Lighting"
                  tool_tip="Toggle if Volumtric Lighting should fade out the further you look away from the Sun. Mimics original Godrays behavior a bit."
                  layout="topleft"
                  left_pad="0"
                  name="RenderGodraysDirectional"
                  top_delta="0"
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                  left_delta="-61"
                  name="shaders"
                  top_pad="0"
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                  ┣
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                  <check_box
                  control_name="RenderDeferredSSAO"
                  enabled_control="RenderDeferred"
                  height="16"
                  label="Screen Space Ambient Occlusion"
                  tool_tip="Toggles SSAO which adds small dark edges and transitions to close objects making them look more realistic."
                  layout="topleft"
                  left_pad="0"
                  name="UseSSAO"
                  top_delta="0"
                  width="115" />
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                  font.style="BOLD"
                  font_shadow="soft"
                  follows="left|top"
                  height="20"
                  text_color="BeaconColor"
                  layout="topleft"
                  left_delta="-10"
                  name="shaders"
                  top_pad="0"
                  width="10">
                  ┣
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                  <check_box
                  control_name="RenderScreenSpaceReflections"
                  height="16"
                  initial_value="true"
                  label="Screen Space Reflections"
                  tool_tip="Toggles Screen Space Reflections on shiny surfaces creating very realistic reflective surfaces but will need a monstrous PC"
                  layout="topleft"
                  left_pad="0"
                  name="RenderScreenSpaceReflections"
                  top_delta="0"
                  width="115" />
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                  follows="left|top"
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                  text_color="BeaconColor"
                  layout="topleft"
                  left_delta="-10"
                  name="shaders"
                  top_pad="0"
                  width="10">
                  ┣
                  </text>
                  <check_box
                  control_name="RenderDepthOfField"
                  enabled_control="RenderDeferred"
                  height="16"
                  label="Depth of Field"
                  tool_tip="Toggles a camera like Depth of Field effect on or off, often used to blur out distance or things that shouldnt be in focus"
                  layout="topleft"
                  left_pad="0"
                  name="UseDoF"
                  top_delta="0"
                  width="115" />
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                  text_color="BeaconColor"
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                  left_delta="-10"
                  name="shaders"
                  top_pad="0"
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                  ┃
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                  font_shadow="soft"
                  follows="left|top"
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                  text_color="BeaconColor"
                  layout="topleft"
                  left_pad="7"
                  name="shaders"
                  top_delta="0"
                  width="10">
                  ┣
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                  <check_box
                  control_name="RenderDepthOfFieldAlphas"
                  height="16"
                  initial_value="true"
                  label="Include Alphas into Depth"
                  tool_tip="Toggle if the Viewer should include alphas and particles into the depth map (can cause some erratic behavior with Depth of Field blurring on Alphas and Volumetric Lighting on Alphas). If disabled this will cause Depth of Field and Volumetric Lighting to ignore Alphas entirely and they will change their lighting back to as if Depth of Field is disabled."
                  layout="topleft"
                  left_pad="0"
                  name="RenderDepthOfFieldAlphas"
                  top_delta="0"
                  width="115" />
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                  text_color="BeaconColor"
                  layout="topleft"
                  left_delta="-27"
                  name="shaders"
                  top_pad="0"
                  width="10">
                  ┣
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                  font.style="BOLD"
                  font_shadow="soft"
                  follows="left|top"
                  height="20"
                  text_color="BeaconColor"
                  layout="topleft"
                  left_pad="7"
                  name="shaders"
                  top_delta="0"
                  width="10">
                  ┗
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                  <check_box
                  control_name="RenderDepthOfFieldHighQuality"
                  height="16"
                  initial_value="false"
                  label="High Quality Depth of Field"
                  tool_tip="Toggles between the old, slow, high quality Depth of Field and the new, faster, lower quality Depth of Field."
                  layout="topleft"
                  left_pad="0"
                  name="RenderDepthOfFieldHighQuality"
                  top_delta="0"
                  width="115" />
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                  layout="topleft"
                  left_delta="-27"
                  name="shaders"
                  top_pad="0"
                  width="10">
                  ┣
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                  <check_box
                  control_name="ExodusRenderToneMapping"
                  enabled_control="RenderDeferred"
                  height="16"
                  initial_value="false"
                  label="Tone Mapping"
                  tool_tip="Toggles if Tone Mapping should be used while Deferred Rendering is active, it might cause the whole scene to look more/less colorfull and increase/decrease the overall scene brightness difference making the scene look dull"
                  layout="topleft"
                  left_pad="0"
                  name="ToneMapping"
                  top_delta="0"
                  width="115" />
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                  font_shadow="soft"
                  follows="left|top"
                  height="20"
                  text_color="BeaconColor"
                  layout="topleft"
                  left_delta="-10"
                  name="shaders"
                  top_pad="0"
                  width="10">
                  ┃
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                  font.style="BOLD"
                  font_shadow="soft"
                  follows="left|top"
                  height="20"
                  text_color="BeaconColor"
                  layout="topleft"
                  left_pad="7"
                  name="shaders"
                  top_delta="0"
                  width="10">
                  ┗
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                  control_name="ExodusRenderColorGradeTech"
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                  layout="topleft"
                  left_pad="0"
                  name="ExodusRenderColorGradeTech"
                  top_delta="0"
                  width="200">
                        <radio_item
                        height="16"
                        label="No Color Correction"
                        value="1"
                        layout="topleft"
                        name="0"
                        top="0"
                        width="125">
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                              image_unselected="Checkbox_Off_Disabled"
                              image_selected="Checkbox_On"
                              image_disabled="Checkbox_Off_Disabled"
                              image_disabled_selected="Checkbox_On_Disabled"
                              image_pressed="Checkbox_Press"
                              image_pressed_selected="Checkbox_On_Press" />
                        </radio_item>
                        <radio_item
                        height="16"
                        label="Linear"
                        value="0"
                        layout="topleft"
                        left_pad="10"
                        name="0"
                        top_delta="0"
                        width="84">
                              <radio_item.check_button
                              image_unselected="Checkbox_Off_Disabled"
                              image_selected="Checkbox_On"
                              image_disabled="Checkbox_Off_Disabled"
                              image_disabled_selected="Checkbox_On_Disabled"
                              image_pressed="Checkbox_Press"
                              image_pressed_selected="Checkbox_On_Press" />
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                  font.style="BOLD"
                  font_shadow="soft"
                  follows="left|top"
                  height="20"
                  text_color="BeaconColor"
                  layout="topleft"
                  left_delta="-27"
                  name="shaders"
                  top_pad="0"
                  width="10">
                  ┣
                  </text>
                  <check_box
                  control_name="RenderMotionBlur"
                  enabled_control="RenderDeferred"
                  height="16"
                  initial_value="false"
                  label="Motion Blur"
                  tool_tip="Toggles if fast movement should be blurred"
                  layout="topleft"
                  left_pad="0"
                  name="MotionBlur"
                  top_delta="0"
                  width="115" />
                  <text
                  font="SansSerif"
                  font.style="BOLD"
                  font_shadow="soft"
                  follows="left|top"
                  height="20"
                  text_color="BeaconColor"
                  layout="topleft"
                  left_delta="-10"
                  name="shaders"
                  top_pad="0"
                  width="10">
                  ┗
                  </text>
                  <check_box
                  control_name="RenderLensFlare"
                  enabled_control="RenderDeferred"
                  height="16"
                  initial_value="false"
                  label="Lens Flare"
                  tool_tip="Toggles if lens flare post effects should be rendered when facing the sun"
                  layout="topleft"
                  left_pad="0"
                  name="LensFlare"
                  top_delta="0"
                  width="115" />
                  <panel
                  follows="left|top|right"
                  height="20"
                  bg_visible="true"
                  bg_alpha_color="0.10 0.43 0.77 0.28"
                  layout="topleft"
                  mouse_opaque="false"
                  left="2"
                  name="title"
                  top_pad="10"
                  width="323"/>
                  <text
                  layout="topleft"
                  follows="top|left"
                  type="string"
                  length="1"
                  height="12"
                  left="10"
                  top_delta="4"
                  name="title_label"
                  width="250">
                  Misc Options:
                  </text>
                  <check_box
                  control_name="RenderDeferredLights"
                  enabled_control="RenderDeferred"
                  height="16"
                  label="Render World Lights"
                  tool_tip="Toggles unattached normal and projected lights in Deferred Rendering on or off."
                  layout="topleft"
                  left_delta="0"
                  name="RenderDeferredLights"
                  top_pad="15"
                  width="115" />
                  <check_box
                  control_name="RenderOwnAttachedLights"
                  height="16"
                  label="Render Self Attached Lights"
                  tool_tip="Toggles rendering of lights which are attached to your own Avatar on or off."
                  layout="topleft"
                  left="10"
                  name="attached_own_lights"
                  top_pad="0"
                  width="115" />
                  <check_box
                  control_name="RenderOtherAttachedLights"
                  height="16"
                  label="Render Other Attached Lights"
                  tool_tip="Toggles rendering of lights which are attached to other Avatars on or off. Useful for annoying facelights."
                  layout="topleft"
                  left="10"
                  name="attached_other_lights"
                  top_pad="0"
                  width="115" />
                  <check_box
                  control_name="RenderAttachedParticles"
                  height="16"
                  label="Render Attached Particles"
                  tool_tip="Toggles rendering of particles which are attached to your or other Avatars on or off. Usefull for particle spammers"
                  layout="topleft"
                  left="10"
                  name="attached_particles"
                  top_pad="0"
                  width="115" />
                  <check_box
                  control_name="RenderEnableFullbright"
                  height="16"
                  initial_value="true"
                  label="Enable Fullbright"
                  tool_tip="Tell the Viewer to ignore the Fullbright flags on Object creation resulting in no Fullbrights until restart/revisit - WARNING! , does not work with Objects that use an old set prim attribute LIGHT script command!"
                  layout="topleft"
                  left="10"
                  name="EnableFullbright"
                  top_pad="0"
                  width="115" />
                  <check_box
                  top_pad="0"
                  height="16"
                  control_name="JoystickEnabled"
                  halign="left"
                  label="Enable Flycam Controls"
                  layout="topleft"
                  left="10"
                  name="enable_joystick"
                  width="60" />
                  <panel
                  follows="left|top|right"
                  height="20"
                  bg_visible="true"
                  bg_alpha_color="0.10 0.43 0.77 0.28"
                  layout="topleft"
                  mouse_opaque="false"
                  left="2"
                  name="title"
                  top_pad="10"
                  width="323"/>
                  <text
                  layout="topleft"
                  follows="top|left"
                  type="string"
                  length="1"
                  height="12"
                  left="10"
                  top_delta="4"
                  name="title_label"
                  width="250">
                  Shadows:
                  </text>
                  <slider
                  control_name="RenderShadowBlurSize"
                  enabled_control="RenderDeferred"
                  decimal_digits="1"
                  follows="left|top"
                  height="15"
                  increment="0.1"
                  initial_value="3"
                  can_edit_text="true"
                  label="Blur Size:"
                  label_width="110"
                  tool_tip="Set the strength of each blur pass of shadows"
                  layout="topleft"
                  left="10"
                  max_val="6"
                  min_val="0"
                  name="BlurSize"
                  top_pad="15"
                  width="310"/>
                  <slider
      invisibility_control="RenderShadowAutomaticDistance"
      enabled_control="RenderDeferred"
      decimal_digits="0"
      follows="left|top"
      height="14"
      increment="1"
      can_edit_text="true"
      label="Distance Closest:"
      label_width="110"
      tool_tip="This option controls the space in meters the first and closest shadowmap covers. Affects precision of shadows in the first of four areas all shadows cover."
      layout="topleft"
      left="10"
      max_val="256"
      min_val="1"
      name="RenderShadowDistance_X"
      top_pad="1"
      width="310">
  <slider.commit_callback
      function="Dragon.ArrayX"
      parameter="RenderShadowDistance"/>
      </slider>
      <slider
      visibility_control="RenderShadowAutomaticDistance"
      enabled_control="RenderDeferred"
      control_name="RenderShadowFarClip"
      decimal_digits="0"
      follows="left|top"
      height="14"
      increment="8"
      can_edit_text="true"
      label="Shadow Distance:"
      label_width="110"
      tool_tip="&lt;icon&gt;Stat_Dot1&lt;/icon&gt; Performance  		
&lt;icon&gt;Stat_Dot2&lt;/icon&gt; Graphics         
&lt;icon&gt;ToolTip_Spacer&lt;/icon&gt;This option roughly controls the space in meters all shadowmaps cover. Affects precision of shadows in all four areas all shadows cover."
      layout="topleft"
      left="10"
      max_val="600"
      min_val="8"
      name="RenderShadowFarClip"
      top_delta="0"
      width="310"/>
 <slider
      enabled_control="RenderDeferred"
      decimal_digits="0"
      follows="left|top"
      height="14"
      increment="1"
      can_edit_text="true"
      label="Distance Close:"
      label_width="110"
      tool_tip="This option controls the space in meters the second shadowmap covers. Affects precision of shadows in the second of four areas all shadows cover."
      layout="topleft"
      left="10"
      max_val="256"
      min_val="1"
      name="RenderShadowDistance_Y"
      top_pad="1"
      width="310">
  <slider.commit_callback
      function="Dragon.ArrayY"
      parameter="RenderShadowDistance"/>
      </slider>
 <slider
      enabled_control="RenderDeferred"
      decimal_digits="0"
      follows="left|top"
      height="14"
      increment="1"
      can_edit_text="true"
      label="Distance Far:"
      label_width="110"
      tool_tip="This option controls the space in meters the third shadowmap covers. Affects precision of shadows in the third of four areas all shadows cover."
      layout="topleft"
      left="10"
      max_val="256"
      min_val="1"
      name="RenderShadowDistance_Z"
      top_pad="1"
      width="310">
  <slider.commit_callback
      function="Dragon.ArrayZ"
      parameter="RenderShadowDistance"/>
      </slider>
 <slider
      enabled_control="RenderDeferred"
      decimal_digits="0"
      follows="left|top"
      height="14"
      increment="1"
      can_edit_text="true"
      label="Distance Very Far:"
      label_width="110"
      tool_tip="This option controls the space in meters the fourth and last shadowmap covers. Affects precision of shadows in the last of four areas all shadows cover."
      layout="topleft"
      left="10"
      max_val="256"
      min_val="1"
      name="RenderShadowDistance_W"
      top_pad="1"
      width="310">
  <slider.commit_callback
      function="Dragon.ArrayW"
      parameter="RenderShadowDistance"/>
      </slider>
                  
                  <slider
                  enabled_control="RenderShadowDetail"
                  decimal_digits="0"
                  can_edit_text="true"
                  follows="left|top"
                  height="15"
                  increment="256"
                  initial_value="2048"
                  label="Resolution Closeup:"
                  label_width="110"
                  layout="topleft"
                  left="10"
                  max_val="6144"
                  min_val="256"
                  name="RenderShadowResolution_X"
                  top_pad="7"
                  width="310">
                  <slider.commit_callback
                  function="Dragon.ArrayX"
                  parameter="RenderShadowResolution"/>
                  </slider>
                  <slider
                  enabled_control="RenderShadowDetail"
                  decimal_digits="0"
                  can_edit_text="true"
                  follows="left|top"
                  height="15"
                  increment="256"
                  initial_value="2048"
                  label="Resolution Close:"
                  label_width="110"
                  layout="topleft"
                  left="10"
                  max_val="6144"
                  min_val="256"
                  name="RenderShadowResolution_Y"
                  top_pad="1"
                  width="310">
                  <slider.commit_callback
                  function="Dragon.ArrayY"
                  parameter="RenderShadowResolution"/>
                  </slider>
                  <slider
                  enabled_control="RenderShadowDetail"
                  decimal_digits="0"
                  can_edit_text="true"
                  follows="left|top"
                  height="15"
                  increment="256"
                  initial_value="1024"
                  label="Resolution Far:"
                  label_width="110"
                  layout="topleft"
                  left="10"
                  max_val="6144"
                  min_val="256"
                  name="RenderShadowResolution_Z"
                  top_pad="1"
                  width="310">
                  <slider.commit_callback
                  function="Dragon.ArrayZ"
                  parameter="RenderShadowResolution"/>
                  </slider>
                  <slider
                  enabled_control="RenderShadowDetail"
                  decimal_digits="0"
                  can_edit_text="true"
                  follows="left|top"
                  height="15"
                  increment="256"
                  initial_value="512"
                  label="Resolution Very Far:"
                  label_width="110"
                  layout="topleft"
                  left="10"
                  max_val="6144"
                  min_val="256"
                  name="RenderShadowResolution_W"
                  top_pad="1"
                  width="310">
                  <slider.commit_callback
                  function="Dragon.ArrayW"
                  parameter="RenderShadowResolution"/>
                  </slider>
                  
                  <slider
                  enabled_control="RenderShadowDetail"
                  decimal_digits="0"
                  can_edit_text="true"
                  follows="left|top"
                  height="15"
                  increment="256"
                  initial_value="2048"
                  label="Projector 1 Res:"
                  label_width="110"
                  layout="topleft"
                  left="10"
                  max_val="6144"
                  min_val="256"
                  name="RenderProjectorShadowResolution_X"
                  top_pad="7"
                  width="310">
                  <slider.commit_callback
                  function="Dragon.ArrayX"
                  parameter="RenderProjectorShadowResolution"/>
                  </slider>
                  <slider
                  enabled_control="RenderShadowDetail"
                  decimal_digits="0"
                  can_edit_text="true"
                  follows="left|top"
                  height="15"
                  increment="256"
                  initial_value="2048"
                  label="Projector 2 Res:"
                  label_width="110"
                  layout="topleft"
                  left="10"
                  max_val="6144"
                  min_val="256"
                  name="RenderProjectorShadowResolution_Y"
                  top_pad="1"
                  width="310">
                  <slider.commit_callback
                  function="Dragon.ArrayY"
                  parameter="RenderProjectorShadowResolution"/>
                  </slider>
                  
                  <panel
                  follows="left|top|right"
                  height="20"
                  bg_visible="true"
                  bg_alpha_color="0.10 0.43 0.77 0.28"
                  layout="topleft"
                  mouse_opaque="false"
                  left="2"
                  name="title"
                  top_pad="10"
                  width="323"/>
                  <text
                  layout="topleft"
                  follows="top|left"
                  type="string"
                  length="1"
                  height="12"
                  left="10"
                  top_delta="4"
                  name="title_label"
                  width="250">
                  Screen Space Ambient Occlusion (SSAO):
                  </text>
                  <slider
                  control_name="RenderSSAOBlurSize"
                  enabled_control="RenderDeferredSSAO"
                  decimal_digits="3"
                  follows="left|top"
                  height="15"
                  increment="0.001"
                  initial_value="0.4"
                  can_edit_text="true"
                  label="Blur Size:"
                  label_width="110"
                  tool_tip="Set the strength of each blur pass of SSAO"
                  layout="topleft"
                  left="10"
                  max_val="1.0"
                  min_val="0"
                  name="SSAOBlurSize"
                  top_pad="15"
                  width="310"/>
                  <slider
                  control_name="RenderSSAOEffect"
                  enabled_control="RenderDeferredSSAO"
                  decimal_digits="2"
                  can_edit_text="true"
                  follows="left|top"
                  height="15"
                  increment="0.01"
                  initial_value="-1"
                  label="Effect:"
                  label_width="110"
                  layout="topleft"
                  left="10"
                  max_val="10"
                  min_val="-10"
                  name="SSAOEffect"
                  top_pad="1"
                  width="310" />
                  <slider
                  control_name="RenderSSAOScale"
                  enabled_control="RenderDeferredSSAO"
                  decimal_digits="0"
                  can_edit_text="true"
                  follows="left|top"
                  height="15"
                  increment="1"
                  initial_value="100"
                  label="Scale:"
                  label_width="110"
                  layout="topleft"
                  left="10"
                  max_val="3000"
                  min_val="0"
                  name="SSAOScale"
                  top_pad="1"
                  width="310" />
                  <slider
                  control_name="RenderSSAOMaxScale"
                  enabled_control="RenderDeferredSSAO"
                  decimal_digits="0"
                  follows="left|top"
                  can_edit_text="true"
                  height="15"
                  increment="1"
                  initial_value="200"
                  label="Max Scale:"
                  label_width="110"
                  layout="topleft"
                  left="10"
                  max_val="3000"
                  min_val="0"
                  name="SSAOMaxScale"
                  top_pad="1"
                  width="310" />
                  <slider
                  control_name="RenderSSAOFactor"
                  enabled_control="RenderDeferredSSAO"
                  decimal_digits="3"
                  can_edit_text="true"
                  follows="left|top"
                  height="15"
                  increment="0.001"
                  initial_value="100"
                  label="Factor:"
                  label_width="110"
                  layout="topleft"
                  left="10"
                  max_val="10"
                  min_val="0"
                  name="SSAOFactor"
                  top_pad="1"
                  width="310" />
                  <panel
                  follows="left|top|right"
                  height="20"
                  bg_visible="true"
                  bg_alpha_color="0.10 0.43 0.77 0.28"
                  layout="topleft"
                  mouse_opaque="false"
                  left="2"
                  name="title"
                  top_pad="10"
                  width="323"/>
                  <text
                  layout="topleft"
                  follows="top|left"
                  type="string"
                  length="1"
                  height="12"
                  left="10"
                  top_delta="4"
                  name="title_label"
                  width="250">
                  Depth of Field:
                  </text>
                  <slider
                  control_name="CameraFieldOfView"
                  enabled_control="RenderDepthOfField"
                  can_edit_text="true"
                  decimal_digits="0"
                  follows="left|top"
                  height="15"
                  increment="1"
                  initial_value="67"
                  label="Field of View(°):"
                  label_width="110"
                  layout="topleft"
                  left="10"
                  max_val="179"
                  min_val="0"
                  name="CameraFOV"
                  tool_tip="Vertical camera field of view for Depth of Field effect (in degrees)"
                  top_pad="15"
                  width="310" />
                  <slider
                  control_name="CameraFNumber"
                  enabled_control="RenderDepthOfField"
                  can_edit_text="true"
                  decimal_digits="1"
                  follows="left|top"
                  height="15"
                  increment="0.1"
                  initial_value="28"
                  label="F-Number:"
                  label_width="110"
                  layout="topleft"
                  left="10"
                  max_val="128"
                  min_val="0.50"
                  name="CameraFNum"
                  tool_tip="Camera f-number value for Depth of Field effect"
                  top_pad="1"
                  width="310" />
                  <slider
                  control_name="CameraFocalLength"
                  enabled_control="RenderDepthOfField"
                  can_edit_text="true"
                  decimal_digits="0"
                  follows="left|top"
                  height="15"
                  increment="1"
                  initial_value="40"
                  label="Focal Length(mm):"
                  label_width="110"
                  layout="topleft"
                  left="10"
                  max_val="300"
                  min_val="1"
                  name="CameraFocal"
                  tool_tip="Camera focal length for Depth of Field effect (in millimeters)"
                  top_pad="1"
                  width="310" />
                  <slider
                  control_name="CameraMaxCoF"
                  enabled_control="RenderDepthOfField"
                  can_edit_text="true"
                  decimal_digits="1"
                  follows="left|top"
                  height="15"
                  increment="0.1"
                  initial_value="11.9"
                  label="Circle of Confusion:"
                  label_width="110"
                  layout="topleft"
                  left="10"
                  max_val="100"
                  min_val="0"
                  name="CameraCoF"
                  tool_tip="Set the Camera circle of confusion"
                  top_pad="1"
                  width="310" />
                  <slider
                  enabled_control="RenderDepthOfField"
                  control_name="CameraFocusTransitionTime"
                  can_edit_text="true"
                  decimal_digits="2"
                  follows="left|top"
                  height="15"
                  increment="0.01"
                  initial_value="0.4"
                  label="Transition Time(s):"
                  label_width="110"
                  layout="topleft"
                  left="10"
                  max_val="20"
                  min_val="0.01"
                  name="CameraFocusTrans"
                  tool_tip="Time taken to alter focus from one place to the next"
                  top_pad="1"
                  width="310" />
                  <slider
                  control_name="CameraDoFResScale"
                  enabled_control="RenderDepthOfField"
                  can_edit_text="true"
                  decimal_digits="2"
                  follows="left|top"
                  height="15"
                  increment="0.01"
                  initial_value="0.5"
                  label="Resolution:"
                  label_width="110"
                  layout="topleft"
                  left="10"
                  max_val="1"
                  min_val="0.25"
                  name="CameraDoFRes"
                  tool_tip="Set the Resolution (Quality) of each DoF pixel"
                  top_pad="1"
                  width="310" />
                  <panel
                  follows="left|top|right"
                  height="20"
                  bg_visible="true"
                  bg_alpha_color="0.10 0.43 0.77 0.28"
                  layout="topleft"
                  mouse_opaque="false"
                  left="2"
                  name="title"
                  top_pad="10"
                  width="323"/>
                  <text
                  layout="topleft"
                  follows="top|left"
                  type="string"
                  length="1"
                  height="12"
                  left="10"
                  top_delta="4"
                  name="title_label"
                  width="250">
                  Screen Space Reflections (SSR):
                  </text>
                  <slider
                  control_name="RenderSSRResolution"
                  enabled_control="RenderScreenSpaceReflections"
                  decimal_digits="0"
                  can_edit_text="true"
                  follows="left|top"
                  height="15"
                  increment="1"
                  initial_value="10"
                  label="Resolution:"
                  label_width="110"
                  layout="topleft"
                  left="10"
                  max_val="64"
                  min_val="2"
                  name="RenderSSRResolution"
                  top_pad="15"
                  width="310" />
                  <slider
                  control_name="RenderSSRBrightness"
                  enabled_control="RenderScreenSpaceReflections"
                  decimal_digits="1"
                  enabled="false"
                  can_edit_text="true"
                  follows="left|top"
                  height="15"
                  increment="0.1"
                  initial_value="1"
                  label="Brightness:"
                  label_width="110"
                  layout="topleft"
                  left="10"
                  max_val="10"
                  min_val="0.0"
                  name="RenderSSRBrightness"
                  top_pad="1"
                  width="310" />
                  <panel
                  follows="left|top|right"
                  height="20"
                  bg_visible="true"
                  bg_alpha_color="0.10 0.43 0.77 0.28"
                  layout="topleft"
                  mouse_opaque="false"
                  left="2"
                  name="title"
                  top_pad="10"
                  width="323"/>
                  <text
                  layout="topleft"
                  follows="top|left"
                  type="string"
                  length="1"
                  height="12"
                  left="10"
                  top_delta="4"
                  name="title_label"
                  width="250">
                  Post Processing:
                  </text>
                  <slider
                  control_name="RenderMotionBlurStrength"
                  enabled_control="RenderDeferred"
                  decimal_digits="0"
                  follows="left|top"
                  height="15"
                  increment="1"
                  initial_value="1"
                  can_edit_text="true"
                  label="Motionblur Quality:"
                  label_width="110"
                  tool_tip="Set the quality of Motionblur, lower values equal to stronger blur"
                  layout="topleft"
                  left="10"
                  max_val="120"
                  min_val="10"
                  name="MotionBlurQuality"
                  top_pad="15"
                  width="310" />
                  <slider
                  control_name="RenderPostGreyscaleStrength"
                  enabled_control="RenderDeferred"
                  decimal_digits="2"
                  follows="left|top"
                  height="15"
                  increment="0.01"
                  initial_value="1"
                  can_edit_text="true"
                  label="Greyscale Strength:"
                  label_width="110"
                  tool_tip="Set the percentual amount of greyscale's strength"
                  layout="topleft"
                  left="10"
                  max_val="1"
                  min_val="0"
                  name="GreyscaleStrength"
                  top_pad="7"
                  width="310" />
                  <slider
                  control_name="RenderPostSepiaStrength"
                  enabled_control="RenderDeferred"
                  decimal_digits="2"
                  follows="left|top"
                  height="15"
                  increment="0.01"
                  initial_value="1"
                  can_edit_text="true"
                  label="Sepia Strength:"
                  label_width="110"
                  tool_tip="Set the percentual amount of sepia's strength"
                  layout="topleft"
                  left="10"
                  max_val="1"
                  min_val="0"
                  name="SepiaStrength"
                  top_pad="1"
                  width="310" />
                  <slider
                  control_name="RenderPostPosterizationSamples"
                  enabled_control="RenderDeferred"
                  decimal_digits="1"
                  follows="left|top"
                  height="15"
                  increment="1"
                  initial_value="1"
                  can_edit_text="true"
                  label="Posterize Samples:"
                  label_width="110"
                  tool_tip="Set the number of color shades we render the scene with in Posterization."
                  layout="topleft"
                  left="10"
                  max_val="64"
                  min_val="1"
                  name="PosterizationSamples"
                  top_pad="1"
                  width="310" />
                  <slider
                  control_name="RenderChromaStrength"
                  enabled_control="RenderDeferred"
                  decimal_digits="1"
                  follows="left|top"
                  height="15"
                  increment="0.1"
                  initial_value="1"
                  can_edit_text="true"
                  label="Chromatic Strength:"
                  label_width="110"
                  tool_tip="Set the strength of Chromatic Aberration around the center of the screen"
                  layout="topleft"
                  left="10"
                  max_val="50"
                  min_val="0"
                  name="ChromaStrength"
                  top_pad="1"
                  width="310" />
                  <slider
                  control_name="RenderGodraysResolution"
                  enabled_control="RenderDeferred"
                  decimal_digits="0"
                  follows="left|top"
                  height="15"
                  increment="1"
                  initial_value="64"
                  can_edit_text="true"
                  label="Light Resolution:"
                  label_width="110"
                  tool_tip="Set the resolution of each godray"
                  layout="topleft"
                  left="10"
                  max_val="128"
                  min_val="16"
                  name="GodrayResolution"
                  top_pad="7"
                  width="310" />
                  <slider
                  control_name="RenderGodraysMultiplier"
                  enabled_control="RenderDeferred"
                  decimal_digits="2"
                  follows="left|top"
                  height="15"
                  increment="0.01"
                  initial_value="1"
                  can_edit_text="true"
                  label="Light Brightness:"
                  label_width="110"
                  tool_tip="Set the brightness of each godray"
                  layout="topleft"
                  left="10"
                  max_val="30"
                  min_val="0.01"
                  name="GodrayMultiplier"
                  top_pad="1"
                  width="310" />
                  <slider
                  control_name="RenderGodraysFalloffMultiplier"
                  enabled_control="RenderDeferred"
                  decimal_digits="1"
                  follows="left|top"
                  height="15"
                  increment="0.1"
                  initial_value="0"
                  can_edit_text="true"
                  label="Light Falloff:"
                  label_width="110"
                  tool_tip="Set the strength of the brightness falloff over distance"
                  layout="topleft"
                  left="10"
                  max_val="500"
                  min_val="0.1"
                  name="GodrayFalloffMultiplier"
                  top_pad="1"
                  width="310" />
                  
                  <slider
                  enabled_control="RenderDeferred"
                  decimal_digits="1"
                  follows="left|top"
                  height="15"
                  increment="0.1"
                  initial_value="0"
                  can_edit_text="true"
                  label="Vignette Amount:"
                  label_width="110"
                  tool_tip="Set the strength of the brightness falloff over distance"
                  layout="topleft"
                  left="10"
                  max_val="10"
                  min_val="0"
                  name="ExodusRenderVignette_X"
                  top_pad="7"
                  width="310" >
                  <slider.commit_callback
                  function="Dragon.ArrayX"
                  parameter="ExodusRenderVignette"/>
                  </slider>
                  <slider
                  enabled_control="RenderDeferred"
                  decimal_digits="1"
                  follows="left|top"
                  height="15"
                  increment="0.1"
                  initial_value="1.0"
                  can_edit_text="true"
                  label="Vignette Strength:"
                  label_width="110"
                  tool_tip="Set the strength of the brightness falloff over distance"
                  layout="topleft"
                  left="10"
                  max_val="10"
                  min_val="0"
                  name="ExodusRenderVignette_Y"
                  top_pad="1"
                  width="310" >
                  <slider.commit_callback
                  function="Dragon.ArrayY"
                  parameter="ExodusRenderVignette"/>
                  </slider>
                  <slider
                  enabled_control="RenderDeferred"
                  decimal_digits="1"
                  follows="left|top"
                  height="15"
                  increment="0.1"
                  initial_value="2.1"
                  can_edit_text="true"
                  label="Vignette Multiplier:"
                  label_width="110"
                  tool_tip="Set the strength of the brightness falloff over distance"
                  layout="topleft"
                  left="10"
                  max_val="10"
                  min_val="0"
                  name="ExodusRenderVignette_Z"
                  top_pad="1"
                  width="310" >
                  <slider.commit_callback
                  function="Dragon.ArrayZ"
                  parameter="ExodusRenderVignette"/>
                  </slider>
                  <panel
                  follows="left|top|right"
                  height="20"
                  bg_visible="true"
                  bg_alpha_color="0.10 0.43 0.77 0.28"
                  layout="topleft"
                  mouse_opaque="false"
                  left="2"
                  name="title"
                  top_pad="10"
                  width="323"/>
                  <text
                  layout="topleft"
                  follows="top|left"
                  type="string"
                  length="1"
                  height="12"
                  left="10"
                  top_delta="4"
                  name="title_label"
                  width="250">
                  Lighting and Glow:
                  </text>
                  <slider  
                  control_name="RenderGlobalLightStrength"
                  decimal_digits="2"
                  enabled="true"
                  follows="left|top"
                  can_edit_text="true"
                  height="15"
                  increment="0.01" 
                  initial_value="0.02" 
                  label="Light Strength:"
                  label_width="110"
                  left="10"
                  top_pad="15"
                  max_val="10"
                  min_val="0"
                  mouse_opaque="true"
                  name="RenderGlobalLightStrength"
                  show_text="true"
                  width="310" />
                  <slider  
                  control_name="RenderGlowIterations"
                  visiblity_control="RenderGlow"
                  decimal_digits="0"
                  enabled="true"
                  follows="left|top"
                  height="15"
                  can_edit_text="true"
                  increment="1" 
                  initial_value="1"
                  top_pad="7"
                  label="Iterations:"
                  label_width="110"
                  left="10"
                  max_val="64"
                  min_val="0"
                  mouse_opaque="true"
                  name="Iterations"
                  show_text="true"
                  width="310" />
                  <slider  
                  control_name="RenderGlowStrength"
                  visiblity_control="RenderGlow"
                  decimal_digits="3"
                  enabled="true"
                  follows="left|top"
                  height="15"
                  can_edit_text="true"
                  increment="0.001"
                  initial_value="0.210" 
                  label="Strength:"
                  label_width="110"
                  left="10"
                  max_val="1"
                  min_val="0.001"
                  mouse_opaque="true"
                  name="Strength"
                  show_text="true"
                  top_pad="1"
                  width="310" />
                  <slider  
                  control_name="RenderGlowMinLuminance"
                  visiblity_control="RenderGlow"
                  decimal_digits="1"
                  enabled="true"
                  follows="left|top"
                  height="15"
                  can_edit_text="true"
                  increment="0.1" 
                  initial_value="0" 
                  label="Min. Luminance:"
                  label_width="110"
                  left="10"
                  top_pad="1"
                  max_val="3"
                  min_val="0"
                  mouse_opaque="true"
                  name="MinLuminance"
                  show_text="true"
                  width="310" />
                  <slider  
                  control_name="RenderGlowWarmthAmount"
                  visiblity_control="RenderGlow"
                  decimal_digits="1"
                  enabled="true"
                  follows="left|top"
                  height="15"
                  can_edit_text="true"
                  increment="0.1" 
                  initial_value="7" 
                  label="Warmth:"
                  label_width="110"
                  left="10"
                  top_pad="1"
                  max_val="20"
                  min_val="0"
                  mouse_opaque="true"
                  name="Warmth"
                  show_text="true"
                  width="310" />
                  <slider  
                  control_name="RenderGlowWidth"
                  visiblity_control="RenderGlow"
                  decimal_digits="1"
                  enabled="true"
                  follows="left|top"
                  height="15"
                  increment="0.1"
                  can_edit_text="true"
                  initial_value="3" 
                  label="Width:"
                  label_width="110"
                  left="10"
                  top_pad="1"
                  max_val="32"
                  min_val="0.1"
                  mouse_opaque="true"
                  name="Width"
                  show_text="true"
                  width="310" />
                  <slider  
                  control_name="RenderGlowMaxExtractAlpha"
                  visiblity_control="RenderGlow"
                  decimal_digits="3"
                  enabled="true"
                  follows="left|top"
                  can_edit_text="true"
                  height="15"
                  increment="0.001" 
                  initial_value="0.02" 
                  label="Max Alpha:"
                  label_width="110"
                  left="10"
                  top_pad="1"
                  max_val="1"
                  min_val="0"
                  mouse_opaque="true"
                  name="MaxAlpha"
                  show_text="true"
                  width="310" />
                  <panel
                  follows="left|top|right"
                  height="20"
                  bg_visible="true"
                  bg_alpha_color="0.10 0.43 0.77 0.28"
                  layout="topleft"
                  mouse_opaque="false"
                  left="2"
                  name="title"
                  top_pad="10"
                  width="323"/>
                  <text
                  layout="topleft"
                  follows="top|left"
                  type="string"
                  length="1"
                  height="12"
                  left="10"
                  top_delta="4"
                  name="title_label"
                  width="250">
                  Camera:
                  </text>
                  <slider
                  can_edit_text="true"
                  control_name="CameraAngle"
                  decimal_digits="3"
                  follows="left|top"
                  height="15"
                  increment="0.01"
                  initial_value="1.10"
                  layout="topleft"
                  label_width="110"
                  label="View Angle:"
                  left="10"
                  max_val="3.97"
                  min_val="0.17"
                  top_pad="15"
                  name="CameraAngle"
                  show_text="true"
                  width="310" />
            </panel>
      </scroll_container>
</panel>

