<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<pie_menu
layout="topleft"
name="Land Pie">
    <pie_separator name="seperator"/>
    <pie_slice
    enabled="false"
    label="Buy Pass"
    name="Land Buy Pass">
        <pie_slice.on_click
        function="Land.BuyPass" />
        <pie_slice.on_enable
        function="Land.EnableBuyPass" />
    </pie_slice>
    <pie_slice
    enabled="false"
    label="This;Land;Buy"
    name="Land Buy">
        <pie_slice.on_click
        function="Land.Buy" />
        <pie_slice.on_enable
        function="World.EnableBuyLand" />
    </pie_slice>
    <pie_slice
    label="Land; ;About"
    name="About Land">
        <pie_slice.on_click
        function="Floater.Show"
        parameter="about_land" />
        <pie_slice.on_enable
        function="Floater.CanShow"
        parameter="about_land" />
    </pie_slice>
    <pie_slice
    enabled="false"
    label="Terrain; ;Edit"
    name="Edit Terrain">
        <pie_slice.on_click
        function="Land.Edit" />
        <pie_slice.on_enable
        function="EnableEdit" />
    </pie_slice>
    <pie_slice
    enabled="false"
    label="Build"
    name="Build">
        <pie_slice.on_click
        function="Land.Build" />
        <pie_slice.on_enable
        function="EnableEdit" />
    </pie_slice>
    <pie_slice
    enabled="false"
    label="Particle;Owner;Block"
    name="Mute Particle">
        <pie_slice.on_click
        function="Particle.Mute" />
        <pie_slice.on_enable
        function="EnableMuteParticle" />
    </pie_slice>
    <pie_slice
    label="Sit Here"
    name="Sit Here">
        <pie_slice.on_click
        function="Land.Sit" />
    </pie_slice>
</pie_menu>
