<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<panel
border="false"
follows="left|top|right|bottom"
height="408"
label="UI Customisation"
mouse_opaque="false"
layout="topleft"
left="102"
name="Custom UI"
top="45"
width="510">
    <scroll_container
    color="Transparent"
    follows="all"
    layout="topleft"
    left="0"
    name="ui_scroll"
    opaque="true"
    height="407"
    width="509"
    top="0">
     <panel
     layout="topleft"
     follows="left|top|right"
     height="906"
     name="ui_panel"
     top="0"
     left="0"
     width="495">
		
		<panel
 follows="left|top|right"
 height="21"
 bg_visible="true"
 bg_alpha_color="0.10 0.43 0.77 0.28"
 layout="topleft"
 mouse_opaque="false"
 left="1"
 name="title"
 top="0"
 width="492"/>
	<text
	type="string"
	length="1"
	follows="left|top"
	height="12"
	layout="topleft"
	left="10"
	name="main_label"
	top_delta="5"
	width="300">Status- / Nav- / Favbar Options:</text>

	<check_box
	control_name="ShowNavbarFavoritesPanel"
	height="16"
	initial_value="true"
	label="Show Favorites Panel"
	layout="topleft"
	tool_tip="This option toggles the visibility of the favorites row in the navigationbar at the top of the Viewer."
	left="10"
	name="ShowNavbarFavoritesPanel"
	top_pad="15"
	width="256" />
	<check_box
	control_name="NavBarShowParcelProperties"
	height="16"
	initial_value="true"
	label="Enable Navbar Parcel Properties"
	layout="topleft"
	tool_tip="This option toggles the visibility of extended info in the navigationbar, such as whether scripts are allowed or not, for the current parcel you are in. "
	left="10"
	name="NavBarShowParcelProperties"
	top_pad="0"
	width="256" />
	<check_box
	control_name="NavBarShowCoordinates"
	height="16"
	initial_value="true"
	label="Enable Navbar Coordinates"
	layout="topleft"
	tool_tip="This option toggles the visibility of coordinates in the navigationbar. "
	left="10"
	name="NavBarShowCoordinates"
	top_pad="0"
	width="256" />
	
	    <check_box
	    control_name="ShowNetStats"
	    height="16"
	    initial_value="true"
	    label="Show Network Stats (top right)"
	    layout="topleft"
	    left="10"
		tool_tip="This option toggles the visibility of the 2 small network statistic bars in the bottom right corner of the navigationbar at the top."
	    name="ShowNetStats"
	    top_pad="0"
	    width="256" />
     <check_box
		control_name="MenuSearch"
		height="16"
		initial_value="true"
		label="Show Menu Filter in the Navigationbar"
		layout="topleft"
		tool_tip="This option toggles the visibility of a filter editor allowing you to filter the main menu via search terms."
		left="10"
		name="MenuSearch"
		top_pad="0"
		width="256" />
     <check_box
		control_name="ShowTopSearchBar"
		height="16"
		initial_value="true"
		label="Show Search Bar in the Navigationbar"
		layout="topleft"
		tool_tip="This option toggles the visibility of a seperate search bar that can be used to search for terms in Second Life. This is essentially the same as using the search window."
		left="10"
		name="ShowTopSearchBar"
		top_pad="0"
		width="256" />
		<check_box
		control_name="SearchFromAddressBar"
		height="16"
		initial_value="true"
		label="Allow searching in the Navigationbar"
		layout="topleft"
		tool_tip="This option toggles whether the Viewer is allowed to automatically search for something you entered in the Navigationbar when it didn't match with an existing SIM name."
		left="10"
		name="SearchFromAddressBar"
		top_pad="0"
		width="256" />
	<panel
 follows="left|top|right"
 height="20"
 bg_visible="true"
 bg_alpha_color="0.10 0.43 0.77 0.28"
 layout="topleft"
 mouse_opaque="false"
 left="1"
 name="title"
 top_pad="10"
 width="492"/>
	    
	    <check_box
	    control_name="UsePieMenu"
	    height="16"
	    initial_value="true"
	    label="Use Action Wheel"
	    layout="topleft"
		tool_tip="This option toggles whether you want to use the right click action wheel (aka Pie Menu) or not.
||&lt;icon&gt;Caution_Widget_Mini&lt;/icon&gt; Caution Badge
|This feature is known to cause random crashes on right click use at your own risk."
	    left="10"
	    name="UsePieMenu"
	    top_delta="1"
	    width="256" >
      <check_box.check_button
         image_overlay="Caution_Widget"
         image_overlay_alignment="left"/>
      <check_box.commit_callback
         function="Dragon.TriggerWarn"
         parameter="UsePieMenu"/>
       </check_box>
		
		<slider
	    control_name="PieMenuPopupTime"
	    follows="left|top"
		can_edit_text="true"
	    height="15"
	    increment="0.01"
	    initial_value="0.0"
	    label="Popup time (s):"
		tool_tip="This option controls how long it takes in s (seconds) for the action wheel popup animation to finish."
	    layout="topleft"
	    label_width="150"
		left="10"
	    max_val="0.5"
	    min_val="0.0"
	    name="pie_menu_popup_time"
	    top_pad="13"/>
		<button
 follows="left|top"
 control_name="PieMenuPopupTime"
 height="15"
 is_toggle="false"
 label="⌊default⌉"
 image_selected="PushButton_Default_Off"
 image_unselected="PushButton_Default_Off"
 layout="topleft"
 left="370"
 top_delta="0"
 name="default"
 width="60">
       <button.commit_callback
                                 function="Pref.Default"/>
      </button>
		
		<panel
 follows="left|top|right"
 height="20"
 bg_visible="true"
 bg_alpha_color="0.10 0.43 0.77 0.28"
 layout="topleft"
 mouse_opaque="false"
 left="1"
 name="title"
 top_pad="10"
 width="492"/>
	    <text
	    type="string"
	    length="1"
	    follows="left|top"
	    height="12"
	    layout="topleft"
	    left="10"
	    name="info_label"
	    top_delta="4"
	    width="300">Info / Hovertip / Inspector Options:</text>
		<slider
	    control_name="ToolTipDelay"
	    follows="left|top"
		can_edit_text="true"
		decimal_digits="1"
	    height="15"
	    increment="0.1"
	    initial_value="0.7"
	    label="Tooltip Delay"
	    layout="topleft"
	    left="10"
	    label_width="150"
	    max_val="20"
	    min_val="0"
	    name="ToolTipDelay"
	    tool_tip="This option controls the time in s (seconds) it takes before a tooltip is shown when hovering your mouse over something. This option is subject to the tooltip options below."
	    top_pad="15"/>
		<button
 follows="left|top"
 control_name="ToolTipDelay"
 height="15"
 is_toggle="false"
 label="⌊default⌉"
 image_selected="PushButton_Default_Off"
 image_unselected="PushButton_Default_Off"
 layout="topleft"
 left="370"
 top_delta="0"
 name="default"
 width="60">
       <button.commit_callback
                                 function="Pref.Default"/>
      </button>
		<slider
	    control_name="ToolTipFadeTime"
	    follows="left|top"
		can_edit_text="true"
		decimal_digits="1"
	    height="15"
	    increment="0.1"
	    initial_value="1.1"
	    label="Tooltip Fade Time"
	    layout="topleft"
	    left="10"
	    label_width="150"
	    max_val="5.0"
	    min_val="0.1"
	    name="ToolTipFadeTime"
	    tool_tip="This option controls how long it takes in s (seconds) for any tooltip to fade away when it is no longer used."
	    top_pad="1" />
		<button
 follows="left|top"
 control_name="ToolTipFadeTime"
 height="15"
 is_toggle="false"
 label="⌊default⌉"
 image_selected="PushButton_Default_Off"
 image_unselected="PushButton_Default_Off"
 layout="topleft"
 left="370"
 top_delta="0"
 name="default"
 width="60">
       <button.commit_callback
                                 function="Pref.Default"/>
      </button>
		<slider
	    control_name="ToolTipVisibleTimeFar"
	    follows="left|top"
		can_edit_text="true"
		decimal_digits="1"
	    height="15"
	    increment="0.1"
	    initial_value="1.0"
	    label="Tooltip Show Time"
	    layout="topleft"
	    left="10"
	    label_width="150"
	    max_val="10"
	    min_val="0"
	    name="ToolTipVisibleTimeFar"
	    tool_tip="This option controls how long it takes in s (seconds) for tooltips to start fading away when the mouse has been moved away from the hovered object."
	    top_pad="1" />
		<button
 follows="left|top"
 control_name="ToolTipVisibleTimeFar"
 height="15"
 is_toggle="false"
 label="⌊default⌉"
 image_selected="PushButton_Default_Off"
 image_unselected="PushButton_Default_Off"
 layout="topleft"
 left="370"
 top_delta="0"
 name="default"
 width="60">
       <button.commit_callback
                                 function="Pref.Default"/>
      </button>
		<slider
	    control_name="ToolTipVisibleTimeNear"
	    follows="left|top"
		can_edit_text="true"
		decimal_digits="1"
	    height="15"
	    increment="0.1"
	    initial_value="1"
	    label="Tooltip Auto Fade"
	    layout="topleft"
	    left="10"
	    label_width="150"
	    max_val="30"
	    min_val="0"
	    name="ToolTipVisibleTimeNear"
	    tool_tip="This option controls the time it takes in s (seconds) before any tooltip will automatically start fading away even if the mouse was not moved away."
	    top_pad="1" />
		<button
 follows="left|top"
 control_name="ToolTipVisibleTimeNear"
 height="15"
 is_toggle="false"
 label="⌊default⌉"
 image_selected="PushButton_Default_Off"
 image_unselected="PushButton_Default_Off"
 layout="topleft"
 left="370"
 top_delta="0"
 name="default"
 width="60">
       <button.commit_callback
                                 function="Pref.Default"/>
      </button>
		<slider
	    control_name="InspectorFadeTime"
	    follows="left|top"
		can_edit_text="true"
		decimal_digits="1"
	    height="15"
	    increment="1"
	    initial_value="6"
	    label="Inspector Fade Time"
	    layout="topleft"
	    left="10"
	    label_width="150"
	    max_val="60"
	    min_val="1"
	    name="InspectorFadeTime"
	    tool_tip="This option controls the amount of time it takes in s (seconds) for any inspector (mouse-over mini profiles of objects, land and avatars) to fade away when they are no longer used."
	    top_pad="1" />
		<button
 follows="left|top"
 control_name="InspectorFadeTime"
 height="15"
 is_toggle="false"
 label="⌊default⌉"
 image_selected="PushButton_Default_Off"
 image_unselected="PushButton_Default_Off"
 layout="topleft"
 left="370"
 top_delta="0"
 name="default"
 width="60">
       <button.commit_callback
                                 function="Pref.Default"/>
      </button>
		<slider
	    control_name="InspectorShowTime"
	    follows="left|top"
		can_edit_text="true"
		decimal_digits="1"
	    height="15"
	    increment="1"
	    initial_value="6"
	    label="Inspector Show Time"
	    layout="topleft"
	    left="10"
	    label_width="150"
	    max_val="60"
	    min_val="1"
	    name="InspectorShowTime"
	    tool_tip="This option controls the time it takes in s (seconds) before inspectors (mouse-over mini profiles of objects, land and avatars) will automatically start fading away even if the mouse has not been moved away."
	    top_pad="1"/>
		<button
 follows="left|top"
 control_name="InspectorShowTime"
 height="15"
 is_toggle="false"
 label="⌊default⌉"
 image_selected="PushButton_Default_Off"
 image_unselected="PushButton_Default_Off"
 layout="topleft"
 left="370"
 top_delta="0"
 name="default"
 width="60">
       <button.commit_callback
                                 function="Pref.Default"/>
      </button>
		<panel
 follows="left|top|right"
 height="20"
 bg_visible="true"
 bg_alpha_color="0.10 0.43 0.77 0.28"
 layout="topleft"
 mouse_opaque="false"
 left="1"
 name="title"
 top_pad="10"
 width="492"/>
	    <text
	    type="string"
	    length="1"
	    follows="left|top"
	    height="12"
	    layout="topleft"
	    left="10"
	    name="minimap_label"
	    top_delta="4"
	    width="120">Minimap Options:</text>
	    
	    <check_box
	    control_name="MiniMapRotate"
	    height="16"
	    initial_value="true"
	    label="Rotating Minimap"
	    layout="topleft"
	    left="10"
	    name="MiniMapRotate"
		tool_tip="This option toggles whether the minimap should rotate with your camera turns or not."
	    top_pad="15"
	    width="125" />
	    <check_box
	    control_name="DoubleClickShowWorldMap"
	    height="16"
	    initial_value="false"
	    label="Double-click on Minimap opens World-Map"
		tool_tip="This option toggles whether a left mouse double-click will open the world map or not, this option overrides the double-click teleport behavior."
	    layout="topleft"
	    left="10"
	    name="DoubleClickShowWorldMap"
	    top_pad="0"
	    width="125" />
	   <check_box
	    control_name="NearbyListShowMap"
	    height="16"
	    initial_value="false"
	    label="Show Minimap in People floater"
		tool_tip="This option toggles the visibility of the minimap in the 'People' window in the 'Nearby' tab."
	    layout="topleft"
	    left="10"
	    name="ShowSidebarMinimap"
	    top_pad="0"
	    width="125" />
	    <check_box
	    control_name="MiniMapChatRing"
	    height="16"
	    initial_value="false"
	    label="Display Chat range rings in Minimap"
		tool_tip="This option toggles the visibility of rings on the minimap that indicate the different chat ranges for shouting, chatting or whispering."
	    layout="topleft"
	    left="10"
	    name="MiniMapChatRing"
	    top_pad="0"
	    width="125" />
		<slider
	    control_name="MiniMapPrimMaxRadius"
	    follows="left|top"
		can_edit_text="true"
		decimal_digits="0"
	    height="15"
	    increment="0.5"
	    initial_value="5"
	    label="Max Prim Size on Minimap:"
		tool_tip="This option controls the maximum size in m (meters) a single object will be displayed as on the minimap. Objects bigger than this value will be cut down to this value allowing to see objects on the minimap even if megaprims cover the entire region."
	    layout="topleft"
	    left="10"
	    label_width="150"
	    max_val="256"
	    min_val="0"
	    name="InactiveFloaterTransparency"
	    top_pad="4" />
		<button
 follows="left|top"
 control_name="MiniMapPrimMaxRadius"
 height="15"
 is_toggle="false"
 label="⌊default⌉"
 image_selected="PushButton_Default_Off"
 image_unselected="PushButton_Default_Off"
 layout="topleft"
 left="370"
 top_delta="0"
 name="default"
 width="60">
       <button.commit_callback
                                 function="Pref.Default"/>
      </button>
		
	<panel
 follows="left|top|right"
 height="20"
 bg_visible="true"
 bg_alpha_color="0.10 0.43 0.77 0.28"
 layout="topleft"
 mouse_opaque="false"
 left="1"
 name="title"
 top_pad="10"
 width="492"/>
	    <text
	    type="string"
	    length="1"
	    follows="left|top"
	    height="12"
	    layout="topleft"
	    left="10"
	    name="minimap_label"
	    top_delta="4"
	    width="240">Floater Transparency Options:</text>
		<slider
	    control_name="InactiveFloaterTransparency"
	    follows="left|top"
		can_edit_text="true"
	    height="15"
	    increment="0.01"
	    initial_value="0.0"
	    label="Unfocused:"
	    layout="topleft"
	    left="10"
	    label_width="150"
	    max_val="1.0"
	    min_val="0.0"
	    name="InactiveFloaterTransparency"
	    tool_tip="This option controls the opacity of all currently focused windows."
	    top_pad="15"/>
		<button
 follows="left|top"
 control_name="InactiveFloaterTransparency"
 height="15"
 is_toggle="false"
 label="⌊default⌉"
 image_selected="PushButton_Default_Off"
 image_unselected="PushButton_Default_Off"
 layout="topleft"
 left="370"
 top_delta="0"
 name="default"
 width="60">
       <button.commit_callback
                                 function="Pref.Default"/>
      </button>
		<slider
	    control_name="ActiveFloaterTransparency"
	    follows="left|top"
		can_edit_text="true"
	    height="15"
	    increment="0.01"
	    initial_value="0.0"
	    label="Focused:"
	    layout="topleft"
	    left="10"
	    label_width="150"
	    max_val="1.0"
	    min_val="0.0"
	    name="ActiveFloaterTransparency"
	    tool_tip="This option controls the opacity of windows that are currently not focused."
	    top_pad="1"/>
		<button
 follows="left|top"
 control_name="ActiveFloaterTransparency"
 height="15"
 is_toggle="false"
 label="⌊default⌉"
 image_selected="PushButton_Default_Off"
 image_unselected="PushButton_Default_Off"
 layout="topleft"
 left="370"
 top_delta="0"
 name="default"
 width="60">
       <button.commit_callback
                                 function="Pref.Default"/>
      </button>
		<panel
 follows="left|top|right"
 height="20"
 bg_visible="true"
 bg_alpha_color="0.10 0.43 0.77 0.28"
 layout="topleft"
 mouse_opaque="false"
 left="1"
 name="title"
 top_pad="10"
 width="492"/>
	    <text
	    type="string"
	    length="1"
	    follows="left|top"
	    height="12"
	    layout="topleft"
	    left="10"
	    name="other_label"
	    top_delta="4"
	    width="120">Other Options:</text>
    
	    <check_box
	    control_name="ScriptsCanShowUI"
	    height="16"
	    initial_value="true"
	    label="Scripts can interact with the UI"
		tool_tip="This option toggles whether inworld scripts are allowed to open interface windows (world map for instance) or not."
	    layout="topleft"
	    left="10"
	    name="ScriptsCanShowUI"
	    top_pad="15"
	    width="256" />
     
     <check_box
	    control_name="ShowStatusButtonContainer"
	    height="16"
	    initial_value="true"
	    label="Show Status Button Container"
		tool_tip="This option toggles whether the Viewer should display status buttons at the bottom indicating affecting statuses such as sitting, running and flying."
	    layout="topleft"
	    left="10"
	    name="ShowStatusButtonContainer"
	    top_pad="0"
	    width="256" />
		
  <check_box
	    control_name="BasicUITooltips"
	    height="16"
	    initial_value="true"
	    label="Enable User Interface Tooltips"
		tool_tip="This option toggles whether tooltips should be shown when hovering the mouse over any interface widget such as a button, checkbox, slider and so on."
	    layout="topleft"
	    left="10"
	    name="BasicUITooltips"
	    top_pad="0"
	    width="256" />
		<check_box
	    control_name="ShowHoverTips"
	    height="16"
	    initial_value="true"
	    label="Enable Mouseover Inspectors"
		tool_tip="This option toggles whether inspectors (mini-profiles) should be shown when hovering the mouse over an avatar. This option is required for the other inspector options to work."
	    layout="topleft"
	    left="10"
	    name="ShowHoverTips"
	    top_pad="0"
	    width="256" />
	    <check_box
	    control_name="ShowLandHoverTip"
     enabled_control="ShowHoverTips"
	    height="16"
	    initial_value="true"
	    label="Show Land Inspectors"
		tool_tip="This option toggles whether inspectors (mini-profiles) should be shown when hovering the mouse over terrain. This option requires mouseover inspectors to be enabled to work."
	    layout="topleft"
	    left_delta="0"
	    name="ShowLandHoverTip"
	    top_pad="0"
	    width="256" />
		<check_box
	    control_name="ShowAllObjectHoverTip"
     enabled_control="ShowHoverTips"
	    height="16"
	    initial_value="true"
	    label="Show Inspectors on everything"
		tool_tip="This option toggles whether inspectors (mini-profiles) should be shown when hovering the mouse over objects. This option requires mouseover inspectors to be enabled to work."
	    layout="topleft"
	    left_delta="0"
	    name="ShowAllHoverTips"
	    top_pad="0"
	    width="256" />
  <text
   type="string"
   length="1"
   follows="left|top"
   height="12"
   layout="topleft"
   left="10"
   name="friend_ims"
   top_pad="8"
   width="300">
   Default People Double-Click Action:
   </text>
   <radio_group
   control_name="DoubleClickActionPeople"
   height="19"
   layout="topleft"
   left="10"
   name="DoubleClickActionPeople"
   top_pad="5"
   width="600">
   <radio_item
   height="16"
   label="Start IM"
   value="0"
   tool_tip="This option sets the default double-click action in avatar lists to opening an IM conversation."
   layout="topleft"
   name="IM"
   top="0"
   width="70">
   <radio_item.check_button
   image_unselected="Checkbox_Off"
   image_selected="Checkbox_On"
   image_disabled="Checkbox_Off_Disabled"
   image_disabled_selected="Checkbox_On_Disabled"
   image_pressed="Checkbox_Press"
   image_pressed_selected="Checkbox_On_Press" />
   </radio_item>
   <radio_item
   height="16"
   label="Zoom In"
   halign="right"
   value="2"
   tool_tip="This option sets the default double-click action in avatar lists to zooming in on the avatar. Note that this will do nothing if the avatar is not in render range. It is subject to the same limitations as the 'Zoom In' option."
   layout="topleft"
   name="ZoomIn"
   left_pad="10"
   top_delta="0"
   width="70">
   <radio_item.check_button
   image_unselected="Checkbox_Off"
   image_selected="Checkbox_On"
   image_disabled="Checkbox_Off_Disabled"
   image_disabled_selected="Checkbox_On_Disabled"
   image_pressed="Checkbox_Press"
   image_pressed_selected="Checkbox_On_Press" />
   </radio_item>
   <radio_item
   height="16"
   label="Open Profile"
   tool_tip="This option sets the default double-click action in avatar lists to opening the avatar's profile."
   value="1"
   layout="topleft"
   name="OpenProfile"
   left_pad="10"
   top_delta="0"
   width="70">
   <radio_item.check_button
   image_unselected="Checkbox_Off"
   image_selected="Checkbox_On"
   image_disabled="Checkbox_Off_Disabled"
   image_disabled_selected="Checkbox_On_Disabled"
   image_pressed="Checkbox_Press"
   image_pressed_selected="Checkbox_On_Press" />
   </radio_item>
   </radio_group>
		<text
		type="string"
		length="1"
		follows="right|top"
		height="12"
		layout="topleft"
		left="25"
		halign="center"
		name="separator_label"
		top_pad="7"
		width="450">
		Inventory
		</text>
		<icon
		follows="top|right"
		height="1"
		image_name="Prefs_Separator"
		color="1 1 1 1"
		layout="topleft"
		name="separator"
		mouse_opaque="false"
		width="450"
		left="10"
		top_pad="0"/>
		<check_box
	    control_name="InventoryLinking"
	    height="16"
	    initial_value="true"
	    label="Enable 'Copy as Link' Feature in Inventory"
		tool_tip="This option toggles whether the 'Copy as Link' option in inventory is enabled or not."
	    layout="topleft"
	    left="10"
	    name="InventoryLinking"
	    top_pad="7"
	    width="256" />
	    <check_box
	    control_name="ShowOfferedInventory"
	    height="16"
	    initial_value="true"
	    label="Preview offered Inventory items if possible when accepting them"
	    layout="topleft"
	    left="10"
	    tool_tip="This option toggles whether we should preview the received item if possible or not. This only works on previewable inventory types such as sounds, notecards, textures and so on and works regardless of whether the Inventory is open or not."
	    name="ShowOfferedInventory"
	    top_pad="0"
	    width="256" />
     <check_box
	    control_name="ShowInInventory"
	    height="16"
	    initial_value="true"
	    label="Highlight received items in Inventory when clicking a missed inventory offer in IM"
	    layout="topleft"
	    left="10"
	    tool_tip="This option toggles whether we should open the Inventory (if not already) and highlight the received item when clicking a missed inventory offer in a private conversation. Note: This does not affect the actual Inventory offer notifications on screen and neither those displayed when the inventory offer arives while the conversation with the offering agent is opened, only when the conversation was not active and the inventory offer was missed."
	    name="ShowOfferedInventory"
	    top_pad="0"
	    width="256" />
     <check_box
     control_name="AutoAcceptNewInventory"
     height="16"
     initial_value="true"
     label="Auto accept Inventory offers"
     tool_tip="This option toggles whether inventory offers for notecards, textures and landmarks should automatically be accepted. This option technically does nothing since all inventory offers are automatically accepted until declined anyway, it only hides the message."
     layout="topleft"
     left="10"
     name="AutoAcceptNewInventory"
     top_pad="0"
     width="256" />
		<check_box
	    control_name="NoInventoryLibrary"
	    height="16"
	    initial_value="false"
	    label="Disable Library in Inventory"
		tool_tip="This option toggles the visibility of the 'Library' folder in your inventory. This option needs a restart."
	    layout="topleft"
	    left_delta="0"
	    name="NoInventoryLibrary"
	    top_pad="0"
	    width="256" />
		<check_box
	    control_name="InventoryOutboxMakeVisible"
	    height="16"
	    initial_value="true"
	    label="Show Merchant Outbox and Received Items (Inbox) in Inventory"
		tool_tip="This option toggles the visibility of the Received Items and Merchant Outbox folders used for the viewer-managed marketplace features. Note that the Inbox might be labeled as Inbox or Received Items depending on when it was created. This option needs a restart."
	    layout="topleft"
	    left_delta="0"
	    name="InventoryOutboxMakeVisible"
	    top_pad="0"
	    width="256" />
  <check_box
	    control_name="AllowReturnInInventory"
	    height="16"
	    initial_value="false"
	    label="Allow 'Return' key to execute the default inventory item action"
		tool_tip="This option toggles whether the Viewer should open/attach/wear/add/preview a selected item in Inventory when pressing the return key."
	    layout="topleft"
	    left_delta="0"
	    name="AllowReturnInInventory"
	    top_pad="0"
	    width="256" />
  <text
   type="string"
   length="1"
   follows="left|top"
   height="12"
   layout="topleft"
   left="10"
   name="friend_ims"
   top_pad="8"
   width="300">
   Default Inventory Double-Click Action:
   </text>
   <radio_group
   control_name="DoubleClickActionInventory"
   height="19"
   layout="topleft"
   left="10"
   name="DoubleClickActionInventory"
   top_pad="5"
   width="600">
   <radio_item
   height="16"
   label="Wear Item"
   value="0"
   tool_tip="This option sets the default double-click action to wearing items and replacing any on the same slot."
   layout="topleft"
   name="Wear"
   top="0"
   width="70">
   <radio_item.check_button
   image_unselected="Checkbox_Off"
   image_selected="Checkbox_On"
   image_disabled="Checkbox_Off_Disabled"
   image_disabled_selected="Checkbox_On_Disabled"
   image_pressed="Checkbox_Press"
   image_pressed_selected="Checkbox_On_Press" />
   </radio_item>
   <radio_item
   height="16"
   label="Add Item"
   tool_tip="This option sets default double-click action to adding items without replacing any items on the same slot."
   value="1"
   layout="topleft"
   name="Add"
   left_pad="10"
   top_delta="0"
   width="70">
   <radio_item.check_button
   image_unselected="Checkbox_Off"
   image_selected="Checkbox_On"
   image_disabled="Checkbox_Off_Disabled"
   image_disabled_selected="Checkbox_On_Disabled"
   image_pressed="Checkbox_Press"
   image_pressed_selected="Checkbox_On_Press" />
   </radio_item>
   <radio_item
   height="16"
   label="Open Properties"
   halign="right"
   value="2"
   tool_tip="This option sets the default double-click action to opening the item's properties page."
   layout="topleft"
   name="Properties"
   left_pad="10"
   top_delta="0"
   width="70">
   <radio_item.check_button
   image_unselected="Checkbox_Off"
   image_selected="Checkbox_On"
   image_disabled="Checkbox_Off_Disabled"
   image_disabled_selected="Checkbox_On_Disabled"
   image_pressed="Checkbox_Press"
   image_pressed_selected="Checkbox_On_Press" />
   </radio_item>
   </radio_group>
     </panel>
    </scroll_container>
</panel>