<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<panel
follows="all"
height="600"
layout="topleft"
left="0"
name="panel_login"
focus_root="false" 
top="600"
width="996">
 <panel.string name="create_account_url">
 http://join.secondlife.com/
 </panel.string>
 <string name="reg_in_client_url" translate="false">
 http://secondlife.eniac15.lindenlab.com/reg-in-client/
 </string>
 <panel.string name="forgot_password_url">
 http://secondlife.com/account/request.php
 </panel.string>
 <web_browser
 tab_stop="false" 
 trusted_content="true" 
 bg_opaque_color="Black"
 border_visible="false"
 top="-600"
 follows="all"
 start_url="https://www.youtube.com/embed/2WhAf1Z9wZs?autoplay=1&amp;loop=1&amp;playlist=2WhAf1Z9wZs&amp;hl=He"
 left="0"
 name="html"
 height="650"
 width="996" />
 <icon
 follows="bottom|left|right"
 height="125"
 image_name="Toolbar_Middle_Selected"
 color="0.15 0.05 0 1"
 layout="topleft"
 name="login_bg"
 mouse_opaque="false"
 visible="true"
 width="996"
 left="0"
 top="-125"/>
 <icon
 follows="bottom|left|right"
 height="125"
 image_name="Toolbar_Middle_Selected"
 color="0 0 0 1"
 layout="topleft"
 name="login_bg"
 mouse_opaque="false"
 visible="true"
 width="996"
 left="0"
 top="-125"/>
 <icon
 follows="top|left|right"
 height="20"
 image_name="Toolbar_Middle_Selected"
 color="0 0 0 1"
 layout="topleft"
 name="login_bg"
 mouse_opaque="false"
 visible="true"
 width="996"
 left="0"
 top="0"/>
 <icon
 follows="top|left|right"
 height="20"
 image_name="Toolbar_Middle_Selected"
 color="0.15 0.05 0 1"
 layout="topleft"
 name="login_bg"
 mouse_opaque="false"
 visible="true"
 width="996"
 left="0"
 top="0"/>
 <view_border
 bevel_style="in"
 follows="top|left|right"
 height="1"
 layout="topleft"
 left="1"
 name="cost_text_border"
 top="20"
 width="994"/>
 <button
 follows="left|top|right"
 height="20"
 image_unselected="transparentj2c"
 image_selected="transparentj2c"
 label="[CHANNEL] [VERSION] - [[VIEWER_VERSION_LOCAL] - [VIEWER_VERSION_IDENTIFIER]]"
 font="SansSerifSmall"
 layout="topleft"
 left="3"
 halign="left"
 name="channel_text"
 top="1"
 width="994">
 <button.commit_callback
 function="Floater.Show"
 parameter="sl_about"/>
 </button>
 <panel
 follows="bottom|left|right"
 height="23"
 background_visible="true"
 bg_alpha_color="0.5 0.2 0.2 0.35"
 layout="topleft"
 left="0"
 name="intel_warning_panel"
 bottom="-6"
 width="994">
 <text
 follows="left|top|right"
 font="SansSerifBig"
 font_shadow="soft"
 font.style="BOLD"
 halign="center"
 height="20"
 top="3"
 left="0"
 name="intel_warning_text"
 width="994"
 word_wrap="false">
 &lt;red&gt;Intel Graphics Card detected&lt;/red&gt;                                            Performance will be impacted.
 </text>
 </panel>
 <layout_stack
 border_size="0"
 follows="all"
 height="445"
 left="0"
 mouse_opaque="true"
 name="login_stack"
 orientation="vertical"
 top="20"
 width="998">
  <layout_panel
  auto_resize="true"
  visibility_control="ShowChangelogs"
  follows="all"
  height="490"
  layout="topleft"
  mouse_opaque="true"
  name="info_panel"
  top_pad="0"
  width="998">
   <scroll_container
   color="Transparent"
   follows="all"
   layout="topleft"
   mouse_opaque="false"
   left="0"
   name="login_scroll"
   opaque="false"
   height="487"
   width="994"
   top="3">
    <panel
    follows="top|left"
    height="9999"
    layout="topleft"
    mouse_opaque="false"
    left="0"
    name="login_scroll_panel"
    top="0"
    width="980">
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="234"
     top="10"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Button to revert selected bones to their original position prior to us modifying them.
Added: Ability to keybind Walk-To and Teleport-To via the keybinding system.
Added: Shortcut (Ctrl + O) to open Appearance/Outfits. As per suggestion.
Added: Double Click TP as default keybind.
Added: Ability to bind Left Mouse Double-Click to actions.
Changed: Allow overdriving slider values by typing in values directly.
Changed: Flash the poses button whenever we save a pose to give a visual cue where they can be found.
Changed: Switch out of Rotation/Position/Scale tabs when they become unavailable for bones.
Changed: Lock "Show Look At" and "Show Point At" behind godmode/developer checks.
Changed: Sync maximum Blur Size value with Machinima Sidebar equivalent.
Changed: Experimental SSAO tweak for smoother SSAO.
Changed: Make experimental mouselook scaling option disable the reset skeleton call on leave too.
Changed: Default SSAO setting tweaks.
Changed: Version to 4.0.5.
Fixed: Head attachments shifting permanently (until relog) when entering and leaving mouselook.
Removed: Bad and unused string in Help - About Black Dragon.
Removed: Broken button keybinding system for voice toggle in Preferences - Sound.
Misc: Commenting.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     4.0.4
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="143"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Option to disable experimental head scaling in Mouselook.
Added: Option to disable Avatar Performance Rank indicator in nametags.
Changed: Preload some icons to try and fix loading screen tips getting cut off.
Changed: Version to 4.0.4.
Fixed: Poser breaking due to elevated animation priority.
Fixed: Conversations window not retracting into the correct direction when IM tabs are switched to the left side.
Fixed: IM tabs of friends have purple names.
Fixed: Poser randomly breaking when appearance update messages arrive.
Fixed: Autoscale Rendering being enabled each new login session.
Removed: Fast Cache Fetch option and force disabled it in code to prevent further incidents with this option.
Misc: Possible future code changes, currently inactive due to something missing.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     4.0.3
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="585"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Function to revert poser bone rotations to original pose.
Added: Flyam status bar button.
Added: Missing textures.
Added: Ample Clarity as Patreon patron.
Added: Cisco Jabberwocky as Patreon patron.
Added: Derenova as Patreon patron.
Added: Erik Hugo as Patreon patron.
Added: iPro Resident as Patreon patron.
Added: Jasmyne as Patreon patron.
Added: Kenzie Starlight as Patreon patron.
Added: Shyaltii Milneaux as Patreon patron.
Added: Sonny J as Patreon patron.
Added: Stephan Bedard as Patreon patron.
Added: Tatsushi Ohara as Patreon patron.
Added: Zieb Zen as Patreon patron.
Added: Prim Possible store page to login screen.
Added: ASA Studios store page to login screen.
Added: Implemented a simple performance ranking system shown on the avatar name tag.
Added: Zelda as Patreon patron.
Added: Mister Durden as Patreon patron.
Changed: Raised default Xbox 360 Controller deadzones slightly to reduce accidential movement.
Changed: Make People window save its visibility.
Changed: Switched out login screen video.
Changed: (EXPERIMENTAL) Scale down head bones while in mouselook to prevent them clipping into view.
Changed: Swapped Wireframe and Linden style outlines.
Changed: Increase Poser priority to 10 making it theoretically impossible to overwrite.
Changed: Glow settings in Machinima sidebar now become disabled rather than invisible.
Changed: Version to 4.0.3.
Fixed: Compile.
Fixed: Rigged attachments attached to the head not hidden in mouselook.
Fixed: Crash when trying to switch camera presets.
Fixed: JPEG Snapshot Quality slider is hidden behind buttons.
Fixed: Reworked and fixed keybinding system for the latest code, implemented experimental mouse bindings.
Fixed: Developer icon not being centered properly.
Fixed: Viewer internally binding Left Mouse Button to all keybinds without a mouse entry.
Fixed: Zoom and Jump button binding for flycam freaking out.
Fixed: Developer tag clipping into nametag too much when the nametag has more than one line.
Fixed: Snapshot window not setting custom height when Remember Snapshot Mode and Keep Aspect are off.
Fixed: Potential initialization crash.
Removed: Unnecessary code.
Misc: Shader merge, commenting and fixes.
Misc: Simplified complexity calculation slightly.
Misc: Cleaned up nametag code a bit.
Merge Linden Release.
Merge Linden Release.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     4.0.2
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="169"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Voice indicator to nametag when Voice is on but we're not speaking.
Added: Option to local snapshots to enable camera aspect ratio scaling just like in inventory shots.
Changed: Require only trans and copy permissions to save textures into presets.
Changed: Change the Fixed Environment editor title to inform the user that they cannot save a preset unless they swap to a preset with permissions.
Changed: Match the pay object and avatar floaters to the new LL layout, including the description bar.
Changed: Make Return deselects chatbar option also deselect IM chat. (Requested)
Changed: Version to 4.0.2.
Fixed: Poser cannot delete presets containing certain special characters.
Fixed: Fixed Environment editor does not save presets properly and deletes custom textures even when we have the permissions for them.
Fixed: Local snapshot being squished when snapshots are taken at lower-than-window resolution.
Fixed: Terrain Quality option getting stuck at low/medium.
Removed: Object Cache option and disabled it in code as it was solely there to cause issues.
Removed: Save snapshot to Profile (as it is currently broken in LL Viewer too).
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     4.0.1
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="273"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: "Requires Deferred Rendering" label next to all major toggles to clarify even more that they do infact require it.
Fixed: Deferred can disable itself leaving the user unable to re-enable it.
Fixed: Antialiasing warning background appearing ontop of the Deferred tab background.
Fixed: Avatar Physics Quality not being disabled when Avatar Physics is toggled off.
Fixed: Labels for dropdowns not showing greyed out when the dropdown is disabled.
Fixed: Incorrect tooltip in shadow resolution settings. 6K is 128MB not 112MB.
Fixed: Incorrect warning stating that Intel GPU only impacts performance when it does in fact make you unable to use Deferred.
Fixed: Several notifications not blocking input until the user confirmed the notification.
Fixed: Warning notifications not appearing on top of the snapshot window (specifically the 4K warning).
Fixed: Local snapshot format cannot be changed inside the Snapshot window.
Fixed: Binding Default Zoom/Roll to nothing (-1) prevents using Zoom and Roll completely.
Fixed: Bound button actions being applied possibly several times resulting in too much input per frame.
Fixed: Post Processing Effects (Sepia, Greyscale, Posterize etc) not working when Volumetric Lighting was enabled but Shadows disabled.
Fixed: Long standing issue with light softening "snapping" to different strengths at different camera up angles.
Fixed: Long standing issue with light softening only incrementing in "steps" when raising Blur Size option.
Changed: Moved Enable Fullbright option to basic options.
Changed: Minimum value for Glow Iterations to 1 to prevent people from setting it to 0 and getting glow stuck on screen.
Changed: Updated and fixed the shadow resolution warning notifications to include 8K and the correct 6K memory amount.
Changed: Tweaked blur light kernel slightly for slightly sharper shadows and less banding at higher blur size.
Changed: Version to 4.0.1.
Misc: Cleaned up llviewerjoystick.cpp/h a bit.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     4.0
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="624"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Missing marketplace link to Thalia's patreon entry both on login and About Black Dragon.
Added: VirtualVerse.One Forum as patreon supporter to the login page.
Added: Developer indicator (donut) to nametags.
Added: An explicit warning that disabling Object Cache will have undesired effects.
Added: Flycam reset camera roll binds.
Added: Copy to clipboard button to Camera Recorder window.
Added: Option to lock camera position in place while in Freecam.
Added: Blake Selkie as Patreon patron.
Added: Daisha as Patreon patron.
Added: EGO SUM as Patreon patron.
Added: Imokon Neox as Patreon patron.
Added: Rains as Patreon patron.
Added: VirtualVerse as Patreon patron.
Added: Imokon Neox's store to the login page and about section.
Added: bdheadrotmotion.cpp/h. Currently not used.
Changed: Allow attaching or detaching via double click in all 'Appearance' window tabs (My Outfits, Edit Outfit etc)
Changed: Overhauled 'Animations Controls' window, relabeled everything and added tooltips.
Changed: Disabled legacy voice dot and replaced it with a nametag based voice dot for better visibility and performance.
Changed: Overhauled Preferences - Display tab completely, new layout, grouping and more usage of the new widget, simplified most of the options.
Changed: Overhauled personal script memory display.
Changed: Overhauled region script memory display.
Changed: Reduced saving snapshot resolution to persist only per session to prevent a potential crash loop.
Changed: Raised Remember Snapshot Mode to persist per session.
Changed: Overhauled Script Editor window layout and look slightly.
Changed: Improved several Preferences - Display tooltips with more information.
Changed: As per request changed Luxxo's name to Lux Chiantelle in the Patreon section.
Changed: Version to 4.0 - Refreshing Dragon.
Fixed: Animesh being counted as many times as it has sub pieces in the Advanced Complexity breakdown.
Fixed: Poser reverting body paramaters to previous avatar if the Poser was not closed while changing avatars.
Fixed: Snapshot window not remembering last snapshot resolution when closing out.
Fixed: Double click on some clothing layers 'replacing' the previous layer instead of adding like it is expected.
Fixed: Local Textures tab being wrongly disabled in cases it shouldn't.
Fixed: Inventory menu missing entry to create new 'Universal' layer.
Fixed: Script Memory info window is nowhere to be found, readded it to the main Dragon menu.
Fixed: Snapshot window custom controls not saving their snapshot resolution.
Fixed: Inventory filters for 'Settings' do not work.
Fixed: Switch IM Tab side missing a warning that it needs a Viewer restart.
Fixed: Missing entries for several textures in Textures.xml and several textures in repository.
Fixed: Tooltips of dropdown entries not showing.
Fixed: Autoscale Rendering being broken.
Fixed: Several Preferences - Display tooltips.
Fixed: A couple Preferences - Display layout inconsistencies.
Fixed: Camera presets containing "-" cannot be deleted.
Fixed: Environment preset reverting when opening another preset while the Fixed Environment window is already opened.
Removed: Snapshot send via mail panel.
Misc: Cleaned up now unused code for sending snapshots via E-mail.
Misc: Moved developer string into the Black Dragon strings section.
Misc: Reduced snapshot autoscale multiplier to per session just in case.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.9.11
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="312"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Ability for icons to be repeated several times.
Added: Ability for dropdown comboboxes to use the new icon repeat functionality to create a new widget type allowing to select next/previous entries.
Added: Ability for list entries in comboboxes to each have their own separate tooltip.
Added: Danielle Abney as Patreon patron.
Added: GBTH project as Patreon patron.
Added: Haefnir as Patreon patron.
Added: Liz as Patreon patron.
Added: Luxxo as Patreon patron.
Added: Mikey as Patreon patron.
Added: Seefor.ark2 as Patreon patron.
Added: Violet Voxel as Patreon patron.
Added: XavaX as Patreon patron.
Changed: Ripped out and moved the permission checks as well as the culling of texture ID's into its own function for easier calling and replace both inventory and local saving to use the new function.
Changed: Remove ability to save presets if we don't use a locally saved preset or an item we have permissions of to do so. As per Vir.
Changed: Replaced most of radio buttons with the new combobox tickers to simplify the usage, save space and make everything look nicer. Work in Progress.
Changed: Overhauled a couple warnings in preferences and their conditions when and how to display. Work in Progress.
Changed: Make the Animation Controls window "Stop" stop only the selected animation rather than absolutely everything.
Changed: Rachel Quinn patron amount to the new highest.
Changed: Version to 3.9.11.
Fixed: Permissions of textures not being respected when using "Save As (Item)".
Fixed: Projector light shadow resolution not working properly separately on both projectors (or at all).
Fixed: Pressing "Search" again will reset the active search window (if any).
Fixed: All tooltips and moved them over from the radio buttons into the new ticker widgets.
Misc: Very very first rough "Animator" draft. Work in Progress. Currently can't do much other than showing keyframes on bones.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.9.10
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="26"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Fixed: Snapshot scaling is broken and taking snapshots in high resolution results in them being poorly upscaled.
Fixed: Quick Draw Distance slider being all the way to the left instead of below the icon.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.9.9
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="416"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Implement Pose flipping (mirroring/inverting an entire pose).
Added: Camera Roll status button to reset camera roll when not default.
Added: Option to crop inventory snapshots like they did before they were broken.
Added: Option to toggle taskbar icon flashing when receiving IMs.
Added: Debug setting to disable generating impostors. (RenderImpostors)
Added: Option to upload snapshots taken locally directly to inventory.
Added: The Little Branch patreon store link.
Added: Option to toggle FPS counter.
Added: Aebleskiver Thibedeau as Patreon patron.
Added. Dann Haefnir as Patreon patron.
Added: Emeline Laks as Patreon patron.
Added: Heleeennn as Patreon patron.
Added: Lucas Alastair Moonfeather as Patreon patron.
Changed: Attempt to open inventory when clicking "Show in main panel" and the inventory is not opened.
Changed: Make Inventory item properties use SLURL's for names for easier accessibility of creators and owners.
Changed: Allow favorising windlight/EEP presets in the favorites bar.
Changed: Improved responsiveness of Viewer while world precaching to prevent the Viewer from freezing too long resulting in a timeout shortly after logging in.
Changed: Disabled using Local Textures in BOM layers to prevent potentially crashing the Viewer due to unknown reasons.
Changed: Allow uploading 1024x1024 inventory snapshots.
Changed: Unify, simplify and rework the snapshot window a single code file, remove all unnecessary and duplicate code.
Changed: Version to 3.9.9.
Fixed: More compile errors.
Fixed: Camera Locked status button not toggling camera lock off correctly.
Fixed: Cameraa Free DoF status button not toggling free cam lock off correctly.
Fixed: Onscreen camera controls not subject to zoom-scaling like Alt-Cam making it hard to control when zoomed in.
Fixed: Wearables not replacing when double clicked from inventory.
Fixed: Animesh avatars showing empty complexity information when being attached to another avatar.
Fixed: Snapshot window not resizing with snapshot aspect ratio.
Removed: Obsolete files.
Misc: Commenting.
Misc: Internal name cleaning.
Misc: Moved all Outfit snapshot floater code into the main snapshot floater code and removed all unnecessary and duplicate code.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.9.8
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="338"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Show Selection Beam option to Build options.
Added: Show Light Radius option to Build options.
Added: Select by surrounding option to Build options.
Added: Next and Previous Element buttons to Build Tools.
Added: Selection Outlines option to Build Tools.
Added: Show Selection Outlines option to Preferences - Viewer tab.
Added: CallieRose2013 as Patreon patron.
Changed: Renamed Grid Options window to Build options.
Changed: Moved Select Only My Objects to Build options.
Changed: Moved Select Only Physical Objects to Build options.
Changed: Moved Snap to Grid mode selection to Build options.
Changed: Swapped Snap to Grid for a checkbox and moved it to the other commonly used options.
Changed: Make Selection Outlines Type and Refresh Selection Outlines option depend on Show Selection Outlines.
Changed: Disabled shortcut for "Quit Viewer", it was way too close to rolling the camera.
Changed: Version to 3.9.8.
Fixed: Environment Editors getting out of sync when a preset is changed outside of the Fixed Environment window while its open.
Fixed: Deferred Rendering failing when SSR is enabled but everything else is disabled.
Fixed: Viewer attempting to open an empty invalid chat when double clicking "None" group.
Fixed: Snapshots sometimes tiling weirdly and inventory snapshots being broken.
Fixed: Potential startup crash when gJoystick isn't initialized yet.
Fixed: Crash when trying to edit linden grass/trees.
Fixed: First-time startup crash when a controller was plugged in.
Fixed: Simple fullbrights with shiny not being subject to atmospheric haze.
Fixed: Image dimensions text in texture picker not being displayed.
Fixed: Fixed Rigged Alpha not being fogged underwater, ported from Alchemy as per Drake's recommendation.
Removed: Class 3 shaders.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.9.7
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="91"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Reimplement Hover Glow Objects now that its working again.
Added: Patreon shop for FOXCITY.
Changed: Count specular maps and normal maps into complexity.
Changed: Version to 3.9.7.
Fixed: Several warnings of missing or wrong widgets found in several parts of the UI.
Fixed: Another wrong widget name warning.
Merged Linden Release.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.9.6
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="273"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Aimee Stubbs as Patreon patron.
Added: Avalia as Patreon patron.
Added: Option to toggle specularity on water surface, allowing it to reflect water but exhibit the glow-though-fullbright issue.
Changed: Do not add a preset separator to camera presets if there are no custom presets.
Changed: Make the Viewer report the original LL complexity calculation values to the server to prevent surprisingly getting banned by scripted ban tools based on complexity.
Changed: Version to 3.9.6.
Fixed: Sliders getting blocked/reverted while we are dragging them or typing into the text field.
Fixed: Edit button in Places not working, not hiding and being shown in the wrong panel.
Fixed: Mouselook preset falsely appearing in the camera presets dropdown.
Fixed: Teleport button in profile doesn't enable when it should.
Fixed: Posing status button not stopping posing.
Fixed: Turn does not swap to Strafe when in Third Person Steering Mode or Right-Click drag mode.
Fixed: Depth Snapshots weirdly zooming in when taking snapshots at unusual screen ratios.
Fixed: Clouds being unusually dim and lacking definition. Fix by Drake (forported from Official)
Fixed: Several wrong names of widgets in Places, resulting in several widgets not working or showing dummy text.
Fixed: Deferred Rendering not working when not at least SSAO or Shadows are on.
Fixed: Media-on-a-prim controls being broken and the volume control not appearing.
Fixed: Sparkling sun light reflection on water glowing through fullbright objects.
Misc: More Developer checks.
Misc: On behalf of Drake's recommendation, ported a bunch of his EEP fixes early.
Removed: Broken default LL camera presets.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.9.5
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="104"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Option to disable status buttons.
Changed: Version to 3.9.5.
Fixed: Crouching status button not working.
Fixed: DoF status buttons not hiding after clicking them.
Fixed: Sitting status button not showing in all different conditions of sitting.
Fixed: Move floater not showing stand and flying buttons.
Fixed: Right-click menu showing in Appearance mode.
Fixed: Right-click menu showing while holding ALT (zooming around)
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.9.4
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="403"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Belen Sotelo as Patreon patron.
Added: Dash Riprock as Patreon patron.
Added: KT Syakumi as Patreon patron.
Added: Ral as Patreon patron.
Added: Valentine Wolfram as Patreon patron.
Added: Ability to toggle crouch and map controls to toggling crouch via the Keybinding system.
Added: Flippy Dainox as Patreon patron.
Added: Foxcity as Patreon patron.
Changed: Improved responsiveness of small scale mouse movements for camera movement.
Changed: Replaced stand-stop-flying status buttons with a full BD status container showing several statuses in addition to just sitting and flying.
Changed: Version to 3.9.4.
Fixed: Inconsistent behavior of CTRL/Shift when using as modifier for mass/precision controls on spinners.
Fixed: Potential crashfix for startup crash due to invalid environment asset.
Fixed: Logs getting spammed with warnings when taking snapshots.
Fixed: UI vanishing when refreshing the snapshot after taking one with Remember Snapshot mode enabled.
Fixed: Camera only being able to jump large distances when zoomed in and moving the mouse ever so slightly. Make the camera scale its movement with zoom level.
Fixed: Sliders in Environment Editor becoming increasingly harder to slide all the way to either end especially at lower framerates.
Fixed: Altitude based windlights not being triggered.
Fixed: Projector light settings in Edit - Features being available when the light is no projector.
Fixed: Even more compile warnings of unused declarations.
Fixed: Shaders being dirtied causing slow code execution when it shouldn't. Thanks to Drake.
Fixed: Volumetric Lighting being broken due it requiring the shaders being dirtied but Volumetric Lighting not being classified as needing atmospherics thus not triggering a dirty.
Fixed: Login screen video subtitles appearing when using the german UI, causing the subtitles to interfere with the bottom login panel and making it hard to read.
Fixed: Scrollpanel inconsistencies in a couple preferences tabs.
Fixed: Compile.
Fixed: Outdated deferredUtil.glsl shader.
Fixed: Shininess being broken since EEP. Fix by Drake.
Fixed: Impostors not being properly lit.
Removed: All language files from non-english/german languages that were added over time with code merges.
Misc: Added bdstatus.cpp/h to CMakeLists.txt and fixed linking errors.
Merged Linden Release.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.9.3
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="273"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Catalina Staheli as Patreon patron.
Added: Raia Aurelia as Patreon patron.
Added: Caitlin as Patreon patron.
Added: Option to mirror all rotations done to one bone to the opposite side one to the Poser window.
Added: Option to disable leaving other rotation sliders alone and faking rotation values resulting in wrong default positions to the Poser window.
Added: Button to refresh the avatar list to the Poser window.
Changed: Let scrolling not fall through to the camera when we reach the end of a scrolllist.
Changed: Skip transition of progress screen on logout to hide rendering shutdown (pink world) like in other Viewers.
Changed: Version to 3.9.3.
Fixed: Viewer does not open place profiles anymore when an SLURL command is sent to it from the browser.
Fixed: Toggling Depth of Field while Volumetric Lighting is on can double the glow strength.
Fixed: Vignette options in Preferences - Display are cut off.
Fixed: Several compiler warnings about unused code.
Fixed: People and Inventory menus vanishing under certain conditions when resizing the window.
Fixed: Object Object Occlusion freaking out and making objects above the surface blink constantly when the camera is below water.
Fixed: Object Object Occlusion freaking out and making objects pushed below the water surface when the camera is above water blink.
Fixed: Poser Avatar list never refreshing as intended and being halfway broken most of the time.
Fixed: Voice call window docking tongue pointing into the wrong direction and being at the top instead of the bottom when the voice button is in the top toolbar.
Misc: Improved out-commented code and re-enabled debugging code that is actually meant to debug.
Misc: Comment out unused reveal intro panel code, we don't have one.
Misc: Fixed more compile warnings.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.9.2
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="312"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Cliff Hofmann as Patreon patron.
Added: Kodaijin as Patreon patron.
Added: Num Bing as Patreon patron.
Added: Trenton Maedor as Patreon patron.
Added: Allow Depth of Field in Edit mode option to preferences.
Added: Option to toggle considering roughness in SSR calculations.
Added: Belec as Patreon Patron.
Changed: Vastly improved and extended the complexity performance report.
Changed: Disabled all debug logs.
Changed: Final performance report verdict to give a rough summary again.
Changed: Version to 3.9.2.
Fixed: (POTENTIAL) Move Plugin Read Thread killing further to the front of the shutdown process in an attempt to reduce or fix the times the Viewer stays alive when quitting from login.
Fixed: Undo fix that fixed the FPS limiter working for anything but Intel GPU's.
Fixed: Huge VRAM usage difference when touching shadow resolution controls after starting the Viewer. Saves up to 600MB+ depending on shadow resolution.
Fixed: Depth of Field not working underwater anymore.
Fixed: Viewer Location buttons being falsely greyed out when they shouldn't and others not being greyed out when they should.
Fixed: Places - Landmarks scrolling around wildly the first few clicks into the window.
Fixed: Crash when touching day cycle editor controls after opening it when there hasn't been any active day cycle yet in this session.
Fixed: Email offline IM's disables itself every time you open and close the preferences window from the login screen.
Fixed: Turn off OpenAL usage, we have FmodStudio, also i think this breaks streams.
Fixed: Case where fasttimers view would stay empty because the colors weren't generated the first time opening.
Misc: Put an end to annoying one-liners.
Misc: Move FPS Limiter option to Black Dragon settings now that its officially gone.
Misc: As per Drake's suggestion, turn off this evil debugLoggingEnabled call.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.9.1
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="247"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Per suggestion an option to turn off "Return" triggering the default inventory action when an item is selected.
Added: Simple performance report tab to Advanced Complexity Window.
Added: Face count to complexity calculation.
Added: Alexa Starlight as Patreon Patron.
Added: Kaymayhem as Patreon Patron.
Added: Seren Villiers as Patreon Patron.
Changed: Make notification for unticking "Remember Account" more clear and change the pointers to the correct preferences tab.
Changed: Move requesting balance to after the Inventory is opened and initialized.
Changed: Version to 3.9.1.
Fixed: Profile can't be closed via CTRL + W.
Fixed: Animations cannot be played backwards anymore.
Fixed: Derender list being cleared when double-click teleporting or teleporting inside the same region.
Fixed: Notification "move" buttons not working anymore.
Fixed: Crash when failing to cache an image.
Fixed: Compile.
Fixed: Crash when selecting HUD objects.
Fixed: Preferences title inconsistencies.
Misc: Cleaned up llpreviewanim.cpp a bit.
Merge Linden Release. (357 Changes)
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.9.0
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="247"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Potato as Patreon Patron.
Added: Sparklebottom Lasertits as Patreon Patron.
Added: Narcissus as Patreon Patron.
Added: Petrichor Store to login page.
Added: Acid as Patreon Patron.
Added: Mark Sommerset as Patreon Patron.
Added: Vaelian Lionheart as Patreon Patron.
Changed: Nils Woerner's patronage amount.
Changed: Diego Cabral a Camara's patronage amount.
Changed: Brought tooltips in Machinima Sidebar in sync with the new preferences tooltips.
Changed: Max resolution for shadows to 8K in Machinima Sidebar to bring it in sync with preferences sliders.
Changed: Disabled /p;PreferredToolArchitecture=x64 as its throwing a lot of unnecessary "was ignored" warnings.
Changed: Version to 3.9.0 - Visualizing Dragon.
Fixed: Viewer crash when switching water presets due to falsely loading them as sky presets.
Fixed: bdfoateranimator.cpp/h missing from CMakeLists.
Fixed: Longstanding issue with fmod.dll not getting copied.
Fixed: Compile.
Misc: Selectively port some changes from EEP's reflection render code.
Merge Linden Release. (445 Changes)
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.8.10
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="572"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Ability to override clamping to increments in sliders, allowing to input any value inbetween increments into the text field.
Added: Viewer log location display to preferences.
Added: Buttons to open the cache, log and chatlog folders directly to make navigating and retrieving logs from users easier.
Added: Button to delete all Viewer logs.
Added: Manual linebreak support to tooltips.
Added: Viewer Log Path debug.
Added: First attempt at a timeline feature for animations. Allows fast forwarding and reversing animations to any given point in time.
Added: Headers for the viewer location inputs.
Added: Missing tooltip for bone camera to Preferences - Camera.
Added: Info to About - Black Dragon whether Automatic Memory Management is enabled or not.
Changed: Disallow overriding increments for shadow resolution in Machinima Sidebar.
Changed: Disallow overriding increments for shadow resolution in Preferences.
Changed: Moved Chat log location from Privacy to Viewer tab.
Changed: Massively overhauled all tooltips in Preferences - Display.
Changed: Moved IM options to Preferences - Chat and renamed the tab to Chat &amp; Instant Messages.
Changed: Improved alpha overlay for color pickers to make it better visible across all shapes of color pickers.
Changed: As per suggestion, make Edit floater color pickers use the alpha overlay to reduce confusion of the current color.
Changed: Hover height window height after LL added a new option to it.
Changed: Overhauled all tooltips in Preferences - Viewer with the new linebreak capabilities.
Changed: Overhauled all tooltips in Preferences - Interface with the new linebreak capabilities.
Changed: Overhauled all tooltips in Preferences - RLVa with the new linebreak capabilities.
Changed: Overhauled all tooltips in Preferences - General with the new linebreak capabilities.
Changed: Overhauled all tooltips in Preferences - Browser with the new linebreak capabilities.
Changed: Moved Chat Log path to Preferences - Chat.
Changed: Moved Chat sending options down below General Chat options.
Changed: Overhauled all tooltips in Preferences - Chat with the new linebreak capabilities.
Changed: Improved slider hover handling to prevent the value from changing immediately when clicking the thumb without moving the mouse.
Changed: Enabled precision override for all sliders.
Changed: Set memory settings and sliders automatically to whatever Automatic Memory Management sets them, prevents memory suddenly being set very low when disabling it.
Changed: Improved Pie menu multi-line slices, simplified them and made them reposition properly depending on the lines.
Changed: Increased decimal digit count on Moon Position and Distance Multiplier sliders.
Changed: Version to 3.8.10.
Fixed: Saving presets with the same name as default presets saves the unmodified default preset instead.
Fixed: Loading presets named exactly like default presets loads the original default preset instead of the user created one.
Fixed: Render Environment Map option not working anymore.
Fixed: Reverted water reflection generation back to pre-EEP to fix reflection clipping issues, camera rotation issues and several other smaller issues.
Fixed: Profile - Notes scroll bar and text editor being cut off at the bottom.
Fixed: (POTENTIAL) Crash on startup when the sky/water preset we're trying to load is invalid.
Fixed: Windlight import not working and potentially importing new (already converted) presets as old ones resulting in a broken sky.
Fixed: Alpha masked surfaces not reflecting in water reflections.
Removed: Broken option for "Beacon" selection outlines.
Removed: Defunct Pie Menu Opacity and Fade options.
Misc: Make the start of each logging session more obvious.
Misc: Cleaned up and organized llfloaterpreference.cpp/h a bit.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.8.9
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="65"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Changed: Version to 3.8.9.
Fixed: Short freeze when switching presets.
Fixed: Fixed Environment controls breaking when changing settings too fast.
Fixed: Borked offsets of Inventory filters window.
Misc: Start first steps for a full fledged animator.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.8.8
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="65"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Paige as Patreon Patron.
Changed: Version to 3.8.8.
Fixed: Windlight transitions not working anymore.
Fixed: Preset names not changing anymore (again).
Misc: Removed debug logging code.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.8.7
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="65"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: BruiserBest as Patreon Patron.
Changed: Version to 3.8.7.
Fixed: Loading presets from Fixed Environment doesn't work anymore.
Fixed: Loading presets from Fixed Environment locks up Environment.
Fixed: Atmospherics being applied twice to water.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.8.6
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="117"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Changed: Version to 3.8.6.
Fixed: Group join fee cutting off.
Fixed: RLV behaviors window not displaying restrictions.
Fixed: RLVa behaving wonky at times when controlling the RLVa preset.
Fixed: RLVa crashing the Viewer when releasing control of the camera.
Fixed: Fixed Environment not refreshing when loading an inventory asset after changing and editing a local preset.
Fixed: Name of preset not being displayed when opening the Fixed Environment window.
Fixed: Inventory presets not being displayed in the preset dropdowns anymore in Environment Settings.
Misc: Moved camera preset code from Preferences to Agent Camera to allow everything to access it.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.8.5
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="159"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Changed: Relabeled Moon position sliders to "North" and "East" angle for consistency.
Changed: Hide all Environment Editor "save" button menu entries that are not valid for the current situation.
Changed: Show either "Save" for editing inventory presets or "Save to Disk" for local preset edits.
Changed: "Save" to "Save (Item)" , "Save Locally" to "Save To Disk (File)" and "Save As" to "Save As (Item)" to make tell the user more clearly what each save option does.
Changed: Increased the dropdown button width to make space for the longer save labels.
Changed: Version to 3.8.5.
Fixed: Typo in login changelog.
Fixed: Presets not refreshing and displaying a check anymore when selecting them.
Fixed: Several more cases, including inventory items and window closure still using their own environment transition times.
Fixed: Toolbar buttons opening the wrong Environment Editor windows.
Fixed: (For-ported) Water specularity changing sometimes at certain camera angles.
Fixed: Up/Down Arrow key not working anymore in dropdown lists with text entry.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.8.4
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="702"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Basic daycycle local preset support.
Added: Daniel Nichols as Patreon Patron.
Added: Goldeelox Littlepaws as Patreon Patron.
Added: Holger Gilruth as Patreon Patron.
Added: Jay as Patreon Patron.
Added: Martin Yeats as Patreon Patron.
Added Nitska Bastet as Patreon Patron.
Added: Samantha marie as Patreon Patron.
Added: Naomii Amore as Patreon Patron.
Added: Tha H as Patreon Patron.
Added: "Requires Deferred Rendering" labels on main shader toggles that require it.
Added: Thalia Heckroth inworld store link to login page.
Added: Bring back a bunch of old Water presets.
Added: Bring back a whole host of old Sky presets.
Added: Bring back a couple Daycycle presets.
Changed: Use Fixed Environment instead of separate Edit Sky/Water windows to circumvent a random crash.
Changed: Relabeled Sun Position to Sun Angle to make it clearer that Position is the same option as Angle from pre-EEP.
Changed: Holter Rez Patreon amount.
Changed: Reimplemented and improved shadow precision on different altitudes and in general.
Changed: Make main menu use Fixed Environment windows as well.
Changed: Maximum shadow resolution to 8K up from 6K and updated their tooltips.
Changed: Relabel Moon Position to Moon Angle to clarify that this is the same as Sun Angle just for the moon.
Changed: Removed WIndlight Transition check, transitions are now always active.
Changed: Allow changing windlight transition times via option.
Changed: Disable Sky Preset dropdown when we switch to Day Cycles.
Changed: Applied Sun/Moon Angle label changes to Fixed Environment editors.
Changed: Make Windlight Transition time no longer dependent on the Windlight Transition option.
Changed: Reduce amount of cases in which animated mesh attachments, specifically bits vanish on close examination.
Changed: Clarify that with "Projector" shadows we actually include Sun and Moon as well.
Changed: Tweaked SSAO and Shadow softening kernel.
Changed: Enabled Debug Permissions by default.
Changed: Revert specular calculation to pre-EEP.
Changed: Debug Permission "Flag" label, added a space for better formatting.
Changed: Version to 3.8.4.
Fixed: Rigged mesh shadows flickering when parts of it swap through alpha states.
Fixed: Several windlight options falsely disabling when Deferred is turned off.
Fixed: Presets potentially getting saved as Name.xml.xml under certain conditions.
Fixed: Use Day Cycle option and made it properly apply a Day Cycle on switch (preferably the selected one).
Fixed: Use Region Default button and properly made it apply the region Day Cycle or the currently selected Sky Preset if toggling it off.
Fixed: Preset dropdowns in Environment Settings don't remember which preset is currently selected.
Fixed: Crash when opening Day Cycle editor.
Fixed: Several issues with loading presets both from Environment Settings and Fixed Environment.
Fixed: A long standing problem with dropdowns with text entry that prevented SHIFT + Up/Down to work properly.
Fixed: Crash when dropdown without text entry field is cycled through with Shift + Up/Down.
Fixed: Region Settings button in Environment Settings not updating when breaking out of the Region daycycle.
Fixed: (Potential) Crash when opening the daycycle editor but it cant find a daycycle to go off of. Create a basic one if necessary.
Fixed: Local lights and projectors not reflecting on the water surface.
Fixed: Attached lights causing a weird illumination along the shorelines when getting closer.
Fixed: Fixed Environment changes not staying across sessions.
Fixed: Borked preset name for Weird-O daycycle.
Fixed: Compile.
Fixed: Missing include in CMakeLists.txt.
Merged RLVa.
Merged Linden Release.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.8.3
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="494"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Bone Camera dropdown to Preferences - Camera.
Added: Functions to get items out of combobox lists.
Added: More preset resolutions to snapshot window.
Added: Warning when enabling snapshot resolutions above 4K.
Changed: Simplified bone camera dropdown fill code.
Changed: Disable all snapshot resolutions above 4K unless the user specifically enables them and sees the warning.
Changed: Make camera presets dropdown use the new labeled separators.
Changed: Allow 1024x1024 texture upload from snapshot window.
Changed: Fixed several wrong offsets for slider labels in Edit - Texture.
Changed: Pie Menu warning notification to better reflect that Pie Menus have changed but might still crash.
Changed: Label the separator lines in Preferences - Sound and Camera like those found in Preferences - Display.
Changed: Increased size of Sun/Moon beacon width to make them easier to see.
Changed: Make fullbright once again subject to atmospheric haze.
Changed: Disable daycycle edit controls when there is no preset currently selected to edit.
Changed: Layout of "Environment" tab in About Land.
Changed: Swapped around ordering of daycycle preset tabs to start with the lowest on the left and the highest on the right.
Changed: Version to 3.8.3.
Removed: Several legacy debug settings that can no longer be found in Preferences but need to be enabled to make Deferred work. Fixes Deferred failing after graphics initialization fail.
Fixed: Checkbox label being offseted in height compared to the checkbox check.
Fixed: Bone camera not being subject to camera smoothing.
Fixed: Cinematic Camera not being subject to camera smoothing.
Fixed: Camera freaking out when Cinematic Camera and Bone Camera are enabled at the same time.
Fixed: Bone Camera not being subject to the currently selected preset's Focus Offset.
Fixed: Mouselook preset not using the Focus Offset values.
Fixed: Radiobuttons giving out integers as LLSD resulting in settings using these being saved as strings.
Fixed: Crash on opening Window Size window.
Fixed: Compile.
Fixed: Sun/Moon position sliders make the sun rotate diagonally.
Fixed: Open Conversations option for Friend IM Behavior doesn't work.
Fixed: Crash when logging in or enabling Deferred while FXAA, SSAO and Shadows are off and Light Softening is on.
Fixed: "Environment" tab in About Land options not working and still showing the old windlight preset selection.
Misc: Cleanup some unnecessary includes.
Misc: Harden water and sky editor against potential crashes.
Misc: Cleanup in several code files.
Misc: Comment out some code from RLVa that is no longer used.
Misc: Cleanup some About Viewer text.
Misc: Cleaned up and made some IM related code a bit more readable.
Merge with Linden Release.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.8.2
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="218"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Diego Cabral Da Camera as Patreon Patron.
Added: Zero as Patreon Patron.
Changed: Allow snapshot resolutions up to 12k for those who can take them.
Changed: My Environments layout.
Changed: Tweaked SSAO noise generation.
Changed: Lowered complexity values across the board by ~50%. Make them less ridiculous but still punishing. Might need further tweaks.
Changed: Version to 3.8.2.
Fixed: Fixed Environment not saving the preset as the typed name if we the name entry didn't lose focus yet and commit the name.
Fixed: Defaulting Water Height doesn't work.
Fixed: My Environments not showing any environments.
Fixed: SSR in shader level 1 (shadows, ssao and blur light disabled).
Fixed: SSAO Blur Size setting not working.
Fixed: Half-escaped-half-non-escaped named presets not being readable/loadable.
Misc: Cleanup.
Misc: Bring soften light shaders up to date.
Misc: Cleaned up code by removing unnecessary files.
Misc: Cleanup blurLightF.glsl shader file.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.8.1
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="351"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Ability to define a label (title) for separators.
Added: Ability to save presets as inventory items from within Edit Sky/Water windows.
Added: Reimplemented separate Cloud Scroll locks.
Added: Holter Rez as Patreon Patron.
Added: Rienna no Ouji as Patreon Patron.
Added: Silivren Atheria as Patreon Patron.
Changed: Tweak Tone Mapping defaults for EEP.
Changed: Improved notifications when loading a preset fails.
Changed: Consoliderated newly added save as item and old save locally into a "Save Dropdown" button defaulting to saving locally.
Changed: Renamed "Reset" button to "Reset To Region Default" to make it clearer what it actually does.
Changed: Load order of presets to put custom presets back at the top and system presets below that.
Changed: Slight layout tweaks to windlight floaters to bring sliders all in line.
Changed: Version to 3.8.1.
Fixed: SSAO Effect not working.
Fixed: Attached lights vanishing while sitting down (again).
Fixed: Screen Space Reflections making basic shiny slightly brighter.
Fixed: Sun image texture control not updating and showing the currently loaded textures whenever a preset is loaded.
Fixed: Saving presets fails because the folder doesn't yet exist.
Fixed: Loading a local preset in "Fixed Environment" makes all further changes not apply.
Fixed: Sun/Cloud/Moon/Water texture ids are not saved into the local preset even if we have the permissions to do so.
Fixed: Menu entries in IM tab right-click menu not enabling/disabling when appropiate.
Fixed: Environment Settings opening Fixed Environment windows instead of the local Edit Sky/Water equivalents resulting in strange behavior.
Fixed: Cloud Scroll X lock not working.
Fixed: Outfit Edit clothing entry buttons are appearing in wrong positions and dont work.
Removed: Defunct Windlight transition and region setting options from Machinima Sidebar.
Removed: Defunct local Cloud Noise Image dropdown.
Misc: Added missing files.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.8.0
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="260"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Ability to save and load local windlight presets.
Added: Brought back Environment Settings window.
Added: Missing Ctrl + Alt keybindings while sitting.
Added: Bastian Moonfeather as Patreon Patron.
Added: Fabrice Toupet as Patreon Patron.
Added: Jenn No as Patreon Patron.
Added: Justin Z as Patreon Patron.
Added: Nieka D as Patreon Patron.
Added: TheCalina as Patreon Patron
Added: Willem Huisman as Patreon Patron.
Changed: Overhauled and simplified Environment Settings window.
Changed: Brought back old Environment Settings menu layout.
Changed: Overhauled layout of Personal Lighting window and split it into Edit Sky and Edit Water.
Changed: Overhauled layout of Daycycle, Sky and Water Edit windows.
Changed: Altcake Resident's Patron amount to the new highest amount.
Changed: Version to 3.8.0 - Enhancing Dragon.
Fixed: Merge.
Fixed: Water Normal map not working.
Misc: Implemented several performance optimizations from Alchemy Viewer.
Misc: Added missing Water Edit xml.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.7.5
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="429"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: BabyCo shop list entry.
Added: Alessia Kirova as Patreon Patron.
Added: Alamandite as Patreon Patron.
Added: BiPie as Patreon Patron.
Added: Boudicca Amat as Patreon Patron.
Added: Ethrick Slocum as Patreon Patron.
Added: Ewan Haggarty as Patreon Patron.
Added: Freyja as Patreon Patron.
Added: Jacob Allison as Patreon Patron.
Added: Jaqui as Patreon Patron.
Added: Jax Winchester as Patreon Patron.
Added: Mayzatourment as Patreon Patron.
Added: Norsks as Patreon Patron.
Added: SAINT as Patreon Patron.
Added: Saysh Infiniti as Patreon Patron.
Changed: Andrea Reaux's patronage amount and added store links.
Changed: Layout and button sizes of scripted notifications that present up to 12 buttons.
Changed: Version to 3.7.5.
Fixed: Avatar Render Settings not updating when any setting is changed.
Fixed: Wearables and BOM layers not subject to the double-click default inventory action option.
Fixed: Preferences - Avatar Render Settings search filter text being unreadable.
Fixed: Right half of navigationbar not clickable.
Fixed: Joint names being sorted wrong.
Removed: Unused water materials reflection code.
Removed: XUI Preview tool dupe entry from main menu.
Misc: Micro optimizations in poser code.
Misc: Get rid of a few getInstance calls.
Misc: Get rid of some getInstance calls in pipeline.cpp.
Misc: Removed the ugly grey background on text input dialogs.
Misc: Widget param clean up.
Misc: Added missed commenting.
Misc: Micro optimizations in Poser code.
Merged Linden Release.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.7.4
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="806"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: THIRST shop entry to login screen.
Added: Luane's World shop entry to login screen.
Added: Vesta Corporation: Robotic Division shop entry to login screen.
Added: ねりあ as Patreon Patron.
Added: Aeeykay as Patreon Patron.
Added: Alexander Powell as Patreon Patron.
Added: Alexis Matthews as Patreon Patron.
Added: Andrea Reaux as Patreon Patron.
Added: Andrew Maher as Patreon Patron.
Added: Ashley Beery as Patreon Patron.
Added: Chuu Akamine as Patreon Patron.
Added: Clarisa Comail as Patreon Patron.
Added: CokeLore as Patreon Patron.
Added: Cyanna Song as Patreon Patron.
Added: D'n'Bneko as Patreon Patron.
Added: Elvi Hartley as Patreon Patron.
Added: Emms Sygall as Patreon Patron.
Added: Evastika Aura as Patreon Patron.
Added: Faullon as Patreon Patron.
Added: Gary McClellan as Patreon Patron.
Added: Ivonne Mejia as Patreon Patron.
Added: Katrin Chapman as Patreon Patron.
Added: KenjiHimura as Patreon Patron.
Added: Linda Reddevil as Patreon Patron.
Added: Lone as Patreon Patron.
Added: Luana Meo as Patreon Patron.
Added: Matenkuo Sauber as Patreon Patron.
Added: Miaa Rebane as Patreon Patron.
Added: Starr as Patreon Patron.
Added: Magnum Yoshikawa as Patreon Patron.
Added: Mauro Rosenfeld as Patreon Patron.
Added: Nairias Patreon Patron.
Added: Nikita Pesterev as Patreon Patron.
Added: Nodnol Jameson as Patreon Patron.
Added: Nunmina as Patreon Patron.
Added: Parker (Kobi) Troiani as Patreon Patron.
Added: Priscilla Lilienthal as Patreon Patron.
Added: Renko Usana as Patreon Patron.
Added: Riot as Patreon Patron.
Added: RyukoMR as Patreon Patron.
Added: Sally Crofton as Patreon Patron.
Added: Shocking Wonder as Patreon Patron.
Added: SingularisLupus as Patreon Patron.
Added: Stephen Bedard as Patreon Patron.
Added: Stelia Archer as Patreon Patron.
Added: Taya Karpenko as Patreon Patron.
Added: Vanessa as Patreon Patron.
Added: Wolfdenden as Patreon Patron.
Changed: Include HUDs into the complexity list in the Advanced Complexity Information window.
Changed: Improved the tooltip for Show Merchant Outbox and Inbox in Inventory.
Changed: Make it clearer that Disable Library in Inventory needs a restart to work.
Changed: Jakeb's patronage to 15$.
Changed: Rich Washabaugh's patronage to 2$.
Changed: Renamed a certain person to Catalina Bryant.
Changed: Version to 3.7.4.
Fixed: Detach Bodypart - Universal body item menu entry being in the wrong menu.
Fixed: Typo in Show Media outside your current Parcel option label.
Fixed: Default button for Media Browser Limit doesn't revert its value back to default and instead resets cache size.
Fixed: Preferences - Chat - Chat Behavior - "Open Conversation" options don't work.
Fixed: The area in which windows can me moved does not resize when hiding the Favoritesbar.
Misc: Reduced getInstance calls in llvovolume.cpp some more.
Misc: Cleaned up bdfloatercomplexity.cpp and removed leftover comments.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.7.3
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="325"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Patreon Support Shop list to login screen.
Added: Link and Face index display to edit tools selection count whenever only single links or faces are selected.
Added: Altcake Resident as Patreon Patron.
Added: Electric Monday as Patreon Patron.
Added: Horrorz as Patreon Patron.
Added: Jochen Heim as Patreon Patron.
Added: Karen Hitchinson as Patreon Patron.
Added: Mericat Ireland as Patreon Patron.
Added: Raaket as Patreon Patron.
Added: Sinful Rhapsody as Patreon Patron.
Added: Chance Raynier Patreon Patron.
Added: Ziekling Bunnyhug as Patreon Patron.
Added: Geena Carminucci as Patreon Patron.
Changed: Block mouse events from going through the login screen into the login video to prevent the controls from appearing.
Changed: Layout of Universal (BOM) layer edit panel.
Changed: Swapped the radio button textures in Edit tools for checkboxes to fit in with the rest, also fixed their slight offset compared to the checkboxes to the right.
Changed: Ivan's patronage amount to his new highest patronage.
Changed: Version to 3.7.3.
Fixed: Attached lights vanishing when sitting down on objects.
Fixed: Adding, attaching, detaching, editing, saving or otherwise refreshing your outfit in any way while wearing a BOM avatar results in the avatar getting completely squashed.
Fixed: Object Manipulator not changing selected objects when more than a few are selected.
Fixed: Object selection count showing 0 objects being selected when "Edit linked" is enabled, make it show selected link prim count.
Fixed: Edit universal panel being too short and showing a horizontal scrollbar.
Fixed: Scroll container contents scrolling "outside" of the rect and into other stuff slightly overlapping.
Misc: Simplified deferred rendering light checks and cleaned them up a bit.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.7.2
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="260"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: A Paden as Patreon Patron.
Added: Akasha Sternberg as Patreon Patron.
Added: Aquila Emberpaw as Patreon Patron.
Added: Brantley Curry as Patreon Patron.
Added: Caleb Bryant as Patreon Patron.
Added: Chickadee Tremor as Patreon Patron.
Added: D. Bessant as Patreon Patron.
Added: L Akers as Patreon Patron.
Added: Molly Footman as Patreon Patron.
Added: Norbert Gerntrup as Patreon Patron.
Added: Sarah Aikens as Patreon Patron.
Added: Shyralei Nefekalum as Patreon Patron.
Added: Virginia J Hughes as Patreon Patron.
Changed: Reduced default master volume to 50%
Changed: Reduced default media and music volume to 10% in an attempt to not immediately blow up someones ears when starting the Viewer.
Changed: Disabled jellydolling based on object and avatar surface area, keep complexity however.
Changed: Version to 3.7.2.
Fixed: Users with more than 16 characters in their name not being able to type in their name into the username field.
Fixed: Viewer crashing-locking on startup when user changed the starting location last run.
Fixed: XUI warnings in floater_fast_timers.xml.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.7.1
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="94"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Miru Lande as Patreon Patron.
Added: Aramllinaly Resident as Patreon Patron.
Changed: Version to 3.7.1.
Fixed: Grid selection menu being unreadable.
Fixed: Login button not enabling for first time users.
Removed: Duplicate patron rentry, was already included under different name right below it.
Misc: Massively cleaned up login panel code.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.7.0
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="923"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="1200"
     word_wrap="false">
Added: Lakaluka Luka as Patreon Patron.
Added: PolygonBird as Patreon Patron.
Added: Swan Princess as Patreon Patron.
Added: Option to switch Conversation tab side.
Added: IM tab side switch option to Preferences - Chat.
Added: Option to toggle closeup blur in Depth of Field.
Added: Patreon, Youtube, Blogspot and Discord link buttons to the login screen.
Added: FMOD Logo to the login screen.
Added: Synced keybindings with Lindens default controls, added all missing ones that made sense, kept those out that didn't.
Added: Missing pan controls for sitting controls to select key dialog.
Added: Ability to toggle close blur in low quality Depth of Field.
Added: Ability to "mark" or highlight permanently list entries seperately from temporary highlighting them.
Added: Rachel Quinn as Patreon Patron.
Added: Ability to load rotations, positions, scales or any of the combinations of these seperately in the Poser.
Added: Right click menu to the pose list to select whether we want to load rotations, positions, scales or any combination of these.
Added: Right click menu to the load button to select whether we want to load rotations, positions, scales or any combination of these.
Added: Ability to pan the camera around while using the click-and-hold right mouse camera steering by holding the panning modifier keys (Shift + Ctrl).
Added: Mark duplicate keybindings as well as keybinds that feature the same keys for multiple actions.
Added: Warning in Keybindings tab informing the user about existing duplicate keybinds.
Added: New keybind function "Reset Roll" to reset any rolling that has been done without having to reset the camera.
Added: "Reset Roll" keybind, default is Ctrl + Shift + Q or E.
Added: Missing account manager button to Preferences - Viewer.
Added: Patreon, Discord, Blogger, Youtube and Fmod textures.
Added: Eva SpoiledBrat-opoulos as Patreon Patron.
Changed: Improved texture console display and memory consumption visualization.
Changed: Potentially fixed rough viewer memory usage display for AMD cards.
Changed: Made some improvements to automatic memory handling, use max VRAM minus 256mb instead of 90% of max.
Changed: Make Start Posing button flash to show the user that it needs to be pressed before you can pose.
Changed: Disabled several more controls in Poser and changed the look of dropdowns to match the rest of the UI.
Changed: Improved Conversations window layout slightly.
Changed: Display the name of your IM partner as title when selecting any IM conversation.
Changed: Improved folder view selection rectangle and remove it from active selections, keep it for hovering.
Changed: Default IM tab side switch option to off to retain current behavior.
Changed: Moved Screen Space Reflection warning to the SSR checkbox and made it dependent on toggling SSR.
Changed: Improved warning triggers, do not trigger the memory warning when we use automatic memory management.
Changed: Bring back original login screen video pre-Halloween.
Changed: Use Shift to scroll through values with 10 times less increment instead of 10 times more, allows scrolling with higher precision.
Changed: "Standart" to "Standard" in german UI, "Standart"
Changed: Default behavior of pose loading to rotations and positions. Scales are no longer automatically loaded, this allows using poses with different scales to be used across different avatars.
Changed: Improved marking ability for scrolllist items and color, blend between selected and marked color when both are true.
Changed: Don't trigger the keybind delete function when we don't have anything selected, prevents the list from refreshing and jumping back to the top.
Changed: Make all sliders have a default width, label width and text width so they follow an uniform shape unless defined otherwise.
Changed: Cloud Noise dropdown to use the new dropdown textures.
Changed: Added 5 pixel padding from the left to name editors in Sky/Water/Daycycle editors to make the text look nice and less clipping.
Changed: Login username dropdown to use the new dropdown textures.
Changed: Decreased text width for Tools - Texture sliders.
Changed: Overhauled forget user window.
Changed: Make all Machinima Sidebar sliders have the same length.
Changed: Disable "Quit" button while we progress from login to progress screen to prevent spurious double clicks immediately killing the Viewer.
Changed: Version to 3.7.0 - Improving Dragon.
Fixed: Graphic presets with spaces or special characters cannot be loaded.
Fixed: High Quality Depth of Field appearing smudgy and not blurring properly.
Fixed: Several sliders in "Display" not having a consistent space between each slider in comparison to the rest of the Display tab.
Fixed: Rects and Vector4's in the Debug Settings window not showing 4 spinner controls like they should.
Fixed: Keybinds list not scaling when the keybinds warning is not shown.
Fixed: Compile after merge.
Fixed: Poser bone list size inconsistency.
Fixed: Wrong widget type warning spam.
Fixed: Lineendings in llkeyboard.cpp.
Removed: Double main menu entry for 'Region Objects'.
Misc: Corrected IM tab side switch debug description.
Misc: Hid all warnings by default so they don't appear for a second when opening preferences.
Misc: Commited missing changes.
Misc: Code commenting.
Misc: Simplified the loading function a bit.
Misc: Replace LLKeyboard:: with gKeyboard.
Misc: Rearranged all new controls in controls.xml so movement and camera controls are once again grouped together properly.
Misc: Cleaned up sunLightSSAOF.glsl shader a bit, removed unnecessary code.
Misc: Added logging for when loading a graphic preset fails or doesn't load one or multiple debug settings.
Misc: Removed unnecessary commented code.
Merge with Linden Release
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.6.9
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="234"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Option to disable Tooltips to preferences.
Changed: Improved labeling and tooltips for Inventory highlight and preview options, make clear what they actually do.
Changed: Default text in preset dropdown to make it clearer that you can type in a name too.
Changed: Added a simple depth check to Depth of Field blurring to prevent blur halos around blurred objects.
Changed: Disabled near blur for Depth of Field for now.
Changed: Disable all Poser controls until we started posing to 'guide' the user better. Still needs some more work.
Changed: Version to 3.6.9.
Fixed: Wrong startup project.
Fixed: Some XML errors.
Fixed: Profile layout inconsistencies
Fixed: German translations for General, Display and Sound preferences tabs.
Fixed: More XML errors.
Fixed: A debug setting typo.
Fixed: (POTENTIAL) Viewer slowing down to a crawl whenever a object script menu is opened after prolonged Viewer use.
Fixed: Poser not properly enabling/disabling tabs when the conditions are met.
Removed: Preferences help topic.
Removed: Flickr and Twitter commands from toolbar toybox.
Merge with Linden Release. (68 Changes)
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.6.8
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="195"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Background texture for quickfloaters (volume, preset, media and draw distance).
Changed: Disable automatic fly by default. Works around accidentally flying when hitting jump on controller.
Changed: Disabled selection distance limitation.
Changed: Disable Invert Pitch for controllers by default.
Changed: Improved warning system, mark dangerous settings in red in addition to showing warnings.
Changed: Texture selection 'Bake' tab layout.
Changed: Version to 3.6.8.
Fixed: Links in the last lines of description texts in hover profiles are not clickable.
Fixed: Default Cloud Noise is set to a non-existent texture resulting in no clouds until a noise texture is selected.
Fixed: Noise Image dropdown not showing which noise image is currently selected.
Fixed: Scrolllist items never properly creating Scrolllist cells inside them.
Fixed: Some people not able to login after the max password character increase.
Removed: Unnecessary control target.
Misc: Added some examples to scroll_list and how to fill them.
Misc: Fixed a few graphics panel inconsistencies.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.6.7
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="273"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Fullbright toggle, Light toggle, Derender and De/Alpha features to Object Manipulator.
Added: Brian Strazzella to the Patreon patron list.
Added: Enoch to the Patreon patron list.
Added: Lakaluka Luka to the Patreon patron list.
Added: May Yutani to the Patreon patron list.
Added: Nick Williamson to the Patreon patron list.
Changed: Improved Object Manipulator window with new features and better layout.
Changed: Sort objects into 3 object categories in their respective lists in the Object Manipulator.
Changed: Sort objects by root prim, group linksets together, mark the root prim in bold in Object Manipulator lists.
Changed: Show only buttons and toggles in Object Manipulator fitting the current tab theme.
Changed: Seperate linksets in Object Manipulator lists by separators.
Changed: Refresh Camera Recorder when adding a waypoint.
Changed: Version to 3.6.7 - Manipulating Dragon.
Removed: System Notification window help button.
Fixed: About Black Dragon window not showing the actual system/scene texture memory when automatic memory management is enabled.
Fixed: Crash when attempting to get the UUID of a linkset prim.
Fixed: (POTENTIAL) Crash while tools floater is open and different objects with different group owners are selected in quick succession.
Fixed: Keybinding bind popups not showing the correct action list for each mode.
Fixed: Passwords with 16 or more characters cannot be entered, preventing login.
Fixed: Compile.
Merged with Linden Release. (58 Changes)
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.6.6
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="260"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Window to list all objects and their alpha mode and projector shadow casting toggle.
Added: Function to retrieve all objects the Viewer knows about.
Added: Local viewer version number and identifier to "About Black Dragon" window.
Changed: Moved object manipulation options into "My Useful Features" menu.
Changed: Rerouted "Check for Updates" to the blog.
Changed: Icon for Grid Status to a better one.
Changed: Make the local viewer version number and identifier a global string and replace the login screen to use these.
Changed: Login screen background video to a creepier version of the original for Halloween.
Changed: Version to 3.6.6.
Fixed: Cannot set a price for items on sale.
Fixed: Compile.
Fixed: Minor complexity floater inconsistency.
Fixed: "Release Notes" for the Viewer trying to open a release notes page that does not exist, reroute to Changelog page.
Removed: Shortcut to screen badge to prevent users from accidentally toggling it.
Removed: (AGAIN) All language files other than those for german and english.
Removed: Unnecessary double line seperator in viewer menu.
Misc: Added some commenting.
Misc: Comment out unnecessary versioning code.
Merge with Linden Release. (55 Changes)
Merged with Linden Release. (18 Changes)
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.6.5
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="143"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Button to open log file folder directly from preferences.
Changed: Viewer log files to use BlackDragon_[Date].log naming convention.
Changed: Disable Windlight animations by default until i can fix them.
Changed: Busy response should not be editable until logged in.
Changed: Version to 3.6.5.
Fixed: (Again) Heads of certain avatars looking straight forward relative to their body instead of looking around properly.
Fixed: Merge error (worn items not being copyable).
Fixed: Chiclets vanishing behind right aligned toolbar buttons.
Fixed: Toast notifications vanishing behind chiclets and chiclet notification windows.
Removed: Undo several experimental rendering changes, they proved fruitless.
Misc: More commenting.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.6.4
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="91"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Reverted Headtracking experiment due to expected problems.
Changed: Version to 3.6.4.
Fixed: Warnings in floater_toybox.xml.
Fixed: Toolbars not properly defaulting to using center alignment and instead just emptying out the toolbars.
Fixed: Longstanding warning that commands couldn't be added to the top toolbar even though they were added regardless.
Removed: Defunct Facebook toolbar button.
Removed: All traces of facebook connect includes.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.6.3
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="325"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Ability to align all toolbars to the left/right or top/bottom.
Changed: (EXPERIMENTAL) Always play the head tracking motion on top of all other animations, blend it additively.
Changed: Reduced default Headtracking Head limitation to 60°.
Changed: Reduced default Headtracking Eye limitation to 40°. Fixes eyes going bonkers.
Changed: Reduced max Headtracking Head degrees to 90 (down from 100).
Changed: Version to 3.6.3.
Fixed: Picks deleting their description when creating a new one and clicking into the description field.
Fixed: Screen Space Reflections missing the normal reflections completely.
Fixed: Graphic presets not deletable.
Fixed: Graphic presets not being saved with proper escape string.
Fixed: Lineendings in llfasttimerview.cpp.
Fixed: (POTENTIAL) Do not crash when we hit a face index that doesn't exist.
Fixed: XUI warnings in toolbar.xml.
Fixed: XUI warnings in spinner.xml.
Fixed: Left/Right Shoulder View camera behaving weird when dragging the camera around.
Fixed: Several crashes when opening the fast timers console.
Fixed: Window transparency default buttons not working.
Fixed: "Location of your logfiles" label cutting off.
Fixed: Compile.
Misc: Reverted change: 7d9ee3c13d6b34401bdd0b61f49d03eaf2950c84
Misc: Improved animated windlight check slightly.
Misc: Cleaned up llfloaterprofile.cpp of unnecessary logging.
Misc: Removed a bunch of gSavedSettings calls and commented out some code that was disabled anyway.
Merge with Linden Release. (137 Changes)
Misc: Synced code to merge.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.6.2
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="39"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Enabled preset buttons prior to logging in.
Changed: Version to 3.6.2.
Fixed: Presets not being saveable when the presets top folder didn't exist yet (Viewer can't create a folder inside a not yet existing folder).
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.6.1
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="195"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: New graphic preset system with easier control over which settings to save.
Changed: Increased pre-caching delay to 3 seconds to reduce false-positives of attachments not loading triggering the select sex notification.
Changed: Allow changing Projector Images and Light Reflection options with projectors disabled.
Changed: Label and tooltip and size of the "open preferences" button in the quick preset window.
Changed: Version to 3.6.1.
Removed: LL's graphic preset system.
Fixed: Oversized snapshots being broken.
Fixed: Lineendings in llaudioengine.cpp.
Fixed: Currently active preset not showing a ticked checkbox in the quick presets window.
Misc: Optimized and eliminated gSavedSettings calls in Statusbar per-frame refreshes.
Misc: Eliminated a gSavedSettings call in pipeline that isn't really useful nor used.
Misc: Removed "True Noise Map" since its not being used anyway.
Misc: Make the quick preset panel use our own function to open preferences.
Misc: Cleaned up llfloaterpreference.cpp/h a bit and removed unused functions.
Misc: Cleaned up llviewercontrol.cpp commentary a bit.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.6.0
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="364"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Rita Baumann as Patreon Patron.
Changed: Disabled additional shadow lookups on alpha since alpha shadows are pixelated anyway.
Changed: Moved preferences pre-initialization to login page to prevent it from stalling the viewer in the crucial UI initialization stage causing a failed login.
Changed: (EXPERIMENTAL) Render alpha and grass shadow pass as alpha masked objects rather than normal alpha.
Changed: (EXPERIMENTAL) Use occlusion in projector shadows just like with normal shadows.
Changed: (EXPERIMENTAL) Double the amount of SSAO smoothing kernel steps.
Changed: Always enable bake tab in texture picker and remove activation code.
Changed: Tweaked SSAO defaults, softer, wider and weaker.
Changed: Enabled FXAA by default.
Changed: Disabled projector shadows by default, they have a huge performance impact just being on.
Changed: Tweaked shadow distance defaults, better at both close and normal camera distances.
Changed: Version to 3.6.0 - Baking Dragon.
Fixed: Lineendings in llfloaterprofile.cpp.
Fixed: Texture picker layout.
Fixed: Compile.
Fixed: Selection outline crashes introduced with LL's latest changes.
Fixed: Selection outline performance introduced with LL's latest changes.
Fixed: RenderFullGamma debug being passed as float rather than boolean as expected.
Fixed: Friend online/offline notifications in German UI.
Removed: SLVersionChecker for now.
Misc: Shader cleanup.
Misc: Slight projector optimization.
Misc: Cleanup and merge with Linden code.
Misc: More cleanup.
Misc: Micro optimized selection outlines further.
Misc: Reverted LL's selection outline changes.
Misc: Cleaned up llviewercontrol.cpp a bit.
Merge with Linden Release. (99 Changes)
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.5.3
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="195"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Ask whether we want to save the changes done to any profile whenever we attempt to close it.
Changed: Version to 3.5.3.
Removed: OK/Cancel buttons in profiles.
Removed: Second function to call picks and classifieds and combined them into one.
Fixed: Reverted all optimizations on llheadrotmotion and fixed last remaining headrotation issues with certain avatars.
Fixed: Dragon - Edit - Picks not working.
Fixed: Editing picks through web profile not working.
Fixed: Profile becoming blank when trying to open picks while the profile is already open.
Fixed: Editing classifieds not working.
Fixed: int assumed warnings due to RenderNumColors being a float rather than a U32.
Fixed: Depth of field not working past West and South SIM borders.
Fixed: Windlight presets reverting when changing it through the sky/water editor and then opening "About Land"
Misc: Optimized volumetric lighting shader a bit, don't do greyscale/sepia if we don't have to.
Misc: Simplify joint debug rendering and make it actually usable.
Misc: Optimized softenLightF and sunLightSSAOF shaders slightly.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.5.2
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="221"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: WIP Third interpolation type to interpolate from A over B to C.
Changed: (EXPERIMENTAL) Multithreaded Avatar Render Settings refresh.
Changed: Scale Volumetric Lighting falloff by quadratic farpos, should give a sharper falloff at the end.
Changed: Increased max value for Volumetric Lighting falloff to 500.
Changed: Improved Xbox360 defaults for new camera smoothing.
Changed: Increased max value for flycam avatar smoothing to 30.
Changed: Version to 3.5.2.
Fixed: Psicorp Genitals vanishing when zooming closer.
Fixed: Zoom/Roll not working in Flycam under certain conditions.
Fixed: Create/Delete pick buttons stay greyed out.
Fixed: Descriptions on other people's profiles are reformatted to plain text when clicking the description box.
Fixed: Clicking name SLURL's of "X is online/offline" in IM throws an unsupported SLURL error.
Fixed: Volumetric Lighting not being subject to Sepia or Greyscale post processing.
Fixed: Lineendings in llfloaterpreference.cpp.
Fixed: About Land showing a scrambled pricing text.
Fixed: Place Profile scrollbar not reaching down far enough to include all the pricing information.
Misc: Make some minor progress with the Poser Exporter. Still far from functional.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.5.1
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="65"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Scrolling to Fast Timer View.
Changed: Simplified kook of Fast Timer bars and optimized color generation.
Changed: Version to 3.5.1.
Fixed: KZK Direwerewolf looking down in its resting pose rather than forward.
Fixed: Depth of Field locking not working.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.5.0
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="130"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Disallow resizing the profile in width.
Changed: Clarified that headtracking options are limitations in degree.
Changed: Version to 3.5.0.
Fixed: Joystick not initializing properly.
Fixed: Camera Roll not working in flycam mode.
Fixed: Profile groups layout stack not extending when description is empty and hidden.
Fixed: Profile deleting parsed icons when clicking okay and not allowing to edit them either.
Fixed: User sky presets not being loaded.
Fixed: Autopilot and MMO style click-to-walk not working.
Fixed: Missing CMAKE entry for llsearchablecontrol.cpp.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.4.9
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="507"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: (EXPERIMENTAL) Loading of presets from other Viewers. Only works if they were installed in their default directory.
Added: Option to toggle the menu search on/off.
Added: Brought back the option to toggle the normal search on/off.
Added: Added both search bar options to the navigationbar right click menu.
Changed: Don't kill the head look animation on lookat clear.
Changed: Moved search editor in preferences to the bottom, replaced it with a filter editor to match all other windows.
Changed: Overhauled layout of all legacy profile panels.
Changed: Clarify play typing animation option and tell the user that it disables sound as well.
Changed: Moved filter editor in preferences to the left to keep the old layout intact.
Changed: Moved menu filter editor from statusbar to navigationbar stack to make use of layout panels.
Changed: Search Editor for preferences into a Filter Editor for better consistency with everything else.
Changed: Make preferences empty the filter terms whenever we open it, not just when we left a filter term when closing.
Changed: Color for highlighting to be a much saner and nicer color without making it hard to spot.
Changed: Use different colors for menus and buttons to use brighter colors since their text is being colored, not the background.
Changed: Version to 3.4.9 - Searching Dragon
Fixed: Several crashes when attempting to reset the Viewer back to default while not logged in.
Fixed: Broken strings after merge.
Fixed: Broken main menu after merge.
Fixed: Compile.
Fixed: Compile #2.
Fixed: Compile #3.
Fixed: Mesh shadows not being rendered when certain face alpha type combinations were encountered.
Fixed: Crash when people panel was opened due to the voice channel being set before the indicator was initialized.
Fixed: Large batch of warnings, name mismatches and parser errors across the Viewer.
Fixed: Highlighting not resetting when emptying the Filter Editor.
Misc: Cleanup llheadrotmotion.cpp a bit.
Misc: Cleanup llagent.cpp a bit.
Misc: Micro-optimize many more getInstance() calls away for Joystick and Camera.
Misc: Optimize and simplify Free-DoF-Focus feature.
Misc: Prevent Motion Blur modelview and projection matrix iteration from potentially running on logout.
Misc: Massive refactor of legacy profiles code wise. Some things might still be missing.
Misc: Cleanup lineendings in llstatusbar.h.
Misc: Cleaned up bdfloaterposer.cpp/h.
Misc: Cleaned up bdanimator.h.
Misc: Cleaned up several files and removed unneeded stuff.
Misc: Refactor Firestorm's searchable UI to be more sane, get rid of namespaces. Could use a second pass to get rid of mutables and const.
Merge with Linden Release. (140 Changes)
Merge with Legacy Profiles (39 Changes)
Merge with Linden Release. (6 Changes)
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.4.8
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="195"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Feature to change the world/region water height locally and revert it back to region default if necessary.
Added: Brandon Carey as Patreon Patron.
Changed: Make sure all settings in Preferences - Display enable and disable properly when their conditions are met.
Changed: Make it clearer that the preset comboboxes are dropdown menus in Environment Editor.
Changed: Make german About Land floater not use scroll buttons for its tabs, decapitalize everything.
Changed: Renamed Patron Alina to Alina Karla (full name).
Changed: Massively overhauled layout of the "About Land" floater.
Changed: Combined the "Media" and "Audio" tabs in "About Land".
Changed: Massively improved loading screen loading procedure increasing the loadingbar update frequency and adding informative loading info.
Changed: Version to 3.4.8.
Fixed: Cancel in Sky/Water editor does not revert settings back to the last selected windlight.
Fixed: Bone camera not rotating with the base rotation of the avatar.
Fixed: Language selection not working and throwing a warning.
Fixed: (POTENTIAL) Voice audio mute check triggering on very tiny values due to missing decimal accuracy for the check.
Misc: Cleaned up boolean if checks in llimview.cpp a bit.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.4.7
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="130"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Overhauled the "General" tab layout in About Land window. More later.
Changed: Version to 3.4.7.
Fixed: Global Light Brightness option not working on material alpha and alpha surfaces.
Fixed: (POTENTIAL) Issue with projectors randomly breaking on alpha surfaces and local lights breaking in windlight.
Fixed: Crash when right clicking attached animesh on either yourself or with disabled outline updates on others. Simplified the check.
Fixed: Crash when editing head/eye tracking options while the animation was stopped.
Fixed: World not being fogged when camera is under water.
Misc: Micro-optimized more main loop calls, reduced if checks where possible and reduced getInstance calls to a minimum.
Misc: Micro-optimize the joystick flycam logic a bit more and make it less jerky with unstable framerates.
Merge with Linden Release.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.4.6
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="403"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Dropped avatar bounding box calculation complexity to basic bounding boxes for now.
Changed: Modify head tracking options to allow customizing max head and eye rotation in degrees.
Changed: Improved reliability of right-click selecting meshes.
Changed: Re-introduced old performance fix for joint map updates in hopes to improve its performance with many avatars around.
Changed: Decapitalized Debug Settings title and removed the non-functional help button.
Changed: Overhauled system notification well window layout.
Changed: Reverted Linden Labs selection changes to fix massive performance drop when selecting something.
Changed: Always include rigged in picking when we hover our mouse via free mouse depth of field.
Changed: Don't pause our avatar when we select other people's attachments.
Changed: Version to 3.4.6 - Playing Dragon.
Fixed: Unchanged windlight settings reverting when opening any land info window.
Fixed: Unchanged water settings reverting when selecting a sky preset from the dropdown.
Fixed: Wrong land edit tool being send to the server.
Fixed: LLSD control types showing no comments in Debug Settings window.
Fixed: Crash when doing a factory reset while not logged in yet.
Fixed: Compile.
Fixed: Minor slider length inconsistencies in preferences - display.
Misc: Micro-optimizations in tools floater.
Misc: slightly optimized vovolume trace and update logic to not double update unnecessarily.
Misc: (EXPERIMENTAL) Don't rebuild bounding box.
Misc: Cleaned up llheadrotmotion.cpp a bit.
Misc: Micro-optimizations in lldrawpoolalpha.cpp.
Misc: Micro-optimizations in lldrawpoolavatar.cpp.
Misc: Micro-optimizations in llnavigationbar.cpp.
Misc: Removed old "delete" windlight preset window calls since they are not used anymore.
Misc: Micro-optimizations in llvoavatar.cpp.
Misc: Massive cleanup and micro-optimization pass in the rendering pipeline.
Misc: Optimized rigged mesh picking logic to check for edit tool (faster) rather than for open windows.
Misc: Optimized bounding box call amount and generate bounding box call slightly.
Misc: Lineending fixes.
Merge with Linden Release.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.4.5
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="26"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Version to 3.4.5.
Merge with CEF Release. (4 Changes)
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.4.4
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="143"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Replaced FModEx with FModStudio. Original implementation by Drake (Alchemy Viewer)
Changed: Layout and design of About Viewer window to match all others.
Changed: Replaced dropdown textures in group info panel with new ones.
Changed: Replaced dropdown textures in inventory with new ones.
Changed: Version to 3.4.4 - Audible Dragon.
Fixed: (POTENTIAL) Crash when deleting mArgs while disconnecting in certain situations.
Fixed: Missing texture warnings on startup.
Fixed: Tools window dropdowns showing a missing texture when selected.
Misc: Added some commenting.
Misc: Compile fixes.
Merge with Linden Release. (391 Changes)
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.4.3
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="143"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Reworked Camera Offset system to not require the preset to be loaded to be edited.
Changed: Tooltip for Object Cache and added a warning that disabling this option will have negative effects.
Changed: Version to 3.4.3.
Fixed: Mouselook offset not working anymore.
Fixed: Top View preset not properly disabling the "Delete" button.
Fixed: Preset list not refreshing after deleting a preset.
Fixed: Camera Preset combobox not showing the currently selected preset when opening preferences for the first time.
Fixed: XUI warning about missing Conversation Log Combo, it's a radiobutton now.
Fixed: Land edit tools selecting the wrong tool.
Fixed: Land Edit tool selection not selecting "Select Land" as default.
Misc: Elimiated more unnecessary getChild calls in Preferences.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.4.2
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="741"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Textures for text input-less dropdowns matching the glass look of buttons.
Added: Warning when trying to change the Font DPI.
Added: First draft of the Camera Recorder feature.
Added: Feature to do a factory reset (delete all settings).
Added: Ability to control Mouselook camera offset, mostly height, everything else works but is kinda wonky.
Added: Log debugging for getChild to find often used ones.
Added: Rich Washabaugh to Patreon patron list.
Added: Natade to Patreon patron list.
Changed: World map legend and controls background to use the proper gradient background.
Changed: Consistency pass over tools floater to match it's visuals to all other windows.
Changed: Improved and shortened copy/mod/transfer permission tags in inventory.
Changed: Reduced framerate hitching with People panel open.
Changed: Reduced framerate hitching and performance impact with fasttimers view open.
Changed: Reduced random framerate hitching when nearby chat pops up or is updated.
Changed: Reduced framerate hitching and performance impact with Conversations window open.
Changed: Massively reduced framerate hitching and performance impact with Edit window open.
Changed: Reduced framerate hitching when creating and hovering over group list entries.
Changed: Reduced framerate hitching when right clicking marketplace-able items in inventory.
Changed: Reduced random framerate hitching due to Edit Panel lookups.
Changed: Reduced framerate hitching and freezing when right clicking objects inworld.
Changed: Improved overall framerate stability while idle when looking up UI parts internally.
Changed: Move all line editor text padding one pixel to the right for better spacing.
Changed: Set Deferred Rendering to TRUE by default in preparations for the upcoming changes.
Changed: Improved Motion Blur inclusion selection logic.
Changed: Commit transparency and glow changes locally until we let go of the slider to reduce bombarding the server and stop the parameter from reverting constantly.
Changed: Disabled Motion Blur by default.
Changed: Version to 3.4.2.
Fixed: Balance display vanishing under rare conditions in the main inventory panel.
Fixed: (Potential) Random super low framerate with projectors enabled.
Fixed: Extremely rare startup crash with rendering attached lights.
Fixed: Random framerate hitching due to scrollbar button lookups while idle.
Fixed: Viewer crash with Font DPI higher than normal when opening a tabbed window.
Fixed: Font creation warnings.
Fixed: Group join button and join cost not moving with the window size.
Fixed: Group Notices not showing the attachment icon.
Fixed: "Drag items here" label in Group Notices vanishing forever after dragging something there.
Fixed: Keybindings falsely showing "Third Person" as default menu entry when First Person was the default mode selected.
Fixed: Flycam rolling not working when rolling was bound to an axis.
Fixed: Camera Max Roll slider length not matching all other sliders.
Fixed: Notifications not appearing centered on screen on login.
Fixed: Right-click having no default label for sit and touch.
Fixed: Got rid of a missed getChild call.
Misc: Make traversing the attachment list in the complexity floater safer.
Misc: Do a few optimizations in Camera code.
Misc: Do a few optimizations in lldrawpoolavatar.cpp.
Misc: Do some cleanup in llvovolume.cpp.
Misc: Do some cleanup in pipeline.cpp.
Misc: Optimizations in pipeline.cpp.
Misc: Massive performance optimization pass over many parts of the UI.
Misc: Debugging info fixes.
Misc: Massive clean up after performance changes.
Misc: Kill some double getChild calls in Tools - Texture.
Misc: More performance tweaks in llviewerwindow.cpp, kill some more getChild calls.
Misc: Performance tweaks for Debug Settings, killed all unnecessary getChild calls.
Misc: Cleaned up obsolete log debugging in Preferences.
Misc: Simplified mouselook camera code.
Attempt to reduce number of menus retained in memory for duration of runtime.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.4.1
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="507"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Option to change the default double-click action on avatars in People.
Added: Option to change the default double-click action on items in Inventory.
Added: Function to open a specified preferences tab from anywhere in the UI.
Added: Bring back Shadow Occlusion and make it configurable.
Changed: Reworked how keybinding works to make it easier to use and more apparent what the user is supposed to do.
Changed: Keybindings is now a single mode list displaying only the binds of the currently selected mode.
Changed: Moved the action dropdown to the keybinding dialog to make it more obvious.
Changed: Disable specialized Inspector options when Inspectors are disabled.
Changed: Enabled font shadowing in tabs.
Changed: Enabled font shadowing in all generic texts and all widgets that use them.
Changed: Layout consistency and improval pass over Preferences.
Changed: Enabled font shadowing in menu items.
Changed: Improved consistent tab width handling and made it take buttons with extra width needs into account.
Changed: Nuked RenderLocalLights Debug setting and made it depent on the three light options instead.
Changed: Use our new selection outlines for all types of objects, not just mesh.
Changed: Partly undo pipeline cleanup to magically fix lower framerates. (??)
Changed: Drastically improved preferences opening performance, no more freeze.
Changed: Another consistency pass for several preferences panels.
Changed: Update the Avatar Render List only when absolutely necessary to minimize the times we cause a freeze on opening the tab for it.
Changed: Improved selection outline performance tweaks, allow outlines to refresh in realtime again but with much better performance.
Changed: Another consistency pass over the Group Info panel.
Changed: Tooltip for the refresh selection outline option.
Changed: Version to 3.4.1.
Removed: Black background on login panel changelog text.
Fixed: Group count in people panel not accounting for premium membership.
Fixed: Tabs in Sky Editor not using consistent width properly.
Fixed: Tabs in Water Editor not using consistent widths properly.
Fixed: Render Avatar - Exceptions doesn't work.
Fixed: Tabs in Group Roles not using consistent widths properly.
Fixed: Compile.
Misc: Cleaned up tabs in materialF.glsl shader file.
Misc: Label changes in Interface options.
Misc: Label changes in Controls options.
Misc: Label changes in Chat options.
Misc: Cleanup in pipeline.cpp.
Misc: Cleaned up llviewermenu.cpp and removed unused code.
Misc: Consistency pass over several UI panels to ensure they are well aligned.
Misc: Consistency pass over Group Roles tab.
Merge with Linden Release.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.4.0
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="39"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Version to 3.4.0.
Fixed: Tab containers with scroll icons breaking on click.
Misc: Cleaned up some code in pipeline.cpp.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.3.9
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="195"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Implement the ability to evenly distribute available space across all tabs.
Changed: Up/Down arrows will now change the slider increment only if Shift is held down as well.
Changed: Refresh snapshot when autoscale checkbox is changed to make the changes immediately visible in the preview.
Changed: Disable autoscale when we close the snapshot floater.
Changed: Some layout fixes to the texture tools tab.
Changed: Default flycam zoom scale to 0.05, slower and smoother zoom.
Changed: Version to 3.3.9 - Exploding Dragon.
Fixed: Changing the increment can break sliders.
Fixed: Changing slider values via Left/Right arrow does not apply their value in tools floater where the slider commit is delayed.
Fixed: Flycam feathering getting killed when zooming out/in to the max.
Fixed: Camera Angle reverting to default angle rather than current normal camera angle when hitting reset angle in flycam.
Fixed: Poser tabs clipping outside the window.
Fixed: Tools floater tabs clipping outside the window.
Fixed: People panel tabs being cut short.
Misc: Autoscale function cleanup.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.3.8
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="169"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Function to make scroll containers optionally scrollable.
Changed: Advanced Complexity Window complexity header widths.
Changed: Minimum width and height of Advanced Complexity Window.
Changed: Overhauled World Map layout and design to fit with all other windows.
Changed: Version to 3.3.8 - Traveling Dragon.
Fixed: Advanced Complexity Window reporting negative and wrong values for some features.
Fixed: Advanced Complexity Window showing animesh in the avatar list.
Fixed: Advanced Complexity Window scrolling vertically and then horizontally when using the mousewheel.
Fixed: Advanced Complexity Window complexity display cutting off the "media" section.
Fixed: Advanced Complexity Window scaling.
Removed: Removed "Complexity" tab in Advanced Complexity Window.
Removed: Wrong changelog entries.
Misc: Cleaned up panel_login.xml.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.3.7
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="78"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Make chromatic abberation, greyscale and sepia post processing effects permanent.
Changed: Reworked all 'Apperance' based panels.
Changed: Improved Lock icon.
Changed: Version to 3.3.7.
Fixed: Lots of appearance panel inconsistencies.
Misc: Cleaned up some appearance panel code.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.3.6
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="182"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Change double click to change camera preset to single click only.
Changed: Reduced double click to select an avatar to single click.
Changed: Improved the layout and consistency across all Picks panels.
Changed: Experimental DoF tweaks, possibly improving alpha depth handling.
Changed: Change interpolation time label depending on the selected mode to give the user a hint what to enter as value.
Changed: Version to 3.3.6.
Fixed: Pose loading being broken due to previous change that were meant to fix the switched Y and Z entries.
Fixed: Invert buttons in Joystick Configuration now triggering the axis mapping refresh, having no actual effect until manually commiting the values again.
Fixed: Pie menu background cutting off halfway.
Fixed: User being able to enter 0.0 as value for spherical interpolation resulting in a pose only getting applied after selecting a bone.
Fixed: Three little oversights in the Edit Classified panel.
Removed: (Experimental) DoF Texture Filter used to hide the cheapness of lower quality DoF.
Misc: Cleaned up floater_preferences.xml.
Misc: Corrected wrong comments in bdfloaterpoer.cpp.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.3.5
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="455"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Baphy to Patreon Patron list.
Added: Ben F Noviello to Patreon Patron list.
Added: Ability to define whether a scrollist is sortable by clicking the headers or not.
Added: Dynamic warning notifications to several critical options.
Added: Global Light Strength option to Machinima Sidebar.
Added: Ability to create unlimited custom camera presets, switch between them and edit them as well as share them.
Added: New default Front View camera preset.
Added: (Currently unfunctional) Texture Memory usage to the ARC display over people's heads.
Changed: Drastically increased ARC for Media Surfaces.
Changed: Drastically increased ARC for Projectors.
Changed: Drastically increased ARC for texture memory usage, 1MB = 1024ARC.
Changed: Made cloud noise image dropdown refresh and add all cloud images on opening the Sky Editor to allow easily adding custom cloud noise images.
Changed: Made Poser joint lists and animation queue unsortable.
Changed: Improved keybinding workflow, moved the action dropdown into the add keybind dialog.
Changed: Renamed cloud noise files to reflect their actual cloud name in the cloud noise dropdown.
Changed: Increased maximum default complexity to 250000.
Changed: Reduced apr_pollset_poll warning to show only once rather than filling our log file when the plugin goes haywire after long sessions.
Changed: Poser to version 13.2
Changed: Use bone values when saving the pose rather than the clamped UI values.
Changed: Billy Daxter's patron amount to 10$.
Changed: Version to 3.3.5 - Notifying Dragon.
Fixed: Inconsistencies between ARC calculation methods (actual and just getting info).
Fixed: Bone Y and Z rotation values are switching place on loading a pose.
Fixed: Collision Volume positions not working properly until they are reloaded.
Fixed: Lineendings in llfloaterpreference.cpp.
Fixed: Texture Memory usage of attachments not showing in the Advanced Complexity breakdown.
Removed: Additional background shadow drawing for modal dialogs, unuglifies them a bit, still have stacked shadows though.
Misc: Cleanup leftover log debugs in llavatarappearance.cpp.
Misc: Moved escapeString function into bdfunctions.cpp/h.
Misc: Simplified ARC calculations and removed a few unnecessary calculation steps.
Misc: Improved shadow resolution tooltips and included VRAM usages.
Misc: Added additional commenting and proper code tagging where possible.
Misc: Commenting in lltooltip.cpp changes.
Misc: Cleaned Machinima Sidebar XUI file a bit.
Misc: Cleaned up panel_preferences_rlva.xml a bit.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.3.4
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="208"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Villena to Patreon Patron list.
Fixed: Some rigged, masked, alpha meshes not casting shadows anymore.
Fixed: Slight inconsistencies in Environment Settings window layout.
Fixed: Conversations window having a mysterious button on large size and other weird inconsistencies in the tab list.
Fixed: Postcard message description being hard to read.
Fixed: Profile snapshot description being hard to read.
Fixed: Viewer crash when selecting animesh on a different region in the Poser.
Fixed: Poser not properly refreshing the avatars list.
Fixed: Camera window zoom slider being too sensetive and shooting the camera into the orbit when touched.
Changed: DoF Focal Length minimum slider value to 1 to prevent accidentally setting DoF to blur everything, potentially freezing the Viewer.
Changed: Poser to version 13.1.
Changed: Layout and look of all group related "People" panels to a more consistent look.
Changed: Improved places profile layout and consistency.
Changed: Version to 3.3.4.
Removed: Nonfunctional add outfit button from Appearance floater.
Merge with Linden Release
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.3.3
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="117"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Support for animating multiple avatars at the same time via the poser.
Changed: Poser to version 13.0.
Changed: Woodruff's Patreon entry in about as requested.
Changed: Version to 3.3.3.
Changed: Max value for Glow Max Alpha in the Machinima Sidebar to 1.0.
Fixed: Add/Delete buttons in Daycycle Editor not working.
Fixed: Poser wait time textbox is hard to click sometimes.
Misc: Cleaned up piemenu.cpp/h.
Merge with Axon. (13 Changes)
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.3.2
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="377"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Support for posing Animesh.
Added: Support for animating Animesh.
Added: Support to load and save pases from and to Animesh.
Added: Support for posing multiple avatars (self + animesh) at the same time.
Added: Ability to hold Shift and use the arrow keys up/down to cycle through dropdown lists without opening them.
Added: Missing "Show In Inventory" option to Interface tab. This one is actually responsible for opening and highlighting new items.
Changed: Improved performance fix for joint lookup, make it only ever trigger when we see the joint metadata.
Changed: Poser to version 12.0.
Changed: Seperated the Poser's collection of default values for better visibility and maintenance.
Changed: Make delete confirmation permanently ignorable and configurable via the notification system.
Changed: Moved Auto Accept Inventory Offers from Viewer to Interface tab.
Changed: Improved tooltips and wording "Show Offered Inventory" and "Auto Accept Inventory Offers" to explain what they do.
Changed: Reverted joint rigging lookup fix back to original fix to allow it to properly update the bounding box when needed.
Changed: Version to 3.3.2.
Fixed: Missing "Sort By Recent Arrival" filter menu entry in People - Nearby.
Fixed: Crash when loading new poses with collision volumes and attachment bones included.
Fixed: Slight inconsistencies between joint list width's.
Fixed: "Too Many Groups" notification popping up when opening the "People" menus.
Fixed: Animation Manipulation window not showing other avatars.
Fixed: Advanced Complexity window not showing other avatars.
Fixed: Creator label in tools floater missing the creator's profile icon.
Fixed: Broken "move attachments to animesh" feature.
Removed: Duplicate code in llviewerstats.cpp.
Misc: Cleaned up bdfloateranimations.cpp.
Misc: Make some trivial, crashy and non-working progress with the Pose exporter.
Misc: Commenting in llimprocessing.cpp.
Misc: Simplified creator, owner and group label display code in tools floater.
Misc: Cleaned up code in llcombobox.cpp.
Misc: Code spacing changes.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.3.1
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="247"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Ability to copy shape to an animesh object.
Added: Ability to move selected attachments over to an animesh object.
Added: Support for Collision Volume positioning and scaling.
Added: Support for Attachment Bone positioning and scaling.
Added: Support for Avatar Bone scaling.
Changed: Flip complexity if statement order to prevent using before checking.
Changed: Simplified and improved performance when left clicking on land.
Changed: Doubled rigged mesh complexity impact to further distinguish between rigged and unrigged content and legacy content.
Changed: Web Proxy checkbox being positioned too low in comparison to other tabs's checkboxes.
Changed: Simplified some code for the animation control floater regarding animesh.
Changed: Inworld Poser to version 11.0.
Changed: Improved way the Viewer reverts all position and scales.
Changed: Improved various poser code parts.
Changed: Version to 3.3.1.
Fixed: Some animations not getting listed, simply list them all.
Fixed: Reset Skeleton not working when right-clicking avatar names.
Fixed: Compile.
Fixed: Update Avatar Extend taking huge and increasingly bigger hits on performance with avatars around.
Merge with Axon. (80 Changes)
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.3.0
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="325"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Support for Animated Mesh in our custom complexity calculation.
Added: Support for Animesh in the Advanced Complexity Information window.
Added: Support for Animesh in the Animation Control window.
Added: Support to manipulate animations of Animesh content, including playing animations on them.
Added: Chris R to Patreon Patron list.
Added: Nastasya Sokolova to Patreon Patron list.
Changed: Massively optimized joystick/flycam action execution performance.
Changed: Allow left-click selecting land (even through objects) when the About Land window is open.
Changed: Appearance of group IMs, show a clickable name instead of [ From X.Y ].
Changed: Version to 3.3.0 - Animating Dragon.
Fixed: Water color mismatch between void water and SIM water.
Fixed: Compile. x2
Fixed: Missing entries in Right-Click menu for objects.
Fixed: Missing Animated Mesh checkbox in tools floater.
Fixed: Complexity showing unusually low values.
Fixed: Complexity Display showing inaccurate estimated and visible triangle counts in addition to already existing exact triangle counts.
Fixed: Complexity Display becoming brightish red and hard to read when nearing/passing max complexity limit.
Fixed: Shadows on almost all avatars missing almost completely under pretty common circumstances.
Misc: Enabled experimental multislider support in the Poser window.
Misc: Added possible extra 16 buttons for joystick configuration in the future should it ever become necessary.
Misc: Cleaned up and simplified some code in the Advanced Complexity Information window.
Misc: Lineendings fixing.
Misc: Sync with Viewer Cougar changes now that Graham fixed missing shadows in his repo too.
Merge with Viewer Cougar. (10 Changes)
Merge with Axon (Animesh) (214 Changes)
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.2.8
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="156"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: GPU Name and GPU Memory usage in numbers to preferences panel.
Added: Option to configure the amount of roll while sitting in Cinematic Camera Mode.
Added: Option to disable avatar-based camera roll while sitting upside down. (Cinematic Camera Roll still applies)
Changed: Reworked Advanced Complexity Floater displays and breakdown to give clear information what parts of an attachment costs how much.
Changed: Signal the permission changes in friendlist to the icons when we click them.
Fixed: Rigged mesh being added twice into the complexity calculation.
Fixed: Memory sliders showing 1992mb when they should show higher values.
Fixed: Motion Blur Quality not disabling when Motion Blur is not enabled.
Fixed: Motion Blur Amount not being persistent across sessions.
Fixed: Mouse having an invalid click point after leaving Third Person Mousesteering Mode requiring to click to reset it and get rid of the "stop" cursor.
Fixed: Avatar-based camera roll not working while Cinematic Camera Mode is enabled.
Misc: Cleanup in llvovolume.cpp.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.2.7
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="130"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Reset snapshot location info on logout so the Viewer asks you when trying to save a snapshot for the first time next login.
Changed: Interpolate regiolight between teleports.
Changed: Reordered teleport behavior a bit, speeds up teleports and initiates the camera transition at a better time.
Changed: Lower static triangle impact a bit more and raise rigged impact.
Changed: Hover Height window size and layout slightly.
Changed: Version to 3.2.7.
Fixed: Online/Offline notifications in IM tabs only showing names, seperate them from the normal notifications.
Misc: Update hgignore.
Misc: Cleanup in llviewerwindow.cpp.
Misc: Comment on possible fix for attachments becoming invisible on teleport.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.2.6
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="130"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Shadow Clip Distances for sharper and more precise shadows close to the avatar.
Changed: Version to 3.2.6.
Fixed: Poser categories being broken.
Fixed: Male and Female checkboxes in Edit Shape having no label in German.
Fixed: Notecards being hard to read.
Fixed: Group line editors being hard to read (notices and description).
Fixed: One of the new loadingscreen tips getting clipped at the end.
Misc: Changed some commenting to be more precise.
Misc: Cleanup in lltextureview.cpp.
Misc: Minor optimizations to Automatic Memory Management.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.2.5
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="364"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: ApwGoose / Harriet to the Patreon patron list.
Added: Per suggestion: Image save path to snapshot floater.
Added: Global light brightness option.
Added: Automatic Memory Management option to dynamically change the maximum scene and system memory depending on the need.
Changed: Clamp memory usage bars between 0.0 and 1.0 to prevent them from going off the charts.
Changed: Make AMD cards use the same memory information again.
Changed: Make the view cases where the default text editor is used readable.
Changed: Readability improvements for the landmark info window.
Changed: Local Chat Voice Volume toast to use the same style as normal info toasts.
Changed: Nearby/People Voice Volume toast to use the same style as normal info toasts.
Changed: Per request: Renamed YoungBlood to "Booker" in the Patreon patron list.
Changed: Experimental changes to better allow up to a total of 8gb of texture memory being used.
Changed: Increase max memory slider value to 3984MB (new tested safe max) allowing a total of 8gb.
Changed: Reworked Complexity, make integer overflows impossible and match all complexity calculations.
Changed: Adjusted triangle count, rigged mesh  and alpha complexity weights and adjusted complexity calculation to be additive based on the base value.
Changed: Made complexity straight forward, no more divide by 10 to get smaller values. Some people will have crazy numbers.
Changed: Raised default max complexity from 125000 to 150000 to accomodate the higher complexity values.
Changed: Style of online/offline friend notifications and stopped them from linebreaking.
Changed: Version to 3.2.5.
Fixed: Input and Output tab being clipped off a bit.
Fixed: Inworld and "Advanced Complexity Information" window showing vastly differing values for complexity and triangle counts.
Fixed: Base triangles of the root object/prim not being counted into the triangle count in the inworld display.
Fixed: (POTENTIAL) Attachments from other people randomly attaching to your HUD after logging in while everything is still loading.
Removed: Useless "Rank" display in complexity information.
Misc: Cleanup in lltextureview.cpp.
Misc: Comment fixes.
Misc: Return early in the right click check in sliders.
Misc: Cleaned up llfloaterpreferences.cpp/h.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.2.4
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="572"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Support for MASK keys to the UI.
Added: Ability to scroll through spinner and slider values by holding CTRL.
Added: Ability to scroll faster through spinner and slider values by holding CTRL and Shift.
Added: Ability to reset a slider back to it's default value by holding CTRL and Shift when right clicking on it.
Added: Ability to cancel a slider drag by right clicking while dragging.
Added: Ability to revert to the last value by right clicking the slider.
Added: Ability to change the increment of sliders with Arrow Up and Arrow Down.
Added: Menominum to the Patreon Patron list.
Added: Ability to reset a button and checkbox back to it's default value by holding CTRL and Shift when right clicking on it.
Added: Functionality to sliders to delay commiting their signal until the user lets go of the drag thumb.
Added: 2 additional loadingscreen tips to inform about the newly added function of resetting and scrolling values.
Added: Luke N Fortacos and Nyt to the Patreon patron list.
Changed: Sliders will now center the mouse cursor on their drag thumb when clicking near it rather than immediately changing the value, makes selecting easier.
Changed: Scaled text entries on spinners to match the button height.
Changed: Disable category entries in Poser bone list.
Changed: Allow derendering more than one selected person at a time.
Changed: Allow friend inviting more than one selected person at a time.
Changed: Switch to main inventory tab when hitting "Show Original" in Appearance.
Changed: Fixed some padding inconsistencies in a couple preferences panels.
Changed: Warn about custom ports possibly causing inability to log in if configured wrong.
Changed: Warn about the pie menu causing random crashes on right click.
Changed: Warn about RLVa being outdated and possibly completely broken.
Changed: Misc layout changes to recorder floater.
Changed: Sliders in Build - Texture tab will no longer commit their value immediately to drastically lessen their laggy behavior.
Changed: Refactored and simplified the alpha, maskcutoff, glossiness, environment and glow slider commit code.
Changed: Massively revamped and overhauled the entire texture console layout again.
Changed: Swapped expand and collapse icons for collapse button in IM sessions.
Changed: Version to 3.2.4.
Fixed: HUDs taking camera control don't work.
Fixed: Compile.
Fixed: Shadows from rigged alpha masked/blended surfaces being skipped.
Fixed: Shadows being skipped when the surface has a diffuse texture with alpha channel in it and both specular
Fixed: Set the apply_immediately boolean in the correct slider widget file.
and normal map set while the alpha mode is anything other than "Masking". Partly from Graham Linden.
Misc: Slight alphaF.glsl shader cleanup.
Misc: Commit Tone Mapping settings for Machinima Sidebar (commented out) for future use.
Misc: Moved several menu commands into general as they can be used for both single and multi-people menus.
Misc: Cleaned up llselectmgr.cpp a bit.
Misc: Cleaned up llpanelmaininventory.cpp a bit.
Misc: Cleaned up lldrawpoolavatar.cpp a bit and reverted an unnecessary change.
Misc: Cleaned up llinventorypanel.cpp a bit.
Misc: Added mac extra code snippets to newly added shaders.
Merge with Linden Release (24 Changes)
Merge with Cougar (33 Changes)
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.2.3
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="260"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Feature to invert values of settings.
Added: Feature to link vector values together and change all values of a vector at the same time.
Added: Buttons to lock array sliders and invert values to preferences and joystick window.
Changed: Layout and style of Media-on-a-Prim configuration window.
Changed: Improved object manipulation calls and simplified them.
Changed: Moved generic special Black Dragon features into its own library to allow them to be used everywhere.
Changed: Replaced all preferences and sidebar array calls with the new global version.
Changed: SSAO defaults to be slightly less obnoxious on plainer surfaces such as human skin.
Changed: Version to 3.2.3.
Fixed: Viewer getting stuck inside a switch-to-fullscreen loop when toggling Fullscreen Window off on login when it was enabled last session.
Fixed: Group Chat Notification settings not working.
Fixed: Alpha Mode manipulation not working on objects that did not previously have an alpha mode set up. (Reverts on selection loss though)
Fixed: Object manipulation potentially being applied to other avatars.
Fixed: Enter key not being passed to the change key and set key dialogs when binding keys.
Fixed: Missing label for right arm selections option.
Fixed: Compile.
Misc: Cleanup in code.
Misc: Cleanup commented out logging code.
Misc: Added bdfunctions.cpp/h to CMakeLists to properly include it in the next configuration.
Merge with Linden Release. (66 Changes)
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.2.2
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="403"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Ability to define different selected overlay images on buttons.
Added: Merry0722 as Patreon Patron.
Added: Ability to grant/revoke permissions via the friendlist menus and clicking the permission icons.
Added: Ability to grant/revoke permissions via the right click avatar menus.
Changed: Don't darken points in SSR that face away from the reflection ray.
Changed: Improve mini tooltip text layout.
Changed: Improved layout in floater_about.xml.
Changed: Improved all mini-profiles for land and objects.
Changed: Greyscaled the texture for your own avatar on the minimap and changed it's default color.
Changed: Show a minus icon when tabs in preferences are opened to indicate they can be collapsed again.
Changed: Improved "Show Minimap" label in People window to make it clearer we mean the minimap.
Changed: Overhauled layout and style of the joystick/flycam configuration window.
Changed: Improved layout and consistency in Preferences - Chat tab.
Changed: Improved layout and consistency in Preferences - Camera tab.
Changed: Improved layout and consistency in Preferences - General tab.
Changed: Improved layout and consistency in Preferences - Privacy tab.
Changed: Version to 3.2.2 - Caring Dragon.
Removed: Translation names list in floater_about.xml.
Removed: Defunct Chat History BG and Chat History Text colors.
Removed: Defunct "Show RLVa Name tags" option from RLVa tab.
Removed: Invalid XML tokens in panel_edit_alpha.xml.
Fixed: Deleting poses with special characters or spaces fails.
Fixed: Texture Picker is behaving weird on open and appears to stack panels.
Fixed: Highlight Transparent locking Depth of Field focus position in flycam when activated.
Fixed: Color Picker always reverting transparency to 0 when clicking "Cancel".
Fixed: XML warnings in floater_about.xml.
Fixed: Licenses in floater_about.xml being outdated.
Fixed: Constant missing debug option spam when opening the viewer main menu.
Fixed: Contributor and Lindens lists in About Black Dragon window being empty.
Fixed: Hide UI preventing left/right-click dragging your view up and down unless you were dragging before hiding the UI.
Misc: Test changes.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.2.1
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="26"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Version to 3.2.1.
Fixed: Crash on startup when the camera floater was trying to open on login.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.2.0
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="143"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Feature to follow a specified bone's position taking into account the default position of the currently selected camera preset.
Added: (Experimental) Feature to read out bone keyframe tracks from animations. Will be handy in the future.
Changed: Increased maximum distance pelvis can be repositioned to 20 units.
Changed: Enable "Play" and "Stop" animator buttons only when the animator isn't empty and either playing or not.
Changed: Version to 3.2.0.
Fixed: Missing bdanimator.cpp/h in CMakeLists.txt.
Fixed: Crash when clicking "Play" in the animator with no steps in the animator list.
Fixed: Compile.
Fixed: Startup crash.
Misc: Improved a probably very useless null check for unreferencing pointers.
Merge with Linden Release. (116 Changes)
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.1.9
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="91"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Poser to Version 10.0.
Changed: Separated the animator part of the Poser into its own new thing, eliminating the dependency of the Poser's visibility.
Changed: Version to 3.1.9 - Falling Dragon.
Added: Commented-out experiments with multi-sliders for possible future use.
Fixed: Rewriting of pose files always failing while parsing.
Fixed: XUI Preview complaining about malformed xml token in floater_poser.xml.
Misc: Cleaned Poser code up a bit.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.1.8
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="209"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Poser to Version 9.0.
Changed: Poser window layout to allow for maximum accuracy for both rotation and position sliders.
Changed: Split reset bone into reset rotation and reset position.
Changed: Show all bone rotations and positions as 0 when we're not posing.
Changed: Version to 3.1.8 - Repositioning Dragon.
Added: Ability to reposition a wide array of bones that support it.
Fixed: More cases in which the animation move buttons did not properly refresh after adding/removing/moving poses.
Fixed: Many potential crashes in the poser code we never got to experience.
Fixed: Warning for a missing UI checkbox.
Fixed: Delete pose button not enabling.
Fixed: Moving the left leg's position causes the body size recalculation to push your avatar up or down.
Fixed: Viewer locks up on some animation actions.
Misc: Reworked large parts of the poser code with the help of Nat Linden, Cinder, Ansariel and Lirusaito for efficiency with coding standards in mind.
Misc: Cleaned up, commented and removed and/or simplified many parts of the poser code.
Misc: Reworked some parts of the Complexity floater code akin to the Poser overhaul.
Misc: Reworked some parts of the Animation Manipulation floater code akin to the Poser overhaul.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.1.7
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="39"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Version to 3.1.7.
Fixed: Poser toolbar button opening the wrong window.
Fixed: Memory slider text boxes not usable due to their constant updating.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.1.6
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="312"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Menu entry to main Viewer menu for the new poser window.
Added: Button to expand/collapse the poser saved poses list.
Added: Reimplemented the Animator into the new Poser window.
Changed: Poser to Version 8.1
Changed: Enable/Disable interpolation type/time and name as well as save button depending on whether we are posing.
Changed: Increased precision for "East Angle" Windlight widgets.
Changed: Poser to Version 8.2.
Changed: Enable/Disable Reset, Toggle, Delete and Save buttons depending on if something is selected.
Changed: Lots of layout changes to the new Poser window to include the Animator and allow easy access to saved poses.
Changed: Labeling on Alpha Mode in Build Tools - Texture tab to fit properly into the dropdown.
Changed: Version to 3.1.6.
Removed: Don't stop all animations when we enable the poser, it should no longer be needed.
Fixed: Bone states never properly enabling/disabling when toggling Pose mode.
Fixed: Windlight "East Angle" spinner not working.
Fixed: High Precision Normals option not refreshing immediately when toggling it.
Fixed: Broken "increment" XML tokens in floater_edit_sky_preset.xml
Misc: Optimized some Poser code.
Misc: Renamed poser experiments to "Other Poser".
Misc: Optimized some more poser code.
Misc: Changes to the copyright text in my code files.
Misc: Changed overlay lookup path to image name for the load button in display preferences.
Misc: Cleaned up tabs in floater_poser.xml.
Moved: Split off the actual Poser from the Animation Manipulator window and gave it a proper one in preparation for official port.
Moved: Pose list into the main poser window and got rid of all tabs.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.1.5
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="130"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Additional logging when something goes wrong in the animator.
Changed: Additional safeguards to prevent the animator from getting out of order or causing problems.
Changed: Version to 3.1.5 - Selective Dragon.
Fixed: Selection Outline of all modes except Black Dragon not looking as they should.
Fixed: Animator seemingly not working for random people. (Thanks Spiritus &amp; Richard)
Fixed: Move Down button in Animator being enabled when first opening the window.
Fixed: Both move buttons being enabled/disabled together, they will now enable/disable seperately when they should.
Fixed: Tail category name empty.
Misc: Cleaned up and moved some code in bdfloateranimations.cpp.
Misc: Settings.xml cleanup.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.1.4
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="26"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Version to 3.1.4 - Selective Dragon.
Fixed: Selection scale and rotation backgrounds being opaque.
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.1.3
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="377"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Folders/Categories to joint list to categorize them and give users a better idea which joint they are looking at.
Added: Icons to the joint list to differentiate folders easily.
Added: Option to change the selection outline mode when editing mesh objects.
Added: Option to enable/disable periodically updating the selection outline while something is selected.
Changed: Poser to Version 8.0.
Changed: Improved Avatar list population code.
Changed: Simplified all "Motion" tab actions code.
Changed: Replaced all LLMotion with LLKeyframeMotion for consistency.
Changed: Replaced all LLMotion with BDPosingMotion where applicable for consistency.
Changed: Overhauled Advanced Complexity window and improved its code.
Changed: Re-enabled all Deferred (and up) options for Intel GPU's now that they can actually run it again.
Changed: Intel GPU warning message to warn about performance rather than non functional features now that Intel GPU's can run Deferred.
Changed: Made outline selection update periodically every 5 seconds rather than as fast as possible to improve performance.
Changed: Only disable Multisampling on ATI and similar cards.
Changed: Default child prim and root prim selection colors to be less extreme (especially with Beacon of Light mode).
Changed: Version to 3.1.3 - Selective Dragon.
Removed: Potential fix for bogus bones since we know what was causing them and fixed it properly.
Removed: Unnecessary if-statement for starting the Pose Mode.
Fixed: Intel GPU's not able to enable Deferred Rendering.
Fixed: Selecting attachments by double clicking them in the complexity list.
Fixed: Complexity values (especially triangles and ARC cost) exploding into unreadable values.
Fixed: Pie Menu click areas being offset with UI sizes not 1.0 (Normal).
Fixed: Graphic option tabs in Display tab staying disabled now that no more code enables them.
Fixed: Compile.
Fixed: Attachments vanishing over time. Disabled auto-derender attachments over a certain byte size.
Misc: Some cleanup in bdfloateranimations.cpp/h.
Misc: Split off my other-Poser experiment into (currently)non-reachable extra files for future experimenting.
Misc: Moved some misplaced Black Dragon color references to their proper spot in colors.xml.
Merge with Release. (47 Changes)
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.1.2
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="63"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Changed: Minimal Screen Space Reflection changes.
Changed: Version to 3.1.2.
Fixed: Crash when getting bad number of texture components. (Again)
Fixed: Compile.
Merged with Release (36 Changes)
     </text>
     <view_border
     bevel_style="in"
     follows="top|left"
     height="1"
     layout="topleft"
     left="1"
     name="cost_text_border"
     top_pad="10"
     width="250"/>
     <text
     follows="top|left|right"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="14"
     top_delta="-6"
     left_pad="3"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
     3.1.1
     </text>
     <text
     follows="top|left"
     font="SansSerifSmall"
     font_shadow="soft"
     halign="left"
     height="259"
     top_pad="3"
     left="7"
     max_length="9999"
     name="changelog_text"
     bg_visible="false"
     bg_writeable_color="Black_50" 
     width="990"
     word_wrap="false">
Added: Big posing sliders to use whenever position is not used for greater accuracy.
Added: Menu button to Avatar Render Settings to change all selected avatars.
Changed: Hide changelogs by default.
Changed: Poser to Version 7.0.
Changed: How the poser rotates bones and how sliders interact with the rotations, rotations should be consistent now.
Changed: Default bone rotation interpolation time to be a tad shorter to make rotating snappier.
Changed: Disabled the entire custom sidebar feature for now.
Changed: Loginscreen video to the new improved, longer and less creepier version.
Changed: Allow Avatar Render Settings to be mass changed.
Changed: Set minimum particle amount to 8 to prevent sky/water glitches for now.
Changed: Several none/invalid strings to start capitalized for consistency.
Changed: Make background of scrolllists invisible by default.
Changed: Version to 3.1.1.
Fixed: Animator scrolllist using invisible entries and not updating the layout resulting in a scrollbar when it isn't needed.
Fixed: Motion scrolllist using invisible entries and not updating the layout resulting in a scrollbar when it isn't needed.
Fixed: Initial bone rotation interpolation not working until we reset the pose or load one.
Fixed: Missing extra code parts in class 1 deferred shaders.
Fixed: Minimal layout inconsistencies in display preferences.
Removed: Old and new posing style differentiations.
Removed: Rotation order dropdown and all code.
     </text>
    </panel>
   </scroll_container>
  </layout_panel>
 </layout_stack>
 
 <panel
 follows="top|right"
 height="196"
 background_visible="true"
 bg_alpha_color="0.0 0.0 0.0 0.55"
 layout="topleft"
 left="643"
 name="patreon_supports"
 top="32"
 width="327">
  <text
    follows="left|top|right"
    font="SansSerifBig"
    font_shadow="soft"
    font.style="BOLD"
    halign="left"
    height="20"
    top="4"
    left="7"
    name="store_list"
    width="320"
    word_wrap="true">
    Patreon Supporting Shops:
    </text>
  <text
    follows="left|top|right"
    font_shadow="soft"
    font.style="BOLD"
    halign="left"
    height="244"
    top_pad="0"
    left="7"
    name="store_list"
    width="320"
    word_wrap="true">
    Crazy Kobold Creations - [https://marketplace.secondlife.com/stores/38282 Marketplace] - [https://maps.secondlife.com/secondlife/Montecito%20Bay/55/171/723 Inworld Store]
THIRST - [https://marketplace.secondlife.com/stores/153058 Marketplace] - [http://maps.secondlife.com/secondlife/The%20Boardwalk/219/49/30 Inworld Store]
Luane's World - [https://marketplace.secondlife.com/stores/170473 Marketplace] - [https://maps.secondlife.com/secondlife/Slice%20of%20Heaven/83/132/30 Inworld Store]
Vesta Corporation: Robotic Division - [https://maps.secondlife.com/secondlife/Horizons%20Mars/238/241/1401 Inworld Store]
babyCo - [http://maps.secondlife.com/secondlife/Angel%20Eyes/59/123/26 Inworld Store]
Thalia Heckroth - [https://marketplace.secondlife.com/stores/118124/ Marketplace] - [http://maps.secondlife.com/secondlife/Fingal/128/84/23 Inworld Store]
Petrichor - [https://marketplace.secondlife.com/stores/25375 Marketplace] - [https://maps.secondlife.com/secondlife/Lune/82/219/1201 Inworld Store]
FOXCITY - [https://marketplace.secondlife.com/stores/11069 Marketplace] - [https://maps.secondlife.com/secondlife/FOXCITY/180/69/21 Inworld Store]
The Little Branch - [https://marketplace.secondlife.com/stores/160713 Marketplace] - [http://maps.secondlife.com/secondlife/Aspen%20Springs/99/88/21 Inworld Store]
Aii The Ugly &amp; Beauitful - [http://maps.secondlife.com/secondlife/Aii%20and%20Ego/123/144/1521 Inworld Store]
Cinphul - [https://marketplace.secondlife.com/stores/55081 Marketplce] - [http://maps.secondlife.com/secondlife/Barzakh/240/220/31 Inworld Store]
PrimPossible 1 Prim Furniture - [https://marketplace.secondlife.com/stores/56262 Marketplace]
ASA Studios - [https://marketplace.secondlife.com/stores/222823 Marketplace]
  </text>
 </panel>
 
 <panel
 follows="top|right"
 height="40"
 background_visible="true"
 bg_alpha_color="0.0 0.0 0.0 0.55"
 layout="topleft"
 left="643"
 name="patreon_supports"
 top_pad="10"
 width="327">
  <text
    follows="left|top|right"
    font="SansSerifBig"
    font_shadow="soft"
    font.style="BOLD"
    halign="left"
    height="20"
    top="4"
    left="7"
    name="store_list"
    width="320"
    word_wrap="true">
    Patreon Supporting Forums:
    </text>
  <text
    follows="left|top|right"
    font_shadow="soft"
    font.style="BOLD"
    halign="left"
    height="200"
    top_pad="0"
    left="7"
    name="store_list"
    width="320"
    word_wrap="true">
    VirtualVerse.One Forum - [https://www.virtualverse.one/forums/ Forum  Link]
  </text>
 </panel>
 
 <panel
 follows="right|left|bottom"
 height="150"
 layout="topleft"
 left="0"
 name="panel_login2"
 focus_root="true" 
 bottom="-1"
 width="996">
  <layout_stack
  border_size="0"
  follows="all"
  height="150"
  layout="topleft"
  left="0"
  mouse_opaque="true"
  name="root_stack"
  orientation="horizontal"
  top="0"
  width="996">
   <layout_panel
   auto_resize="true"
   follows="all"
   height="120"
   layout="topleft"
   mouse_opaque="true"
   name="info_panel"
   top_pad="0"
   width="200">
    <button
    follows="left|top"
    height="18"
    control_name="ShowChangelogs"
    is_toggle="true"
    image_unselected="Toolbar_Middle_Off"
    image_selected="Toolbar_Middle_Selected"
    label="Changelogs"
    font="SansSerif"
    font.style="BOLD"
    layout="topleft"
    left="1"
    halign="center"
    name="version_info_link"
    top="17"
    width="120"/>
    <view_border
    bevel_style="in"
    follows="top|left|right"
    height="1"
    layout="topleft"
    left_pad="1"
    name="cost_text_border"
    top="25"
    width="78"/>
   </layout_panel>
   <layout_panel
   auto_resize="false"
   follows="all"
   height="130"
   layout="topleft"
   mouse_opaque="true"
   name="root_panel"
   top_pad="0"
   width="395">
    <text
    follows="left|top|right"
    font="SansSerifBig"
    font_shadow="soft"
    font.style="BOLD"
    halign="center"
    height="20"
    top="0"
    left="0"
    name="app_name_text"
    width="380"
    word_wrap="true">
    [APP_NAME]
    </text>
    
    <button
    follows="left|top"
    height="18"
    image_overlay_alignment="left"
    pad_bottom="0"
    image_overlay="Command_Preferences_Icon"
    image_unselected="Toolbar_Middle_Off"
    image_selected="Toolbar_Middle_Selected"
    label="Preferences"
    is_toggle="false"
    font="SansSerif"
    font.style="BOLD"
    label_color="1 1 1 0.7"
    layout="topleft"
    left="1"
    halign="center"
    name="pref_btn"
    top="17"
    width="122">
    <button.commit_callback
    function="Floater.Toggle"
    parameter="preferences"/>
    </button>
    <button
    follows="right|top"
    height="18"
    image_overlay_alignment="left"
    pad_bottom="0"
    image_overlay="Command_HowTo_Icon"
    image_unselected="Toolbar_Middle_Off"
    image_selected="Toolbar_Middle_Selected"
    label="Grid Status"
    font="SansSerif"
    font.style="BOLD"
    label_color="1 1 1 0.7"
    layout="topleft"
    left_pad="1"
    halign="center"
    name="grid_btn"
    top_delta="0"
    width="111">
    <button.commit_callback
    function="PromptShowURL"
    parameter="WebLaunchExternalTarget,http://status.secondlifegrid.net/"/>
    </button>
    <combo_box
    allow_text_entry="true"
    follows="left|top"
    height="18"
    max_chars="256"
    layout="topleft"
    label="Select a Grid"
    top_delta="0"
    left_pad="1"
    name="server_combo"
    list_position="above"
    width="157"
    visible="true">
    <combo_box.combo_editor
    font="SansSerif"
    font.style="BOLD"
    font_shadow="soft"
    text_tentative_color="0.7 0.7 0.7 0.7"
    cursor_color="White"
    text_color="0.75 0.75 0.75 0.7"
    background_image="Toolbar_Middle_Off"
    background_image_disabled="Toolbar_Middle_Selected"
    background_image_focused="Toolbar_Middle_Off"/>
    <combo_box.combo_button
    scale_image="true"
    image_overlay="R"
    image_unselected="Toolbar_Middle_Dropdown_Off"
    image_selected="Toolbar_Middle_Dropdown_Selected"
    image_disabled="Toolbar_Middle_Dropdown_Off" />
    <combo_box.combo_list
    bg_writeable_color="Black_75"
    background_visible="true"/>
    </combo_box>
    <combo_box
    allow_text_entry="true"
    follows="left|top"
    height="22"
    label="Username"
    max_chars="128"
    left="113"
    tool_tip="The username you chose when you registered, like bobsmith12 or Steller Sunshine"
    top_pad="12"
    name="username_combo"
    width="160">
    <combo_box.combo_editor
    background_image="TextField_Off"
    background_image_disabled="TextField_Disabled"
    background_image_focused="TextField_Active"/>
    <combo_box.item
    label="My last location"
    name="MyLastLocation"
    value="last" />
    <combo_box.item
    label="My home"
    name="MyHome"
    value="home" />
    <combo_box.combo_button
    image_unselected="ComboToolbarButton_Off"
    image_selected="ComboToolbarButton_Selected"
    image_pressed="ComboToolbarButton_Selected" 
    image_pressed_selected="ComboToolbarButton_Selected"/>
    <combo_box.drop_down_button
    image_unselected="ComboToolbarButton_Off"
    image_selected="ComboToolbarButton_Selected"
    image_pressed="ComboToolbarButton_Selected" 
    image_pressed_selected="ComboToolbarButton_Selected"
    image_disabled="ComboToolbarButton_Disabled"/>
    </combo_box>
    <line_editor
    follows="left|top"
    commit_on_focus_lost="false"
    height="22"
    max_length_bytes="16"
    name="password_edit"
    label="Password"
    is_password="true" 
    select_on_focus="true"
    left_delta="0"
    top_pad="3"
    width="152" />
    <check_box
    control_name="RememberUser"
    follows="left|top"
    font="SansSerifSmall"
    height="18"
    left_pad="0"
    label="remember user"
    top_delta="-25"
    name="remember_name"
    width="200"/>
    <check_box
    control_name="RememberPassword"
    follows="left|top"
    font="SansSerifSmall"
    height="18"
    left_delta="0"
    label="remember password"
    top_pad="6"
    name="remember_password"
    width="200"/>
    <combo_box
    allow_text_entry="true"
    control_name="NextLoginLocation"
    follows="left|top"
    height="23"
    max_chars="128"
    top_pad="8"
    left="113"
    name="start_location_combo"
    width="160">
    <combo_box.combo_editor
    background_image="TextField_Off"
    background_image_disabled="TextField_Disabled"
    background_image_focused="TextField_Active"/>
    <combo_box.item
    label="My last location"
    name="MyLastLocation"
    value="last" />
    <combo_box.item
    label="My home"
    name="MyHome"
    value="home" />
    <combo_box.combo_button
    image_unselected="ComboToolbarButton_Off"
    image_selected="ComboToolbarButton_Selected"
    image_pressed="ComboToolbarButton_Selected" 
    image_pressed_selected="ComboToolbarButton_Selected"/>
    <combo_box.drop_down_button
    image_unselected="ComboToolbarButton_Off"
    image_selected="ComboToolbarButton_Selected"
    image_pressed="ComboToolbarButton_Selected" 
    image_pressed_selected="ComboToolbarButton_Selected"
    image_disabled="ComboToolbarButton_Disabled"/>
    </combo_box>
    <button
    follows="left|top"
    height="23"
    image_unselected="Toolbar_Middle_Off"
    image_selected="Toolbar_Middle_Selected"
    label="*FLAP WINGS*"
    font="SansSerif"
    font.style="BOLDITALIC"
    label_color="1 1 1 0.8"
    layout="topleft"
    left="113"
    name="connect_btn"
    top_pad="3"
    width="152"/>
    <icon
    follows="top|left|right"
    height="15"
    image_name="Popup_Caution"
    color="1 1 1 1"
    layout="topleft"
    name="intel_warning_icon1"
    mouse_opaque="false"
    visible="true"
    width="16"
    left_pad="2"
    top_delta="3"/>
    <icon
    follows="top|left|right"
    height="15"
    image_name="Popup_Caution"
    color="1 1 1 1"
    layout="topleft"
    name="intel_warning_icon2"
    mouse_opaque="false"
    visible="true"
    width="16"
    left_delta="-172"
    top_delta="0"/>
   </layout_panel>
   <layout_panel
   auto_resize="true"
   follows="all"
   height="100"
   layout="topleft"
   mouse_opaque="true"
   name="help_panel"
   top_pad="0"
   width="200">
    <view_border
    bevel_style="in"
    follows="top|left|right"
    height="1"
    layout="topleft"
    left="0"
    name="cost_text_border"
    top="25"
    width="120"/>
    <button
    follows="right|top"
    height="18"
    image_unselected="Toolbar_Middle_Off"
    image_selected="Toolbar_Middle_Selected"
    label="Quit"
    font="SansSerif"
    font.style="BOLD"
    label_color="1 1 1 0.7"
    layout="topleft"
    left_pad="1"
    halign="center"
    name="quit_btn"
    top_delta="-8"
    width="77"/>
   </layout_panel>
  </layout_stack>
  <icon
  follows="top|left"
  height="30"
  image_name="FMOD_Logo"
  color="1 1 1 0.85"
  layout="topleft"
  name="fmod_logo"
  mouse_opaque="false"
  visible="true"
  width="120"
  left="5"
  top="-40"/>
  <layout_stack
  border_size="0"
  follows="right|bottom"
  height="150"
  layout="topleft"
  left="-165"
  mouse_opaque="true"
  name="root_stack"
  orientation="horizontal"
  top="105"
  width="165">
   <layout_panel
   auto_resize="false"
   follows="all"
   height="40"
   layout="topleft"
   mouse_opaque="true"
   name="info_panel"
   top_pad="0"
   width="40">
    <button
    follows="right|top"
    height="36"
    image_unselected="Discord_Icon"
    image_selected="Discord_Icon"
    label=""
    font="SansSerif"
    font.style="BOLD"
    label_color="1 1 1 0.7"
    tool_tip="Join the Discord Channel to share your pictures and ask for help or talk about all kinds of Second Life and Black Dragon related things!"
    layout="topleft"
    left="0"
    halign="center"
    name="discord_btn"
    top="0"
    width="36">
    <button.commit_callback
    function="Advanced.WebContentTest"
    parameter="https://discord.gg/SucYaDC"/>
    </button>
   </layout_panel>
   <layout_panel
   auto_resize="false"
   follows="all"
   height="40"
   layout="topleft"
   mouse_opaque="true"
   name="info_panel"
   top_pad="0"
   width="40">
    <button
    follows="right|top"
    height="36"
    image_unselected="Blogger_Icon"
    image_selected="Blogger_Icon"
    label=""
    font="SansSerif"
    font.style="BOLD"
    label_color="1 1 1 0.7"
    tool_tip="Follow me on the official Black Dragon blogger page to get the latest news and some helpful hints!"
    layout="topleft"
    left="0"
    halign="center"
    name="blogger_btn"
    top="0"
    width="36">
    <button.commit_callback
    function="Advanced.WebContentTest"
    parameter="https://niranv-sl.blogspot.com/"/>
    </button>
   </layout_panel>
   <layout_panel
   auto_resize="false"
   follows="all"
   height="40"
   layout="topleft"
   mouse_opaque="true"
   name="info_panel"
   top_pad="0"
   width="40">
    <button
    follows="right|top"
    height="36"
    image_unselected="Patreon_Icon"
    image_selected="Patreon_Icon"
    label=""
    font="SansSerif"
    font.style="BOLD"
    label_color="1 1 1 0.7"
    tool_tip="Become a Patron on Patreon!"
    layout="topleft"
    left="0"
    halign="center"
    name="patreon_btn"
    top="0"
    width="36">
    <button.commit_callback
    function="Advanced.WebContentTest"
    parameter="https://www.patreon.com/niranvsl"/>
    </button>
   </layout_panel>
   <layout_panel
   auto_resize="false"
   follows="all"
   height="40"
   layout="topleft"
   mouse_opaque="true"
   name="info_panel"
   top_pad="0"
   width="40">
    <button
    follows="right|top"
    height="36"
    image_unselected="Youtube_Icon"
    image_selected="Youtube_Icon"
    label=""
    font="SansSerif"
    font.style="BOLD"
    label_color="1 1 1 0.7"
    tool_tip="Follow me on Youtube and watch some awesome videos made with Black Dragon!"
    layout="topleft"
    left="0"
    halign="center"
    name="youtube_btn"
    top="0"
    width="36">
    <button.commit_callback
    function="Advanced.WebContentTest"
    parameter="https://www.youtube.com/channel/UC2_6jAkf8rK2YiD8dg0zH6A?view_as=subscriber"/>
    </button>
   </layout_panel>
  </layout_stack>
 </panel>
</panel>
