<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<commands>
  <command
  name="aboutland"
  available_in_toybox="true"
  icon="Command_AboutLand_Icon"
  label_ref="Command_AboutLand_Label"
  tooltip_ref="Command_AboutLand_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="about_land"
  is_enabled_function="Floater.CanShow"
  is_enabled_parameters="about_land"
  is_running_function="Floater.IsOpen"
  is_running_parameters="about_land"/>
  <command
  name="appearance"  
  available_in_toybox="true"
  icon="Command_Appearance_Icon"
  label_ref="Command_Appearance_Label"
  tooltip_ref="Command_Appearance_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="appearance"
  is_running_function="Floater.IsOpen"
  is_running_parameters="appearance"/>
  <command
  name="avatar"
  available_in_toybox="true"
  icon="Command_Avatar_Icon"
  label_ref="Command_Avatar_Label"
  tooltip_ref="Command_Avatar_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="avatar"
  is_running_function="Floater.IsOpen"
  is_running_parameters="avatar"/>
  <command
  name="build"
  available_in_toybox="true"
  icon="Command_Build_Icon"
  label_ref="Command_Build_Label"
  tooltip_ref="Command_Build_Tooltip"
  execute_function="Build.Toggle"
  execute_parameters="build"
  is_enabled_function="Build.Enabled"
  is_enabled_parameters="build"
  is_running_function="Floater.IsOpen"
  is_running_parameters="build"/>
  <command
  name="chat"
  available_in_toybox="true"
  is_flashing_allowed="true"
  icon="Command_Chat_Icon"
  label_ref="Command_Chat_Label"
  tooltip_ref="Command_Conversations_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="im_container"
  is_running_function="Floater.IsOpen"
  is_running_parameters="im_container"/>
  <command
  name="destinations"
  available_in_toybox="true"
  icon="Command_Destinations_Icon"
  label_ref="Command_Destinations_Label"
  tooltip_ref="Command_Destinations_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="destinations"
  is_running_function="Floater.IsOpen"
  is_running_parameters="destinations"/>
  <command
  name="gestures"
  available_in_toybox="true"
  icon="Command_Gestures_Icon"
  label_ref="Command_Gestures_Label"
  tooltip_ref="Command_Gestures_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="gestures"
  is_running_function="Floater.IsOpen"
  is_running_parameters="gestures"/>
  <command
  name="howto"
  available_in_toybox="true"
  icon="Command_HowTo_Icon"
  label_ref="Command_HowTo_Label"
  tooltip_ref="Command_HowTo_Tooltip"
  execute_function="Help.ToggleHowTo"
  is_running_function="Help.HowToVisible"/>
  <command
  name="inventory"
  available_in_toybox="true"
  icon="Command_Inventory_Icon"
  label_ref="Command_Inventory_Label"
  tooltip_ref="Command_Inventory_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="inventory"
  is_enabled_function="RLV.EnableIfNot"
  is_enabled_parameters="showinv"
  is_running_function="Floater.IsOpen"
  is_running_parameters="inventory"/>
  <command
  name="map"
  available_in_toybox="true"
  icon="Command_Map_Icon"
  label_ref="Command_Map_Label"
  tooltip_ref="Command_Map_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="world_map"
  is_enabled_function="RLV.EnableIfNot"
  is_enabled_parameters="showworldmap"
  is_running_function="Floater.IsOpen"
  is_running_parameters="world_map"/>
  <command
  name="marketplace"
  available_in_toybox="false"
  icon="Command_Marketplace_Icon"
  label_ref="Command_Marketplace_Label"
  tooltip_ref="Command_Marketplace_Tooltip"
  execute_function="Avatar.OpenMarketplace"/>
  <command
  name="marketplacelistings"
  available_in_toybox="true"
  icon="Command_MktListings_Icon"
  label_ref="Command_MarketplaceListings_Label"
  tooltip_ref="Command_MarketplaceListings_Tooltip"
  execute_function="Marketplace.Toggle"
  execute_parameters="marketplace"
  is_enabled_function="Marketplace.Enabled"
  is_enabled_parameters="marketplace"
  is_running_function="Floater.IsOpen"
  is_running_parameters="marketplace_listings"/>
  <command
  name="minimap"
  available_in_toybox="true"
  icon="Command_MiniMap_Icon"
  label_ref="Command_MiniMap_Label"
  tooltip_ref="Command_MiniMap_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="mini_map"
  is_enabled_function="RLV.EnableIfNot"
  is_enabled_parameters="showminimap"
  is_running_function="Floater.IsOpen"
  is_running_parameters="mini_map"/>
  <command
  name="move"
  available_in_toybox="true"
  icon="Command_Move_Icon"
  label_ref="Command_Move_Label"
  tooltip_ref="Command_Move_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="moveview"
  is_running_function="Floater.IsOpen"
  is_running_parameters="moveview"/>
  <command
  name="script_limits"
  available_in_toybox="true"
  icon="Command_Script_Limits_Icon"
  label_ref="Command_Script_Limits_Label"
  tooltip_ref="Command_Script_Limits_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="script_limits"
  is_running_function="Floater.IsOpen"
  is_running_parameters="script_limits"/>
  <command
  name="pathfinding_characters"
  available_in_toybox="true"
  icon="Command_PF_Characters_Icon"
  label_ref="Command_PF_Characters_Label"
  tooltip_ref="Command_PF_Characters_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="pathfinding_characters"
  is_running_function="Floater.IsOpen"
  is_running_parameters="pathfinding_characters"/>
  <command
  name="pathfinding_linksets"
  available_in_toybox="true"
  icon="Command_PF_Linksets_Icon"
  label_ref="Command_PF_Linksets_Label"
  tooltip_ref="Command_PF_Linksets_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="pathfinding_linksets"
  is_running_function="Floater.IsOpen"
  is_running_parameters="pathfinding_linksets"/>
  <command
  name="people"
  available_in_toybox="true"
  icon="Command_People_Icon"
  label_ref="Command_People_Label"
  tooltip_ref="Command_People_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="people"
  is_running_function="Floater.IsOpen"
  is_running_parameters="people"/>
  <command
  name="picks"
  available_in_toybox="true"
  icon="Command_Picks_Icon"
  label_ref="Command_Picks_Label"
  tooltip_ref="Command_Picks_Tooltip"
  execute_function="Avatar.TogglePicks"
  is_running_function="Avatar.IsPicksTabOpen"/>
  <command
  name="places"
  available_in_toybox="true"
  icon="Command_Places_Icon"
  label_ref="Command_Places_Label"
  tooltip_ref="Command_Places_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="places"
  is_running_function="Floater.IsOpen"
  is_running_parameters="places"/>
  <command
  name="preferences"
  available_in_toybox="true"
  icon="Command_Preferences_Icon"
  label_ref="Command_Preferences_Label"
  tooltip_ref="Command_Preferences_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="preferences"
  is_running_function="Floater.IsOpen"
  is_running_parameters="preferences"/>
  <command
  name="profile"
  available_in_toybox="true"
  icon="Command_Profile_Icon"
  label_ref="Command_Profile_Label"
  tooltip_ref="Command_Profile_Tooltip"
  execute_function="Avatar.ToggleMyProfile"
  is_running_function="Avatar.IsMyProfileOpen"/>
  <command
  name="search"
  available_in_toybox="true"
  icon="Command_Search_Icon"
  label_ref="Command_Search_Label"
  tooltip_ref="Command_Search_Tooltip"
  execute_function="Floater.ToggleOrBringToFront"
  execute_parameters="search"
  is_running_function="Floater.IsOpen"
  is_running_parameters="search"/>
  <command
  name="snapshot"
  available_in_toybox="true"
  icon="Command_Snapshot_Icon"
  label_ref="Command_Snapshot_Label"
  tooltip_ref="Command_Snapshot_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="snapshot"
  is_running_function="Floater.IsOpen"
  is_running_parameters="snapshot"/>
  <command
  name="speak"
  available_in_toybox="true"
  icon="Command_Speak_Icon"
  label_ref="Command_Speak_Label"
  tooltip_ref="Command_Speak_Tooltip"
  execute_function="Agent.PressMicrophone"
  execute_parameters="speak"
  execute_stop_function="Agent.ReleaseMicrophone"
  execute_stop_parameters="speak"
  is_enabled_function="Agent.IsActionAllowed"
  is_enabled_parameters="speak"
  is_running_function="Agent.IsMicrophoneOn"
  is_running_parameters="speak"/>
  <command
  name="view"
  available_in_toybox="true"
  icon="Command_View_Icon"
  label_ref="Command_View_Label"
  tooltip_ref="Command_View_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="camera"
  is_running_function="Floater.IsOpen"
  is_running_parameters="camera"/>
  <command
  name="reporter"
  available_in_toybox="true"
  icon="Command_Report_Abuse_Icon"
  label_ref="Command_Report_Abuse_Label"
  tooltip_ref="Command_Report_Abuse_Tooltip"
  execute_function="Floater.ToggleOrBringToFront"
  execute_parameters="reporter"
  is_running_function="Floater.IsOpen"
  is_running_parameters="reporter"/>
  <command
  name="gridstatus"
  available_in_toybox="true"
  is_flashing_allowed="true"
  icon="Command_Grid_Status_Icon"
  label_ref="Command_Grid_Status_Label"
  tooltip_ref="Command_Grid_Status_Tooltip"
  execute_function="Floater.ToggleOrBringToFront"
  execute_parameters="grid_status"
  is_running_function="Floater.IsOpen"
  is_running_parameters="grid_status"/>
  <command
  name="myenvironments"
  available_in_toybox="true"
  is_flashing_allowed="true"
  icon="Command_Environments_Icon"
  label_ref="Command_Environments_Label"
  tooltip_ref="Command_Environments_Tooltip"
  execute_function="Floater.ToggleOrBringToFront"
  execute_parameters="my_environments"
  is_running_function="Floater.IsOpen"
  is_running_parameters="my_environments"/>
  <!-- Black Dragon -->
  <command
  name="machinima"
  available_in_toybox="true"
  icon="Command_Machinima_Icon"
  label_ref="Command_Machinima_Label"
  tooltip_ref="Command_Machinima_Tooltip"
  execute_function="ToggleControl"
  execute_parameters="MachinimaSidebar"/>
  <command
  name="water"
  available_in_toybox="true"
  icon="Command_Water_Icon"
  label_ref="Command_Water_Label"
  tooltip_ref="Command_Water_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="env_fixed_environmentent_water"
  is_running_function="Floater.IsOpen"
  is_running_parameters="env_fixed_environmentent_water"/>
  <command
  name="windlight"
  available_in_toybox="true"
  icon="Command_Windlight_Icon"
  label_ref="Command_Windlight_Label"
  tooltip_ref="Command_Windlight_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="env_settings"
  is_running_function="Floater.IsOpen"
  is_running_parameters="env_settings"/>
  <command
  name="sky"
  available_in_toybox="true"
  icon="Command_Sky_Icon"
  label_ref="Command_Sky_Label"
  tooltip_ref="Command_Sky_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="env_fixed_environmentent_sky"
  is_running_function="Floater.IsOpen"
  is_running_parameters="env_fixed_environmentent_sky"/>
  <command
  name="poser"
  available_in_toybox="true"
  icon="Command_Poser_Icon"
  label_ref="Command_Poser_Label"
  tooltip_ref="Command_Poser_Tooltip"
  execute_function="Floater.Toggle"
  execute_parameters="poser"
  is_running_function="Floater.IsOpen"
  is_running_parameters="poser"/>
  <!--<command
  name="home"
  available_in_toybox="true"
  icon="Home_Off"
  label_ref="Command_Home_Label"
  tooltip_ref="Command_Home_Tooltip"
  execute_function="World.TeleportHome"
  is_running_function="World.EnableTeleportHome"/>-->
</commands>
