<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<toggleable_menu
 layout="topleft"
 visible="false"
 name="Inventory Actions">
    <!-- Gestures -->
    <menu_item_call
     label="Activate"
     layout="topleft"
     name="activate">
        <on_click
         function="Inventory.Action"
         parameter="activate" />
    </menu_item_call>
    <menu_item_call
     label="Deactivate"
     layout="topleft"
     name="deactivate">
        <on_click
         function="Inventory.Action"
         parameter="deactivate" />
    </menu_item_call>
    <!-- General -->
    <menu_item_call
     label="Open"
     layout="topleft"
     name="open">
        <on_click
         function="Inventory.Action"
         parameter="open" />
    </menu_item_call>
    <!-- Animations -->
    <menu_item_call
     label="Play Inworld"
     layout="topleft"
     name="playworld">
        <on_click
         function="Inventory.Action"
         parameter="playworld" />
    </menu_item_call>
    <menu_item_call
     label="Play Locally"
     layout="topleft"
     name="playlocal">
        <on_click
         function="Inventory.Action"
         parameter="playlocal" />
    </menu_item_call>
    <!-- Clothing, body parts and attachments -->
    <menu_item_call
     label="Wear"
     layout="topleft"
     name="wear">
        <on_click
         function="Inventory.Action"
         parameter="wear" />
    </menu_item_call>
    <menu_item_call
     label="Attach"
     layout="topleft"
     name="attach">
        <on_click
         function="Inventory.Action"
         parameter="wear" />
    </menu_item_call>
    <menu_item_call
     label="Add"
     layout="topleft"
     name="wear_add">
        <on_click
         function="Inventory.Action"
         parameter="wear_add" />
    </menu_item_call>
    <menu_item_call
     label="Take Off"
     layout="topleft"
     name="take_off">
        <on_click
         function="Inventory.Action"
         parameter="take_off" />
    </menu_item_call>
    <menu_item_call
     label="Detach"
     layout="topleft"
     name="detach">
        <on_click
         function="Inventory.Action"
         parameter="detach" />
    </menu_item_call>
    <menu_item_call
     label="Edit"
     layout="topleft"
     name="edit">
        <on_click
         function="Inventory.Action"
         parameter="edit" />
    </menu_item_call>
    <!-- Landmarks (open teleports so we need both options custom) -->
    <menu_item_call
     label="Teleport"
     layout="topleft"
     name="teleport">
        <on_click
         function="Inventory.Action"
         parameter="teleport" />
    </menu_item_call>
    <menu_item_call
     label="About Landmark"
     layout="topleft"
     name="about">
        <on_click
         function="Inventory.Action"
         parameter="about" />
    </menu_item_call>
    <!-- Textures and snapshots -->
    <menu_item_call
     label="Save As"
     layout="topleft"
     name="save_as">
        <on_click
         function="Inventory.Action"
         parameter="save_as" />
    </menu_item_call>
    <menu_item_separator />
    <menu_item_call
     label="Find Original"
     layout="topleft"
     name="find_original">
        <on_click
         function="Inventory.Action"
         parameter="goto" />
    </menu_item_call>
    <menu_item_call
     label="Find All Links"
     layout="topleft"
     name="find_links">
        <on_click
         function="Inventory.Action"
         parameter="find_links" />
    </menu_item_call>
    <menu_item_call
     label="Properties"
     layout="topleft"
     name="properties">
        <on_click
         function="Inventory.Action"
         parameter="properties" />
    </menu_item_call>
</toggleable_menu>
