<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<panel
border="false"
follows="all"
height="408"
label="Viewer"
mouse_opaque="false"
layout="topleft"
left="102"
name="viewer_panel"
top="45"
width="510">
       <scroll_container
       color="Transparent"
       follows="all"
       layout="topleft"
       left="0"
       name="viewer_scroll"
       opaque="true"
       height="407"
       width="509"
       top="0">
	      <panel
	      layout="topleft"
	      follows="left|top|right"
	      height="929"
	      name="viewer_scroll_panel"
	      top="0"
	      left="0"
	      width="495">
		     
			 <panel
 follows="left|top|right"
 height="20"
 bg_visible="true"
 bg_alpha_color="0.10 0.43 0.77 0.28"
 layout="topleft"
 mouse_opaque="false"
 left="1"
 name="title"
 top="0"
 width="492"/>
		     <text
		     type="string"
		     length="1"
		     follows="left|top"
		     height="12"
		     layout="topleft"
		     left="10"
		     name="viewer_label"
		     top_delta="4"
		     width="300">Viewer Options:</text>
       <button
 height="18"
 layout="topleft"
 top_delta="-3"
 left_pad="50"
 name="remembered_usernames"
 tool_tip="Open the Account Manager where you can manage all remembered usernames."
 image_overlay_alignment="left"
 image_overlay="Edit_Wrench"
 halign="right"
 pad_bottom="0"
 image_selected="Transparent"
 image_unselected="Transparent"
 label="⌊Manage Accounts⌉"
 width="130">
 <button.commit_callback
 function="Pref.RememberedUsernames" />
 </button>
		     
		     <check_box
		     control_name="AllowMultipleViewers"
		     height="16"
		     initial_value="true"
		     label="Allow Multiple Viewers"
		     tool_tip="This option allows multiple instances of the same Viewer being run simultaneously."
		     layout="topleft"
		     left="10"
		     name="MultiViewers"
		     top_pad="15"
		     width="256" />
		     <check_box
		     control_name="SafeMode"
		     height="16"
		     initial_value="true"
		     label="Run in Safe Mode"
		     tool_tip="This option toggles whether the Viewer should reset all preferences and run in 'Safe Mode'. Not recommended."
		     layout="topleft"
		     left="10"
		     name="SafeMode"
		     top_pad="0"
		     width="256" />
		     <check_box
		     control_name="DisableMouseWarp"
		     height="16"
		     initial_value="false"
		     label="Disable Mouse Warp"
		     layout="topleft"
		     tool_tip="This option prevents the mouse cursor from being centered in the middle of the Viewer window while zooming. Enabling this option will result in you only being able to rotate the camera until the mouse cursor hits the edge of the Viewer window, it is recommended to keep this disabled."
		     left="10"
		     name="DisableMouseWarp"
		     top_pad="0"
		     width="256" />
		     <check_box
		     control_name="TabToTextFieldsOnly"
		     height="16"
		     initial_value="true"
		     label="Tab to Text Fields only"
		     tool_tip="This option toggles whether you can tab to all interface widgets such as buttons or checkboxes or just text fields."
		     layout="topleft"
		     left="10"
		     name="TabToTextFieldsOnly"
		     top_pad="0"
		     width="256" />
		    
			 <text
		     name="head_label2"
		     follows="left|top"
		     layout="topleft"
		     top_pad="5" 
		     left="10" 
		     height="14"
		     width="300">
		     Set external Script Editor here:
		     </text>
		     <line_editor
		     control_name="ExternalEditor"
		     follows="left|top"
		     font="SansSerif"
		     height="23"
		     layout="topleft"
		     left="10"
		     name="ExternalEditor"
		     tool_tip="This option allows you to set a path to an external editor used for editing LSL scripts."
		     label="(e.g.: /usr/bin/gedit -_new_window '%s')"
		     top_pad="4"
		     width="475" />
		     
			 <panel
 follows="left|top|right"
 height="20"
 bg_visible="true"
 bg_alpha_color="0.10 0.43 0.77 0.28"
 layout="topleft"
 mouse_opaque="false"
 left="1"
 name="title"
 top_pad="10"
 width="492"/>
		     <text
		     type="string"
		     length="1"
		     follows="left|top"
		     height="12"
		     layout="topleft"
		     left="10"
		     name="build_label"
		     top_delta="4"
		     width="120">Build Options:</text>
		     
		     <check_box
		     control_name="RectangleSelectInclusive"
		     height="16"
		     initial_value="false"
		     label="Select entire Prim when one rectangle is in Selection"
		     layout="topleft"
		     left="10"
		     tool_tip="This option toggles whether the entire prim should be selected whenever a rectangle comes into your drawn selection rectangle or not."
		     name="RectangleSelectInclusive"
		     top_pad="15"
		     width="256" />
		     <check_box
		     control_name="HideSelectedObjects"
		     height="16"
		     initial_value="false"
		     label="Hide Objects selected in Build Mode"
		     tool_tip="This option toggles whether objects selected in edit mode should be derendered temporarily as long as they remain selected."
		     layout="topleft"
		     left="10"
		     name="HideSelectedObjects"
		     top_pad="0"
		     width="256" />
		     <check_box
		     control_name="AvatarRightHander"
		     height="16"
		     initial_value="false"
       label="Use Right Arm for Selections"
		     tool_tip="This option toggles between using the left or right arm when doing the default editing motion. This option depends on the 'Show Selection Beam' option."
		     layout="topleft"
		     left="10"
		     name="AvatarRightHander"
		     top_pad="0"
		     width="256" />
		     <check_box
		     control_name="ShowSelectionBeam"
		     height="16"
		     initial_value="true"
		     label="Show Selection Beam"
		     tool_tip="This option toggles the visibility of the particle beam coming from your editing hand while editing an object. Disabling this will also disable the editing motion."
		     layout="topleft"
		     left="10"
		     name="ShowBeam"
		     top_pad="0"
		     width="256" />
       <check_box
		     control_name="FastSelectionUpdates"
		     height="16"
		     initial_value="true"
		     label="Refresh Selection Outlines"
		     tool_tip="This option toggles whether the selection outlines should be refreshed or not.
||&lt;icon&gt;Caution_Widget_Mini&lt;/icon&gt; Caution Badge
|Enabling this option will have a big performance impact when selecting complex objects inworld."
		     layout="topleft"
		     left="10"
		     name="FastSelectionUpdates"
		     top_pad="0"
		     width="256">
       <check_box.check_button
         image_overlay="Caution_Widget"
         image_overlay_alignment="left"/>
       </check_box>
       <text
 type="string"
 length="1"
 follows="left|top"
 height="12"
 layout="topleft"
 left="10"
 name="InterfaceSize"
 top_pad="5"
 width="220">
 Selection Outline Style:
 </text>
                  <radio_group
                  control_name="RenderHighlightType"
                  height="19"
                  layout="topleft"
                  left="10"
                  name="RenderHighlightType"
                  top_pad="5"
                  width="600">
                        <radio_item
                        height="16"
                        label="Linden"
                        value="0"
                        tool_tip="This option changes the selection outline to look similar to the new default of Linden Labs."
                        layout="topleft"
                        name="0"
                        top="0"
                        width="70">
                              <radio_item.check_button
                              image_unselected="Checkbox_Off"
                              image_selected="Checkbox_On"
                              image_disabled="Checkbox_Off_Disabled"
                              image_disabled_selected="Checkbox_On_Disabled"
                              image_pressed="Checkbox_Press"
                              image_pressed_selected="Checkbox_On_Press" />
                        </radio_item>
                        <radio_item
                        height="16"
                        label="Dots"
                        halign="right"
                        value="2"
                        tool_tip="This option changes the selection outline to only show dots on vertices."
                        layout="topleft"
                        name="2"
                        left_pad="10"
                        top_delta="0"
                        width="70">
                              <radio_item.check_button
                              image_unselected="Checkbox_Off"
                              image_selected="Checkbox_On"
                              image_disabled="Checkbox_Off_Disabled"
                              image_disabled_selected="Checkbox_On_Disabled"
                              image_pressed="Checkbox_Press"
                              image_pressed_selected="Checkbox_On_Press" />
                        </radio_item>
                        <radio_item
                        height="16"
                        label="Wireframe"
                        halign="right"
                        value="3"
                        tool_tip="This option changes the selection outline to look like wireframe only with a minimal outline."
                        layout="topleft"
                        name="3"
                        left_pad="10"
                        top_delta="0"
                        width="70">
                              <radio_item.check_button
                              image_unselected="Checkbox_Off"
                              image_selected="Checkbox_On"
                              image_disabled="Checkbox_Off_Disabled"
                              image_disabled_selected="Checkbox_On_Disabled"
                              image_pressed="Checkbox_Press"
                              image_pressed_selected="Checkbox_On_Press" />
                        </radio_item>
                        <radio_item
                        height="16"
                        label="Black Dragon"
                        value="1"
                        tool_tip="This option changes the selection outline to have an outline and small dots on vertices, highlighting transparent with wireframe."
                        layout="topleft"
                        name="0"
                        left_pad="10"
                        top_delta="0"
                        width="70">
                              <radio_item.check_button
                              image_unselected="Checkbox_Off"
                              image_selected="Checkbox_On"
                              image_disabled="Checkbox_Off_Disabled"
                              image_disabled_selected="Checkbox_On_Disabled"
                              image_pressed="Checkbox_Press"
                              image_pressed_selected="Checkbox_On_Press" />
                        </radio_item>
                  </radio_group>
		     
			 <panel
 follows="left|top|right"
 height="20"
 bg_visible="true"
 bg_alpha_color="0.10 0.43 0.77 0.28"
 layout="topleft"
 mouse_opaque="false"
 left="1"
 name="title"
 top_pad="10"
 width="492"/>
		     <text
		     type="string"
		     length="1"
		     follows="left|top"
		     height="12"
		     layout="topleft"
		     left="10"
		     name="sec_label"
		     top_delta="4"
		     width="120">Security Options:</text>
		     
		     <check_box
		     control_name="DisallowLeftClickSit"
		     height="16"
		     initial_value="false"
		     label="Disable left-click sit"
		     tool_tip="This option disables sitting on objects that have their left-click action set to 'Sit Down'. This prevents accidentally sitting on scripted furniture for example."
		     layout="topleft"
		     left="10"
		     name="LeftClickSit"
		     top_pad="15"
		     width="256" />
		     <check_box
		     control_name="DisallowLeftClickGrab"
		     height="16"
		     initial_value="false"
		     label="Disable left-click touch/grab"
		     tool_tip="This option disables any interaction with objects that have their left-click action set to 'Touch'. This will also disable interacting with your onscreen HUDs."
		     layout="topleft"
		     left="10"
		     name="LeftClickTouch"
		     top_pad="0"
		     width="256">
       <check_box.commit_callback
 function="Dragon.TriggerWarn"
 parameter="DisallowLeftClickGrab"/>
       </check_box>
		     
			 <panel
 follows="left|top|right"
 height="20"
 bg_visible="true"
 bg_alpha_color="0.10 0.43 0.77 0.28"
 layout="topleft"
 mouse_opaque="false"
 left="1"
 name="title"
 top_pad="10"
 width="492"/>
		     <text
		     type="string"
		     length="1"
		     follows="left|top"
		     height="12"
		     layout="topleft"
		     left="10"
		     name="debug_label"
		     top_delta="4"
		     width="120">Debug Options:</text>
		     
		     <check_box
		     control_name="AdminMenu"
		     height="16"
		     initial_value="true"
		     label="Enable Admin Options"
		     tool_tip="This option enables the admin menu options, adds additional debug options to some right-click menus and enables flying everywhere. It will also show debug info whenever an IM session is opened."
		     layout="topleft"
		     left="10"
		     name="ShowAdmin"
		     top_pad="15"
		     width="256" />
		     <check_box
		     control_name="EnableAltZoom"
		     height="16"
		     initial_value="true"
		     label="Enable Alt + Mouse zooming"
		     tool_tip="This option enables zooming around by pressing and holding the &lt;green&gt;ALT&lt;/green&gt; key and pressing &lt;green&gt;LeftMouseButton&lt;/green&gt; anywhere."
		     layout="topleft"
		     left="10"
		     name="EnableAltZoom"
		     top_pad="0"
		     width="256" />
		     <check_box
		     control_name="EnableGrab"
		     height="16"
		     initial_value="true"
		     label="Enable Ctrl + Mouse object grabbing"
		     tool_tip="This option enables grabbing objects and moving them around by pressing and holding the &lt;green&gt;CTRL&lt;/green&gt; key and pressing and holding the &lt;green&gt;LeftMouseButton&lt;/green&gt; on any object to drag it around if that object allows it."
		     layout="topleft"
		     left="10"
		     name="EnableGrab"
		     top_pad="0"
		     width="256" />
		     
			 <panel
 follows="left|top|right"
 height="20"
 bg_visible="true"
 bg_alpha_color="0.10 0.43 0.77 0.28"
 layout="topleft"
 mouse_opaque="false"
 left="1"
 name="title"
 top_pad="10"
 width="492"/>
		     <text
		     type="string"
		     length="1"
		     follows="left|top"
		     height="12"
		     layout="topleft"
		     left="10"
		     name="network_label"
		     mouse_opaque="false"
		     top_delta="4"
		     width="300">
		     Network Settings:
		     </text>
		     
		     
			 <check_box
		     control_name="ConnectionPortEnabled"
		     height="16"
		     label="Use Custom Port"
		     layout="topleft"
		     left="10"
		     name="connection_port_enabled"
		     tool_tip="This option enables using a custom specified port for connecting to Second Life. Warning this might lock you out of using Second Life alltogether if configured wrong."
		     top_pad="15"
		     width="256">
		     <check_box.commit_callback
		     function="Notification.Show"
		     parameter="ChangeConnectionPort" />
       <check_box.check_button
         image_overlay="Caution_Widget"
         image_overlay_alignment="left"/>
       <check_box.commit_callback
 function="Dragon.TriggerWarn"
 parameter="ConnectionPortEnabled"/>
		     </check_box>
			 <slider
	    control_name="ConnectionPort"
	    follows="left|top"
		can_edit_text="true"
		decimal_digits="0"
	    height="15"
	    increment="1"
	    initial_value="13000"
	    label="Port:"
	    layout="topleft"
	    left="10"
	    label_width="150"
	    max_val="13050"
	    min_val="13000"
	    name="ConnectionPort"
	    tool_tip="This option sets the custom port being used to connect to Second Life."
	    top_pad="4" />
		<button
 follows="left|top"
 control_name="ConnectionPortEnabled"
 height="15"
 is_toggle="false"
 label="⌊default⌉"
 image_selected="PushButton_Default_Off"
 image_unselected="PushButton_Default_Off"
 layout="topleft"
 left="370"
 top_delta="0"
 name="default"
 width="60">
       <button.commit_callback
                                 function="Pref.Default"/>
      </button>
		<slider
		     can_edit_text="true"
		     control_name="ThrottleBandwidthKBPS"
		     decimal_digits="0"
		     follows="left|top"
		     height="15"
		     increment="100"
		     initial_value="500"
		     label="Bandwidth (kbps):"
		     tool_tip="This option sets the maximum amount of bandwidth in kbps (kilobits per second) to be used to download content such as textures. Lowering this value will increase rezzing times."
		     layout="topleft"
		     left="10"
		     max_val="10000"
		     min_val="100"
		     name="max_bandwidth"
		     top_pad="1"
			 label_width="150" />
			 <button
 follows="left|top"
 control_name="ThrottleBandwidthKBPS"
 height="15"
 is_toggle="false"
 label="⌊default⌉"
 image_selected="PushButton_Default_Off"
 image_unselected="PushButton_Default_Off"
 layout="topleft"
 left="370"
 top_delta="0"
 name="default"
 width="60">
       <button.commit_callback
                                 function="Pref.Default"/>
      </button>
		     <panel
 follows="left|top|right"
 height="20"
 bg_visible="true"
 bg_alpha_color="0.10 0.43 0.77 0.28"
 layout="topleft"
 mouse_opaque="false"
 left="1"
 name="title"
 top_pad="10"
 width="492"/>
  <text
   type="string"
   length="1"
   follows="left|top"
   height="12"
   layout="topleft"
   left="10"
   name="Cache:"
   top_delta="4"
   width="100">
    Cache Options:
  </text>
  <slider
   control_name="CacheSize"
   can_edit_text="true"
   decimal_digits="0"
   follows="left|top"
   height="15"
   increment="64"
   initial_value="1024"
   label="Cache Size (MB):"
   tool_tip="This option sets the size of the Viewer cache in MB (megabytes) to be used for caching textures and other content."
   label_width="150"
   layout="topleft"
   left="10"
   max_val="9984"
   min_val="64"
   top_pad="15"
   name="cachesizespinner"/>
  <button
 follows="left|top"
 control_name="CacheSize"
 height="15"
 is_toggle="false"
 label="⌊default⌉"
 image_selected="PushButton_Default_Off"
 image_unselected="PushButton_Default_Off"
 layout="topleft"
 left="370"
 top_delta="0"
 name="default"
 width="60">
       <button.commit_callback
                                 function="Pref.Default"/>
      </button>
  <check_box
		     follows="left|top"
		     height="16"
		     initial_value="true"
		     control_name="ObjectCacheEnabled"
		     label="Enable Object Cache"
		     tool_tip="This option toggles whether objects should be cached or not. The object cache is in the same folder as the normal cache but is independent of it.
||&lt;icon&gt;Caution_Widget_Mini&lt;/icon&gt; Caution Badge
|Do not disable this, you will become unable to 'Pay' items and you will see caching bugs!"
		     left="10"
		     mouse_opaque="true"
		     name="ObjectCacheEnabled"
		     width="400"
		     top_pad="3">
   <check_box.check_button
         image_overlay="Caution_Widget"
         image_overlay_alignment="left"/>
  </check_box>
  <check_box
		     follows="left|top"
		     height="16"
		     initial_value="false"
		     control_name="FastCacheFetchEnabled"
		     label="Enable Fast Cache Fetch"
		     tool_tip="This option enables fetching textures from the fast cache.
||&lt;red&gt;It is currently unknown what this option exactly does or if it has any noticeable impact.&lt;/red&gt;"
		     left="10"
		     mouse_opaque="true"
		     name="FastCacheFetchEnabled"
		     width="400"
		     top_pad="0"/>
  <panel
 follows="left|top|right"
 height="20"
 bg_visible="true"
 bg_alpha_color="0.10 0.43 0.77 0.28"
 layout="topleft"
 mouse_opaque="false"
 left="1"
 name="title"
 top_pad="10"
 width="492"/>
  <text
   type="string"
   length="1"
   follows="left|top"
   height="12"
   layout="topleft"
   left="10"
   name="Cache:"
   top_delta="4"
   width="200">
    Viewer Folder Locations:
  </text>
  <text
   type="string"
   length="1"
   follows="left|top"
   height="12"
   layout="topleft"
   left="10"
   name="logs_text"
   top_pad="15"
   width="160">
   Cache:
   </text>
  <line_editor
   control_name="CacheLocationTopFolder"
   border_style="line"
   border_thickness="1"
   follows="left|top"
   height="23"
   layout="topleft"
   left="10"
   name="cache_location"
   top_pad="5"
   width="329" />
  <button
   follows="left|top"
   height="23"
   label="..."
   tool_tip="This button allows you to set a directory for the cache to reside in. Changing the cache path will result in an automatic cache purge."
   label_selected="Browse"
   layout="topleft"
   left_pad="1"
   name="set_cache"
   top_delta="0"
   width="25">
  <button.commit_callback
   function="Pref.SetCache" />
  </button>
  <button
 follows="left|top"
 height="23"
 label="Open"
 label_selected="Open"
 tool_tip="This button opens the currently set Cache location."
 layout="topleft"
 left_pad="5"
 name="open_log_path_button"
 top_delta="0"
 width="55">
 <commit_callback
 function="Pref.OpenCache" />
 </button>
  <button
    follows="left|top"
    height="23"
    image_overlay="Refresh_Off"
    tool_tip="This button resets the cache path to its default location."
    layout="topleft"
    left_pad="5"
    name="default_cache_location"
    top_delta="0"
    width="25">
    <button.commit_callback
     function="Pref.ResetCache" />
  </button>
  <button
   follows="left|top"
   height="23"
   image_overlay="TrashItem_Off"
   tool_tip="This button forces a cache purge the next time the Viewer is run. It is highly recommended to do manual cache purges to make sure absolutely everything is properly purged."
   layout="topleft"
   left_pad="5"
   name="clear_cache"
   top_delta="0"
   width="25">
  <button.commit_callback
   function="Pref.ClearCache" />
  </button>
  
  <text
   type="string"
   length="1"
   follows="left|top"
   height="12"
   layout="topleft"
   left="10"
   name="logs_text"
   top_pad="8"
   width="160">
   Chatlog:
   </text>
  <line_editor
 bottom="366"
 enabled="false"
 control_name="InstantMessageLogPath"
 follows="top|left"
 halign="right"
 height="23"
 layout="topleft"
 left="10"
 mouse_opaque="false"
 name="chatlog_path_string"
 top_pad="5"
 width="329"/>
 <button
 follows="left|top"
 height="23"
 label="..."
 label_selected="..."
 tool_tip="This option sets the path all logs and transcripts should be saved to on your hard drive."
 layout="topleft"
 left_pad="1"
 name="chatlog_path_button"
 top_delta="0"
 width="25">
 <commit_callback
 function="Pref.ChatLogPath" />
 </button>
 <button
 follows="left|top"
 height="23"
 label="Open"
 label_selected="Open"
 tool_tip="This button opens the currently set chatlog path."
 layout="topleft"
 left_pad="5"
 name="open_log_path_button"
 top_delta="0"
 width="55">
 <commit_callback
 function="Pref.OpenChatLog" />
 </button>
 <button
  follows="left|top"
  height="23"
  image_overlay="Refresh_Off"
  tool_tip="This button resets the chatlog path to its default location."
  layout="topleft"
  left_pad="5"
  name="default_chatlog_location"
  top_delta="0"
  width="25">
  <button.commit_callback
   function="Pref.ResetChatLog" />
  </button>
 <button
 enabled="false"
 follows="top|left"
 height="23"
 tool_tip="This option deletes all chatlogs saved for the current account."
 image_overlay="TrashItem_Off"
 layout="topleft"
 left_pad="5"
 top_delta="0"
 name="delete_transcripts"
 width="25">
 <button.commit_callback
 function="Pref.DeleteChatLogs" />
 </button>
 
 <text
   type="string"
   length="1"
   follows="left|top"
   height="12"
   layout="topleft"
   left="10"
   name="logs_text"
   top_pad="8"
   width="160">
   Viewer Logs:
   </text>
 <line_editor
 bottom="366"
 enabled="false"
 control_name="LogsLogPath"
 follows="top|left"
 halign="right"
 height="23"
 layout="topleft"
 left="10"
 mouse_opaque="false"
 name="log_path_string"
 top_pad="5"
 width="389"/>
 <button
 follows="left|top"
 height="23"
 label="Open"
 label_selected="Open"
 tool_tip="This button opens the currently set viewer log path."
 layout="topleft"
 left_pad="1"
 name="open_log_path_button"
 top_delta="0"
 width="55">
 <commit_callback
 function="Pref.OpenLog" />
 </button>
 <button
 follows="top|left"
 height="23"
 tool_tip="This option deletes all viewer logs."
 image_overlay="TrashItem_Off"
 layout="topleft"
 left_pad="5"
 top_delta="0"
 name="delete_logs"
 width="25">
 <button.commit_callback
 function="Pref.DeleteLogs" />
 </button>
 
  <panel
 follows="left|top|right"
 height="20"
 bg_visible="true"
 bg_alpha_color="0.10 0.43 0.77 0.28"
 layout="topleft"
 mouse_opaque="false"
 left="1"
 name="title"
 top_pad="10"
 width="492"/>
		     <text
		     type="string"
		     length="1"
		     follows="left|top"
		     height="10"
		     layout="topleft"
		     left="10"
		     name="Other:"
		     mouse_opaque="false"
		     top_delta="4"
		     width="300">
		     Misc Options:
		     </text>
			 <slider
		     control_name="PrecachingDelay"
		     decimal_digits="0"
		     follows="left|top"
			 can_edit_text="true"
		     height="15"
		     increment="1"
		     initial_value="6"
		     label="Precaching Delay"
		     label_width="150"
		     layout="topleft"
		     left="10"
		     tool_tip="This option controls how long the Viewer should delay showing the world to allow the world to cache in the background."
		     max_val="10"
		     min_val="1"
		     name="PrecachingDelay"
		     top_pad="15"/>
			 <button
 follows="left|top"
 control_name="PrecachingDelay"
 height="15"
 is_toggle="false"
 label="⌊default⌉"
 image_selected="PushButton_Default_Off"
 image_unselected="PushButton_Default_Off"
 layout="topleft"
 left="370"
 top_delta="0"
 name="default"
 width="60">
       <button.commit_callback
                                 function="Pref.Default"/>
      </button>
    
    <button
 follows="left|top"
 height="30"
 is_toggle="false"
 halign="left"
 label="Reset Everything To Default"
 image_hover_unselected="Toolbar_Middle_Over"
 image_selected="Toolbar_Middle_Selected"
 image_unselected="Toolbar_Middle_Off"
 image_color="1 0.1 0.1 1"
 image_overlay="Popup_Caution"
 image_overlay_alignment="left"
 imgoverlay_label_space="5"
 layout="topleft"
 left="160"
 top_pad="10"
 name="default"
 width="180">
       <button.commit_callback
                                 function="Dragon.FactoryReset"
                                 parameter="FactoryReset"/>
      </button>
	      </panel>
       </scroll_container>
</panel>
