/** 
 * @file llfloaterregioninfo.cpp
 * @author Aaron Brashears
 * @brief Implementation of the region info and controls floater and panels.
 *
 * $LicenseInfo:firstyear=2004&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"
#include "llfloaterregioninfo.h"

#include <algorithm>
#include <functional>

#include "lldir.h"
#include "lldispatcher.h"
#include "llglheaders.h"
#include "llregionflags.h"
#include "llstl.h"
#include "llvfile.h"
#include "llxfermanager.h"
#include "indra_constants.h"
#include "message.h"
#include "llloadingindicator.h"
#include "llradiogroup.h"
#include "llsd.h"
#include "llsdserialize.h"

#include "llagent.h"
#include "llappviewer.h"
#include "llavatarname.h"
#include "llfloateravatarpicker.h"
#include "llbutton.h" 
#include "llcheckboxctrl.h"
#include "llcombobox.h"
#include "lldaycyclemanager.h"
#include "llenvmanager.h"
#include "llestateinfomodel.h"
#include "llfilepicker.h"
#include "llfloatergodtools.h"	// for send_sim_wide_deletes()
#include "llfloatertopobjects.h" // added to fix SL-32336
#include "llfloatergroups.h"
#include "llfloaterreg.h"
#include "llfloaterregiondebugconsole.h"
#include "llfloatertelehub.h"
#include "llinventorymodel.h"
#include "lllineeditor.h"
#include "llnamelistctrl.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
#include "llregioninfomodel.h"
#include "llscrolllistitem.h"
#include "llsliderctrl.h"
#include "llslurl.h"
#include "llspinctrl.h"
#include "lltabcontainer.h"
#include "lltextbox.h"
#include "llinventory.h"
#include "lltexturectrl.h"
#include "lltrans.h"
#include "llviewercontrol.h"
#include "lluictrlfactory.h"
#include "llviewerinventory.h"
#include "llviewertexture.h"
#include "llviewertexturelist.h"
#include "llviewerregion.h"
#include "llviewerstats.h"
#include "llviewertexteditor.h"
#include "llviewerwindow.h"
#include "llvlcomposition.h"
#include "llwaterparammanager.h"
#include "lltrans.h"
#include "llagentui.h"
#include "llmeshrepository.h"
#include "llfloaterregionrestarting.h"

const S32 TERRAIN_TEXTURE_COUNT = 4;
const S32 CORNER_COUNT = 4;

#define TMP_DISABLE_WLES // STORM-1180

///----------------------------------------------------------------------------
/// Local class declaration
///----------------------------------------------------------------------------

class LLDispatchEstateUpdateInfo : public LLDispatchHandler
{
public:
	LLDispatchEstateUpdateInfo() {}
	virtual ~LLDispatchEstateUpdateInfo() {}
	virtual bool operator()(
		const LLDispatcher* dispatcher,
		const std::string& key,
		const LLUUID& invoice,
		const sparam_t& strings);
};

class LLDispatchSetEstateAccess : public LLDispatchHandler
{
public:
	LLDispatchSetEstateAccess() {}
	virtual ~LLDispatchSetEstateAccess() {}
	virtual bool operator()(
		const LLDispatcher* dispatcher,
		const std::string& key,
		const LLUUID& invoice,
		const sparam_t& strings);
};


/*
void unpack_request_params(
	LLMessageSystem* msg,
	LLDispatcher::sparam_t& strings,
	LLDispatcher::iparam_t& integers)
{
	char str_buf[MAX_STRING];
	S32 str_count = msg->getNumberOfBlocksFast(_PREHASH_StringData);
	S32 i;
	for (i = 0; i < str_count; ++i)
	{
		// we treat the SParam as binary data (since it might be an 
		// LLUUID in compressed form which may have embedded \0's,)
		str_buf[0] = '\0';
		S32 data_size = msg->getSizeFast(_PREHASH_StringData, i, _PREHASH_SParam);
		if (data_size >= 0)
		{
			msg->getBinaryDataFast(_PREHASH_StringData, _PREHASH_SParam,
								   str_buf, data_size, i, MAX_STRING - 1);
			strings.push_back(std::string(str_buf, data_size));
		}
	}

	U32 int_buf;
	S32 int_count = msg->getNumberOfBlocksFast(_PREHASH_IntegerData);
	for (i = 0; i < int_count; ++i)
	{
		msg->getU32("IntegerData", "IParam", int_buf, i);
		integers.push_back(int_buf);
	}
}
*/



bool estate_dispatch_initialized = false;


///----------------------------------------------------------------------------
/// LLFloaterRegionInfo
///----------------------------------------------------------------------------

//S32 LLFloaterRegionInfo::sRequestSerial = 0;
LLUUID LLFloaterRegionInfo::sRequestInvoice;


LLFloaterRegionInfo::LLFloaterRegionInfo(const LLSD& seed)
	: LLFloater(seed)
{}

BOOL LLFloaterRegionInfo::postBuild()
{
	mTab = getChild<LLTabContainer>("region_panels");
	mTab->setCommitCallback(boost::bind(&LLFloaterRegionInfo::onTabSelected, this, _2));

	// contruct the panels
	LLPanelRegionInfo* panel;
	panel = new LLPanelEstateInfo;
	mInfoPanels.push_back(panel);
	panel->buildFromFile("panel_region_estate.xml");
	mTab->addTabPanel(LLTabContainer::TabPanelParams().panel(panel).select_tab(true));

	panel = new LLPanelEstateCovenant;
	mInfoPanels.push_back(panel);
	panel->buildFromFile("panel_region_covenant.xml");
	mTab->addTabPanel(panel);

	panel = new LLPanelRegionGeneralInfo;
	mInfoPanels.push_back(panel);
	panel->getCommitCallbackRegistrar().add("RegionInfo.ManageTelehub",	boost::bind(&LLPanelRegionInfo::onClickManageTelehub, panel));
	panel->buildFromFile("panel_region_general.xml");
	mTab->addTabPanel(panel);

	panel = new LLPanelRegionTerrainInfo;
	mInfoPanels.push_back(panel);
	panel->buildFromFile("panel_region_terrain.xml");
	mTab->addTabPanel(panel);

	panel = new LLPanelEnvironmentInfo;
	mInfoPanels.push_back(panel);
	panel->buildFromFile("panel_region_environment.xml");
	mTab->addTabPanel(panel);

	panel = new LLPanelRegionDebugInfo;
	mInfoPanels.push_back(panel);
	panel->buildFromFile("panel_region_debug.xml");
	mTab->addTabPanel(panel);

	gMessageSystem->setHandlerFunc(
		"EstateOwnerMessage", 
		&processEstateOwnerRequest);

	// Request region info when agent region changes.
	gAgent.addRegionChangedCallback(boost::bind(&LLFloaterRegionInfo::requestRegionInfo, this));

	return TRUE;
}

LLFloaterRegionInfo::~LLFloaterRegionInfo()
{}

void LLFloaterRegionInfo::onOpen(const LLSD& key)
{
	refreshFromRegion(gAgent.getRegion());
	requestRegionInfo();
	requestMeshRezInfo();
}

// static
void LLFloaterRegionInfo::requestRegionInfo()
{
	LLTabContainer* tab = getChild<LLTabContainer>("region_panels");

	tab->getChild<LLPanel>("General")->setCtrlsEnabled(FALSE);
	tab->getChild<LLPanel>("Debug")->setCtrlsEnabled(FALSE);
	tab->getChild<LLPanel>("Terrain")->setCtrlsEnabled(FALSE);
	tab->getChild<LLPanel>("Estate")->setCtrlsEnabled(FALSE);

	// Must allow anyone to request the RegionInfo data
	// so non-owners/non-gods can see the values. 
	// Therefore can't use an EstateOwnerMessage JC
	LLMessageSystem* msg = gMessageSystem;
	msg->newMessage("RequestRegionInfo");
	msg->nextBlock("AgentData");
	msg->addUUID("AgentID", gAgent.getID());
	msg->addUUID("SessionID", gAgent.getSessionID());
	gAgent.sendReliableMessage();
}

// static
void LLFloaterRegionInfo::processEstateOwnerRequest(LLMessageSystem* msg,void**)
{
	static LLDispatcher dispatch;
	LLFloaterRegionInfo* floater = LLFloaterReg::getTypedInstance<LLFloaterRegionInfo>("region_info");
	if(!floater)
	{
		return;
	}
	
	if (!estate_dispatch_initialized)
	{
		LLPanelEstateInfo::initDispatch(dispatch);
	}

	LLTabContainer* tab = floater->getChild<LLTabContainer>("region_panels");
	LLPanelEstateInfo* panel = (LLPanelEstateInfo*)tab->getChild<LLPanel>("Estate");

	// unpack the message
	std::string request;
	LLUUID invoice;
	LLDispatcher::sparam_t strings;
	LLDispatcher::unpackMessage(msg, request, invoice, strings);
	if(invoice != getLastInvoice())
	{
		LL_WARNS() << "Mismatched Estate message: " << request << LL_ENDL;
		return;
	}

	//dispatch the message
	dispatch.dispatch(request, invoice, strings);

	panel->updateControls(gAgent.getRegion());
}


// static
void LLFloaterRegionInfo::processRegionInfo(LLMessageSystem* msg)
{
	LLPanel* panel;
	LLFloaterRegionInfo* floater = LLFloaterReg::getTypedInstance<LLFloaterRegionInfo>("region_info");
	if(!floater)
	{
		return;
	}

	// We need to re-request environment setting here,
	// otherwise after we apply (send) updated region settings we won't get them back,
	// so our environment won't be updated.
	// This is also the way to know about externally changed region environment.
	LLEnvManagerNew::instance().requestRegionSettings();
	
	LLTabContainer* tab = floater->getChild<LLTabContainer>("region_panels");

	LLViewerRegion* region = gAgent.getRegion();
	BOOL allow_modify = gAgent.isGodlike() || (region && region->canManageEstate());

	// *TODO: Replace parsing msg with accessing the region info model.
	LLRegionInfoModel& region_info = LLRegionInfoModel::instance();

	// extract message
	std::string sim_name;
	std::string sim_type = LLTrans::getString("land_type_unknown");
	U64 region_flags;
	U8 agent_limit;
	F32 object_bonus_factor;
	U8 sim_access;
	F32 water_height;
	F32 terrain_raise_limit;
	F32 terrain_lower_limit;
	BOOL use_estate_sun;
	F32 sun_hour;
	msg->getString("RegionInfo", "SimName", sim_name);
	msg->getU8("RegionInfo", "MaxAgents", agent_limit);
	msg->getF32("RegionInfo", "ObjectBonusFactor", object_bonus_factor);
	msg->getU8("RegionInfo", "SimAccess", sim_access);
	msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_WaterHeight, water_height);
	msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_TerrainRaiseLimit, terrain_raise_limit);
	msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_TerrainLowerLimit, terrain_lower_limit);
	msg->getBOOL("RegionInfo", "UseEstateSun", use_estate_sun);
	// actually the "last set" sun hour, not the current sun hour. JC
	msg->getF32("RegionInfo", "SunHour", sun_hour);
	// the only reasonable way to decide if we actually have any data is to
	// check to see if any of these fields have nonzero sizes
	if (msg->getSize("RegionInfo2", "ProductSKU") > 0 ||
		msg->getSize("RegionInfo2", "ProductName") > 0)
	{
		msg->getString("RegionInfo2", "ProductName", sim_type);
		LLTrans::findString(sim_type, sim_type); // try localizing sim product name
	}

	if (msg->has(_PREHASH_RegionInfo3))
	{
		msg->getU64("RegionInfo3", "RegionFlagsExtended", region_flags);
	}
	else
	{
		U32 flags = 0;
		msg->getU32("RegionInfo", "RegionFlags", flags);
		region_flags = flags;
	}

	// GENERAL PANEL
	panel = tab->getChild<LLPanel>("General");
	panel->getChild<LLUICtrl>("region_text")->setValue(LLSD(sim_name));
	panel->getChild<LLUICtrl>("region_type")->setValue(LLSD(sim_type));
	panel->getChild<LLUICtrl>("version_channel_text")->setValue(gLastVersionChannel);

	panel->getChild<LLUICtrl>("block_terraform_check")->setValue((region_flags & REGION_FLAGS_BLOCK_TERRAFORM) ? TRUE : FALSE );
	panel->getChild<LLUICtrl>("block_fly_check")->setValue((region_flags & REGION_FLAGS_BLOCK_FLY) ? TRUE : FALSE );
	panel->getChild<LLUICtrl>("block_fly_over_check")->setValue((region_flags & REGION_FLAGS_BLOCK_FLYOVER) ? TRUE : FALSE );
	panel->getChild<LLUICtrl>("allow_damage_check")->setValue((region_flags & REGION_FLAGS_ALLOW_DAMAGE) ? TRUE : FALSE );
	panel->getChild<LLUICtrl>("restrict_pushobject")->setValue((region_flags & REGION_FLAGS_RESTRICT_PUSHOBJECT) ? TRUE : FALSE );
	panel->getChild<LLUICtrl>("allow_land_resell_check")->setValue((region_flags & REGION_FLAGS_BLOCK_LAND_RESELL) ? FALSE : TRUE );
	panel->getChild<LLUICtrl>("allow_parcel_changes_check")->setValue((region_flags & REGION_FLAGS_ALLOW_PARCEL_CHANGES) ? TRUE : FALSE );
	panel->getChild<LLUICtrl>("block_parcel_search_check")->setValue((region_flags & REGION_FLAGS_BLOCK_PARCEL_SEARCH) ? TRUE : FALSE );
	panel->getChild<LLUICtrl>("agent_limit_spin")->setValue(LLSD((F32)agent_limit) );
	panel->getChild<LLUICtrl>("object_bonus_spin")->setValue(LLSD(object_bonus_factor) );
	panel->getChild<LLUICtrl>("access_combo")->setValue(LLSD(sim_access) );


 	// detect teen grid for maturity

	U32 parent_estate_id;
	msg->getU32("RegionInfo", "ParentEstateID", parent_estate_id);
	BOOL teen_grid = (parent_estate_id == 5);  // *TODO add field to estate table and test that
	panel->getChildView("access_combo")->setEnabled(gAgent.isGodlike() || (region && region->canManageEstate() && !teen_grid));
	panel->setCtrlsEnabled(allow_modify);
	

	// DEBUG PANEL
	panel = tab->getChild<LLPanel>("Debug");

	panel->getChild<LLUICtrl>("region_text")->setValue(LLSD(sim_name) );
	panel->getChild<LLUICtrl>("disable_scripts_check")->setValue(LLSD((BOOL)((region_flags & REGION_FLAGS_SKIP_SCRIPTS) ? TRUE : FALSE )) );
	panel->getChild<LLUICtrl>("disable_collisions_check")->setValue(LLSD((BOOL)((region_flags & REGION_FLAGS_SKIP_COLLISIONS) ? TRUE : FALSE )) );
	panel->getChild<LLUICtrl>("disable_physics_check")->setValue(LLSD((BOOL)((region_flags & REGION_FLAGS_SKIP_PHYSICS) ? TRUE : FALSE )) );
	panel->setCtrlsEnabled(allow_modify);

	// TERRAIN PANEL
	panel = tab->getChild<LLPanel>("Terrain");

	panel->getChild<LLUICtrl>("region_text")->setValue(LLSD(sim_name));
	panel->getChild<LLUICtrl>("water_height_spin")->setValue(region_info.mWaterHeight);
	panel->getChild<LLUICtrl>("terrain_raise_spin")->setValue(region_info.mTerrainRaiseLimit);
	panel->getChild<LLUICtrl>("terrain_lower_spin")->setValue(region_info.mTerrainLowerLimit);

	panel->setCtrlsEnabled(allow_modify);

	floater->refreshFromRegion( gAgent.getRegion() );
}

// static
LLPanelEstateInfo* LLFloaterRegionInfo::getPanelEstate()
{
	LLFloaterRegionInfo* floater = LLFloaterReg::getTypedInstance<LLFloaterRegionInfo>("region_info");
	if (!floater) return NULL;
	LLTabContainer* tab = floater->getChild<LLTabContainer>("region_panels");
	LLPanelEstateInfo* panel = (LLPanelEstateInfo*)tab->getChild<LLPanel>("Estate");
	return panel;
}

// static
LLPanelEstateCovenant* LLFloaterRegionInfo::getPanelCovenant()
{
	LLFloaterRegionInfo* floater = LLFloaterReg::getTypedInstance<LLFloaterRegionInfo>("region_info");
	if (!floater) return NULL;
	LLTabContainer* tab = floater->getChild<LLTabContainer>("region_panels");
	LLPanelEstateCovenant* panel = (LLPanelEstateCovenant*)tab->getChild<LLPanel>("Covenant");
	return panel;
}

// static
LLPanelRegionTerrainInfo* LLFloaterRegionInfo::getPanelRegionTerrain()
{
	LLFloaterRegionInfo* floater = LLFloaterReg::getTypedInstance<LLFloaterRegionInfo>("region_info");
	if (!floater)
	{
		llassert(floater);
		return NULL;
	}

	LLTabContainer* tab_container = floater->getChild<LLTabContainer>("region_panels");
	LLPanelRegionTerrainInfo* panel =
		dynamic_cast<LLPanelRegionTerrainInfo*>(tab_container->getChild<LLPanel>("Terrain"));
	llassert(panel);
	return panel;
}

void LLFloaterRegionInfo::onTabSelected(const LLSD& param)
{
	LLPanel* active_panel = getChild<LLPanel>(param.asString());
	active_panel->onOpen(LLSD());
}

void LLFloaterRegionInfo::refreshFromRegion(LLViewerRegion* region)
{
	if (!region)
	{
		return; 
	}

	// call refresh from region on all panels
	std::for_each(
		mInfoPanels.begin(),
		mInfoPanels.end(),
		llbind2nd(
#if LL_WINDOWS
			std::mem_fun1(&LLPanelRegionInfo::refreshFromRegion),
#else
			std::mem_fun(&LLPanelRegionInfo::refreshFromRegion),
#endif
			region));
}

// public
void LLFloaterRegionInfo::refresh()
{
	for(info_panels_t::iterator iter = mInfoPanels.begin();
		iter != mInfoPanels.end(); ++iter)
	{
		(*iter)->refresh();
	}
}


///----------------------------------------------------------------------------
/// Local class implementation
///----------------------------------------------------------------------------

//
// LLPanelRegionInfo
//

LLPanelRegionInfo::LLPanelRegionInfo()
	: LLPanel()
{
}

void LLPanelRegionInfo::onBtnSet()
{
	if (sendUpdate())
	{
		disableButton("apply_btn");
	}
}

void LLPanelRegionInfo::onChangeChildCtrl(LLUICtrl* ctrl)
{
	updateChild(ctrl); // virtual function
}

// Enables the "set" button if it is not already enabled
void LLPanelRegionInfo::onChangeAnything()
{
	enableButton("apply_btn");
	refresh();
}

// static
// Enables set button on change to line editor
void LLPanelRegionInfo::onChangeText(LLLineEditor* caller, void* user_data)
{
	LLPanelRegionInfo* panel = dynamic_cast<LLPanelRegionInfo*>(caller->getParent());
	if(panel)
	{
		panel->enableButton("apply_btn");
		panel->refresh();
	}
}


// virtual
BOOL LLPanelRegionInfo::postBuild()
{
	// If the panel has an Apply button, set a callback for it.
	LLUICtrl* apply_btn = findChild<LLUICtrl>("apply_btn");
	if (apply_btn)
	{
		apply_btn->setCommitCallback(boost::bind(&LLPanelRegionInfo::onBtnSet, this));
	}

	refresh();
	return TRUE;
}

// virtual 
void LLPanelRegionInfo::updateChild(LLUICtrl* child_ctr)
{
}

// virtual
bool LLPanelRegionInfo::refreshFromRegion(LLViewerRegion* region)
{
	if (region) mHost = region->getHost();
	return true;
}

void LLPanelRegionInfo::sendEstateOwnerMessage(
	LLMessageSystem* msg,
	const std::string& request,
	const LLUUID& invoice,
	const strings_t& strings)
{
	LL_INFOS() << "Sending estate request '" << request << "'" << LL_ENDL;
	msg->newMessage("EstateOwnerMessage");
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
	msg->nextBlock("MethodData");
	msg->addString("Method", request);
	msg->addUUID("Invoice", invoice);
	if(strings.empty())
	{
		msg->nextBlock("ParamList");
		msg->addString("Parameter", NULL);
	}
	else
	{
		strings_t::const_iterator it = strings.begin();
		strings_t::const_iterator end = strings.end();
		for(; it != end; ++it)
		{
			msg->nextBlock("ParamList");
			msg->addString("Parameter", *it);
		}
	}
	msg->sendReliable(mHost);
}

void LLPanelRegionInfo::enableButton(const std::string& btn_name, BOOL enable)
{
	LLView* button = findChildView(btn_name);
	if (button) button->setEnabled(enable);
}

void LLPanelRegionInfo::disableButton(const std::string& btn_name)
{
	LLView* button = findChildView(btn_name);
	if (button) button->setEnabled(FALSE);
}

void LLPanelRegionInfo::initCtrl(const std::string& name)
{
	getChild<LLUICtrl>(name)->setCommitCallback(boost::bind(&LLPanelRegionInfo::onChangeAnything, this));
}

void LLPanelRegionInfo::onClickManageTelehub()
{
	LLFloaterReg::hideInstance("region_info");
	LLFloaterReg::showInstance("telehubs");
}

/////////////////////////////////////////////////////////////////////////////
// LLPanelRegionGeneralInfo
//
bool LLPanelRegionGeneralInfo::refreshFromRegion(LLViewerRegion* region)
{
	BOOL allow_modify = gAgent.isGodlike() || (region && region->canManageEstate());
	setCtrlsEnabled(allow_modify);
	getChildView("apply_btn")->setEnabled(FALSE);
	getChildView("access_text")->setEnabled(allow_modify);
	// getChildView("access_combo")->setEnabled(allow_modify);
	// now set in processRegionInfo for teen grid detection
	getChildView("kick_btn")->setEnabled(allow_modify);
	getChildView("kick_all_btn")->setEnabled(allow_modify);
	getChildView("im_btn")->setEnabled(allow_modify);
	getChildView("manage_telehub_btn")->setEnabled(allow_modify);

	// Data gets filled in by processRegionInfo

	return LLPanelRegionInfo::refreshFromRegion(region);
}

BOOL LLPanelRegionGeneralInfo::postBuild()
{
	// Enable the "Apply" button if something is changed. JC
	initCtrl("block_terraform_check");
	initCtrl("block_fly_check");
	initCtrl("block_fly_over_check");
	initCtrl("allow_damage_check");
	initCtrl("allow_land_resell_check");
	initCtrl("allow_parcel_changes_check");
	initCtrl("agent_limit_spin");
	initCtrl("object_bonus_spin");
	initCtrl("access_combo");
	initCtrl("restrict_pushobject");
	initCtrl("block_parcel_search_check");

	childSetAction("kick_btn", boost::bind(&LLPanelRegionGeneralInfo::onClickKick, this));
	childSetAction("kick_all_btn", onClickKickAll, this);
	childSetAction("im_btn", onClickMessage, this);
//	childSetAction("manage_telehub_btn", onClickManageTelehub, this);

	return LLPanelRegionInfo::postBuild();
}

void LLPanelRegionGeneralInfo::onClickKick()
{
	LL_INFOS() << "LLPanelRegionGeneralInfo::onClickKick" << LL_ENDL;

	// this depends on the grandparent view being a floater
	// in order to set up floater dependency
    LLView * button = findChild<LLButton>("kick_btn");
	LLFloater* parent_floater = gFloaterView->getParentFloater(this);
	LLFloater* child_floater = LLFloaterAvatarPicker::show(boost::bind(&LLPanelRegionGeneralInfo::onKickCommit, this, _1), 
                                                                                FALSE, TRUE, FALSE, parent_floater->getName(), button);
	if (child_floater)
	{
		parent_floater->addDependentFloater(child_floater);
	}
}

void LLPanelRegionGeneralInfo::onKickCommit(const uuid_vec_t& ids)
{
	if (ids.empty()) return;
	if(ids[0].notNull())
	{
		strings_t strings;
		// [0] = our agent id
		// [1] = target agent id
		std::string buffer;
		gAgent.getID().toString(buffer);
		strings.push_back(buffer);

		ids[0].toString(buffer);
		strings.push_back(strings_t::value_type(buffer));

		LLUUID invoice(LLFloaterRegionInfo::getLastInvoice());
		sendEstateOwnerMessage(gMessageSystem, "teleporthomeuser", invoice, strings);
	}
}

// static
void LLPanelRegionGeneralInfo::onClickKickAll(void* userdata)
{
	LL_INFOS() << "LLPanelRegionGeneralInfo::onClickKickAll" << LL_ENDL;
	LLNotificationsUtil::add("KickUsersFromRegion", 
									LLSD(), 
									LLSD(), 
									boost::bind(&LLPanelRegionGeneralInfo::onKickAllCommit, (LLPanelRegionGeneralInfo*)userdata, _1, _2));
}

bool LLPanelRegionGeneralInfo::onKickAllCommit(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	if (option == 0)
	{
		strings_t strings;
		// [0] = our agent id
		std::string buffer;
		gAgent.getID().toString(buffer);
		strings.push_back(buffer);

		LLUUID invoice(LLFloaterRegionInfo::getLastInvoice());
		// historical message name
		sendEstateOwnerMessage(gMessageSystem, "teleporthomeallusers", invoice, strings);
	}
	return false;
}

// static
void LLPanelRegionGeneralInfo::onClickMessage(void* userdata)
{
	LL_INFOS() << "LLPanelRegionGeneralInfo::onClickMessage" << LL_ENDL;
	LLNotificationsUtil::add("MessageRegion", 
		LLSD(), 
		LLSD(), 
		boost::bind(&LLPanelRegionGeneralInfo::onMessageCommit, (LLPanelRegionGeneralInfo*)userdata, _1, _2));
}

// static
bool LLPanelRegionGeneralInfo::onMessageCommit(const LLSD& notification, const LLSD& response)
{
	if(LLNotificationsUtil::getSelectedOption(notification, response) != 0) return false;

	std::string text = response["message"].asString();
	if (text.empty()) return false;

	LL_INFOS() << "Message to everyone: " << text << LL_ENDL;
	strings_t strings;
	// [0] grid_x, unused here
	// [1] grid_y, unused here
	// [2] agent_id of sender
	// [3] sender name
	// [4] message
	strings.push_back("-1");
	strings.push_back("-1");
	std::string buffer;
	gAgent.getID().toString(buffer);
	strings.push_back(buffer);
	std::string name;
	LLAgentUI::buildFullname(name);
	strings.push_back(strings_t::value_type(name));
	strings.push_back(strings_t::value_type(text));
	LLUUID invoice(LLFloaterRegionInfo::getLastInvoice());
	sendEstateOwnerMessage(gMessageSystem, "simulatormessage", invoice, strings);
	return false;
}

class ConsoleRequestResponder : public LLHTTPClient::Responder
{
	LOG_CLASS(ConsoleRequestResponder);
protected:
	/*virtual*/
	void httpFailure()
	{
		LL_WARNS() << "error requesting mesh_rez_enabled " << dumpResponse() << LL_ENDL;
	}
};


// called if this request times out.
class ConsoleUpdateResponder : public LLHTTPClient::Responder
{
	LOG_CLASS(ConsoleUpdateResponder);
protected:
	/* virtual */
	void httpFailure()
	{
		LL_WARNS() << "error updating mesh enabled region setting " << dumpResponse() << LL_ENDL;
	}
};

void LLFloaterRegionInfo::requestMeshRezInfo()
{
	std::string sim_console_url = gAgent.getRegion()->getCapability("SimConsoleAsync");

	if (!sim_console_url.empty())
	{
		std::string request_str = "get mesh_rez_enabled";
		
		LLHTTPClient::post(
			sim_console_url,
			LLSD(request_str),
			new ConsoleRequestResponder);
	}
}

// setregioninfo
// strings[0] = 'Y' - block terraform, 'N' - not
// strings[1] = 'Y' - block fly, 'N' - not
// strings[2] = 'Y' - allow damage, 'N' - not
// strings[3] = 'Y' - allow land sale, 'N' - not
// strings[4] = agent limit
// strings[5] = object bonus
// strings[6] = sim access (0 = unknown, 13 = PG, 21 = Mature, 42 = Adult)
// strings[7] = restrict pushobject
// strings[8] = 'Y' - allow parcel subdivide, 'N' - not
// strings[9] = 'Y' - block parcel search, 'N' - allow
BOOL LLPanelRegionGeneralInfo::sendUpdate()
{
	LL_INFOS() << "LLPanelRegionGeneralInfo::sendUpdate()" << LL_ENDL;

	// First try using a Cap.  If that fails use the old method.
	LLSD body;
	std::string url = gAgent.getRegion()->getCapability("DispatchRegionInfo");
	if (!url.empty())
	{
		body["block_terraform"] = getChild<LLUICtrl>("block_terraform_check")->getValue();
		body["block_fly"] = getChild<LLUICtrl>("block_fly_check")->getValue();
		body["block_fly_over"] = getChild<LLUICtrl>("block_fly_over_check")->getValue();
		body["allow_damage"] = getChild<LLUICtrl>("allow_damage_check")->getValue();
		body["allow_land_resell"] = getChild<LLUICtrl>("allow_land_resell_check")->getValue();
		body["agent_limit"] = getChild<LLUICtrl>("agent_limit_spin")->getValue();
		body["prim_bonus"] = getChild<LLUICtrl>("object_bonus_spin")->getValue();
		body["sim_access"] = getChild<LLUICtrl>("access_combo")->getValue();
		body["restrict_pushobject"] = getChild<LLUICtrl>("restrict_pushobject")->getValue();
		body["allow_parcel_changes"] = getChild<LLUICtrl>("allow_parcel_changes_check")->getValue();
		body["block_parcel_search"] = getChild<LLUICtrl>("block_parcel_search_check")->getValue();

		LLHTTPClient::post(url, body, new LLHTTPClient::Responder());
	}
	else
	{
		strings_t strings;
		std::string buffer;

		buffer = llformat("%s", (getChild<LLUICtrl>("block_terraform_check")->getValue().asBoolean() ? "Y" : "N"));
		strings.push_back(strings_t::value_type(buffer));

		buffer = llformat("%s", (getChild<LLUICtrl>("block_fly_check")->getValue().asBoolean() ? "Y" : "N"));
		strings.push_back(strings_t::value_type(buffer));

		buffer = llformat("%s", (getChild<LLUICtrl>("allow_damage_check")->getValue().asBoolean() ? "Y" : "N"));
		strings.push_back(strings_t::value_type(buffer));

		buffer = llformat("%s", (getChild<LLUICtrl>("allow_land_resell_check")->getValue().asBoolean() ? "Y" : "N"));
		strings.push_back(strings_t::value_type(buffer));

		F32 value = (F32)getChild<LLUICtrl>("agent_limit_spin")->getValue().asReal();
		buffer = llformat("%f", value);
		strings.push_back(strings_t::value_type(buffer));

		value = (F32)getChild<LLUICtrl>("object_bonus_spin")->getValue().asReal();
		buffer = llformat("%f", value);
		strings.push_back(strings_t::value_type(buffer));

		buffer = llformat("%d", getChild<LLUICtrl>("access_combo")->getValue().asInteger());
		strings.push_back(strings_t::value_type(buffer));

		buffer = llformat("%s", (getChild<LLUICtrl>("restrict_pushobject")->getValue().asBoolean() ? "Y" : "N"));
		strings.push_back(strings_t::value_type(buffer));

		buffer = llformat("%s", (getChild<LLUICtrl>("allow_parcel_changes_check")->getValue().asBoolean() ? "Y" : "N"));
		strings.push_back(strings_t::value_type(buffer));

		LLUUID invoice(LLFloaterRegionInfo::getLastInvoice());
		sendEstateOwnerMessage(gMessageSystem, "setregioninfo", invoice, strings);
	}

	// if we changed access levels, tell user about it
	LLViewerRegion* region = gAgent.getRegion();
	if (region && (getChild<LLUICtrl>("access_combo")->getValue().asInteger() != region->getSimAccess()) )
	{
		LLNotificationsUtil::add("RegionMaturityChange");
	}	

	return TRUE;
}

/////////////////////////////////////////////////////////////////////////////
// LLPanelRegionDebugInfo
/////////////////////////////////////////////////////////////////////////////
BOOL LLPanelRegionDebugInfo::postBuild()
{
	LLPanelRegionInfo::postBuild();
	initCtrl("disable_scripts_check");
	initCtrl("disable_collisions_check");
	initCtrl("disable_physics_check");

	childSetAction("choose_avatar_btn", boost::bind(&LLPanelRegionDebugInfo::onClickChooseAvatar, this));
	childSetAction("return_btn", onClickReturn, this);
	childSetAction("top_colliders_btn", onClickTopColliders, this);
	childSetAction("top_scripts_btn", onClickTopScripts, this);
	childSetAction("restart_btn", onClickRestart, this);
	childSetAction("cancel_restart_btn", onClickCancelRestart, this);
	childSetAction("region_debug_console_btn", onClickDebugConsole, this);

	return TRUE;
}

// virtual
bool LLPanelRegionDebugInfo::refreshFromRegion(LLViewerRegion* region)
{
	BOOL allow_modify = gAgent.isGodlike() || (region && region->canManageEstate());
	setCtrlsEnabled(allow_modify);
	getChildView("apply_btn")->setEnabled(FALSE);
	getChildView("target_avatar_name")->setEnabled(FALSE);
	
	getChildView("choose_avatar_btn")->setEnabled(allow_modify);
	getChildView("return_scripts")->setEnabled(allow_modify && !mTargetAvatar.isNull());
	getChildView("return_other_land")->setEnabled(allow_modify && !mTargetAvatar.isNull());
	getChildView("return_estate_wide")->setEnabled(allow_modify && !mTargetAvatar.isNull());
	getChildView("return_btn")->setEnabled(allow_modify && !mTargetAvatar.isNull());
	getChildView("top_colliders_btn")->setEnabled(allow_modify);
	getChildView("top_scripts_btn")->setEnabled(allow_modify);
	getChildView("restart_btn")->setEnabled(allow_modify);
	getChildView("cancel_restart_btn")->setEnabled(allow_modify);
	getChildView("region_debug_console_btn")->setEnabled(allow_modify);

	return LLPanelRegionInfo::refreshFromRegion(region);
}

// virtual
BOOL LLPanelRegionDebugInfo::sendUpdate()
{
	LL_INFOS() << "LLPanelRegionDebugInfo::sendUpdate" << LL_ENDL;
	strings_t strings;
	std::string buffer;

	buffer = llformat("%s", (getChild<LLUICtrl>("disable_scripts_check")->getValue().asBoolean() ? "Y" : "N"));
	strings.push_back(buffer);

	buffer = llformat("%s", (getChild<LLUICtrl>("disable_collisions_check")->getValue().asBoolean() ? "Y" : "N"));
	strings.push_back(buffer);

	buffer = llformat("%s", (getChild<LLUICtrl>("disable_physics_check")->getValue().asBoolean() ? "Y" : "N"));
	strings.push_back(buffer);

	LLUUID invoice(LLFloaterRegionInfo::getLastInvoice());
	sendEstateOwnerMessage(gMessageSystem, "setregiondebug", invoice, strings);
	return TRUE;
}

void LLPanelRegionDebugInfo::onClickChooseAvatar()
{
    LLView * button = findChild<LLButton>("choose_avatar_btn");
    LLFloater* parent_floater = gFloaterView->getParentFloater(this);
	LLFloater * child_floater = LLFloaterAvatarPicker::show(boost::bind(&LLPanelRegionDebugInfo::callbackAvatarID, this, _1, _2), 
                                                                                    FALSE, TRUE, FALSE, parent_floater->getName(), button);
	if (child_floater)
	{
		parent_floater->addDependentFloater(child_floater);
	}
}


void LLPanelRegionDebugInfo::callbackAvatarID(const uuid_vec_t& ids, const std::vector<LLAvatarName> names)
{
	if (ids.empty() || names.empty()) return;
	mTargetAvatar = ids[0];
	getChild<LLUICtrl>("target_avatar_name")->setValue(LLSD(names[0].getCompleteName()));
	refreshFromRegion( gAgent.getRegion() );
}

// static
void LLPanelRegionDebugInfo::onClickReturn(void* data)
{
	LLPanelRegionDebugInfo* panelp = (LLPanelRegionDebugInfo*) data;
	if (panelp->mTargetAvatar.isNull()) return;

	LLSD args;
	args["USER_NAME"] = panelp->getChild<LLUICtrl>("target_avatar_name")->getValue().asString();
	LLSD payload;
	payload["avatar_id"] = panelp->mTargetAvatar;
	
	U32 flags = SWD_ALWAYS_RETURN_OBJECTS;

	if (panelp->getChild<LLUICtrl>("return_scripts")->getValue().asBoolean())
	{
		flags |= SWD_SCRIPTED_ONLY;
	}
	
	if (panelp->getChild<LLUICtrl>("return_other_land")->getValue().asBoolean())
	{
		flags |= SWD_OTHERS_LAND_ONLY;
	}
	payload["flags"] = int(flags);
	payload["return_estate_wide"] = panelp->getChild<LLUICtrl>("return_estate_wide")->getValue().asBoolean();
	LLNotificationsUtil::add("EstateObjectReturn", args, payload, 
									boost::bind(&LLPanelRegionDebugInfo::callbackReturn, panelp, _1, _2));
}

bool LLPanelRegionDebugInfo::callbackReturn(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	if (option != 0) return false;

	LLUUID target_avatar = notification["payload"]["avatar_id"].asUUID();
	if (!target_avatar.isNull())
	{
		U32 flags = notification["payload"]["flags"].asInteger();
		bool return_estate_wide = notification["payload"]["return_estate_wide"];
		if (return_estate_wide)
		{
			// send as estate message - routed by spaceserver to all regions in estate
			strings_t strings;
			strings.push_back(llformat("%d", flags));
			strings.push_back(target_avatar.asString());

			LLUUID invoice(LLFloaterRegionInfo::getLastInvoice());
		
			sendEstateOwnerMessage(gMessageSystem, "estateobjectreturn", invoice, strings);
		}
		else
		{
			// send to this simulator only
  			send_sim_wide_deletes(target_avatar, flags);
  		}
	}
	return false;
}


// static
void LLPanelRegionDebugInfo::onClickTopColliders(void* data)
{
	LLPanelRegionDebugInfo* self = (LLPanelRegionDebugInfo*)data;
	strings_t strings;
	strings.push_back("1");	// one physics step
	LLUUID invoice(LLFloaterRegionInfo::getLastInvoice());
	LLFloaterTopObjects* instance = LLFloaterReg::getTypedInstance<LLFloaterTopObjects>("top_objects");
	if(!instance) return;
	LLFloaterReg::showInstance("top_objects");
	instance->clearList();
	self->sendEstateOwnerMessage(gMessageSystem, "colliders", invoice, strings);
}

// static
void LLPanelRegionDebugInfo::onClickTopScripts(void* data)
{
	LLPanelRegionDebugInfo* self = (LLPanelRegionDebugInfo*)data;
	strings_t strings;
	strings.push_back("6");	// top 5 scripts
	LLUUID invoice(LLFloaterRegionInfo::getLastInvoice());
	LLFloaterTopObjects* instance = LLFloaterReg::getTypedInstance<LLFloaterTopObjects>("top_objects");
	if(!instance) return;
	LLFloaterReg::showInstance("top_objects");
	instance->clearList();
	self->sendEstateOwnerMessage(gMessageSystem, "scripts", invoice, strings);
}

// static
void LLPanelRegionDebugInfo::onClickRestart(void* data)
{
	LLNotificationsUtil::add("ConfirmRestart", LLSD(), LLSD(), 
		boost::bind(&LLPanelRegionDebugInfo::callbackRestart, (LLPanelRegionDebugInfo*)data, _1, _2));
}

bool LLPanelRegionDebugInfo::callbackRestart(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	if (option != 0) return false;

	strings_t strings;
	strings.push_back("120");
	LLUUID invoice(LLFloaterRegionInfo::getLastInvoice());
	sendEstateOwnerMessage(gMessageSystem, "restart", invoice, strings);
	return false;
}

// static
void LLPanelRegionDebugInfo::onClickCancelRestart(void* data)
{
	LLPanelRegionDebugInfo* self = (LLPanelRegionDebugInfo*)data;
	strings_t strings;
	strings.push_back("-1");
	LLUUID invoice(LLFloaterRegionInfo::getLastInvoice());
	self->sendEstateOwnerMessage(gMessageSystem, "restart", invoice, strings);
}

// static
void LLPanelRegionDebugInfo::onClickDebugConsole(void* data)
{
	LLFloaterReg::showInstance("region_debug_console");
}

BOOL LLPanelRegionTerrainInfo::validateTextureSizes()
{
	for(S32 i = 0; i < TERRAIN_TEXTURE_COUNT; ++i)
	{
		std::string buffer;
		buffer = llformat("texture_detail_%d", i);
		LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>(buffer);
		if (!texture_ctrl) continue;

		LLUUID image_asset_id = texture_ctrl->getImageAssetID();
		LLViewerTexture* img = LLViewerTextureManager::getFetchedTexture(image_asset_id);
		S32 components = img->getComponents();
		// Must ask for highest resolution version's width. JC
		S32 width = img->getFullWidth();
		S32 height = img->getFullHeight();

		//LL_INFOS() << "texture detail " << i << " is " << width << "x" << height << "x" << components << LL_ENDL;

		if (components != 3)
		{
			LLSD args;
			args["TEXTURE_NUM"] = i+1;
			args["TEXTURE_BIT_DEPTH"] = llformat("%d",components * 8);
			LLNotificationsUtil::add("InvalidTerrainBitDepth", args);
			return FALSE;
		}

		if (width > 512 || height > 512)
		{

			LLSD args;
			args["TEXTURE_NUM"] = i+1;
			args["TEXTURE_SIZE_X"] = width;
			args["TEXTURE_SIZE_Y"] = height;
			LLNotificationsUtil::add("InvalidTerrainSize", args);
			return FALSE;
			
		}
	}

	return TRUE;
}

/////////////////////////////////////////////////////////////////////////////
// LLPanelRegionTerrainInfo
/////////////////////////////////////////////////////////////////////////////
// Initialize statics

BOOL LLPanelRegionTerrainInfo::postBuild()
{
	LLPanelRegionInfo::postBuild();
	
	initCtrl("water_height_spin");
	initCtrl("terrain_raise_spin");
	initCtrl("terrain_lower_spin");

	std::string buffer;
	for(S32 i = 0; i < TERRAIN_TEXTURE_COUNT; ++i)
	{
		buffer = llformat("texture_detail_%d", i);
		initCtrl(buffer);
	}

	for(S32 i = 0; i < CORNER_COUNT; ++i)
	{
		buffer = llformat("height_start_spin_%d", i);
		initCtrl(buffer);
		buffer = llformat("height_range_spin_%d", i);
		initCtrl(buffer);
	}

	childSetAction("download_raw_btn", onClickDownloadRaw, this);
	childSetAction("upload_raw_btn", onClickUploadRaw, this);
	childSetAction("bake_terrain_btn", onClickBakeTerrain, this);

	return LLPanelRegionInfo::postBuild();
}

// virtual
bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region)
{
	BOOL owner_or_god = gAgent.isGodlike() 
						|| (region && (region->getOwner() == gAgent.getID()));
	BOOL owner_or_god_or_manager = owner_or_god
						|| (region && region->isEstateManager());
	setCtrlsEnabled(owner_or_god_or_manager);

	getChildView("apply_btn")->setEnabled(FALSE);

	if (region)
	{
		getChild<LLUICtrl>("region_text")->setValue(LLSD(region->getName()));

		LLVLComposition* compp = region->getComposition();
		LLTextureCtrl* texture_ctrl;
		std::string buffer;
		for(S32 i = 0; i < TERRAIN_TEXTURE_COUNT; ++i)
		{
			buffer = llformat("texture_detail_%d", i);
			texture_ctrl = getChild<LLTextureCtrl>(buffer);
			if(texture_ctrl)
			{
				LL_DEBUGS() << "Detail Texture " << i << ": "
						 << compp->getDetailTextureID(i) << LL_ENDL;
				LLUUID tmp_id(compp->getDetailTextureID(i));
				texture_ctrl->setImageAssetID(tmp_id);
			}
		}

		for(S32 i = 0; i < CORNER_COUNT; ++i)
    	{
			buffer = llformat("height_start_spin_%d", i);
			getChild<LLUICtrl>(buffer)->setValue(LLSD(compp->getStartHeight(i)));
			buffer = llformat("height_range_spin_%d", i);
			getChild<LLUICtrl>(buffer)->setValue(LLSD(compp->getHeightRange(i)));
		}
	}
	else
	{
		LL_DEBUGS() << "no region set" << LL_ENDL;
		getChild<LLUICtrl>("region_text")->setValue(LLSD(""));
	}

	getChildView("download_raw_btn")->setEnabled(owner_or_god);
	getChildView("upload_raw_btn")->setEnabled(owner_or_god);
	getChildView("bake_terrain_btn")->setEnabled(owner_or_god);

	return LLPanelRegionInfo::refreshFromRegion(region);
}


// virtual
BOOL LLPanelRegionTerrainInfo::sendUpdate()
{
	LL_INFOS() << "LLPanelRegionTerrainInfo::sendUpdate" << LL_ENDL;
	std::string buffer;
	strings_t strings;
	LLUUID invoice(LLFloaterRegionInfo::getLastInvoice());

	// update the model
	LLRegionInfoModel& region_info = LLRegionInfoModel::instance();
	region_info.mWaterHeight = (F32) getChild<LLUICtrl>("water_height_spin")->getValue().asReal();
	region_info.mTerrainRaiseLimit = (F32) getChild<LLUICtrl>("terrain_raise_spin")->getValue().asReal();
	region_info.mTerrainLowerLimit = (F32) getChild<LLUICtrl>("terrain_lower_spin")->getValue().asReal();

	// and sync the region with it
	region_info.sendRegionTerrain(invoice);
	
	// =======================================
	// Assemble and send texturedetail message

	// Make sure user hasn't chosen wacky textures.
	if (!validateTextureSizes())
	{
		return FALSE;
	}

	LLTextureCtrl* texture_ctrl;
	std::string id_str;
	LLMessageSystem* msg = gMessageSystem;

	for(S32 i = 0; i < TERRAIN_TEXTURE_COUNT; ++i)
	{
		buffer = llformat("texture_detail_%d", i);
		texture_ctrl = getChild<LLTextureCtrl>(buffer);
		if(texture_ctrl)
		{
			LLUUID tmp_id(texture_ctrl->getImageAssetID());
			tmp_id.toString(id_str);
			buffer = llformat("%d %s", i, id_str.c_str());
			strings.push_back(buffer);
		}
	}
	sendEstateOwnerMessage(msg, "texturedetail", invoice, strings);
	strings.clear();

	// ========================================
	// Assemble and send textureheights message

	for(S32 i = 0; i < CORNER_COUNT; ++i)
	{
		buffer = llformat("height_start_spin_%d", i);
		std::string buffer2 = llformat("height_range_spin_%d", i);
		std::string buffer3 = llformat("%d %f %f", i, (F32)getChild<LLUICtrl>(buffer)->getValue().asReal(), (F32)getChild<LLUICtrl>(buffer2)->getValue().asReal());
		strings.push_back(buffer3);
	}
	sendEstateOwnerMessage(msg, "textureheights", invoice, strings);
	strings.clear();

	// ========================================
	// Send texturecommit message

	sendEstateOwnerMessage(msg, "texturecommit", invoice, strings);

	return TRUE;
}

// static
void LLPanelRegionTerrainInfo::onClickDownloadRaw(void* data)
{
	LLFilePicker& picker = LLFilePicker::instance();
	if (!picker.getSaveFile(LLFilePicker::FFSAVE_RAW, "terrain.raw"))
	{
		LL_WARNS() << "No file" << LL_ENDL;
		return;
	}
	std::string filepath = picker.getFirstFile();
	gXferManager->expectFileForRequest(filepath);

	LLPanelRegionTerrainInfo* self = (LLPanelRegionTerrainInfo*)data;
	strings_t strings;
	strings.push_back("download filename");
	strings.push_back(filepath);
	LLUUID invoice(LLFloaterRegionInfo::getLastInvoice());
	self->sendEstateOwnerMessage(gMessageSystem, "terrain", invoice, strings);
}

// static
void LLPanelRegionTerrainInfo::onClickUploadRaw(void* data)
{
	LLFilePicker& picker = LLFilePicker::instance();
	if (!picker.getOpenFile(LLFilePicker::FFLOAD_RAW))
	{
		LL_WARNS() << "No file" << LL_ENDL;
		return;
	}
	std::string filepath = picker.getFirstFile();
	gXferManager->expectFileForTransfer(filepath);

	LLPanelRegionTerrainInfo* self = (LLPanelRegionTerrainInfo*)data;
	strings_t strings;
	strings.push_back("upload filename");
	strings.push_back(filepath);
	LLUUID invoice(LLFloaterRegionInfo::getLastInvoice());
	self->sendEstateOwnerMessage(gMessageSystem, "terrain", invoice, strings);

	LLNotificationsUtil::add("RawUploadStarted");
}

// static
void LLPanelRegionTerrainInfo::onClickBakeTerrain(void* data)
{
	LLNotificationsUtil::add("ConfirmBakeTerrain", LLSD(), LLSD(), boost::bind(&LLPanelRegionTerrainInfo::callbackBakeTerrain, (LLPanelRegionTerrainInfo*)data, _1, _2));
}

bool LLPanelRegionTerrainInfo::callbackBakeTerrain(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	if (option != 0) return false;

	strings_t strings;
	strings.push_back("bake");
	LLUUID invoice(LLFloaterRegionInfo::getLastInvoice());
	sendEstateOwnerMessage(gMessageSystem, "terrain", invoice, strings);

	return false;
}

/////////////////////////////////////////////////////////////////////////////
// LLPanelEstateInfo
//

LLPanelEstateInfo::LLPanelEstateInfo() 
:	LLPanelRegionInfo(),
	mEstateID(0)	// invalid
{
	LLEstateInfoModel& estate_info = LLEstateInfoModel::instance();
	estate_info.setCommitCallback(boost::bind(&LLPanelEstateInfo::refreshFromEstate, this));
	estate_info.setUpdateCallback(boost::bind(&LLPanelEstateInfo::refreshFromEstate, this));
}

// static
void LLPanelEstateInfo::initDispatch(LLDispatcher& dispatch)
{
	std::string name;

//	name.assign("setowner");
//	static LLDispatchSetEstateOwner set_owner;
//	dispatch.addHandler(name, &set_owner);

	name.assign("estateupdateinfo");
	static LLDispatchEstateUpdateInfo estate_update_info;
	dispatch.addHandler(name, &estate_update_info);

	name.assign("setaccess");
	static LLDispatchSetEstateAccess set_access;
	dispatch.addHandler(name, &set_access);

	estate_dispatch_initialized = true;
}

//---------------------------------------------------------------------------
// Add/Remove estate access button callbacks
//---------------------------------------------------------------------------
void LLPanelEstateInfo::onClickAddAllowedAgent()
{
	LLCtrlListInterface *list = childGetListInterface("allowed_avatar_name_list");
	if (!list) return;
	if (list->getItemCount() >= ESTATE_MAX_ACCESS_IDS)
	{
		//args

		LLSD args;
		args["MAX_AGENTS"] = llformat("%d",ESTATE_MAX_ACCESS_IDS);
		LLNotificationsUtil::add("MaxAllowedAgentOnRegion", args);
		return;
	}
	accessAddCore(ESTATE_ACCESS_ALLOWED_AGENT_ADD, "EstateAllowedAgentAdd");
}

void LLPanelEstateInfo::onClickRemoveAllowedAgent()
{
	accessRemoveCore(ESTATE_ACCESS_ALLOWED_AGENT_REMOVE, "EstateAllowedAgentRemove", "allowed_avatar_name_list");
}

void LLPanelEstateInfo::onClickAddAllowedGroup()
{
	LLCtrlListInterface *list = childGetListInterface("allowed_group_name_list");
	if (!list) return;
	if (list->getItemCount() >= ESTATE_MAX_ACCESS_IDS)
	{
		LLSD args;
		args["MAX_GROUPS"] = llformat("%d",ESTATE_MAX_ACCESS_IDS);
		LLNotificationsUtil::add("MaxAllowedGroupsOnRegion", args);
		return;
	}

	LLNotification::Params params("ChangeLindenAccess");
	params.functor.function(boost::bind(&LLPanelEstateInfo::addAllowedGroup, this, _1, _2));
	if (isLindenEstate())
	{
		LLNotifications::instance().add(params);
	}
	else
	{
		LLNotifications::instance().forceResponse(params, 0);
	}
}

bool LLPanelEstateInfo::addAllowedGroup(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	if (option != 0) return false;

	LLFloater* parent_floater = gFloaterView->getParentFloater(this);

	LLFloaterGroupPicker* widget = LLFloaterReg::showTypedInstance<LLFloaterGroupPicker>("group_picker", LLSD(gAgent.getID()));
	if (widget)
	{
		widget->removeNoneOption();
		widget->setSelectGroupCallback(boost::bind(&LLPanelEstateInfo::addAllowedGroup2, this, _1));
		if (parent_floater)
		{
			LLRect new_rect = gFloaterView->findNeighboringPosition(parent_floater, widget);
			widget->setOrigin(new_rect.mLeft, new_rect.mBottom);
			parent_floater->addDependentFloater(widget);
		}
	}

	return false;
}

void LLPanelEstateInfo::onClickRemoveAllowedGroup()
{
	accessRemoveCore(ESTATE_ACCESS_ALLOWED_GROUP_REMOVE, "EstateAllowedGroupRemove", "allowed_group_name_list");
}

void LLPanelEstateInfo::onClickAddBannedAgent()
{
	LLCtrlListInterface *list = childGetListInterface("banned_avatar_name_list");
	if (!list) return;
	if (list->getItemCount() >= ESTATE_MAX_ACCESS_IDS)
	{
		LLSD args;
		args["MAX_BANNED"] = llformat("%d",ESTATE_MAX_ACCESS_IDS);
		LLNotificationsUtil::add("MaxBannedAgentsOnRegion", args);
		return;
	}
	accessAddCore(ESTATE_ACCESS_BANNED_AGENT_ADD, "EstateBannedAgentAdd");
}

void LLPanelEstateInfo::onClickRemoveBannedAgent()
{
	accessRemoveCore(ESTATE_ACCESS_BANNED_AGENT_REMOVE, "EstateBannedAgentRemove", "banned_avatar_name_list");
}

// static
void LLPanelEstateInfo::onClickAddEstateManager()
{
	LLCtrlListInterface *list = childGetListInterface("estate_manager_name_list");
	if (!list) return;
	if (list->getItemCount() >= ESTATE_MAX_MANAGERS)
	{	// Tell user they can't add more managers
		LLSD args;
		args["MAX_MANAGER"] = llformat("%d",ESTATE_MAX_MANAGERS);
		LLNotificationsUtil::add("MaxManagersOnRegion", args);
	}
	else
	{	// Go pick managers to add
		accessAddCore(ESTATE_ACCESS_MANAGER_ADD, "EstateManagerAdd");
	}
}

// static
void LLPanelEstateInfo::onClickRemoveEstateManager()
{
	accessRemoveCore(ESTATE_ACCESS_MANAGER_REMOVE, "EstateManagerRemove", "estate_manager_name_list");
}

//---------------------------------------------------------------------------
// Kick from estate methods
//---------------------------------------------------------------------------

void LLPanelEstateInfo::onClickKickUser()
{
	// this depends on the grandparent view being a floater
	// in order to set up floater dependency
    LLView * button = findChild<LLButton>("kick_user_from_estate_btn");
	LLFloater* parent_floater = gFloaterView->getParentFloater(this);
	LLFloater* child_floater = LLFloaterAvatarPicker::show(boost::bind(&LLPanelEstateInfo::onKickUserCommit, this, _1), 
                                                                        FALSE, TRUE, FALSE, parent_floater->getName(), button);
	if (child_floater)
	{
		parent_floater->addDependentFloater(child_floater);
	}
}

void LLPanelEstateInfo::onKickUserCommit(const uuid_vec_t& ids)
{
	if (ids.empty()) return;
	
	//Bring up a confirmation dialog
	LLSD args;
	args["EVIL_USER"] = LLSLURL("agent", ids[0], "completename").getSLURLString();
	LLSD payload;
	payload["agent_id"] = ids[0];
	LLNotificationsUtil::add("EstateKickUser", args, payload, boost::bind(&LLPanelEstateInfo::kickUserConfirm, this, _1, _2));

}

bool LLPanelEstateInfo::kickUserConfirm(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	switch(option)
	{
	case 0:
		{
			//Kick User
			strings_t strings;
			strings.push_back(notification["payload"]["agent_id"].asString());

			sendEstateOwnerMessage(gMessageSystem, "kickestate", LLFloaterRegionInfo::getLastInvoice(), strings);
			break;
		}
	default:
		break;
	}
	return false;
}

//---------------------------------------------------------------------------
// Core Add/Remove estate access methods
// TODO: INTERNATIONAL: don't build message text here;
// instead, create multiple translatable messages and choose
// one based on the status.
//---------------------------------------------------------------------------
std::string all_estates_text()
{
	LLPanelEstateInfo* panel = LLFloaterRegionInfo::getPanelEstate();
	if (!panel) return "(" + LLTrans::getString("RegionInfoError") + ")";

	LLStringUtil::format_map_t args;
	std::string owner = panel->getOwnerName();

	LLViewerRegion* region = gAgent.getRegion();
	if (gAgent.isGodlike())
	{
		args["[OWNER]"] = owner.c_str();
		return LLTrans::getString("RegionInfoAllEstatesOwnedBy", args);
	}
	else if (region && region->getOwner() == gAgent.getID())
	{
		return LLTrans::getString("RegionInfoAllEstatesYouOwn");
	}
	else if (region && region->isEstateManager())
	{
		args["[OWNER]"] = owner.c_str();
		return LLTrans::getString("RegionInfoAllEstatesYouManage", args);
	}
	else
	{
		return "(" + LLTrans::getString("RegionInfoError") + ")";
	}
}

// static
bool LLPanelEstateInfo::isLindenEstate()
{
	U32 estate_id = LLEstateInfoModel::instance().getID();
	return (estate_id <= ESTATE_LAST_LINDEN);
}

struct LLEstateAccessChangeInfo
{
	LLEstateAccessChangeInfo(const LLSD& sd)
	{
		mDialogName = sd["dialog_name"].asString();
		mOperationFlag = (U32)sd["operation"].asInteger();
		LLSD::array_const_iterator end_it = sd["allowed_ids"].endArray();
		for (LLSD::array_const_iterator id_it = sd["allowed_ids"].beginArray();
			id_it != end_it;
			++id_it)
		{
			mAgentOrGroupIDs.push_back(id_it->asUUID());
		}
	}

	const LLSD asLLSD() const
	{
		LLSD sd;
		sd["name"] = mDialogName;
		sd["operation"] = (S32)mOperationFlag;
		for (uuid_vec_t::const_iterator it = mAgentOrGroupIDs.begin();
			it != mAgentOrGroupIDs.end();
			++it)
		{
			sd["allowed_ids"].append(*it);
		}
		return sd;
	}

	U32 mOperationFlag;	// ESTATE_ACCESS_BANNED_AGENT_ADD, _REMOVE, etc.
	std::string mDialogName;
	uuid_vec_t mAgentOrGroupIDs; // List of agent IDs to apply to this change
};

// Special case callback for groups, since it has different callback format than names
void LLPanelEstateInfo::addAllowedGroup2(LLUUID id)
{
	LLSD payload;
	payload["operation"] = (S32)ESTATE_ACCESS_ALLOWED_GROUP_ADD;
	payload["dialog_name"] = "EstateAllowedGroupAdd";
	payload["allowed_ids"].append(id);

	LLSD args;
	args["ALL_ESTATES"] = all_estates_text();

	LLNotification::Params params("EstateAllowedGroupAdd");
	params.payload(payload)
		.substitutions(args)
		.functor.function(accessCoreConfirm);
	if (isLindenEstate())
	{
		LLNotifications::instance().forceResponse(params, 0);
	}
	else
	{
		LLNotifications::instance().add(params);
	}
}

// static
void LLPanelEstateInfo::accessAddCore(U32 operation_flag, const std::string& dialog_name)
{
	LLSD payload;
	payload["operation"] = (S32)operation_flag;
	payload["dialog_name"] = dialog_name;
	// agent id filled in after avatar picker

	LLNotification::Params params("ChangeLindenAccess");
	params.payload(payload)
		.functor.function(accessAddCore2);

	if (isLindenEstate())
	{
		LLNotifications::instance().add(params);
	}
	else
	{
		// same as clicking "OK"
		LLNotifications::instance().forceResponse(params, 0);
	}
}

// static
bool LLPanelEstateInfo::accessAddCore2(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	if (option != 0)
	{
		// abort change
		return false;
	}

	LLEstateAccessChangeInfo* change_info = new LLEstateAccessChangeInfo(notification["payload"]);
    //Get parent floater name
    LLPanelEstateInfo* panel = LLFloaterRegionInfo::getPanelEstate();
    LLFloater* parent_floater = panel ? gFloaterView->getParentFloater(panel) : NULL;
    const std::string& parent_floater_name = parent_floater ? parent_floater->getName() : "";
    
    //Determine the button that triggered opening of the avatar picker 
    //(so that a shadow frustum from the button to the avatar picker can be created)
    LLView * button = NULL;
    switch(change_info->mOperationFlag)
    {
        case ESTATE_ACCESS_ALLOWED_AGENT_ADD:
            button = panel->findChild<LLButton>("add_allowed_avatar_btn");
            break;
            
        case ESTATE_ACCESS_BANNED_AGENT_ADD:
            button = panel->findChild<LLButton>("add_banned_avatar_btn");
            break;
            
        case ESTATE_ACCESS_MANAGER_ADD:
            button = panel->findChild<LLButton>("add_estate_manager_btn");
            break;
    }

	// avatar picker yes multi-select, yes close-on-select
	LLFloater* child_floater = LLFloaterAvatarPicker::show(boost::bind(&LLPanelEstateInfo::accessAddCore3, _1, (void*)change_info), 
                                                    TRUE, TRUE, FALSE, parent_floater_name, button);

    //Allows the closed parent floater to close the child floater (avatar picker)
    if (child_floater)
    {
        parent_floater->addDependentFloater(child_floater);
    }

	return false;
}

// static
void LLPanelEstateInfo::accessAddCore3(const uuid_vec_t& ids, void* data)
{
	LLEstateAccessChangeInfo* change_info = (LLEstateAccessChangeInfo*)data;
	if (!change_info) return;
	if (ids.empty()) 
	{
		// User didn't select a name.
		delete change_info;
		change_info = NULL;
		return;
	}
	// User did select a name.
	change_info->mAgentOrGroupIDs = ids;
	// Can't put estate owner on ban list
	LLPanelEstateInfo* panel = LLFloaterRegionInfo::getPanelEstate();
	if (!panel) return;
	LLViewerRegion* region = gAgent.getRegion();
	if (!region) return;
	
	if (change_info->mOperationFlag & ESTATE_ACCESS_ALLOWED_AGENT_ADD)
	{
		LLCtrlListInterface *list = panel->childGetListInterface("allowed_avatar_name_list");
		int currentCount = (list ? list->getItemCount() : 0);
		if (ids.size() + currentCount > ESTATE_MAX_ACCESS_IDS)
		{
			LLSD args;
			args["NUM_ADDED"] = llformat("%d",ids.size());
			args["MAX_AGENTS"] = llformat("%d",ESTATE_MAX_ACCESS_IDS);
			args["LIST_TYPE"] = LLTrans::getString("RegionInfoListTypeAllowedAgents");
			args["NUM_EXCESS"] = llformat("%d",(ids.size()+currentCount)-ESTATE_MAX_ACCESS_IDS);
			LLNotificationsUtil::add("MaxAgentOnRegionBatch", args);
			delete change_info;
			return;
		}
	}
	if (change_info->mOperationFlag & ESTATE_ACCESS_BANNED_AGENT_ADD)
	{
		LLCtrlListInterface *list = panel->childGetListInterface("banned_avatar_name_list");
		int currentCount = (list ? list->getItemCount() : 0);
		if (ids.size() + currentCount > ESTATE_MAX_ACCESS_IDS)
		{
			LLSD args;
			args["NUM_ADDED"] = llformat("%d",ids.size());
			args["MAX_AGENTS"] = llformat("%d",ESTATE_MAX_ACCESS_IDS);
			args["LIST_TYPE"] = LLTrans::getString("RegionInfoListTypeBannedAgents");
			args["NUM_EXCESS"] = llformat("%d",(ids.size()+currentCount)-ESTATE_MAX_ACCESS_IDS);
			LLNotificationsUtil::add("MaxAgentOnRegionBatch", args);
			delete change_info;
			return;
		}
	}

	LLSD args;
	args["ALL_ESTATES"] = all_estates_text();

	LLNotification::Params params(change_info->mDialogName);
	params.substitutions(args)
		.payload(change_info->asLLSD())
		.functor.function(accessCoreConfirm);

	if (isLindenEstate())
	{
		// just apply to this estate
		LLNotifications::instance().forceResponse(params, 0);
	}
	else
	{
		// ask if this estate or all estates with this owner
		LLNotifications::instance().add(params);
	}
}

// static
void LLPanelEstateInfo::accessRemoveCore(U32 operation_flag, const std::string& dialog_name, const std::string& list_ctrl_name)
{
	LLPanelEstateInfo* panel = LLFloaterRegionInfo::getPanelEstate();
	if (!panel) return;
	LLNameListCtrl* name_list = panel->getChild<LLNameListCtrl>(list_ctrl_name);
	if (!name_list) return;

	std::vector<LLScrollListItem*> list_vector = name_list->getAllSelected();
	if (list_vector.size() == 0)
		return;

	LLSD payload;
	payload["operation"] = (S32)operation_flag;
	payload["dialog_name"] = dialog_name;
	
	for (std::vector<LLScrollListItem*>::const_iterator iter = list_vector.begin();
	     iter != list_vector.end();
	     iter++)
	{
		LLScrollListItem *item = (*iter);
		payload["allowed_ids"].append(item->getUUID());
	}
	
	LLNotification::Params params("ChangeLindenAccess");
	params.payload(payload)
		.functor.function(accessRemoveCore2);

	if (isLindenEstate())
	{
		// warn on change linden estate
		LLNotifications::instance().add(params);
	}
	else
	{
		// just proceed, as if clicking OK
		LLNotifications::instance().forceResponse(params, 0);
	}
}

// static
bool LLPanelEstateInfo::accessRemoveCore2(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	if (option != 0)
	{
		// abort
		return false;
	}

	// If Linden estate, can only apply to "this" estate, not all estates
	// owned by NULL.
	if (isLindenEstate())
	{
		accessCoreConfirm(notification, response);
	}
	else
	{
		LLSD args;
		args["ALL_ESTATES"] = all_estates_text();
		LLNotificationsUtil::add(notification["payload"]["dialog_name"], 
										args,
										notification["payload"],
										accessCoreConfirm);
	}
	return false;
}

// Used for both access add and remove operations, depending on the mOperationFlag
// passed in (ESTATE_ACCESS_BANNED_AGENT_ADD, ESTATE_ACCESS_ALLOWED_AGENT_REMOVE, etc.)
// static
bool LLPanelEstateInfo::accessCoreConfirm(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	const U32 originalFlags = (U32)notification["payload"]["operation"].asInteger();

	LLViewerRegion* region = gAgent.getRegion();
	
	LLSD::array_const_iterator end_it = notification["payload"]["allowed_ids"].endArray();

	for (LLSD::array_const_iterator iter = notification["payload"]["allowed_ids"].beginArray();
		iter != end_it;
	     iter++)
	{
		U32 flags = originalFlags;
		if (iter + 1 != end_it)
			flags |= ESTATE_ACCESS_NO_REPLY;

		const LLUUID id = iter->asUUID();
		if (((U32)notification["payload"]["operation"].asInteger() & ESTATE_ACCESS_BANNED_AGENT_ADD)
		    && region && (region->getOwner() == id))
		{
			LLNotificationsUtil::add("OwnerCanNotBeDenied");
			break;
		}
		switch(option)
		{
			case 0:
			    // This estate
			    sendEstateAccessDelta(flags, id);
			    break;
			case 1:
			{
				// All estates, either than I own or manage for this owner.  
				// This will be verified on simulator. JC
				if (!region) break;
				if (region->getOwner() == gAgent.getID()
				    || gAgent.isGodlike())
				{
					flags |= ESTATE_ACCESS_APPLY_TO_ALL_ESTATES;
					sendEstateAccessDelta(flags, id);
				}
				else if (region->isEstateManager())
				{
					flags |= ESTATE_ACCESS_APPLY_TO_MANAGED_ESTATES;
					sendEstateAccessDelta(flags, id);
				}
				break;
			}
			case 2:
			default:
			    break;
		}
	}
	return false;
}

// key = "estateaccessdelta"
// str(estate_id) will be added to front of list by forward_EstateOwnerRequest_to_dataserver
// str[0] = str(agent_id) requesting the change
// str[1] = str(flags) (ESTATE_ACCESS_DELTA_*)
// str[2] = str(agent_id) to add or remove
// static
void LLPanelEstateInfo::sendEstateAccessDelta(U32 flags, const LLUUID& agent_or_group_id)
{
	LLMessageSystem* msg = gMessageSystem;
	msg->newMessage("EstateOwnerMessage");
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used

	msg->nextBlock("MethodData");
	msg->addString("Method", "estateaccessdelta");
	msg->addUUID("Invoice", LLFloaterRegionInfo::getLastInvoice());

	std::string buf;
	gAgent.getID().toString(buf);
	msg->nextBlock("ParamList");
	msg->addString("Parameter", buf);

	buf = llformat("%u", flags);
	msg->nextBlock("ParamList");
	msg->addString("Parameter", buf);

	agent_or_group_id.toString(buf);
	msg->nextBlock("ParamList");
	msg->addString("Parameter", buf);


	LLPanelEstateInfo* panel = LLFloaterRegionInfo::getPanelEstate();

	if (flags & (ESTATE_ACCESS_ALLOWED_AGENT_ADD | ESTATE_ACCESS_ALLOWED_AGENT_REMOVE |
		         ESTATE_ACCESS_BANNED_AGENT_ADD | ESTATE_ACCESS_BANNED_AGENT_REMOVE))
	{
		
		panel->clearAccessLists();
	}

	gAgent.sendReliableMessage();
}

// static
void LLPanelEstateInfo::updateEstateOwnerName(const std::string& name)
{
	LLPanelEstateInfo* panelp = LLFloaterRegionInfo::getPanelEstate();
	if (panelp)
	{
		panelp->setOwnerName(name);
	}
}

// static
void LLPanelEstateInfo::updateEstateName(const std::string& name)
{
	LLPanelEstateInfo* panelp = LLFloaterRegionInfo::getPanelEstate();
	if (panelp)
	{
		panelp->getChildRef<LLTextBox>("estate_name").setText(name);
	}
}

void LLPanelEstateInfo::updateControls(LLViewerRegion* region)
{
	BOOL god = gAgent.isGodlike();
	BOOL owner = (region && (region->getOwner() == gAgent.getID()));
	BOOL manager = (region && region->isEstateManager());
	setCtrlsEnabled(god || owner || manager);
	
	BOOL has_allowed_avatar = getChild<LLNameListCtrl>("allowed_avatar_name_list")->getFirstSelected() ?  TRUE : FALSE;
	BOOL has_allowed_group = getChild<LLNameListCtrl>("allowed_group_name_list")->getFirstSelected() ?  TRUE : FALSE;
	BOOL has_banned_agent = getChild<LLNameListCtrl>("banned_avatar_name_list")->getFirstSelected() ?  TRUE : FALSE;
	BOOL has_estate_manager = getChild<LLNameListCtrl>("estate_manager_name_list")->getFirstSelected() ?  TRUE : FALSE;

	getChildView("add_allowed_avatar_btn")->setEnabled(god || owner || manager);
	getChildView("remove_allowed_avatar_btn")->setEnabled(has_allowed_avatar && (god || owner || manager));
	getChildView("allowed_avatar_name_list")->setEnabled(god || owner || manager);
	
	getChildView("add_allowed_group_btn")->setEnabled(god || owner || manager);
	getChildView("remove_allowed_group_btn")->setEnabled(has_allowed_group && (god || owner || manager) );
	getChildView("allowed_group_name_list")->setEnabled(god || owner || manager);

	// Can't ban people from mainland, orientation islands, etc. because this
	// creates much network traffic and server load.
	// Disable their accounts in CSR tool instead.
	bool linden_estate = isLindenEstate();
	bool enable_ban = (god || owner || manager) && !linden_estate;
	getChildView("add_banned_avatar_btn")->setEnabled(enable_ban);
	getChildView("remove_banned_avatar_btn")->setEnabled(has_banned_agent && enable_ban);
	getChildView("banned_avatar_name_list")->setEnabled(god || owner || manager);

	getChildView("message_estate_btn")->setEnabled(god || owner || manager);
	getChildView("kick_user_from_estate_btn")->setEnabled(god || owner || manager);

	// estate managers can't add estate managers
	getChildView("add_estate_manager_btn")->setEnabled(god || owner);
	getChildView("remove_estate_manager_btn")->setEnabled(has_estate_manager && (god || owner));
	getChildView("estate_manager_name_list")->setEnabled(god || owner);

	refresh();
}

bool LLPanelEstateInfo::refreshFromRegion(LLViewerRegion* region)
{
	updateControls(region);
	
	// let the parent class handle the general data collection. 
	bool rv = LLPanelRegionInfo::refreshFromRegion(region);

	// We want estate info. To make sure it works across region
	// boundaries and multiple packets, we add a serial number to the
	// integers and track against that on update.
	strings_t strings;
	//integers_t integers;
	//LLFloaterRegionInfo::incrementSerial();
	LLFloaterRegionInfo::nextInvoice();
	LLUUID invoice(LLFloaterRegionInfo::getLastInvoice());
	//integers.push_back(LLFloaterRegionInfo::());::getPanelEstate();

	
	LLPanelEstateInfo* panel = LLFloaterRegionInfo::getPanelEstate();
	panel->clearAccessLists();
	

	sendEstateOwnerMessage(gMessageSystem, "getinfo", invoice, strings);

	refresh();

	return rv;
}

void LLPanelEstateInfo::updateChild(LLUICtrl* child_ctrl)
{
	// Ensure appropriate state of the management ui.
	updateControls(gAgent.getRegion());
}

bool LLPanelEstateInfo::estateUpdate(LLMessageSystem* msg)
{
	LL_INFOS() << "LLPanelEstateInfo::estateUpdate()" << LL_ENDL;
	return false;
}


BOOL LLPanelEstateInfo::postBuild()
{
	// set up the callbacks for the generic controls
	initCtrl("externally_visible_check");
	initCtrl("allow_direct_teleport");
	initCtrl("limit_payment");
	initCtrl("limit_age_verified");
	initCtrl("voice_chat_check");

	getChild<LLUICtrl>("allowed_avatar_name_list")->setCommitCallback(boost::bind(&LLPanelEstateInfo::onChangeChildCtrl, this, _1));	
	LLNameListCtrl *avatar_name_list = getChild<LLNameListCtrl>("allowed_avatar_name_list");
	if (avatar_name_list)
	{
		avatar_name_list->setCommitOnSelectionChange(TRUE);
		avatar_name_list->setMaxItemCount(ESTATE_MAX_ACCESS_IDS);
	}

	childSetAction("add_allowed_avatar_btn", boost::bind(&LLPanelEstateInfo::onClickAddAllowedAgent, this));
	childSetAction("remove_allowed_avatar_btn", boost::bind(&LLPanelEstateInfo::onClickRemoveAllowedAgent, this));

	getChild<LLUICtrl>("allowed_group_name_list")->setCommitCallback(boost::bind(&LLPanelEstateInfo::onChangeChildCtrl, this, _1));
	LLNameListCtrl* group_name_list = getChild<LLNameListCtrl>("allowed_group_name_list");
	if (group_name_list)
	{
		group_name_list->setCommitOnSelectionChange(TRUE);
		group_name_list->setMaxItemCount(ESTATE_MAX_ACCESS_IDS);
	}

	getChild<LLUICtrl>("add_allowed_group_btn")->setCommitCallback(boost::bind(&LLPanelEstateInfo::onClickAddAllowedGroup, this));
	childSetAction("remove_allowed_group_btn", boost::bind(&LLPanelEstateInfo::onClickRemoveAllowedGroup, this));

	getChild<LLUICtrl>("banned_avatar_name_list")->setCommitCallback(boost::bind(&LLPanelEstateInfo::onChangeChildCtrl, this, _1));
	LLNameListCtrl* banned_name_list = getChild<LLNameListCtrl>("banned_avatar_name_list");
	if (banned_name_list)
	{
		banned_name_list->setCommitOnSelectionChange(TRUE);
		banned_name_list->setMaxItemCount(ESTATE_MAX_ACCESS_IDS);
	}

	childSetAction("add_banned_avatar_btn", boost::bind(&LLPanelEstateInfo::onClickAddBannedAgent, this));
	childSetAction("remove_banned_avatar_btn", boost::bind(&LLPanelEstateInfo::onClickRemoveBannedAgent, this));

	getChild<LLUICtrl>("estate_manager_name_list")->setCommitCallback(boost::bind(&LLPanelEstateInfo::onChangeChildCtrl, this, _1));
	LLNameListCtrl* manager_name_list = getChild<LLNameListCtrl>("estate_manager_name_list");
	if (manager_name_list)
	{
		manager_name_list->setCommitOnSelectionChange(TRUE);
		manager_name_list->setMaxItemCount(ESTATE_MAX_MANAGERS * 4);	// Allow extras for dupe issue
	}

	childSetAction("add_estate_manager_btn", boost::bind(&LLPanelEstateInfo::onClickAddEstateManager, this));
	childSetAction("remove_estate_manager_btn", boost::bind(&LLPanelEstateInfo::onClickRemoveEstateManager, this));
	childSetAction("message_estate_btn", boost::bind(&LLPanelEstateInfo::onClickMessageEstate, this));
	childSetAction("kick_user_from_estate_btn", boost::bind(&LLPanelEstateInfo::onClickKickUser, this));

	return LLPanelRegionInfo::postBuild();
}

void LLPanelEstateInfo::refresh()
{
	// Disable access restriction controls if they make no sense.
	bool public_access = getChild<LLUICtrl>("externally_visible_check")->getValue().asBoolean();

	getChildView("Only Allow")->setEnabled(public_access);
	getChildView("limit_payment")->setEnabled(public_access);
	getChildView("limit_age_verified")->setEnabled(public_access);

	// if this is set to false, then the limit fields are meaningless and should be turned off
	if (public_access == false)
	{
		getChild<LLUICtrl>("limit_payment")->setValue(false);
		getChild<LLUICtrl>("limit_age_verified")->setValue(false);
	}
}

void LLPanelEstateInfo::refreshFromEstate()
{
	const LLEstateInfoModel& estate_info = LLEstateInfoModel::instance();

	getChild<LLUICtrl>("estate_name")->setValue(estate_info.getName());
	setOwnerName(LLSLURL("agent", estate_info.getOwnerID(), "inspect").getSLURLString());

	getChild<LLUICtrl>("externally_visible_check")->setValue(estate_info.getIsExternallyVisible());
	getChild<LLUICtrl>("voice_chat_check")->setValue(estate_info.getAllowVoiceChat());
	getChild<LLUICtrl>("allow_direct_teleport")->setValue(estate_info.getAllowDirectTeleport());
	getChild<LLUICtrl>("limit_payment")->setValue(estate_info.getDenyAnonymous());
	getChild<LLUICtrl>("limit_age_verified")->setValue(estate_info.getDenyAgeUnverified());

	// Ensure appriopriate state of the management UI
	updateControls(gAgent.getRegion());
	refresh();
}

BOOL LLPanelEstateInfo::sendUpdate()
{
	LL_INFOS() << "LLPanelEsateInfo::sendUpdate()" << LL_ENDL;

	LLNotification::Params params("ChangeLindenEstate");
	params.functor.function(boost::bind(&LLPanelEstateInfo::callbackChangeLindenEstate, this, _1, _2));

	if (isLindenEstate())
	{
		// trying to change reserved estate, warn
		LLNotifications::instance().add(params);
	}
	else
	{
		// for normal estates, just make the change
		LLNotifications::instance().forceResponse(params, 0);
	}
	return TRUE;
}

bool LLPanelEstateInfo::callbackChangeLindenEstate(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	switch(option)
	{
	case 0:
		{
			LLEstateInfoModel& estate_info = LLEstateInfoModel::instance();

			// update model
			estate_info.setUseFixedSun(false); // we don't support fixed sun estates anymore
			estate_info.setIsExternallyVisible(getChild<LLUICtrl>("externally_visible_check")->getValue().asBoolean());
			estate_info.setAllowDirectTeleport(getChild<LLUICtrl>("allow_direct_teleport")->getValue().asBoolean());
			estate_info.setDenyAnonymous(getChild<LLUICtrl>("limit_payment")->getValue().asBoolean());
			estate_info.setDenyAgeUnverified(getChild<LLUICtrl>("limit_age_verified")->getValue().asBoolean());
			estate_info.setAllowVoiceChat(getChild<LLUICtrl>("voice_chat_check")->getValue().asBoolean());

			// send the update to sim
			estate_info.sendEstateInfo();
		}

		// we don't want to do this because we'll get it automatically from the sim
		// after the spaceserver processes it
//		else
//		{
//			// caps method does not automatically send this info
//			LLFloaterRegionInfo::requestRegionInfo();
//		}
		break;
	case 1:
	default:
		// do nothing
		break;
	}
	return false;
}


/*
// Request = "getowner"
// SParam[0] = "" (empty string)
// IParam[0] = serial
void LLPanelEstateInfo::getEstateOwner()
{
	// TODO -- disable the panel
	// and call this function whenever we cross a region boundary
	// re-enable when owner matches, and get new estate info
	LLMessageSystem* msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_EstateOwnerRequest);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());

	msg->nextBlockFast(_PREHASH_RequestData);
	msg->addStringFast(_PREHASH_Request, "getowner");

	// we send an empty string so that the variable block is not empty
	msg->nextBlockFast(_PREHASH_StringData);
	msg->addStringFast(_PREHASH_SParam, "");

	msg->nextBlockFast(_PREHASH_IntegerData);
	msg->addS32Fast(_PREHASH_IParam, LLFloaterRegionInfo::getSerial());

	gAgent.sendMessage();
}
*/

class LLEstateChangeInfoResponder : public LLHTTPClient::Responder
{
	LOG_CLASS(LLEstateChangeInfoResponder);
public:
	LLEstateChangeInfoResponder(LLPanelEstateInfo* panel)
	{
		mpPanel = panel->getHandle();
	}
	
protected:
	// if we get a normal response, handle it here
	virtual void httpSuccess()
	{
		LL_INFOS("Windlight") << "Successfully committed estate info" << LL_ENDL;

	    // refresh the panel from the database
		LLPanelEstateInfo* panel = dynamic_cast<LLPanelEstateInfo*>(mpPanel.get());
		if (panel)
			panel->refresh();
	}
	
	// if we get an error response
	virtual void httpFailure()
	{
		LL_WARNS("Windlight") << dumpResponse() << LL_ENDL;
	}
private:
	LLHandle<LLPanel> mpPanel;
};

const std::string LLPanelEstateInfo::getOwnerName() const
{
	return getChild<LLUICtrl>("estate_owner")->getValue().asString();
}

void LLPanelEstateInfo::setOwnerName(const std::string& name)
{
	getChild<LLUICtrl>("estate_owner")->setValue(LLSD(name));
}

void LLPanelEstateInfo::clearAccessLists() 
{
	LLNameListCtrl* name_list = getChild<LLNameListCtrl>("allowed_avatar_name_list");
	if (name_list)
	{
		name_list->deleteAllItems();
	}

	name_list = getChild<LLNameListCtrl>("banned_avatar_name_list");
	if (name_list)
	{
		name_list->deleteAllItems();
	}
	updateControls(gAgent.getRegion());
}

// static
void LLPanelEstateInfo::onClickMessageEstate(void* userdata)
{
	LL_INFOS() << "LLPanelEstateInfo::onClickMessageEstate" << LL_ENDL;
	LLNotificationsUtil::add("MessageEstate", LLSD(), LLSD(), boost::bind(&LLPanelEstateInfo::onMessageCommit, (LLPanelEstateInfo*)userdata, _1, _2));
}

bool LLPanelEstateInfo::onMessageCommit(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	std::string text = response["message"].asString();
	if(option != 0) return false;
	if(text.empty()) return false;
	LL_INFOS() << "Message to everyone: " << text << LL_ENDL;
	strings_t strings;
	//integers_t integers;
	std::string name;
	LLAgentUI::buildFullname(name);
	strings.push_back(strings_t::value_type(name));
	strings.push_back(strings_t::value_type(text));
	LLUUID invoice(LLFloaterRegionInfo::getLastInvoice());
	sendEstateOwnerMessage(gMessageSystem, "instantmessage", invoice, strings);
	return false;
}

LLPanelEstateCovenant::LLPanelEstateCovenant()
	:
	mCovenantID(LLUUID::null),
	mAssetStatus(ASSET_ERROR)
{
}

// virtual 
bool LLPanelEstateCovenant::refreshFromRegion(LLViewerRegion* region)
{
	LLTextBox* region_name = getChild<LLTextBox>("region_name_text");
	if (region_name)
	{
		region_name->setText(region->getName());
	}

	LLTextBox* resellable_clause = getChild<LLTextBox>("resellable_clause");
	if (resellable_clause)
	{
		if (region->getRegionFlag(REGION_FLAGS_BLOCK_LAND_RESELL))
		{
			resellable_clause->setText(getString("can_not_resell"));
		}
		else
		{
			resellable_clause->setText(getString("can_resell"));
		}
	}
	
	LLTextBox* changeable_clause = getChild<LLTextBox>("changeable_clause");
	if (changeable_clause)
	{
		if (region->getRegionFlag(REGION_FLAGS_ALLOW_PARCEL_CHANGES))
		{
			changeable_clause->setText(getString("can_change"));
		}
		else
		{
			changeable_clause->setText(getString("can_not_change"));
		}
	}

	LLTextBox* region_maturity = getChild<LLTextBox>("region_maturity_text");
	if (region_maturity)
	{
		region_maturity->setText(region->getSimAccessString());
	}
	
	LLTextBox* region_landtype = getChild<LLTextBox>("region_landtype_text");
	region_landtype->setText(region->getLocalizedSimProductName());
	
	// let the parent class handle the general data collection. 
	bool rv = LLPanelRegionInfo::refreshFromRegion(region);
	LLMessageSystem *msg = gMessageSystem;
	msg->newMessage("EstateCovenantRequest");
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID,	gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
	msg->sendReliable(region->getHost());
	return rv;
}

// virtual 
bool LLPanelEstateCovenant::estateUpdate(LLMessageSystem* msg)
{
	LL_INFOS() << "LLPanelEstateCovenant::estateUpdate()" << LL_ENDL;
	return true;
}
	
// virtual 
BOOL LLPanelEstateCovenant::postBuild()
{
	mEstateNameText = getChild<LLTextBox>("estate_name_text");
	mEstateOwnerText = getChild<LLTextBox>("estate_owner_text");
	mLastModifiedText = getChild<LLTextBox>("covenant_timestamp_text");
	mEditor = getChild<LLViewerTextEditor>("covenant_editor");
	LLButton* reset_button = getChild<LLButton>("reset_covenant");
	reset_button->setEnabled(gAgent.canManageEstate());
	reset_button->setClickedCallback(LLPanelEstateCovenant::resetCovenantID, NULL);

	return LLPanelRegionInfo::postBuild();
}

// virtual 
void LLPanelEstateCovenant::updateChild(LLUICtrl* child_ctrl)
{
}

// virtual
BOOL LLPanelEstateCovenant::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
								  EDragAndDropType cargo_type,
								  void* cargo_data,
								  EAcceptance* accept,
								  std::string& tooltip_msg)
{
	LLInventoryItem* item = (LLInventoryItem*)cargo_data;

	if (!gAgent.canManageEstate())
	{
		*accept = ACCEPT_NO;
		return TRUE;
	}

	switch(cargo_type)
	{
	case DAD_NOTECARD:
		*accept = ACCEPT_YES_COPY_SINGLE;
		if (item && drop)
		{
			LLSD payload;
			payload["item_id"] = item->getUUID();
			LLNotificationsUtil::add("EstateChangeCovenant", LLSD(), payload,
									LLPanelEstateCovenant::confirmChangeCovenantCallback);
		}
		break;
	default:
		*accept = ACCEPT_NO;
		break;
	}

	return TRUE;
} 

// static 
bool LLPanelEstateCovenant::confirmChangeCovenantCallback(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	LLInventoryItem* item = gInventory.getItem(notification["payload"]["item_id"].asUUID());
	LLPanelEstateCovenant* self = LLFloaterRegionInfo::getPanelCovenant();

	if (!item || !self) return false;

	switch(option)
	{
	case 0:
		self->loadInvItem(item);
		break;
	default:
		break;
	}
	return false;
}

// static
void LLPanelEstateCovenant::resetCovenantID(void* userdata)
{
	LLNotificationsUtil::add("EstateChangeCovenant", LLSD(), LLSD(), confirmResetCovenantCallback);
}

// static
bool LLPanelEstateCovenant::confirmResetCovenantCallback(const LLSD& notification, const LLSD& response)
{
	LLPanelEstateCovenant* self = LLFloaterRegionInfo::getPanelCovenant();
	if (!self) return false;

	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	switch(option)
	{
	case 0:		
		self->loadInvItem(NULL);
		break;
	default:
		break;
	}
	return false;
}

void LLPanelEstateCovenant::loadInvItem(LLInventoryItem *itemp)
{
	const BOOL high_priority = TRUE;	
	if (itemp)
	{
		gAssetStorage->getInvItemAsset(gAgent.getRegionHost(),
									gAgent.getID(),
									gAgent.getSessionID(),
									itemp->getPermissions().getOwner(),
									LLUUID::null,
									itemp->getUUID(),
									itemp->getAssetUUID(),
									itemp->getType(),
                                    onLoadComplete,
									(void*)this,
									high_priority);
		mAssetStatus = ASSET_LOADING;
	}
	else
	{
		mAssetStatus = ASSET_LOADED;
		setCovenantTextEditor(LLTrans::getString("RegionNoCovenant"));
		sendChangeCovenantID(LLUUID::null);
	}
}

// static
void LLPanelEstateCovenant::onLoadComplete(LLVFS *vfs,
									   const LLUUID& asset_uuid,
									   LLAssetType::EType type,
									   void* user_data, S32 status, LLExtStat ext_status)
{
	LL_INFOS() << "LLPanelEstateCovenant::onLoadComplete()" << LL_ENDL;
	LLPanelEstateCovenant* panelp = (LLPanelEstateCovenant*)user_data;
	if( panelp )
	{
		if(0 == status)
		{
			LLVFile file(vfs, asset_uuid, type, LLVFile::READ);

			S32 file_length = file.getSize();

			std::vector<char> buffer(file_length+1);
			file.read((U8*)&buffer[0], file_length);
			// put a EOS at the end
			buffer[file_length] = 0;

			if( (file_length > 19) && !strncmp( &buffer[0], "Linden text version", 19 ) )
			{
				if( !panelp->mEditor->importBuffer( &buffer[0], file_length+1 ) )
				{
					LL_WARNS() << "Problem importing estate covenant." << LL_ENDL;
					LLNotificationsUtil::add("ProblemImportingEstateCovenant");
				}
				else
				{
					panelp->sendChangeCovenantID(asset_uuid);	
				}
			}
			else
			{
				// Version 0 (just text, doesn't include version number)
				panelp->sendChangeCovenantID(asset_uuid);
			}
		}
		else
		{
			if( LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE == status ||
				LL_ERR_FILE_EMPTY == status)
			{
				LLNotificationsUtil::add("MissingNotecardAssetID");
			}
			else if (LL_ERR_INSUFFICIENT_PERMISSIONS == status)
			{
				LLNotificationsUtil::add("NotAllowedToViewNotecard");
			}
			else
			{
				LLNotificationsUtil::add("UnableToLoadNotecardAsset");
			}

			LL_WARNS() << "Problem loading notecard: " << status << LL_ENDL;
		}
		panelp->mAssetStatus = ASSET_LOADED;
		panelp->setCovenantID(asset_uuid);
	}
}

// key = "estatechangecovenantid"
// strings[0] = str(estate_id) (added by simulator before relay - not here)
// strings[1] = str(covenant_id)
void LLPanelEstateCovenant::sendChangeCovenantID(const LLUUID &asset_id)
{
	if (asset_id != getCovenantID())
	{
        setCovenantID(asset_id);

		LLMessageSystem* msg = gMessageSystem;
		msg->newMessage("EstateOwnerMessage");
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used

		msg->nextBlock("MethodData");
		msg->addString("Method", "estatechangecovenantid");
		msg->addUUID("Invoice", LLFloaterRegionInfo::getLastInvoice());

		msg->nextBlock("ParamList");
		msg->addString("Parameter", getCovenantID().asString());
		gAgent.sendReliableMessage();
	}
}

// virtual 
BOOL LLPanelEstateCovenant::sendUpdate()
{
	return TRUE;
}

std::string LLPanelEstateCovenant::getEstateName() const
{
	return mEstateNameText->getText();
}

void LLPanelEstateCovenant::setEstateName(const std::string& name)
{
	mEstateNameText->setText(name);
}

// static
void LLPanelEstateCovenant::updateCovenantText(const std::string& string, const LLUUID& asset_id)
{
	LLPanelEstateCovenant* panelp = LLFloaterRegionInfo::getPanelCovenant();
	if( panelp )
	{
		panelp->mEditor->setText(string);
		panelp->setCovenantID(asset_id);
	}
}

// static
void LLPanelEstateCovenant::updateEstateName(const std::string& name)
{
	LLPanelEstateCovenant* panelp = LLFloaterRegionInfo::getPanelCovenant();
	if( panelp )
	{
		panelp->mEstateNameText->setText(name);
	}
}

// static
void LLPanelEstateCovenant::updateLastModified(const std::string& text)
{
	LLPanelEstateCovenant* panelp = LLFloaterRegionInfo::getPanelCovenant();
	if( panelp )
	{
		panelp->mLastModifiedText->setText(text);
	}
}

// static
void LLPanelEstateCovenant::updateEstateOwnerName(const std::string& name)
{
	LLPanelEstateCovenant* panelp = LLFloaterRegionInfo::getPanelCovenant();
	if( panelp )
	{
		panelp->mEstateOwnerText->setText(name);
	}
}

std::string LLPanelEstateCovenant::getOwnerName() const
{
	return mEstateOwnerText->getText();
}

void LLPanelEstateCovenant::setOwnerName(const std::string& name)
{
	mEstateOwnerText->setText(name);
}

void LLPanelEstateCovenant::setCovenantTextEditor(const std::string& text)
{
	mEditor->setText(text);
}

// key = "estateupdateinfo"
// strings[0] = estate name
// strings[1] = str(owner_id)
// strings[2] = str(estate_id)
// strings[3] = str(estate_flags)
// strings[4] = str((S32)(sun_hour * 1024))
// strings[5] = str(parent_estate_id)
// strings[6] = str(covenant_id)
// strings[7] = str(covenant_timestamp)
// strings[8] = str(send_to_agent_only)
// strings[9] = str(abuse_email_addr)
bool LLDispatchEstateUpdateInfo::operator()(
		const LLDispatcher* dispatcher,
		const std::string& key,
		const LLUUID& invoice,
		const sparam_t& strings)
{
	LL_DEBUGS() << "Received estate update" << LL_ENDL;

	// Update estate info model.
	// This will call LLPanelEstateInfo::refreshFromEstate().
	// *TODO: Move estate message handling stuff to llestateinfomodel.cpp.
	LLEstateInfoModel::instance().update(strings);

	return true;
}


// key = "setaccess"
// strings[0] = str(estate_id)
// strings[1] = str(packed_access_lists)
// strings[2] = str(num allowed agent ids)
// strings[3] = str(num allowed group ids)
// strings[4] = str(num banned agent ids)
// strings[5] = str(num estate manager agent ids)
// strings[6] = bin(uuid)
// strings[7] = bin(uuid)
// strings[8] = bin(uuid)
// ...
bool LLDispatchSetEstateAccess::operator()(
		const LLDispatcher* dispatcher,
		const std::string& key,
		const LLUUID& invoice,
		const sparam_t& strings)
{
	LLPanelEstateInfo* panel = LLFloaterRegionInfo::getPanelEstate();
	if (!panel) return true;

	S32 index = 1;	// skip estate_id
	U32 access_flags = strtoul(strings[index++].c_str(), NULL,10);
	S32 num_allowed_agents = strtol(strings[index++].c_str(), NULL, 10);
	S32 num_allowed_groups = strtol(strings[index++].c_str(), NULL, 10);
	S32 num_banned_agents = strtol(strings[index++].c_str(), NULL, 10);
	S32 num_estate_managers = strtol(strings[index++].c_str(), NULL, 10);

	// sanity ckecks
	if (num_allowed_agents > 0
		&& !(access_flags & ESTATE_ACCESS_ALLOWED_AGENTS))
	{
		LL_WARNS() << "non-zero count for allowed agents, but no corresponding flag" << LL_ENDL;
	}
	if (num_allowed_groups > 0
		&& !(access_flags & ESTATE_ACCESS_ALLOWED_GROUPS))
	{
		LL_WARNS() << "non-zero count for allowed groups, but no corresponding flag" << LL_ENDL;
	}
	if (num_banned_agents > 0
		&& !(access_flags & ESTATE_ACCESS_BANNED_AGENTS))
	{
		LL_WARNS() << "non-zero count for banned agents, but no corresponding flag" << LL_ENDL;
	}
	if (num_estate_managers > 0
		&& !(access_flags & ESTATE_ACCESS_MANAGERS))
	{
		LL_WARNS() << "non-zero count for managers, but no corresponding flag" << LL_ENDL;
	}

	// grab the UUID's out of the string fields
	if (access_flags & ESTATE_ACCESS_ALLOWED_AGENTS)
	{
		LLNameListCtrl* allowed_agent_name_list;
		allowed_agent_name_list = panel->getChild<LLNameListCtrl>("allowed_avatar_name_list");

		int totalAllowedAgents = num_allowed_agents;
		
		if (allowed_agent_name_list) 
		{
			totalAllowedAgents += allowed_agent_name_list->getItemCount();
		}

		LLStringUtil::format_map_t args;
		args["[ALLOWEDAGENTS]"] = llformat ("%d", totalAllowedAgents);
		args["[MAXACCESS]"] = llformat ("%d", ESTATE_MAX_ACCESS_IDS);
		std::string msg = LLTrans::getString("RegionInfoAllowedResidents", args);
		panel->getChild<LLUICtrl>("allow_resident_label")->setValue(LLSD(msg));

		if (allowed_agent_name_list)
		{
			// Don't sort these as we add them, sort them when we are done.
			allowed_agent_name_list->clearSortOrder();
			for (S32 i = 0; i < num_allowed_agents && i < ESTATE_MAX_ACCESS_IDS; i++)
			{
				LLUUID id;
				memcpy(id.mData, strings[index++].data(), UUID_BYTES);		/* Flawfinder: ignore */
				allowed_agent_name_list->addNameItem(id);
			}
			allowed_agent_name_list->sortByName(TRUE);
		}
	}

	if (access_flags & ESTATE_ACCESS_ALLOWED_GROUPS)
	{
		LLNameListCtrl* allowed_group_name_list;
		allowed_group_name_list = panel->getChild<LLNameListCtrl>("allowed_group_name_list");

		LLStringUtil::format_map_t args;
		args["[ALLOWEDGROUPS]"] = llformat ("%d", num_allowed_groups);
		args["[MAXACCESS]"] = llformat ("%d", ESTATE_MAX_GROUP_IDS);
		std::string msg = LLTrans::getString("RegionInfoAllowedGroups", args);
		panel->getChild<LLUICtrl>("allow_group_label")->setValue(LLSD(msg));

		if (allowed_group_name_list)
		{
			// Don't sort these as we add them, sort them when we are done.
			allowed_group_name_list->clearSortOrder();
			allowed_group_name_list->deleteAllItems();
			for (S32 i = 0; i < num_allowed_groups && i < ESTATE_MAX_GROUP_IDS; i++)
			{
				LLUUID id;
				memcpy(id.mData, strings[index++].data(), UUID_BYTES);		/* Flawfinder: ignore */
				allowed_group_name_list->addGroupNameItem(id);
			}
			allowed_group_name_list->sortByName(TRUE);
		}
	}

	if (access_flags & ESTATE_ACCESS_BANNED_AGENTS)
	{
		LLNameListCtrl* banned_agent_name_list;
		banned_agent_name_list = panel->getChild<LLNameListCtrl>("banned_avatar_name_list");

		int totalBannedAgents = num_banned_agents;
		
		if (banned_agent_name_list) 
		{
			totalBannedAgents += banned_agent_name_list->getItemCount();
		}


		LLStringUtil::format_map_t args;
		args["[BANNEDAGENTS]"] = llformat("%d", totalBannedAgents);
		args["[MAXBANNED]"] = llformat("%d", ESTATE_MAX_ACCESS_IDS);
		std::string msg = LLTrans::getString("RegionInfoBannedResidents", args);
		panel->getChild<LLUICtrl>("ban_resident_label")->setValue(LLSD(msg));

		if (banned_agent_name_list)
		{
			// Don't sort these as we add them, sort them when we are done.
			banned_agent_name_list->clearSortOrder();

			for (S32 i = 0; i < num_banned_agents && i < ESTATE_MAX_ACCESS_IDS; i++)
			{
				LLUUID id;
				memcpy(id.mData, strings[index++].data(), UUID_BYTES);		/* Flawfinder: ignore */
				banned_agent_name_list->addNameItem(id);
			}
			banned_agent_name_list->sortByName(TRUE);
		}
	}

	if (access_flags & ESTATE_ACCESS_MANAGERS)
	{
		LLStringUtil::format_map_t args;
		args["[ESTATEMANAGERS]"] = llformat("%d", num_estate_managers);
		args["[MAXMANAGERS]"] = llformat("%d", ESTATE_MAX_MANAGERS);
		std::string msg = LLTrans::getString("RegionInfoEstateManagers", args);
		panel->getChild<LLUICtrl>("estate_manager_label")->setValue(LLSD(msg));

		LLNameListCtrl* estate_manager_name_list =
			panel->getChild<LLNameListCtrl>("estate_manager_name_list");
		if (estate_manager_name_list)
		{	
			// Don't sort these as we add them, sort them when we are done.
			estate_manager_name_list->clearSortOrder();

			estate_manager_name_list->deleteAllItems();		// Clear existing entries

			// There should be only ESTATE_MAX_MANAGERS people in the list, but if the database gets more (SL-46107) don't 
			// truncate the list unless it's really big.  Go ahead and show the extras so the user doesn't get confused, 
			// and they can still remove them.
			for (S32 i = 0; i < num_estate_managers && i < (ESTATE_MAX_MANAGERS * 4); i++)
			{
				LLUUID id;
				memcpy(id.mData, strings[index++].data(), UUID_BYTES);		/* Flawfinder: ignore */
				estate_manager_name_list->addNameItem(id);
			}
			estate_manager_name_list->sortByName(TRUE);
		}
	}

	// Update the buttons which may change based on the list contents but also needs to account for general access features.
	panel->updateControls(gAgent.getRegion());

	return true;
}

LLPanelEnvironmentInfo::LLPanelEnvironmentInfo()
:	mEnableEditing(false),
	mRegionSettingsRadioGroup(NULL),
 	mDayCycleSettingsRadioGroup(NULL),
 	mWaterPresetCombo(NULL),
 	mSkyPresetCombo(NULL),
 	mDayCyclePresetCombo(NULL)
{
}

// virtual
BOOL LLPanelEnvironmentInfo::postBuild()
{
	mRegionSettingsRadioGroup = getChild<LLRadioGroup>("region_settings_radio_group");
	mRegionSettingsRadioGroup->setCommitCallback(boost::bind(&LLPanelEnvironmentInfo::onSwitchRegionSettings, this));

	mDayCycleSettingsRadioGroup = getChild<LLRadioGroup>("sky_dayc_settings_radio_group");
	mDayCycleSettingsRadioGroup->setCommitCallback(boost::bind(&LLPanelEnvironmentInfo::onSwitchDayCycle, this));

	mWaterPresetCombo = getChild<LLComboBox>("water_settings_preset_combo");
	mWaterPresetCombo->setCommitCallback(boost::bind(&LLPanelEnvironmentInfo::onSelectWaterPreset, this));

	mSkyPresetCombo = getChild<LLComboBox>("sky_settings_preset_combo");
	mSkyPresetCombo->setCommitCallback(boost::bind(&LLPanelEnvironmentInfo::onSelectSkyPreset, this));

	mDayCyclePresetCombo = getChild<LLComboBox>("dayc_settings_preset_combo");
	mDayCyclePresetCombo->setCommitCallback(boost::bind(&LLPanelEnvironmentInfo::onSelectDayCycle, this));

	childSetCommitCallback("apply_btn", boost::bind(&LLPanelEnvironmentInfo::onBtnApply, this), NULL);
	getChild<LLButton>("apply_btn")->setRightMouseDownCallback(boost::bind(&LLEnvManagerNew::dumpUserPrefs, LLEnvManagerNew::getInstance()));
	childSetCommitCallback("cancel_btn", boost::bind(&LLPanelEnvironmentInfo::onBtnCancel, this), NULL);
	getChild<LLButton>("cancel_btn")->setRightMouseDownCallback(boost::bind(&LLEnvManagerNew::dumpPresets, LLEnvManagerNew::getInstance()));

	LLEnvManagerNew::instance().setRegionSettingsChangeCallback(boost::bind(&LLPanelEnvironmentInfo::onRegionSettingschange, this));
	LLEnvManagerNew::instance().setRegionSettingsAppliedCallback(boost::bind(&LLPanelEnvironmentInfo::onRegionSettingsApplied, this, _1));

	LLDayCycleManager::instance().setModifyCallback(boost::bind(&LLPanelEnvironmentInfo::populateDayCyclesList, this));
	LLWLParamManager::instance().setPresetListChangeCallback(boost::bind(&LLPanelEnvironmentInfo::populateSkyPresetsList, this));
	LLWaterParamManager::instance().setPresetListChangeCallback(boost::bind(&LLPanelEnvironmentInfo::populateWaterPresetsList, this));

	return TRUE;
}

// virtual
void LLPanelEnvironmentInfo::onOpen(const LLSD& key)
{
	LL_DEBUGS("Windlight") << "Panel opened, refreshing" << LL_ENDL;
	refresh();
}

// virtual
void LLPanelEnvironmentInfo::onVisibilityChange(BOOL new_visibility)
{
	// If hiding (user switched to another tab or closed the floater),
	// display user's preferred environment.
	if (!new_visibility)
	{
		LLEnvManagerNew::instance().usePrefs();
	}
}

// virtual
bool LLPanelEnvironmentInfo::refreshFromRegion(LLViewerRegion* region)
{
	LL_DEBUGS("Windlight") << "Region updated, enabling/disabling controls" << LL_ENDL;
	BOOL owner_or_god = gAgent.isGodlike() || (region && (region->getOwner() == gAgent.getID()));
	BOOL owner_or_god_or_manager = owner_or_god || (region && region->isEstateManager());

	// Don't refresh from region settings to avoid flicker after applying new region settings.
	mEnableEditing = owner_or_god_or_manager;
	setControlsEnabled(mEnableEditing);

	return LLPanelRegionInfo::refreshFromRegion(region);
}

void LLPanelEnvironmentInfo::refresh()
{
	populateWaterPresetsList();
	populateSkyPresetsList();
	populateDayCyclesList();

	// Init radio groups.
	const LLEnvironmentSettings& settings = LLEnvManagerNew::instance().getRegionSettings();
	const LLSD& dc = settings.getWLDayCycle();
	LLSD::Real first_frame_time = dc.size() > 0 ? dc[0][0].asReal() : 0.0f;
	const bool use_fixed_sky = dc.size() == 1 && first_frame_time < 0;
	mRegionSettingsRadioGroup->setSelectedIndex(settings.getSkyMap().size() == 0 ? 0 : 1);
	mDayCycleSettingsRadioGroup->setSelectedIndex(use_fixed_sky ? 0 : 1);

	setControlsEnabled(mEnableEditing);

	setDirty(false);
}

void LLPanelEnvironmentInfo::setControlsEnabled(bool enabled)
{
	mRegionSettingsRadioGroup->setEnabled(enabled);
	mDayCycleSettingsRadioGroup->setEnabled(enabled);

	mWaterPresetCombo->setEnabled(enabled);
	mSkyPresetCombo->setEnabled(enabled);
	mDayCyclePresetCombo->setEnabled(enabled);

	getChildView("apply_btn")->setEnabled(enabled);
	getChildView("cancel_btn")->setEnabled(enabled);

	if (enabled)
	{
		// Enable/disable some controls based on currently selected radio buttons.
		bool use_defaults = mRegionSettingsRadioGroup->getSelectedIndex() == 0;
		getChild<LLView>("user_environment_settings")->setEnabled(!use_defaults);

		bool is_fixed_sky = mDayCycleSettingsRadioGroup->getSelectedIndex() == 0;
		mSkyPresetCombo->setEnabled(is_fixed_sky);
		mDayCyclePresetCombo->setEnabled(!is_fixed_sky);
	}
}

void LLPanelEnvironmentInfo::setApplyProgress(bool started)
{
	LLLoadingIndicator* indicator = getChild<LLLoadingIndicator>("progress_indicator");

	indicator->setVisible(started);

	if (started)
	{
		indicator->start();
	}
	else
	{
		indicator->stop();
	}
}

void LLPanelEnvironmentInfo::setDirty(bool dirty)
{
	getChildView("apply_btn")->setEnabled(dirty);
	getChildView("cancel_btn")->setEnabled(dirty);
}

void LLPanelEnvironmentInfo::sendRegionSunUpdate()
{
	LLRegionInfoModel& region_info = LLRegionInfoModel::instance();

	// If the region is being switched to fixed sky,
	// change the region's sun hour according to the (fixed) sun position.
	// This is needed for llGetSunDirection() LSL function to work properly (STORM-1330).
	const LLSD& sky_map = mNewRegionSettings.getSkyMap();
	bool region_use_fixed_sky = sky_map.size() == 1;
	if (region_use_fixed_sky)
	{
		LLWLParamSet param_set;
		llassert(sky_map.isMap());
		param_set.setAll(sky_map.beginMap()->second);
		F32 sun_angle = param_set.getSunAngle();

		LL_DEBUGS("Windlight Sync") << "Old sun hour: " << region_info.mSunHour << LL_ENDL;
		// convert value range from 0..2pi to 6..30
		region_info.mSunHour = fmodf((sun_angle / F_TWO_PI) * 24.f, 24.f) + 6.f;
	}

	region_info.setUseFixedSun(region_use_fixed_sky);
	region_info.mUseEstateSun = !region_use_fixed_sky;
	LL_DEBUGS("Windlight Sync") << "Sun hour: " << region_info.mSunHour << LL_ENDL;

	region_info.sendRegionTerrain(LLFloaterRegionInfo::getLastInvoice());
}

void LLPanelEnvironmentInfo::fixEstateSun()
{
	// We don't support fixed sun estates anymore and need to fix
	// such estates for region day cycle to take effect.
	// *NOTE: Assuming that current estate settings have arrived already.
	LLEstateInfoModel& estate_info = LLEstateInfoModel::instance();
	if (estate_info.getUseFixedSun())
	{
		LL_INFOS() << "Switching estate to global sun" << LL_ENDL;
		estate_info.setUseFixedSun(false);
		estate_info.sendEstateInfo();
	}
}

void LLPanelEnvironmentInfo::populateWaterPresetsList()
{
	mWaterPresetCombo->removeall();

	// If the region already has water params, add them to the list.
	const LLEnvironmentSettings& region_settings = LLEnvManagerNew::instance().getRegionSettings();
	if (region_settings.getWaterParams().size() != 0)
	{
		const std::string& region_name = gAgent.getRegion()->getName();
		mWaterPresetCombo->add(region_name, LLWLParamKey(region_name, LLEnvKey::SCOPE_REGION).toLLSD());
		mWaterPresetCombo->addSeparator();
	}

	std::list<std::string> user_presets, system_presets;
	LLWaterParamManager::instance().getPresetNames(user_presets, system_presets);

	// Add local user presets first.
	for (std::list<std::string>::const_iterator it = user_presets.begin(); it != user_presets.end(); ++it)
	{
		mWaterPresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toLLSD());
	}

	if (user_presets.size() > 0)
	{
		mWaterPresetCombo->addSeparator();
	}

	// Add local system presets.
	for (std::list<std::string>::const_iterator it = system_presets.begin(); it != system_presets.end(); ++it)
	{
		mWaterPresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toLLSD());
	}

	// There's no way to select current preset because its name is not stored on server.
}

void LLPanelEnvironmentInfo::populateSkyPresetsList()
{
	mSkyPresetCombo->removeall();

	LLWLParamManager::preset_name_list_t region_presets;
	LLWLParamManager::preset_name_list_t user_presets, sys_presets;
	LLWLParamManager::instance().getPresetNames(region_presets, user_presets, sys_presets);

	// Add region presets.
	std::string region_name = gAgent.getRegion() ? gAgent.getRegion()->getName() : LLTrans::getString("Unknown");
	for (LLWLParamManager::preset_name_list_t::const_iterator it = region_presets.begin(); it != region_presets.end(); ++it)
	{
		std::string preset_name = *it;
		std::string item_title = preset_name + " (" + region_name + ")";
		mSkyPresetCombo->add(item_title, LLWLParamKey(preset_name, LLEnvKey::SCOPE_REGION).toStringVal());
	}

	if (!region_presets.empty())
	{
		mSkyPresetCombo->addSeparator();
	}

	// Add user presets.
	for (LLWLParamManager::preset_name_list_t::const_iterator it = user_presets.begin(); it != user_presets.end(); ++it)
	{
		mSkyPresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toStringVal());
	}

	if (!user_presets.empty())
	{
		mSkyPresetCombo->addSeparator();
	}

	// Add system presets.
	for (LLWLParamManager::preset_name_list_t::const_iterator it = sys_presets.begin(); it != sys_presets.end(); ++it)
	{
		mSkyPresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toStringVal());
	}

	// Select current preset.
	LLSD sky_map = LLEnvManagerNew::instance().getRegionSettings().getSkyMap();
	if (sky_map.size() == 1) // if the region is set to fixed sky
	{
		std::string preset_name = sky_map.beginMap()->first;
		mSkyPresetCombo->selectByValue(LLWLParamKey(preset_name, LLEnvKey::SCOPE_REGION).toStringVal());
	}
}

void LLPanelEnvironmentInfo::populateDayCyclesList()
{
	mDayCyclePresetCombo->removeall();

	// If the region already has env. settings, add its day cycle to the list.
	const LLSD& cur_region_dc = LLEnvManagerNew::instance().getRegionSettings().getWLDayCycle();
	if (cur_region_dc.size() != 0)
	{
		LLViewerRegion* region = gAgent.getRegion();
		llassert(region != NULL);

		LLWLParamKey key(region->getName(), LLEnvKey::SCOPE_REGION);
		mDayCyclePresetCombo->add(region->getName(), key.toStringVal());
		mDayCyclePresetCombo->addSeparator();
	}

	// Add local user day cycles.
	LLDayCycleManager::preset_name_list_t user_days, sys_days;
	LLDayCycleManager::instance().getPresetNames(user_days, sys_days);
	for (LLDayCycleManager::preset_name_list_t::const_iterator it = user_days.begin(); it != user_days.end(); ++it)
	{
		mDayCyclePresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toStringVal());
	}

	if (user_days.size() > 0)
	{
		mDayCyclePresetCombo->addSeparator();
	}

	// Add local system day cycles.
	for (LLDayCycleManager::preset_name_list_t::const_iterator it = sys_days.begin(); it != sys_days.end(); ++it)
	{
		mDayCyclePresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toStringVal());
	}

	// Current day cycle is already selected.
}

bool LLPanelEnvironmentInfo::getSelectedWaterParams(LLSD& water_params)
{
	LLWLParamKey water_key(mWaterPresetCombo->getSelectedValue());

	if (water_key.scope == LLEnvKey::SCOPE_REGION)
	{
		water_params = LLEnvManagerNew::instance().getRegionSettings().getWaterParams();
	}
	else
	{
		LLWaterParamSet param_set;
		if (!LLWaterParamManager::instance().getParamSet(water_key.name, param_set))
		{
			LL_WARNS() << "Error getting water preset: " << water_key.name << LL_ENDL;
			return false;
		}

		water_params = param_set.getAll();
	}

	return true;
}

bool LLPanelEnvironmentInfo::getSelectedSkyParams(LLSD& sky_params, std::string& preset_name)
{
	std::string preset_key(mSkyPresetCombo->getValue().asString());
	LLWLParamKey preset(preset_key);

	// Get the preset sky params.
	LLWLParamSet param_set;
	if (!LLWLParamManager::instance().getParamSet(preset, param_set))
	{
		LL_WARNS() << "Error getting sky params: " << preset.toLLSD() << LL_ENDL;
		return false;
	}

	sky_params = param_set.getAll();
	preset_name = preset.name;
	return true;
}

bool LLPanelEnvironmentInfo::getSelectedDayCycleParams(LLSD& day_cycle, LLSD& sky_map, short& scope)
{
	std::string preset_key(mDayCyclePresetCombo->getValue().asString());
	LLWLParamKey dc(preset_key);
	LL_DEBUGS("Windlight") << "Use day cycle: " << dc.toLLSD() << LL_ENDL;

	if (dc.scope == LLEnvKey::SCOPE_REGION) // current region day cycle
	{
		const LLEnvironmentSettings& cur_region_settings = LLEnvManagerNew::instance().getRegionSettings();
		day_cycle = cur_region_settings.getWLDayCycle();
		sky_map = cur_region_settings.getSkyMap();
	}
	else // a local day cycle
	{
		if (!LLDayCycleManager::instance().getPreset(dc.name, day_cycle))
		{
			LL_WARNS() << "Error getting day cycle " << dc.name << LL_ENDL;
			return false;
		}

		// Create sky map from the day cycle.
		{
			LLWLDayCycle tmp_day;
			tmp_day.loadDayCycle(day_cycle, dc.scope);
			tmp_day.getSkyMap(sky_map);
		}
	}

	scope = dc.scope;

	return true;
}
void LLPanelEnvironmentInfo::onSwitchRegionSettings()
{
	bool use_defaults = mRegionSettingsRadioGroup->getSelectedIndex() == 0;
	getChild<LLView>("user_environment_settings")->setEnabled(!use_defaults);

	if (use_defaults)
	{
		LLEnvManagerNew::instance().useDefaults();
	}
	else
	{
		onSelectWaterPreset();
		onSwitchDayCycle();
	}

	setDirty(true);
}

void LLPanelEnvironmentInfo::onSwitchDayCycle()
{
	bool is_fixed_sky = mDayCycleSettingsRadioGroup->getSelectedIndex() == 0;

	mSkyPresetCombo->setEnabled(is_fixed_sky);
	mDayCyclePresetCombo->setEnabled(!is_fixed_sky);

	if (is_fixed_sky)
	{
		onSelectSkyPreset();
	}
	else
	{
		onSelectDayCycle();
	}

	setDirty(true);
}

void LLPanelEnvironmentInfo::onSelectWaterPreset()
{
	LLSD water_params;

	if (getSelectedWaterParams(water_params))
	{
		LLEnvManagerNew::instance().useWaterParams(water_params);
	}

	setDirty(true);
}

void LLPanelEnvironmentInfo::onSelectSkyPreset()
{
	LLSD params;
	std::string dummy;

	if (getSelectedSkyParams(params, dummy))
	{
		LLEnvManagerNew::instance().useSkyParams(params);
	}

	setDirty(true);
}

void LLPanelEnvironmentInfo::onSelectDayCycle()
{
	LLSD day_cycle;
	LLSD sky_map; // unused
	short scope;

	if (getSelectedDayCycleParams(day_cycle, sky_map, scope))
	{
		LLEnvManagerNew::instance().useDayCycleParams(day_cycle, (LLEnvKey::EScope) scope);
	}

	setDirty(true);
}

void LLPanelEnvironmentInfo::onBtnApply()
{
	const bool use_defaults = mRegionSettingsRadioGroup->getSelectedIndex() == 0;
	const bool use_fixed_sky = mDayCycleSettingsRadioGroup->getSelectedIndex() == 0;

	LLSD day_cycle;
	LLSD sky_map;
	LLSD water_params;

	if (use_defaults)
	{
		// settings will be empty
		LL_DEBUGS("Windlight") << "Defaults" << LL_ENDL;
	}
	else // use custom region settings
	{
		if (use_fixed_sky)
		{
			LL_DEBUGS("Windlight") << "Use fixed sky" << LL_ENDL;

			// Get selected sky params.
			LLSD params;
			std::string preset_name;
			if (!getSelectedSkyParams(params, preset_name))
			{
				return;
			}

			// Create a day cycle consisting of a single sky preset.
			LLSD key(LLSD::emptyArray());
			key.append(-1.0f); // indicate that user preference is actually fixed sky, not a day cycle
			key.append(preset_name);
			day_cycle.append(key);

			// Create a sky map consisting of only the sky preset.
			std::map<LLWLParamKey, LLWLParamSet> refs;
			LLWLParamSet param_set;
			param_set.setAll(params);
			refs[LLWLParamKey(preset_name, LLEnvKey::SCOPE_LOCAL)] = param_set; // scope doesn't matter here
			sky_map = LLWLParamManager::createSkyMap(refs);
		}
		else // use day cycle
		{
			LL_DEBUGS("Windlight") << "Use day cycle" << LL_ENDL;

			short scope; // unused
			if (!getSelectedDayCycleParams(day_cycle, sky_map, scope))
			{
				return;
			}

			// If it's a special single-preset day cycle meaning using a fixed sky,
			// reset the frame time to a non-negative value,
			// so that the region setting is displayed in the floater as
			// a day cycle, not a preset. (STORM-1289)
			if (day_cycle.size() == 1 && day_cycle[0][0].asReal() < 0.0f)
			{
				LL_DEBUGS("Windlight") << "Fixing negative time" << LL_ENDL;
				day_cycle[0][0] = 0.0f;
			}
		}

		// Get water params.
		if (!getSelectedWaterParams(water_params))
		{
			// *TODO: show a notification?
			return;
		}
	}

	// Send settings apply request.
	LLEnvironmentSettings new_region_settings;
	new_region_settings.saveParams(day_cycle, sky_map, water_params, 0.0f);
	if (!LLEnvManagerNew::instance().sendRegionSettings(new_region_settings))
	{
		LL_WARNS() << "Error applying region environment settings" << LL_ENDL;
		return;
	}

	// When the settings get applied, we'll also send the region sun position update.
	// To determine the sun angle we're going to need the new settings.
	mNewRegionSettings = new_region_settings;

	// Start spinning the progress indicator.
	setApplyProgress(true);
}

void LLPanelEnvironmentInfo::onBtnCancel()
{
	// Reload last saved region settings.
	refresh();

	// Apply them.
	LLEnvManagerNew& env_mgr = LLEnvManagerNew::instance();
	const LLEnvironmentSettings& cur_settings = env_mgr.getRegionSettings();
	const LLSD& region_day_cycle = cur_settings.getWLDayCycle();
	const LLSD& region_water = cur_settings.getWaterParams();
	env_mgr.useWaterParams(region_water);
	env_mgr.useDayCycleParams(region_day_cycle, LLEnvKey::SCOPE_REGION);
}

void LLPanelEnvironmentInfo::onRegionSettingschange()
{
	LL_DEBUGS("Windlight") << "Region settings changed, refreshing" << LL_ENDL;
	refresh();

	// Stop applying progress indicator (it may be running if it's us who initiated settings update).
	setApplyProgress(false);
}

void LLPanelEnvironmentInfo::onRegionSettingsApplied(bool ok)
{
	// If applying new settings has failed, stop the indicator right away.
	// Otherwise it will be stopped when we receive the updated settings from server.
	if (ok)
	{
		// Set the region sun phase/flags according to the chosen new preferences.
		//
		// If we do this earlier we may get jerky transition from fixed sky to a day cycle (STORM-1481).
		// That is caused by the simulator re-sending the region info, which in turn makes us
		// re-request and display old region environment settings while the new ones haven't been applied yet.
		sendRegionSunUpdate();

		// Switch estate to not using fixed sun for the region day cycle to work properly (STORM-1506).
		fixEstateSun();
	}
	else
	{
		setApplyProgress(false);

		// We need to re-request environment setting here,
		// otherwise our subsequent attempts to change region settings will fail with the following error:
		// "Unable to update environment settings because the last update your viewer saw was not the same
		// as the last update sent from the simulator.  Try sending your update again, and if this
		// does not work, try leaving and returning to the region."
		LLEnvManagerNew::instance().requestRegionSettings();
	}
}
