/** 
 * @file lltextureanim.cpp
 * @brief LLTextureAnim base class
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "linden_common.h"

#include "lltextureanim.h"
#include "message.h"
#include "lldatapacker.h"

const S32 TA_BLOCK_SIZE = 16;

LLTextureAnim::LLTextureAnim()
{
	reset();
}


void LLTextureAnim::reset()
{
	mMode = 0;
	mFace = -1;
	mSizeX = 4;
	mSizeY = 4;
	mStart = 0.f;
	mLength = 0.f;
	mRate = 1.f;
}

BOOL LLTextureAnim::equals(const LLTextureAnim &other) const
{
	if (mMode != other.mMode)
	{
		return FALSE;
	}
	if (mFace != other.mFace)
	{
		return FALSE;
	}
	if (mSizeX != other.mSizeX)
	{
		return FALSE;
	}
	if (mSizeY != other.mSizeY)
	{
		return FALSE;
	}
	if (mStart != other.mStart)
	{
		return FALSE;
	}
	if (mLength != other.mLength)
	{
		return FALSE;
	}
	if (mRate != other.mRate)
	{
		return FALSE;
	}

	return TRUE;
}
void LLTextureAnim::packTAMessage(LLMessageSystem *mesgsys) const
{
	U8 data[TA_BLOCK_SIZE];
	data[0] = mMode;
	data[1] = mFace;
	data[2] = mSizeX;
	data[3] = mSizeY;
	htonmemcpy(data + 4, &mStart, MVT_F32, sizeof(F32));
	htonmemcpy(data + 8, &mLength, MVT_F32, sizeof(F32));
	htonmemcpy(data + 12, &mRate, MVT_F32, sizeof(F32));

	mesgsys->addBinaryDataFast(_PREHASH_TextureAnim, data, TA_BLOCK_SIZE);
}


void LLTextureAnim::packTAMessage(LLDataPacker &dp) const
{
	U8 data[TA_BLOCK_SIZE];
	data[0] = mMode;
	data[1] = mFace;
	data[2] = mSizeX;
	data[3] = mSizeY;
	htonmemcpy(data + 4, &mStart, MVT_F32, sizeof(F32));
	htonmemcpy(data + 8, &mLength, MVT_F32, sizeof(F32));
	htonmemcpy(data + 12, &mRate, MVT_F32, sizeof(F32));

	dp.packBinaryData(data, TA_BLOCK_SIZE, "TextureAnimation");
}


void LLTextureAnim::unpackTAMessage(LLMessageSystem *mesgsys, const S32 block_num)
{
	S32 size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_TextureAnim);

	if (size != TA_BLOCK_SIZE)
	{
		if (size)
		{
			LL_WARNS() << "Bad size " << size << " for TA block, ignoring." << LL_ENDL;
		}
		mMode = 0;
		return;
	}

	U8 data[TA_BLOCK_SIZE];
	mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_TextureAnim, data, TA_BLOCK_SIZE, block_num);

	mMode = data[0];
	mFace = data[1];
	if (mMode & LLTextureAnim::SMOOTH)
	{
		mSizeX = llmax((U8)0, data[2]);
		mSizeY = llmax((U8)0, data[3]);
	}
	else
	{
		mSizeX = llmax((U8)1, data[2]);
		mSizeY = llmax((U8)1, data[3]);
	}
	htonmemcpy(&mStart, data + 4, MVT_F32, sizeof(F32));
	htonmemcpy(&mLength, data + 8, MVT_F32, sizeof(F32));
	htonmemcpy(&mRate, data + 12, MVT_F32, sizeof(F32));
}

void LLTextureAnim::unpackTAMessage(LLDataPacker &dp)
{
	S32 size;
	U8 data[TA_BLOCK_SIZE];
	dp.unpackBinaryData(data, size, "TextureAnimation");
	if (size != TA_BLOCK_SIZE)
	{
		if (size)
		{
			LL_WARNS() << "Bad size " << size << " for TA block, ignoring." << LL_ENDL;
		}
		mMode = 0;
		return;
	}

	mMode = data[0];
	mFace = data[1];
	mSizeX = data[2];
	mSizeY = data[3];
	htonmemcpy(&mStart, data + 4, MVT_F32, sizeof(F32));
	htonmemcpy(&mLength, data + 8, MVT_F32, sizeof(F32));
	htonmemcpy(&mRate, data + 12, MVT_F32, sizeof(F32));
}

LLSD LLTextureAnim::asLLSD() const
{
	LLSD sd;
	sd["mode"] = mMode;
	sd["face"] = mFace;
	sd["sizeX"] = mSizeX;
	sd["sizeY"] = mSizeY;
	sd["start"] = mStart;
	sd["length"] = mLength;
	sd["rate"] = mRate;
	return sd;
}

bool LLTextureAnim::fromLLSD(LLSD& sd)
{
	const char *w;
	w = "mode";
	if (sd.has(w))
	{
		mMode =	(U8)sd[w].asInteger();
	} else goto fail;

	w = "face";
	if (sd.has(w))
	{
		mFace =	(S8)sd[w].asInteger();
	} else goto fail;

	w = "sizeX";
	if (sd.has(w))
	{
		mSizeX = (U8)sd[w].asInteger();
	} else goto fail;

	w = "sizeY";
	if (sd.has(w))
	{
		mSizeY = (U8)sd[w].asInteger();
	} else goto fail;

	w = "start";
	if (sd.has(w))
	{
		mStart = (F32)sd[w].asReal();
	} else goto fail;

	w = "length";
	if (sd.has(w))
	{
		mLength = (F32)sd[w].asReal();
	} else goto fail;

	w = "rate";
	if (sd.has(w))
	{
		mRate =	(F32)sd[w].asReal();
	} else goto fail;

	return true;
fail:
	return false;
}
